// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. #include "OculusXRSceneModule.h" #if OCULUS_SCENE_SUPPORTED_PLATFORMS #include "OculusXRHMDModule.h" #include "OculusXRHMD.h" #include "OculusXRSceneEventHandling.h" DEFINE_LOG_CATEGORY(LogOculusXRScene); #define LOCTEXT_NAMESPACE "OculusXRScene" //------------------------------------------------------------------------------------------------- // FOculusXRSceneModule //------------------------------------------------------------------------------------------------- void FOculusXRSceneModule::StartupModule() { if (!GEngine) { return; } OculusXRHMD::FOculusXRHMD* HMD = OculusXRHMD::FOculusXRHMD::GetOculusXRHMD(); if (!HMD) { UE_LOG(LogOculusXRScene, Warning, TEXT("Unable to retrieve OculusXRHMD, cannot add event polling delegates.")); return; } HMD->AddEventPollingDelegate(OculusXRHMD::FOculusXRHMDEventPollingDelegate::CreateStatic(&OculusXRScene::FOculusXRSceneEventHandling::OnPollEvent)); } void FOculusXRSceneModule::ShutdownModule() { } #endif // OCULUS_SCENE_SUPPORTED_PLATFORMS IMPLEMENT_MODULE(FOculusXRSceneModule, OculusXRScene) #undef LOCTEXT_NAMESPACE