// Copyright (c) Meta Platforms, Inc. and affiliates. #pragma once #include "OculusXRAnchorTypes.h" #include "Kismet/BlueprintFunctionLibrary.h" #include "OculusXRSceneFunctionLibrary.generated.h" UCLASS() class OCULUSXRSCENE_API UOculusXRSceneFunctionLibrary : public UBlueprintFunctionLibrary { GENERATED_BODY() public: };