51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
// @lint-ignore-every LICENSELINT
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// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class OculusXRMovement : ModuleRules
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{
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public OculusXRMovement(ReadOnlyTargetRules Target) : base(Target)
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{
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bUseUnity = false;
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"LiveLinkInterface",
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"LiveLinkAnimationCore",
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});
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"ApplicationCore",
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"Engine",
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"InputCore",
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"LiveLink",
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"HeadMountedDisplay",
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"OVRPluginXR",
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"OculusXRHMD",
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"XRBase",
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"OpenXR",
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"OpenXRHMD",
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});
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PrivateIncludePaths.AddRange(
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new string[] {
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"OculusXRHMD/Private",
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});
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"KhronosOpenXRHeaders",
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});
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PrivateIncludePathModuleNames.Add("OpenXRHMD");
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AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenXR");
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}
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}
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}
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