.. |
Collison
|
Uued fixitud sillad
|
2024-01-27 21:05:30 +02:00 |
Floating_anims_and_meshes
|
Uued fixitud sillad
|
2024-01-27 21:05:30 +02:00 |
borders
|
Uued fixitud sillad
|
2024-01-27 21:05:30 +02:00 |
bridge
|
Uued fixitud sillad
|
2024-01-27 21:05:30 +02:00 |
character
|
tiemflow, karatker, pressure tiles
|
2024-01-28 12:35:49 +02:00 |
crysatls
|
level design finalized
|
2024-01-27 21:08:32 +02:00 |
floating_rocks
|
added vines and rocks
|
2024-01-27 18:55:24 +02:00 |
grass
|
level design finalized
|
2024-01-27 21:08:32 +02:00 |
materials
|
level design finalized
|
2024-01-27 21:08:32 +02:00 |
pressureplate
|
tiemflow, karatker, pressure tiles
|
2024-01-28 12:35:49 +02:00 |
rocks
|
tiemflow, karatker, pressure tiles
|
2024-01-28 12:35:49 +02:00 |
roses
|
level design finalized
|
2024-01-27 21:08:32 +02:00 |
textures
|
level design finalized
|
2024-01-27 21:08:32 +02:00 |
timeflow
|
tiemflow, karatker, pressure tiles
|
2024-01-28 12:35:49 +02:00 |
yellow_portal
|
level design finalized
|
2024-01-27 21:08:32 +02:00 |
blocks.uasset
|
Pickup Süsteem
|
2024-01-27 14:09:26 +02:00 |
cam_position.uasset
|
Grid ja clippimine fixiditud
|
2024-01-27 11:00:20 +02:00 |
gamejam_world_base_v001.uasset
|
Pickup Süsteem
|
2024-01-27 14:09:26 +02:00 |
grid.uasset
|
Grid ja clippimine fixiditud
|
2024-01-27 11:00:20 +02:00 |
scene_base_geo.uasset
|
Grid ja clippimine fixiditud
|
2024-01-27 11:00:20 +02:00 |