Simple hand model and main arena default level
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[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C
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GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C
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EditorStartupMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap
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EditorStartupMap=/Game/Levels/MainArena.MainArena
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GameDefaultMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap
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GameDefaultMap=/Game/Levels/MainArena.MainArena
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[/Script/Engine.RendererSettings]
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[/Script/Engine.RendererSettings]
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r.ForwardShading=True
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r.ForwardShading=True
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Content/Assets/BP_Hand.uasset
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Content/Assets/BP_Hand.uasset
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Content/Assets/BP_Left_Hand.uasset
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Content/Assets/BP_Left_Hand.uasset
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Content/Assets/BP_Right_Hand.uasset
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Content/Assets/BP_Right_Hand.uasset
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Content/Assets/BP_hornman_skull.uasset
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Content/Assets/BP_hornman_skull.uasset
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Content/Assets/Material.uasset
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Content/Assets/Material.uasset
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Content/Assets/PlayerLocationValidFunctionLibrary.uasset
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Content/Assets/PlayerLocationValidFunctionLibrary.uasset
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Content/Assets/hand.uasset
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Content/Assets/hand.uasset
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Content/Levels/MainArena.umap
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Content/Levels/MainArena.umap
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