4 different assets with models, textures, and materials. Two are simple static meshes. One needs to be put together with static meshes. One has animations and is a skeleton mesh instead. All of them seem to need no credit. If they do, blame UkuR.
8 lines
153 B
INI
8 lines
153 B
INI
[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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Stall.RecordDump=false
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Ensure.RecordDump=true
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