20 lines
678 B
C++
20 lines
678 B
C++
// @lint-ignore-every LICENSELINT
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreTypes.h"
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#include "Delegates/Delegate.h"
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class FOculusEventDelegates
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{
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public:
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/** When the display refresh rate is changed */
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DECLARE_MULTICAST_DELEGATE_TwoParams(FOculusDisplayRefreshRateChangedEvent, float /*fromRefreshRate*/, float /*toRefreshRate*/);
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static FOculusDisplayRefreshRateChangedEvent OculusDisplayRefreshRateChanged;
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/** When the eye tracking status changes */
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DECLARE_MULTICAST_DELEGATE_OneParam(FOculusEyeTrackingStateChangedEvent, bool /*bIsEyeTrackingOn*/);
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static FOculusEyeTrackingStateChangedEvent OculusEyeTrackingStateChanged;
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};
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