// Copyright (c) Meta Platforms, Inc. and affiliates. using UnrealBuildTool; public class OculusXRProjectSetupTool : ModuleRules { public OculusXRProjectSetupTool(ReadOnlyTargetRules Target) : base(Target) { bUseUnity = true; PrivateIncludePaths.AddRange( new string[] { "OculusXRHMD/Private", }); PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine" } ); PrivateDependencyModuleNames.AddRange( new string[] { "Projects", "UnrealEd", "LevelEditor", "Slate", "SlateCore", "EditorStyle", "EngineSettings", "OculusXRHMD", "OculusXRMovement", "OculusXRPassthrough", "OculusXRAnchors", "OculusXRScene", "AndroidRuntimeSettings", "LauncherServices", "ToolWidgets", "WorkspaceMenuStructure", "PluginBrowser", "ToolMenus" } ); } }