EgonVM
7fd3a454cf
Added element icons
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No more generic icons with only the color being different! The future is now!
2024-05-27 21:26:21 +03:00
DOMENIS\ukuvarbl
ee014085ec
change audio directory
2024-05-22 14:21:01 +03:00
EgonVM
7709508611
Fixed the error message that pops up when closing the game.
2024-05-22 12:59:40 +03:00
EgonVM
a166fd48e8
Adjusted for VR.
2024-05-22 12:05:58 +03:00
EgonVM
6fe482ae44
Added enums for runes
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Let's add rune types that will make it change colors and image texture!
2024-05-21 22:14:43 +03:00
EgonVM
c829b0bec7
Added Prevention to Inout rune detection
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Now the wand won't detect any runes that are either currently moving or are in the pocket.
Don't light up your pockets/bag!
2024-05-20 17:32:58 +03:00
EgonVM
7f753a4318
Added Rune Placement Randomizer
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Made rune placements random. This includes:
-3 pre-defined layout patterns.
-A random placement algorithm.
-Animation to make the runes appear out of the pocket.
This doesn't include:
-My cat.
2024-05-20 17:13:37 +03:00
EgonVM
89594c5050
Attemted to get color blending to work...
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I failed... Please forgive me...
2024-05-13 23:02:18 +03:00
EgonVM
6dbc28d071
Fixed Rune Reactivation Bug
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Fixed a bug that caused the rune to constantly activate when pointed to, causing them to constantly make a noise.
That was done by not only adding a check to the function, but also temporarily making the rune active before the inactive set-up.
2024-05-13 21:01:54 +03:00
EgonVM
0ce7bea1aa
Added Ray Tracing Detection
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Now the runes can be activated with the wand. Finally! Now we can go home and sleep!
2024-05-12 01:05:34 +03:00
EgonVM
c87523de35
Started Wand Building
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More to be done in the room 2006, where I can make sure that the grab component works fine.
2024-05-09 22:47:02 +03:00
DOMENIS\ukuvarbl
c5a86d929d
add sound effect for making runes active
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also made runes toggle activeness over time to showcase the shound effect
2024-05-08 14:35:48 +03:00
EgonVM
6685e07510
Changed sizes thanks to testing in VR
2024-05-08 11:57:52 +03:00
EgonVM
22e300b044
Added rune blueprint
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This includes:
Stone
Picture texture
Sparkles
Light
And code that makes the light intensity and sparkle effects change when active state is changed.
2024-05-07 21:19:09 +03:00