45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
// @lint-ignore-every LICENSELINT
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "OculusXRSceneModule.h"
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#if OCULUS_SCENE_SUPPORTED_PLATFORMS
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#include "OculusXRHMDModule.h"
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#include "OculusXRHMD.h"
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#include "OculusXRSceneEventHandling.h"
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DEFINE_LOG_CATEGORY(LogOculusXRScene);
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#define LOCTEXT_NAMESPACE "OculusXRScene"
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//-------------------------------------------------------------------------------------------------
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// FOculusXRSceneModule
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//-------------------------------------------------------------------------------------------------
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void FOculusXRSceneModule::StartupModule()
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{
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if (!GEngine)
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{
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return;
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}
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OculusXRHMD::FOculusXRHMD* HMD = OculusXRHMD::FOculusXRHMD::GetOculusXRHMD();
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if (!HMD)
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{
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UE_LOG(LogOculusXRScene, Warning, TEXT("Unable to retrieve OculusXRHMD, cannot add event polling delegates."));
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return;
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}
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HMD->AddEventPollingDelegate(OculusXRHMD::FOculusXRHMDEventPollingDelegate::CreateStatic(&OculusXRScene::FOculusXRSceneEventHandling::OnPollEvent));
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}
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void FOculusXRSceneModule::ShutdownModule()
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{
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}
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#endif // OCULUS_SCENE_SUPPORTED_PLATFORMS
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IMPLEMENT_MODULE(FOculusXRSceneModule, OculusXRScene)
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#undef LOCTEXT_NAMESPACE
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