2024-05-08 11:57:52 +03:00

13 lines
324 B
C#

using UnrealBuildTool;
public class VRWizardProjectTarget : TargetRules
{
public VRWizardProjectTarget(TargetInfo Target) : base(Target)
{
DefaultBuildSettings = BuildSettingsVersion.V3;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
Type = TargetType.Game;
ExtraModuleNames.Add("VRWizardProject");
}
}