Commit Graph

6 Commits

Author SHA1 Message Date
EgonVM d4b439e4f1 Categorized Variables
I'm becoming more efficient in Unreal... Interesting...
2024-05-27 19:41:12 +03:00
EgonVM 557872ea81 Added Damage Calculation
So that casting spells won't be same every time.
2024-05-27 18:30:24 +03:00
DOMENIS\ukuvarbl 30fab9ee99 spellcasting sound effects 2024-05-22 14:05:09 +03:00
DOMENIS\ukuvarbl a2c05b1706 add recoil to dummy 2024-05-22 13:04:44 +03:00
EgonVM 6a4e9a25a4 Added magic effects
Added magic effect for spells and burst effect for the enemy.
2024-05-21 22:58:08 +03:00
EgonVM 3133160e6c Worked on spell effect
The spell effect that appears when you thrust the wand forward to cast a spell. This will make a particle effect move from the tip of the wand towards the enemy.
2024-05-20 22:26:12 +03:00