// Copyright (c) Meta Platforms, Inc. and affiliates. #pragma once #include "OculusXRColocationTypes.h" #include "OculusXRColocationSession.generated.h" USTRUCT(BlueprintType) struct OCULUSXRCOLOCATION_API FOculusXRColocationSession { GENERATED_BODY() public: UPROPERTY(BlueprintReadOnly, Category = "OculusXR|Colocation") FOculusXRUUID Uuid; UPROPERTY(BlueprintReadOnly, Category = "OculusXR|Colocation") TArray Metadata; };