VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Source/OculusXRProjectSetupTool/Public/OculusXRPSTSettings.h

53 lines
1.2 KiB
C++

// Copyright (c) Meta Platforms, Inc. and affiliates.
#pragma once
#include "CoreMinimal.h"
#include "OculusXRSetupRule.h"
#include "OculusXRPSTSettings.generated.h"
/**
* Meta XR Project Setup tool Settings
*/
UCLASS(config = EditorPerProjectUserSettings)
class OCULUSXRPROJECTSETUPTOOL_API UOculusXRPSTSettings : public UObject
{
GENERATED_BODY()
public:
/**
* @brief Ignored rules by developer
*/
UPROPERTY(config)
TSet<FName> IgnoredRules = {};
/**
* @brief Selected platform for development
*/
UPROPERTY(config)
uint32 CurrentPlatform = static_cast<uint32>(MetaQuest_All);
/**
* @brief If tools should periodically check if list of rules and rules' status
*/
UPROPERTY(config, EditAnywhere, Category = MetaXR)
bool bBackGroundChecks = true;
/**
* @brief If build should fail if critical rule is not applied
*/
UPROPERTY(config, EditAnywhere, Category = MetaXR)
bool bStopBuildOnUnAppliedCriticalItems = false;
/**
* @brief If guided tutorial has been completed/skipped
*/
UPROPERTY(config, EditAnywhere, Category = MetaXR)
bool bGuidedTutorialComplete = false;
/**
* @brief If guided tutorial showed
*/
UPROPERTY(config, EditAnywhere, Category = MetaXR)
bool bShowGuidedTutorial = true;
};