Android build settings + metaxr
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// Copyright (c) Meta Platforms, Inc. and affiliates.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Object.h"
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#include "Engine/ImportantToggleSettingInterface.h"
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#include "OculusXRTelemetryPrivacySettings.generated.h"
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UCLASS(MinimalAPI, hidecategories = Object, config = EditorSettings)
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class UOculusXRTelemetryPrivacySettings : public UObject, public IImportantToggleSettingInterface
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{
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GENERATED_UCLASS_BODY()
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UPROPERTY(EditAnywhere, Category = Options)
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bool bIsEnabled = false;
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public:
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// BEGIN IImportantToggleSettingInterface
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virtual void GetToggleCategoryAndPropertyNames(FName& OutCategory, FName& OutProperty) const override;
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virtual FText GetFalseStateLabel() const override;
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virtual FText GetFalseStateTooltip() const override;
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virtual FText GetFalseStateDescription() const override;
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virtual FText GetTrueStateLabel() const override;
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virtual FText GetTrueStateTooltip() const override;
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virtual FText GetTrueStateDescription() const override;
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virtual FString GetAdditionalInfoUrl() const override;
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virtual FText GetAdditionalInfoUrlLabel() const override;
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// END IImportantToggleSettingInterface
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#if WITH_EDITOR
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//~ Begin UObject Interface
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virtual void PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) override;
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//~ End UObject Interface
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#endif // WITH_EDITOR
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private:
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FText Description;
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TMap<FString, FString> Links;
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};
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