208 lines
6.6 KiB
C++
208 lines
6.6 KiB
C++
// Copyright (c) Meta Platforms, Inc. and affiliates.
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#include "IEyeTrackerModule.h"
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#include "EyeTrackerTypes.h"
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#include "IEyeTracker.h"
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#include "Modules/ModuleManager.h"
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#include "GameFramework/WorldSettings.h"
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#include "Engine/World.h"
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#include "IXRTrackingSystem.h"
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#include "Engine/Engine.h"
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#include "IOculusXRHMDModule.h"
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#include "OculusXRMovement.h"
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#include "OculusXRTelemetryEyeTrackerEvents.h"
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#if OCULUS_HMD_SUPPORTED_PLATFORMS
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namespace OculusXRHMD
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{
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class FOculusXREyeTracker : public IEyeTracker
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{
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public:
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FOculusXREyeTracker()
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{
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if (IsValid(GWorld))
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{
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const auto* WorldSettings = GWorld->GetWorldSettings();
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if (IsValid(WorldSettings))
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{
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WorldToMeters = WorldSettings->WorldToMeters;
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}
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}
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if (GEngine != nullptr)
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{
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TrackingSystem = GEngine->XRSystem.Get();
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}
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OculusXRTelemetry::TScopedMarker<OculusXRTelemetry::Events::FMovementSDKEyeTrackerCreated>();
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}
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virtual ~FOculusXREyeTracker()
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{
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if (bIsTrackerStarted)
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{
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ensureMsgf(OculusXRMovement::StopEyeTracking(), TEXT("Cannot stop eye tracker."));
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}
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}
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private:
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// IEyeTracker
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virtual void SetEyeTrackedPlayer(APlayerController*) override
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{
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unimplemented();
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}
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virtual bool GetEyeTrackerGazeData(FEyeTrackerGazeData& OutGazeData) const override
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{
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return ReactOnEyeTrackerState([this, &OutGazeData](const FOculusXREyeGazesState& EyeGazeState, const FTransform& TrackingToWorld) {
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OutGazeData.FixationPoint = GetFixationPoint(EyeGazeState);
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OutGazeData.ConfidenceValue = MergeConfidence(EyeGazeState);
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OutGazeData.GazeDirection = TrackingToWorld.TransformVector(MergeOrientation(EyeGazeState).GetForwardVector());
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OutGazeData.GazeOrigin = TrackingToWorld.TransformPosition(MergePosition(EyeGazeState) * WorldToMeters);
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});
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}
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virtual bool GetEyeTrackerStereoGazeData(FEyeTrackerStereoGazeData& OutGazeData) const override
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{
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return ReactOnEyeTrackerState([this, &OutGazeData](const FOculusXREyeGazesState& EyeGazeState, const FTransform& TrackingToWorld) {
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OutGazeData.FixationPoint = GetFixationPoint(EyeGazeState);
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OutGazeData.ConfidenceValue = MergeConfidence(EyeGazeState);
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const FOculusXREyeGazeState& LeftGaze = EyeGazeState.EyeGazes[static_cast<int32>(EOculusXREye::Left)];
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const FOculusXREyeGazeState& RightGaze = EyeGazeState.EyeGazes[static_cast<int32>(EOculusXREye::Right)];
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OutGazeData.LeftEyeDirection = TrackingToWorld.TransformVector(LeftGaze.Orientation.Vector()); // Equivalent to .Quaternion().GetForwardVector()
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OutGazeData.RightEyeDirection = TrackingToWorld.TransformVector(RightGaze.Orientation.Vector());
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OutGazeData.LeftEyeOrigin = TrackingToWorld.TransformPosition(LeftGaze.Position * WorldToMeters);
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OutGazeData.RightEyeOrigin = TrackingToWorld.TransformPosition(RightGaze.Position * WorldToMeters);
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});
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}
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virtual EEyeTrackerStatus GetEyeTrackerStatus() const override
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{
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bool supported = OculusXRMovement::IsEyeTrackingSupported();
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bool enabled = OculusXRMovement::IsEyeTrackingEnabled();
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if (supported && enabled)
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{
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return EEyeTrackerStatus::Tracking;
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}
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else if (supported)
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{
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return EEyeTrackerStatus::NotTracking;
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}
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return EEyeTrackerStatus::NotConnected;
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}
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virtual bool IsStereoGazeDataAvailable() const override
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{
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return true;
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}
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private:
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// FOculusXREyeTracker
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template <typename ReactOnState>
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bool ReactOnEyeTrackerState(ReactOnState&& React) const
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{
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if (!bIsTrackerStarted)
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{
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bIsTrackerStarted = OculusXRMovement::StartEyeTracking();
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}
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if (bIsTrackerStarted)
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{
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FOculusXREyeGazesState eyeGazes;
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bool getStateResult = OculusXRMovement::GetEyeGazesState(eyeGazes, WorldToMeters);
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if (getStateResult && IsStateValidForBothEyes(eyeGazes))
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{
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FTransform TrackingToWorld = TrackingSystem ? TrackingSystem->GetTrackingToWorldTransform() : FTransform::Identity;
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React(eyeGazes, TrackingToWorld);
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return true;
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}
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}
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return false;
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}
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static float IsStateValidForBothEyes(const FOculusXREyeGazesState& EyeGazes)
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{
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return EyeGazes.EyeGazes[static_cast<int32>(EOculusXREye::Left)].bIsValid && EyeGazes.EyeGazes[static_cast<int32>(EOculusXREye::Right)].bIsValid;
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}
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static float MergeConfidence(const FOculusXREyeGazesState& EyeGazes)
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{
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const auto& LeftEyeConfidence = EyeGazes.EyeGazes[static_cast<int32>(EOculusXREye::Left)].Confidence;
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const auto& RightEyeConfidence = EyeGazes.EyeGazes[static_cast<int32>(EOculusXREye::Right)].Confidence;
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return FMath::Min(LeftEyeConfidence, RightEyeConfidence);
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}
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/// Warn: The result of MergedOrientation is not normalized.
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static FQuat MergeOrientation(const FOculusXREyeGazesState& EyeGazes)
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{
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const auto& LeftEyeOrientation = EyeGazes.EyeGazes[static_cast<int32>(EOculusXREye::Left)].Orientation;
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const auto& RightEyeOrientation = EyeGazes.EyeGazes[static_cast<int32>(EOculusXREye::Right)].Orientation;
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return FQuat::FastLerp(LeftEyeOrientation.Quaternion(), RightEyeOrientation.Quaternion(), 0.5f);
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}
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static FVector MergePosition(const FOculusXREyeGazesState& EyeGazes)
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{
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const auto& LeftEyePosition = EyeGazes.EyeGazes[static_cast<int32>(EOculusXREye::Left)].Position;
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const auto& RightEyePosition = EyeGazes.EyeGazes[static_cast<int32>(EOculusXREye::Right)].Position;
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return (LeftEyePosition + RightEyePosition) / 2.f;
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}
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static FVector GetFixationPoint(const FOculusXREyeGazesState& EyeGazes)
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{
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return FVector::ZeroVector; // Not supported
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}
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float WorldToMeters = 100.f;
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IXRTrackingSystem* TrackingSystem = nullptr;
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mutable bool bIsTrackerStarted = false;
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};
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} // namespace OculusXRHMD
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#endif // OCULUS_HMD_SUPPORTED_PLATFORMS
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class FOculusXREyeTrackerModule : public IEyeTrackerModule
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{
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public:
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static inline FOculusXREyeTrackerModule& Get()
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{
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return FModuleManager::LoadModuleChecked<FOculusXREyeTrackerModule>("OculusXREyeTracker");
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}
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static inline bool IsAvailable()
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{
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return FModuleManager::Get().IsModuleLoaded("OculusXREyeTracker");
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}
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virtual FString GetModuleKeyName() const override
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{
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return TEXT("OculusXREyeTracker");
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}
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virtual bool IsEyeTrackerConnected() const override
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{
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#if OCULUS_HMD_SUPPORTED_PLATFORMS
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return GEngine->XRSystem.IsValid() && OculusXRMovement::IsEyeTrackingSupported();
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#else
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return false;
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#endif // OCULUS_HMD_SUPPORTED_PLATFORMS
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}
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virtual TSharedPtr<class IEyeTracker, ESPMode::ThreadSafe> CreateEyeTracker() override
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{
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#if OCULUS_HMD_SUPPORTED_PLATFORMS
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return MakeShared<OculusXRHMD::FOculusXREyeTracker>();
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#endif // OCULUS_HMD_SUPPORTED_PLATFORMS
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return TSharedPtr<class IEyeTracker, ESPMode::ThreadSafe>();
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}
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};
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IMPLEMENT_MODULE(FOculusXREyeTrackerModule, OculusXREyeTracker)
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