DOMENIS\ukuvarbl
ee014085ec
change audio directory
2024-05-22 14:21:01 +03:00
EgonVM
7709508611
Fixed the error message that pops up when closing the game.
2024-05-22 12:59:40 +03:00
EgonVM
a166fd48e8
Adjusted for VR.
2024-05-22 12:05:58 +03:00
EgonVM
6fe482ae44
Added enums for runes
...
Let's add rune types that will make it change colors and image texture!
2024-05-21 22:14:43 +03:00
EgonVM
c829b0bec7
Added Prevention to Inout rune detection
...
Now the wand won't detect any runes that are either currently moving or are in the pocket.
Don't light up your pockets/bag!
2024-05-20 17:32:58 +03:00
EgonVM
7f753a4318
Added Rune Placement Randomizer
...
Made rune placements random. This includes:
-3 pre-defined layout patterns.
-A random placement algorithm.
-Animation to make the runes appear out of the pocket.
This doesn't include:
-My cat.
2024-05-20 17:13:37 +03:00
EgonVM
89594c5050
Attemted to get color blending to work...
...
I failed... Please forgive me...
2024-05-13 23:02:18 +03:00
EgonVM
6dbc28d071
Fixed Rune Reactivation Bug
...
Fixed a bug that caused the rune to constantly activate when pointed to, causing them to constantly make a noise.
That was done by not only adding a check to the function, but also temporarily making the rune active before the inactive set-up.
2024-05-13 21:01:54 +03:00
EgonVM
0ce7bea1aa
Added Ray Tracing Detection
...
Now the runes can be activated with the wand. Finally! Now we can go home and sleep!
2024-05-12 01:05:34 +03:00
EgonVM
c87523de35
Started Wand Building
...
More to be done in the room 2006, where I can make sure that the grab component works fine.
2024-05-09 22:47:02 +03:00
DOMENIS\ukuvarbl
c5a86d929d
add sound effect for making runes active
...
also made runes toggle activeness over time to showcase the shound effect
2024-05-08 14:35:48 +03:00
EgonVM
6685e07510
Changed sizes thanks to testing in VR
2024-05-08 11:57:52 +03:00
EgonVM
22e300b044
Added rune blueprint
...
This includes:
Stone
Picture texture
Sparkles
Light
And code that makes the light intensity and sparkle effects change when active state is changed.
2024-05-07 21:19:09 +03:00