// Copyright (c) Meta Platforms, Inc. and affiliates. #include "OculusXRMovementModule.h" #include "OculusXRHMDModule.h" #include "OculusXRMovementLog.h" #define LOCTEXT_NAMESPACE "OculusXRMovement" DEFINE_LOG_CATEGORY(LogOculusXRMovement); //------------------------------------------------------------------------------------------------- // FOculusXRMovementModule //------------------------------------------------------------------------------------------------- FOculusXRMovementModule::FOculusXRMovementModule() { } void FOculusXRMovementModule::StartupModule() { } void FOculusXRMovementModule::ShutdownModule() { } TSharedPtr FOculusXRMovementModule::GetLiveLinkSource() { if (!MovementSource.IsValid()) { AddLiveLinkSource(); } return MovementSource; } bool FOculusXRMovementModule::IsLiveLinkSourceValid() const { return MovementSource.IsValid(); } void FOculusXRMovementModule::AddLiveLinkSource() { if (!MovementSource.IsValid()) { MovementSource = MakeShared(); } } void FOculusXRMovementModule::RemoveLiveLinkSource() { MovementSource.Reset(); } IMPLEMENT_MODULE(FOculusXRMovementModule, OculusXRMovement) #undef LOCTEXT_NAMESPACE