32 lines
706 B
C++
32 lines
706 B
C++
// Copyright (c) Meta Platforms, Inc. and affiliates.
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#pragma once
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#include "CoreMinimal.h"
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#include "Animation/AnimTypes.h"
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#include "LiveLinkRetargetAsset.h"
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#include "Containers/StaticArray.h"
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#include "OculusXRMovementTypes.h"
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#include "Misc/EngineVersionComparison.h"
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#include "OculusXRAnimCurveMapping.generated.h"
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USTRUCT(BlueprintType)
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struct OCULUSXRMOVEMENT_API FOculusXRAnimCurveMapping
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{
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GENERATED_BODY()
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FOculusXRAnimCurveMapping(){};
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FOculusXRAnimCurveMapping(const std::initializer_list<FName> CurveNamesList)
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: CurveNames(CurveNamesList)
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{
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}
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/**
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* Skeleton's animation curve names
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*/
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UPROPERTY(EditAnywhere, Category = "OculusXR|Movement")
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TArray<FName> CurveNames;
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};
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