Going through two runes of different color will now blend the color the wand emits.
Fixed a bug that caused the rune to constantly activate when pointed to, causing them to constantly make a noise. That was done by not only adding a check to the function, but also temporarily making the rune active before the inactive set-up.
also made runes toggle activeness over time to showcase the shound effect
Started the project. This right now only includes Meta XR and Android setup with VR template. More improvements to come!