// @lint-ignore-every LICENSELINT // Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "IOculusXRMRModule.h" #include "CoreMinimal.h" #include "OculusXRPluginWrapper.h" #if OCULUS_MR_SUPPORTED_PLATFORMS DEFINE_LOG_CATEGORY_STATIC(LogMR, Log, All); #endif // OCULUS_MR_SUPPORTED_PLATFORMS