39 lines
930 B
C#

// Copyright (c) Meta Platforms, Inc. and affiliates.
using UnrealBuildTool;
public class MRUtilityKitEditor : ModuleRules
{
public MRUtilityKitEditor(ReadOnlyTargetRules Target) : base(Target)
{
bUseUnity = true;
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"OculusXRHMD",
"OculusXRAnchors",
"OculusXRScene",
"Json",
"UnrealEd",
"RHI",
"RenderCore",
"ProceduralMeshComponent",
"MRUtilityKit",
});
}
}