// Copyright (c) Meta Platforms, Inc. and affiliates. using UnrealBuildTool; public class MRUtilityKitEditor : ModuleRules { public MRUtilityKitEditor(ReadOnlyTargetRules Target) : base(Target) { bUseUnity = true; PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange( new string[] { "Core", }); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "Engine", "Slate", "SlateCore", "OculusXRHMD", "OculusXRAnchors", "OculusXRScene", "Json", "UnrealEd", "RHI", "RenderCore", "ProceduralMeshComponent", "MRUtilityKit", }); } }