scifi-landscape/Content
EliasNotFound d230fa29d4 Fixed last commit 2024-01-22 11:44:46 +02:00
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Blender Imported Anna's lava tree and grass, added them to a procedural foliage spawner 2023-12-10 21:41:05 +02:00
Cinematics Added fixed start position 2024-01-22 11:41:09 +02:00
Levels Finished grass foliage in Map_01 2023-12-22 13:09:20 +02:00
MSPresets Started placing grass as recommended by Ats 2023-12-18 20:18:02 +02:00
Main Added demo sequence 2024-01-21 19:33:18 +02:00
Material Adjusted PCG_landscape graph and parameters (+ some debugging in Map01) 2024-01-21 13:11:09 +02:00
Materials Added missing landscape material. Enabled PG plugins. 2023-11-21 15:59:52 +02:00
Mesh Adding a portal particle through the Niagara system 2024-01-20 17:07:59 +02:00
Particles Adding a portal particle through the Niagara system 2024-01-20 17:07:59 +02:00
Procedural_Foliage Cleaned up, Removed Megascan meshes 2024-01-21 13:34:42 +02:00
Texture Adding a portal particle through the Niagara system 2024-01-20 17:07:59 +02:00
__ExternalActors__ Fixed last commit 2024-01-22 11:44:46 +02:00
__ExternalObjects__ Reducing polygons on trees, adding a new water texture 2024-01-01 23:52:41 +02:00
LandscapeChunkPosition.uasset Added infinitely generated landscape from chunks in runtime (first working state) 2023-12-22 20:04:51 +02:00
Map_01.umap Added missing landscape material. Enabled PG plugins. 2023-11-21 15:59:52 +02:00
Map_01_HLOD0_Instancing.uasset Added missing landscape material. Enabled PG plugins. 2023-11-21 15:59:52 +02:00