// Copyright (c) Meta Platforms, Inc. and affiliates. #include "OculusXRAsyncRequestSystem.h" #include "OculusXRAsyncRequestSubsystem.h" namespace OculusXR { FAsyncRequestSystem::FAsyncRequestSystem() : EventIdCounter(0) { } FAsyncRequestBase::EventId FAsyncRequestSystem::GenerateEventId() { return FAsyncRequestBase::EventId(++(GetInstance().EventIdCounter)); } FAsyncRequestSystem& FAsyncRequestSystem::GetInstance() { return *UOculusXRAsyncRequestSubsystem::GetRequestSystem(); } } // namespace OculusXR