// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class OpenXRHeaders : ModuleRules { public OpenXRHeaders(ReadOnlyTargetRules Target) : base(Target) { Type = ModuleType.External; string SourceDirectory = "$(PluginDir)/Source/ThirdParty/OpenXR/"; PublicIncludePaths.Add(SourceDirectory + "include"); } }