181 lines
5.5 KiB
C++
181 lines
5.5 KiB
C++
// @lint-ignore-every LICENSELINT
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "OculusXRMRFunctionLibrary.h"
|
|
#include "OculusXRMRPrivate.h"
|
|
#include "OculusXRMRModule.h"
|
|
#include "OculusXRMR_CastingCameraActor.h"
|
|
#include "OculusXRMR_State.h"
|
|
#include "OculusXRHMD.h"
|
|
#include "OculusXRHMDPrivate.h"
|
|
#include "IHeadMountedDisplay.h"
|
|
|
|
#include "GameFramework/Pawn.h"
|
|
#include "GameFramework/PlayerController.h"
|
|
|
|
//-------------------------------------------------------------------------------------------------
|
|
// UOculusXRFunctionLibrary
|
|
//-------------------------------------------------------------------------------------------------
|
|
|
|
UOculusXRMRFunctionLibrary::UOculusXRMRFunctionLibrary(const FObjectInitializer& ObjectInitializer)
|
|
: Super(ObjectInitializer)
|
|
{
|
|
}
|
|
|
|
void UOculusXRMRFunctionLibrary::GetAllTrackedCamera(TArray<FOculusXRTrackedCamera>& TrackedCameras, bool bCalibratedOnly)
|
|
{
|
|
TrackedCameras.Empty();
|
|
|
|
if (!FOculusXRMRModule::IsAvailable() || !FOculusXRMRModule::Get().IsInitialized())
|
|
{
|
|
UE_LOG(LogMR, Error, TEXT("OculusXRMR not available"));
|
|
return;
|
|
}
|
|
|
|
if (FOculusXRHMDModule::GetPluginWrapper().GetInitialized() == ovrpBool_False)
|
|
{
|
|
UE_LOG(LogMR, Error, TEXT("OVRPlugin not initialized"));
|
|
return;
|
|
}
|
|
|
|
if (OVRP_FAILURE(FOculusXRHMDModule::GetPluginWrapper().UpdateExternalCamera()))
|
|
{
|
|
UE_LOG(LogMR, Error, TEXT("FOculusXRHMDModule::GetPluginWrapper().UpdateExternalCamera failure"));
|
|
return;
|
|
}
|
|
|
|
int cameraCount = 0;
|
|
if (OVRP_FAILURE(FOculusXRHMDModule::GetPluginWrapper().GetExternalCameraCount(&cameraCount)))
|
|
{
|
|
UE_LOG(LogMR, Log, TEXT("FOculusXRHMDModule::GetPluginWrapper().GetExternalCameraCount failure"));
|
|
return;
|
|
}
|
|
|
|
for (int i = 0; i < cameraCount; ++i)
|
|
{
|
|
char cameraName[OVRP_EXTERNAL_CAMERA_NAME_SIZE];
|
|
ovrpCameraIntrinsics cameraIntrinsics;
|
|
ovrpCameraExtrinsics cameraExtrinsics;
|
|
FOculusXRHMDModule::GetPluginWrapper().GetExternalCameraName(i, cameraName);
|
|
FOculusXRHMDModule::GetPluginWrapper().GetExternalCameraIntrinsics(i, &cameraIntrinsics);
|
|
FOculusXRHMDModule::GetPluginWrapper().GetExternalCameraExtrinsics(i, &cameraExtrinsics);
|
|
if ((bCalibratedOnly == false || cameraExtrinsics.CameraStatus == ovrpCameraStatus_Calibrated) && cameraIntrinsics.IsValid && cameraExtrinsics.IsValid)
|
|
{
|
|
FOculusXRTrackedCamera camera;
|
|
camera.Index = i;
|
|
camera.Name = cameraName;
|
|
camera.FieldOfView = FMath::RadiansToDegrees(FMath::Atan(cameraIntrinsics.FOVPort.LeftTan) + FMath::Atan(cameraIntrinsics.FOVPort.RightTan));
|
|
camera.SizeX = cameraIntrinsics.ImageSensorPixelResolution.w;
|
|
camera.SizeY = cameraIntrinsics.ImageSensorPixelResolution.h;
|
|
camera.AttachedTrackedDevice = OculusXRHMD::ToEOculusXRTrackedDeviceType(cameraExtrinsics.AttachedToNode);
|
|
OculusXRHMD::FPose Pose;
|
|
GetOculusXRHMD()->ConvertPose(cameraExtrinsics.RelativePose, Pose);
|
|
camera.CalibratedRotation = Pose.Orientation.Rotator();
|
|
camera.CalibratedOffset = Pose.Position;
|
|
camera.UserRotation = FRotator::ZeroRotator;
|
|
camera.UserOffset = FVector::ZeroVector;
|
|
TrackedCameras.Add(camera);
|
|
}
|
|
}
|
|
}
|
|
|
|
OculusXRHMD::FOculusXRHMD* UOculusXRMRFunctionLibrary::GetOculusXRHMD()
|
|
{
|
|
#if OCULUS_HMD_SUPPORTED_PLATFORMS
|
|
if (GEngine && GEngine->XRSystem.IsValid())
|
|
{
|
|
static const FName OculusSystemName(TEXT("OculusXRHMD"));
|
|
if (GEngine->XRSystem->GetSystemName() == OculusSystemName)
|
|
{
|
|
return static_cast<OculusXRHMD::FOculusXRHMD*>(GEngine->XRSystem.Get());
|
|
}
|
|
}
|
|
#endif
|
|
return nullptr;
|
|
}
|
|
|
|
bool UOculusXRMRFunctionLibrary::GetTrackingReferenceLocationAndRotationInWorldSpace(USceneComponent* TrackingReferenceComponent, FVector& TRLocation, FRotator& TRRotation)
|
|
{
|
|
if (!TrackingReferenceComponent)
|
|
{
|
|
APlayerController* PlayerController = GWorld->GetFirstPlayerController();
|
|
if (!PlayerController)
|
|
{
|
|
return false;
|
|
}
|
|
APawn* Pawn = PlayerController->GetPawn();
|
|
if (!Pawn)
|
|
{
|
|
return false;
|
|
}
|
|
TRLocation = Pawn->GetActorLocation();
|
|
TRRotation = Pawn->GetActorRotation();
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
TRLocation = TrackingReferenceComponent->GetComponentLocation();
|
|
TRRotation = TrackingReferenceComponent->GetComponentRotation();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
UOculusXRMR_Settings* UOculusXRMRFunctionLibrary::GetOculusXRMRSettings()
|
|
{
|
|
UOculusXRMR_Settings* Settings = nullptr;
|
|
if (FOculusXRMRModule::IsAvailable())
|
|
{
|
|
Settings = FOculusXRMRModule::Get().GetMRSettings();
|
|
}
|
|
return Settings;
|
|
}
|
|
|
|
USceneComponent* UOculusXRMRFunctionLibrary::GetTrackingReferenceComponent()
|
|
{
|
|
USceneComponent* TrackingRef = nullptr;
|
|
if (FOculusXRMRModule::IsAvailable())
|
|
{
|
|
TrackingRef = FOculusXRMRModule::Get().GetMRState()->TrackingReferenceComponent;
|
|
}
|
|
return TrackingRef;
|
|
}
|
|
|
|
bool UOculusXRMRFunctionLibrary::SetTrackingReferenceComponent(USceneComponent* Component)
|
|
{
|
|
if (FOculusXRMRModule::IsAvailable())
|
|
{
|
|
FOculusXRMRModule::Get().GetMRState()->TrackingReferenceComponent = Component;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
float UOculusXRMRFunctionLibrary::GetMrcScalingFactor()
|
|
{
|
|
if (FOculusXRMRModule::IsAvailable())
|
|
{
|
|
return FOculusXRMRModule::Get().GetMRState()->ScalingFactor;
|
|
}
|
|
return 0.0;
|
|
}
|
|
|
|
bool UOculusXRMRFunctionLibrary::SetMrcScalingFactor(float ScalingFactor)
|
|
{
|
|
if (FOculusXRMRModule::IsAvailable() && ScalingFactor > 0.0f)
|
|
{
|
|
FOculusXRMRModule::Get().GetMRState()->ScalingFactor = ScalingFactor;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool UOculusXRMRFunctionLibrary::IsMrcEnabled()
|
|
{
|
|
return FOculusXRMRModule::IsAvailable() && FOculusXRMRModule::Get().IsInitialized();
|
|
}
|
|
|
|
bool UOculusXRMRFunctionLibrary::IsMrcActive()
|
|
{
|
|
return FOculusXRMRModule::IsAvailable() && FOculusXRMRModule::Get().IsActive();
|
|
}
|