2024-05-08 11:57:52 +03:00

13 lines
284 B
C#

using UnrealBuildTool;
public class VRWizardProject : ModuleRules
{
public VRWizardProject(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("Core");
}
}