// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class MRUtilityKitShared : ModuleRules { public MRUtilityKitShared(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; if (Target.Platform == UnrealTargetPlatform.Android) { // MRUtilityKit_APL.xml is reponsible for copying over the .so library AdditionalPropertiesForReceipt.Add("AndroidPlugin", Path.Combine(ModuleDirectory, "MRUtilityKit_APL.xml")); } else if (Target.Platform == UnrealTargetPlatform.Win64) { RuntimeDependencies.Add(Path.Combine(ModuleDirectory, "Lib/Win64/mrutilitykitshared.dll")); } } }