// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. #include "OculusXRAsyncRequestModule.h" #if OCULUS_ASYNC_REQUEST_SUPPORTED_PLATFORMS DEFINE_LOG_CATEGORY(LogOculusXRAsyncRequest); #define LOCTEXT_NAMESPACE "OculusXRAsyncRequest" void FOculusXRAsyncRequestModule::StartupModule() { } void FOculusXRAsyncRequestModule::ShutdownModule() { } #endif // OCULUS_ASYNC_REQUEST_SUPPORTED_PLATFORMS IMPLEMENT_MODULE(FOculusXRAsyncRequestModule, OculusXRAsyncRequest) #undef LOCTEXT_NAMESPACE