// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class OculusXRColocation : ModuleRules { public OculusXRColocation(ReadOnlyTargetRules Target) : base(Target) { bUseUnity = true; PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "HeadMountedDisplay", "OculusXRHMD", "OVRPluginXR", "XRBase", "OpenXR", "OpenXRHMD", "OculusXRAnchors", "OculusXRAsyncRequest" }); PublicDependencyModuleNames.AddRange( new string[] { "OculusXRAsyncRequest", "KhronosOpenXRHeaders", }); PrivateIncludePaths.AddRange( new string[] { "OculusXRHMD/Private", "OculusXRAnchors/Private", }); PublicIncludePaths.AddRange( new string[] { "Runtime/Engine/Classes/Components", }); AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenXR"); } } }