// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class OculusXRInput : ModuleRules { public OculusXRInput(ReadOnlyTargetRules Target) : base(Target) { bUseUnity = true; PrivateIncludePathModuleNames.AddRange( new string[] { "InputDevice", // For IInputDevice.h "HeadMountedDisplay", // For IMotionController.h "ImageWrapper" }); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "ApplicationCore", "Engine", "InputCore", "HeadMountedDisplay", "OculusXRHMD", "OculusXRMR", "OVRPluginXR", }); if (Target.Version.MajorVersion > 5 || (Target.Version.MajorVersion == 5 && Target.Version.MinorVersion >= 3)) { PrivateDependencyModuleNames.AddRange( new string[] { "XRBase", }); } PrivateIncludePaths.AddRange( new string[] { // Relative to Engine\Plugins\Runtime\Oculus\OculusVR\Source "OculusXRHMD/Private", }); PublicIncludePaths.AddRange( new string[] { "Runtime/Renderer/Private", "Runtime/Engine/Classes/Components", }); if (Target.Platform == UnrealTargetPlatform.Win64) { RuntimeDependencies.Add("$(PluginDir)/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/" + Target.Platform.ToString() + "/OpenXR/OVRPlugin.dll"); } } } }