Started the project... finally...

Started the project. This right now only includes Meta XR and Android setup with VR template. More improvements to come!
This commit is contained in:
2024-05-06 20:03:14 +03:00
parent 372d02a195
commit e55214a398
1201 changed files with 181249 additions and 0 deletions

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRAnchors\\Module.OculusXRAnchors.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRAnchors\\Module.OculusXRAnchors.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXREyeTracker\\Module.OculusXREyeTracker.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXREyeTracker\\Module.OculusXREyeTracker.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.1.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.2.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.3.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.1.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.2.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.3.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRInput\\Module.OculusXRInput.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRInput\\Module.OculusXRInput.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRMR\\Module.OculusXRMR.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRMR\\Module.OculusXRMR.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRMovement\\Module.OculusXRMovement.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRMovement\\Module.OculusXRMovement.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXROpenXRHMD\\Module.OculusXROpenXRHMD.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXROpenXRHMD\\Module.OculusXROpenXRHMD.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRPassthrough\\Module.OculusXRPassthrough.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRPassthrough\\Module.OculusXRPassthrough.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRScene\\Module.OculusXRScene.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRScene\\Module.OculusXRScene.cpp.o"
]
}

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRAnchorBPFunctionLibrary.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class APawn;
class UObject;
class UOculusXRBaseAnchorComponent;
enum class EOculusXRSpaceComponentType : uint8;
enum class EOculusXRSpaceStorageLocation : uint8;
enum class ESpawnActorCollisionHandlingMethod : uint8;
struct FOculusXRAnchorLocationFlags;
struct FOculusXRRoomLayout;
struct FOculusXRSpaceQueryResult;
struct FOculusXRUInt64;
struct FOculusXRUUID;
#ifdef OCULUSXRANCHORS_OculusXRAnchorBPFunctionLibrary_generated_h
#error "OculusXRAnchorBPFunctionLibrary.generated.h already included, missing '#pragma once' in OculusXRAnchorBPFunctionLibrary.h"
#endif
#define OCULUSXRANCHORS_OculusXRAnchorBPFunctionLibrary_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetRoomLayout); \
DECLARE_FUNCTION(execGetAnchorComponent); \
DECLARE_FUNCTION(execIsAnchorResultSuccess); \
DECLARE_FUNCTION(execIsEqual_FOculusXRUUID); \
DECLARE_FUNCTION(execIsEqual_FOculusXRUInt64); \
DECLARE_FUNCTION(execStringToAnchorUUID); \
DECLARE_FUNCTION(execAnchorUUIDToString); \
DECLARE_FUNCTION(execAnchorHandleToString); \
DECLARE_FUNCTION(execTryGetAnchorTransformByHandle); \
DECLARE_FUNCTION(execGetAnchorTransformByHandle); \
DECLARE_FUNCTION(execGetAnchorComponentStatus); \
DECLARE_FUNCTION(execSpawnActorWithAnchorQueryResults); \
DECLARE_FUNCTION(execSpawnActorWithAnchorHandle);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAnchorBPFunctionLibrary(); \
friend struct Z_Construct_UClass_UOculusXRAnchorBPFunctionLibrary_Statics; \
public: \
DECLARE_CLASS(UOculusXRAnchorBPFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAnchorBPFunctionLibrary)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAnchorBPFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAnchorBPFunctionLibrary(UOculusXRAnchorBPFunctionLibrary&&); \
NO_API UOculusXRAnchorBPFunctionLibrary(const UOculusXRAnchorBPFunctionLibrary&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAnchorBPFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAnchorBPFunctionLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAnchorBPFunctionLibrary) \
NO_API virtual ~UOculusXRAnchorBPFunctionLibrary();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_12_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAnchorBPFunctionLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRAnchorComponent.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRAnchorTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRAnchorComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APlayerCameraManager_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRAnchorComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRAnchorComponent_NoRegister();
OCULUSXRANCHORS_API UEnum* Z_Construct_UEnum_OculusXRAnchors_EOculusXRSpaceStorageLocation();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRUInt64();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRUUID();
UPackage* Z_Construct_UPackage__Script_OculusXRAnchors();
// End Cross Module References
DEFINE_FUNCTION(UOculusXRAnchorComponent::execIsSaved)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsSaved();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRAnchorComponent::execIsStoredAtLocation)
{
P_GET_ENUM(EOculusXRSpaceStorageLocation,Z_Param_Location);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsStoredAtLocation(EOculusXRSpaceStorageLocation(Z_Param_Location));
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRAnchorComponent::execGetUUID)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FOculusXRUUID*)Z_Param__Result=P_THIS->GetUUID();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRAnchorComponent::execHasValidHandle)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->HasValidHandle();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRAnchorComponent::execSetHandle)
{
P_GET_STRUCT(FOculusXRUInt64,Z_Param_Handle);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetHandle(Z_Param_Handle);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRAnchorComponent::execGetHandle)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FOculusXRUInt64*)Z_Param__Result=P_THIS->GetHandle();
P_NATIVE_END;
}
void UOculusXRAnchorComponent::StaticRegisterNativesUOculusXRAnchorComponent()
{
UClass* Class = UOculusXRAnchorComponent::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetHandle", &UOculusXRAnchorComponent::execGetHandle },
{ "GetUUID", &UOculusXRAnchorComponent::execGetUUID },
{ "HasValidHandle", &UOculusXRAnchorComponent::execHasValidHandle },
{ "IsSaved", &UOculusXRAnchorComponent::execIsSaved },
{ "IsStoredAtLocation", &UOculusXRAnchorComponent::execIsStoredAtLocation },
{ "SetHandle", &UOculusXRAnchorComponent::execSetHandle },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics
{
struct OculusXRAnchorComponent_eventGetHandle_Parms
{
FOculusXRUInt64 ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRAnchorComponent_eventGetHandle_Parms, ReturnValue), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "GetHandle", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::OculusXRAnchorComponent_eventGetHandle_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::OculusXRAnchorComponent_eventGetHandle_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics
{
struct OculusXRAnchorComponent_eventGetUUID_Parms
{
FOculusXRUUID ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRAnchorComponent_eventGetUUID_Parms, ReturnValue), Z_Construct_UScriptStruct_FOculusXRUUID, METADATA_PARAMS(0, nullptr) }; // 2350961064
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "GetUUID", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::OculusXRAnchorComponent_eventGetUUID_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::OculusXRAnchorComponent_eventGetUUID_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics
{
struct OculusXRAnchorComponent_eventHasValidHandle_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRAnchorComponent_eventHasValidHandle_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRAnchorComponent_eventHasValidHandle_Parms), &Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "HasValidHandle", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::OculusXRAnchorComponent_eventHasValidHandle_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::OculusXRAnchorComponent_eventHasValidHandle_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics
{
struct OculusXRAnchorComponent_eventIsSaved_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRAnchorComponent_eventIsSaved_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRAnchorComponent_eventIsSaved_Parms), &Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "IsSaved", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::OculusXRAnchorComponent_eventIsSaved_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::OculusXRAnchorComponent_eventIsSaved_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics
{
struct OculusXRAnchorComponent_eventIsStoredAtLocation_Parms
{
EOculusXRSpaceStorageLocation Location;
bool ReturnValue;
};
static const UECodeGen_Private::FBytePropertyParams NewProp_Location_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Location;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_Location_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_Location = { "Location", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRAnchorComponent_eventIsStoredAtLocation_Parms, Location), Z_Construct_UEnum_OculusXRAnchors_EOculusXRSpaceStorageLocation, METADATA_PARAMS(0, nullptr) }; // 1719502288
void Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRAnchorComponent_eventIsStoredAtLocation_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRAnchorComponent_eventIsStoredAtLocation_Parms), &Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_Location_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_Location,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "IsStoredAtLocation", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::OculusXRAnchorComponent_eventIsStoredAtLocation_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::OculusXRAnchorComponent_eventIsStoredAtLocation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics
{
struct OculusXRAnchorComponent_eventSetHandle_Parms
{
FOculusXRUInt64 Handle;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_Handle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::NewProp_Handle = { "Handle", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRAnchorComponent_eventSetHandle_Parms, Handle), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::NewProp_Handle,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "SetHandle", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::OculusXRAnchorComponent_eventSetHandle_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::OculusXRAnchorComponent_eventSetHandle_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRAnchorComponent);
UClass* Z_Construct_UClass_UOculusXRAnchorComponent_NoRegister()
{
return UOculusXRAnchorComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRAnchorComponent_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PlayerCameraManager_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerCameraManager;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRAnchorComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRAnchors,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXRAnchorComponent_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle, "GetHandle" }, // 2742856209
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID, "GetUUID" }, // 2287837418
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle, "HasValidHandle" }, // 661398938
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved, "IsSaved" }, // 576491670
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation, "IsStoredAtLocation" }, // 2893551246
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle, "SetHandle" }, // 2699249718
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRAnchorComponent_Statics::Class_MetaDataParams[] = {
{ "DisplayName", "Oculus Anchor Component" },
{ "IncludePath", "OculusXRAnchorComponent.h" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRAnchorComponent_Statics::NewProp_PlayerCameraManager_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRAnchorComponent_Statics::NewProp_PlayerCameraManager = { "PlayerCameraManager", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRAnchorComponent, PlayerCameraManager), Z_Construct_UClass_APlayerCameraManager_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::NewProp_PlayerCameraManager_MetaData), Z_Construct_UClass_UOculusXRAnchorComponent_Statics::NewProp_PlayerCameraManager_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRAnchorComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRAnchorComponent_Statics::NewProp_PlayerCameraManager,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRAnchorComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRAnchorComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRAnchorComponent_Statics::ClassParams = {
&UOculusXRAnchorComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UOculusXRAnchorComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::PropPointers),
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRAnchorComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRAnchorComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRAnchorComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRAnchorComponent.OuterSingleton, Z_Construct_UClass_UOculusXRAnchorComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRAnchorComponent.OuterSingleton;
}
template<> OCULUSXRANCHORS_API UClass* StaticClass<UOculusXRAnchorComponent>()
{
return UOculusXRAnchorComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRAnchorComponent);
UOculusXRAnchorComponent::~UOculusXRAnchorComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRAnchorComponent, UOculusXRAnchorComponent::StaticClass, TEXT("UOculusXRAnchorComponent"), &Z_Registration_Info_UClass_UOculusXRAnchorComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRAnchorComponent), 479894154U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_3190859176(TEXT("/Script/OculusXRAnchors"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,76 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRAnchorComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EOculusXRSpaceStorageLocation : uint8;
struct FOculusXRUInt64;
struct FOculusXRUUID;
#ifdef OCULUSXRANCHORS_OculusXRAnchorComponent_generated_h
#error "OculusXRAnchorComponent.generated.h already included, missing '#pragma once' in OculusXRAnchorComponent.h"
#endif
#define OCULUSXRANCHORS_OculusXRAnchorComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execIsSaved); \
DECLARE_FUNCTION(execIsStoredAtLocation); \
DECLARE_FUNCTION(execGetUUID); \
DECLARE_FUNCTION(execHasValidHandle); \
DECLARE_FUNCTION(execSetHandle); \
DECLARE_FUNCTION(execGetHandle);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRAnchorComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAnchorComponent(UOculusXRAnchorComponent&&); \
NO_API UOculusXRAnchorComponent(const UOculusXRAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAnchorComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAnchorComponent) \
NO_API virtual ~UOculusXRAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_9_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAnchorComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,484 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRAnchorComponents.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EOculusXRSpaceComponentType : uint8;
struct FOculusXRUUID;
#ifdef OCULUSXRANCHORS_OculusXRAnchorComponents_generated_h
#error "OculusXRAnchorComponents.generated.h already included, missing '#pragma once' in OculusXRAnchorComponents.h"
#endif
#define OCULUSXRANCHORS_OculusXRAnchorComponents_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetType); \
DECLARE_FUNCTION(execIsComponentEnabled);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRBaseAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRBaseAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRBaseAnchorComponent, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRBaseAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRBaseAnchorComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRBaseAnchorComponent(UOculusXRBaseAnchorComponent&&); \
NO_API UOculusXRBaseAnchorComponent(const UOculusXRBaseAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRBaseAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRBaseAnchorComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRBaseAnchorComponent) \
NO_API virtual ~UOculusXRBaseAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_8_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRBaseAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetTransform);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRLocatableAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRLocatableAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRLocatableAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRLocatableAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRLocatableAnchorComponent(UOculusXRLocatableAnchorComponent&&); \
NO_API UOculusXRLocatableAnchorComponent(const UOculusXRLocatableAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRLocatableAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRLocatableAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRLocatableAnchorComponent) \
NO_API virtual ~UOculusXRLocatableAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_34_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRLocatableAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetPositionAndSize);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRPlaneAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRPlaneAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRPlaneAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRPlaneAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRPlaneAnchorComponent(UOculusXRPlaneAnchorComponent&&); \
NO_API UOculusXRPlaneAnchorComponent(const UOculusXRPlaneAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRPlaneAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRPlaneAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRPlaneAnchorComponent) \
NO_API virtual ~UOculusXRPlaneAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_48_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRPlaneAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetPositionAndSize);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRVolumeAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRVolumeAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRVolumeAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRVolumeAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRVolumeAnchorComponent(UOculusXRVolumeAnchorComponent&&); \
NO_API UOculusXRVolumeAnchorComponent(const UOculusXRVolumeAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRVolumeAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRVolumeAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRVolumeAnchorComponent) \
NO_API virtual ~UOculusXRVolumeAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_62_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRVolumeAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetSemanticClassifications);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSemanticClassificationAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRSemanticClassificationAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRSemanticClassificationAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSemanticClassificationAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSemanticClassificationAnchorComponent(UOculusXRSemanticClassificationAnchorComponent&&); \
NO_API UOculusXRSemanticClassificationAnchorComponent(const UOculusXRSemanticClassificationAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSemanticClassificationAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSemanticClassificationAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRSemanticClassificationAnchorComponent) \
NO_API virtual ~UOculusXRSemanticClassificationAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_76_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRSemanticClassificationAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetRoomLayout);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRRoomLayoutAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRRoomLayoutAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRRoomLayoutAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRRoomLayoutAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRRoomLayoutAnchorComponent(UOculusXRRoomLayoutAnchorComponent&&); \
NO_API UOculusXRRoomLayoutAnchorComponent(const UOculusXRRoomLayoutAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRRoomLayoutAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRRoomLayoutAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRRoomLayoutAnchorComponent) \
NO_API virtual ~UOculusXRRoomLayoutAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_90_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRRoomLayoutAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetUUIDs);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSpaceContainerAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRSpaceContainerAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRSpaceContainerAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSpaceContainerAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSpaceContainerAnchorComponent(UOculusXRSpaceContainerAnchorComponent&&); \
NO_API UOculusXRSpaceContainerAnchorComponent(const UOculusXRSpaceContainerAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSpaceContainerAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSpaceContainerAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRSpaceContainerAnchorComponent) \
NO_API virtual ~UOculusXRSpaceContainerAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_104_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRSpaceContainerAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSharableAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRSharableAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRSharableAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSharableAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSharableAnchorComponent(UOculusXRSharableAnchorComponent&&); \
NO_API UOculusXRSharableAnchorComponent(const UOculusXRSharableAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSharableAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSharableAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRSharableAnchorComponent) \
NO_API virtual ~UOculusXRSharableAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_118_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRSharableAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRStorableAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRStorableAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRStorableAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRStorableAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRStorableAnchorComponent(UOculusXRStorableAnchorComponent&&); \
NO_API UOculusXRStorableAnchorComponent(const UOculusXRStorableAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRStorableAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRStorableAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRStorableAnchorComponent) \
NO_API virtual ~UOculusXRStorableAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_129_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRStorableAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRTriangleMeshAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRTriangleMeshAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRTriangleMeshAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRTriangleMeshAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRTriangleMeshAnchorComponent(UOculusXRTriangleMeshAnchorComponent&&); \
NO_API UOculusXRTriangleMeshAnchorComponent(const UOculusXRTriangleMeshAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRTriangleMeshAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRTriangleMeshAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRTriangleMeshAnchorComponent) \
NO_API virtual ~UOculusXRTriangleMeshAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_140_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRTriangleMeshAnchorComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,551 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRAnchorLatentActions.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class UObject;
class UOculusXRAnchorComponent;
class UOculusXRAnchorLaunchCaptureFlow;
class UOculusXRAsyncAction_CreateSpatialAnchor;
class UOculusXRAsyncAction_EraseAnchor;
class UOculusXRAsyncAction_QueryAnchors;
class UOculusXRAsyncAction_SaveAnchor;
class UOculusXRAsyncAction_SaveAnchorList;
class UOculusXRAsyncAction_SetAnchorComponentStatus;
class UOculusXRAsyncAction_SetComponentStatus;
class UOculusXRAsyncAction_ShareAnchors;
class UOculusXRBaseAnchorComponent;
enum class EOculusXRSpaceComponentType : uint8;
enum class EOculusXRSpaceStorageLocation : uint8;
struct FOculusXRSpaceQueryInfo;
struct FOculusXRSpaceQueryResult;
struct FOculusXRUInt64;
struct FOculusXRUUID;
#ifdef OCULUSXRANCHORS_OculusXRAnchorLatentActions_generated_h
#error "OculusXRAnchorLatentActions.generated.h already included, missing '#pragma once' in OculusXRAnchorLatentActions.h"
#endif
#define OCULUSXRANCHORS_OculusXRAnchorLatentActions_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_12_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_CreateSpatialAnchor_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_CreateSpatialAnchor_Success, UOculusXRAnchorComponent* Anchor, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_13_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_CreateSpatialAnchor_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_CreateSpatialAnchor_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_15_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_EraseAnchor_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_EraseAnchor_Success, AActor* Actor, FOculusXRUUID UUID, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_16_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_EraseAnchor_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_EraseAnchor_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_18_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SaveAnchor_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SaveAnchor_Success, UOculusXRAnchorComponent* Anchor, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_19_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SaveAnchor_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SaveAnchor_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_21_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SaveAnchorList_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SaveAnchorList_Success, TArray<UOculusXRAnchorComponent*> const& Anchors, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_22_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SaveAnchorList_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SaveAnchorList_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_24_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_QueryAnchors_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_QueryAnchors_Success, TArray<FOculusXRSpaceQueryResult> const& QueryResults, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_25_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_QueryAnchors_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_QueryAnchors_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_27_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SetComponentStatus_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SetComponentStatus_Success, UOculusXRAnchorComponent* Anchor, EOculusXRSpaceComponentType ComponentType, bool Enabled, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_28_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SetComponentStatus_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SetComponentStatus_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_30_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SetAnchorComponentStatus_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SetAnchorComponentStatus_Success, UOculusXRBaseAnchorComponent* Component, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_31_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SetAnchorComponentStatus_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SetAnchorComponentStatus_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_33_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_ShareAnchors_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_ShareAnchors_Success, TArray<UOculusXRAnchorComponent*> const& SharedAnchors, TArray<FString> const& UserIds, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_34_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_ShareAnchors_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_ShareAnchors_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncCreateSpatialAnchor);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_CreateSpatialAnchor(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_CreateSpatialAnchor_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_CreateSpatialAnchor, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_CreateSpatialAnchor)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_CreateSpatialAnchor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_CreateSpatialAnchor(UOculusXRAsyncAction_CreateSpatialAnchor&&); \
NO_API UOculusXRAsyncAction_CreateSpatialAnchor(const UOculusXRAsyncAction_CreateSpatialAnchor&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_CreateSpatialAnchor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_CreateSpatialAnchor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_CreateSpatialAnchor) \
NO_API virtual ~UOculusXRAsyncAction_CreateSpatialAnchor();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_40_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_CreateSpatialAnchor>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncEraseAnchor);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_EraseAnchor(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_EraseAnchor_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_EraseAnchor, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_EraseAnchor)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_EraseAnchor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_EraseAnchor(UOculusXRAsyncAction_EraseAnchor&&); \
NO_API UOculusXRAsyncAction_EraseAnchor(const UOculusXRAsyncAction_EraseAnchor&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_EraseAnchor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_EraseAnchor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_EraseAnchor) \
NO_API virtual ~UOculusXRAsyncAction_EraseAnchor();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_69_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_EraseAnchor>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncSaveAnchor);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_SaveAnchor(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_SaveAnchor_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_SaveAnchor, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_SaveAnchor)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_SaveAnchor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_SaveAnchor(UOculusXRAsyncAction_SaveAnchor&&); \
NO_API UOculusXRAsyncAction_SaveAnchor(const UOculusXRAsyncAction_SaveAnchor&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_SaveAnchor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_SaveAnchor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_SaveAnchor) \
NO_API virtual ~UOculusXRAsyncAction_SaveAnchor();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_98_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_SaveAnchor>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncSaveAnchorList);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_SaveAnchorList(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_SaveAnchorList_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_SaveAnchorList, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_SaveAnchorList)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_SaveAnchorList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_SaveAnchorList(UOculusXRAsyncAction_SaveAnchorList&&); \
NO_API UOculusXRAsyncAction_SaveAnchorList(const UOculusXRAsyncAction_SaveAnchorList&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_SaveAnchorList); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_SaveAnchorList); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_SaveAnchorList) \
NO_API virtual ~UOculusXRAsyncAction_SaveAnchorList();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_127_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_SaveAnchorList>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncQueryAnchorsAdvanced); \
DECLARE_FUNCTION(execOculusXRAsyncQueryAnchors);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_QueryAnchors(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_QueryAnchors_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_QueryAnchors, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_QueryAnchors)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_QueryAnchors(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_QueryAnchors(UOculusXRAsyncAction_QueryAnchors&&); \
NO_API UOculusXRAsyncAction_QueryAnchors(const UOculusXRAsyncAction_QueryAnchors&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_QueryAnchors); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_QueryAnchors); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_QueryAnchors) \
NO_API virtual ~UOculusXRAsyncAction_QueryAnchors();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_155_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_QueryAnchors>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncSetAnchorComponentStatus);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_SetAnchorComponentStatus(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_SetAnchorComponentStatus_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_SetAnchorComponentStatus, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_SetAnchorComponentStatus)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_SetAnchorComponentStatus(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_SetAnchorComponentStatus(UOculusXRAsyncAction_SetAnchorComponentStatus&&); \
NO_API UOculusXRAsyncAction_SetAnchorComponentStatus(const UOculusXRAsyncAction_SetAnchorComponentStatus&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_SetAnchorComponentStatus); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_SetAnchorComponentStatus); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_SetAnchorComponentStatus) \
NO_API virtual ~UOculusXRAsyncAction_SetAnchorComponentStatus();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_184_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_SetAnchorComponentStatus>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncSetComponentStatus);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_SetComponentStatus(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_SetComponentStatus_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_SetComponentStatus, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_SetComponentStatus)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_SetComponentStatus(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_SetComponentStatus(UOculusXRAsyncAction_SetComponentStatus&&); \
NO_API UOculusXRAsyncAction_SetComponentStatus(const UOculusXRAsyncAction_SetComponentStatus&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_SetComponentStatus); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_SetComponentStatus); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_SetComponentStatus) \
NO_API virtual ~UOculusXRAsyncAction_SetComponentStatus();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_217_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_SetComponentStatus>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncShareAnchors);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_ShareAnchors(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_ShareAnchors_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_ShareAnchors, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_ShareAnchors)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_ShareAnchors(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_ShareAnchors(UOculusXRAsyncAction_ShareAnchors&&); \
NO_API UOculusXRAsyncAction_ShareAnchors(const UOculusXRAsyncAction_ShareAnchors&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_ShareAnchors); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_ShareAnchors); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_ShareAnchors) \
NO_API virtual ~UOculusXRAsyncAction_ShareAnchors();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_245_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_ShareAnchors>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_280_DELEGATE \
static void FOculusXRAnchorCaptureFlowFinished_DelegateWrapper(const FMulticastScriptDelegate& OculusXRAnchorCaptureFlowFinished);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOnCaptureFinish); \
DECLARE_FUNCTION(execLaunchCaptureFlowAsync);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAnchorLaunchCaptureFlow(); \
friend struct Z_Construct_UClass_UOculusXRAnchorLaunchCaptureFlow_Statics; \
public: \
DECLARE_CLASS(UOculusXRAnchorLaunchCaptureFlow, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAnchorLaunchCaptureFlow)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAnchorLaunchCaptureFlow(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAnchorLaunchCaptureFlow(UOculusXRAnchorLaunchCaptureFlow&&); \
NO_API UOculusXRAnchorLaunchCaptureFlow(const UOculusXRAnchorLaunchCaptureFlow&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAnchorLaunchCaptureFlow); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAnchorLaunchCaptureFlow); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAnchorLaunchCaptureFlow) \
NO_API virtual ~UOculusXRAnchorLaunchCaptureFlow();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_275_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAnchorLaunchCaptureFlow>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,144 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRAnchorTypes.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRANCHORS_OculusXRAnchorTypes_generated_h
#error "OculusXRAnchorTypes.generated.h already included, missing '#pragma once' in OculusXRAnchorTypes.h"
#endif
#define OCULUSXRANCHORS_OculusXRAnchorTypes_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_59_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRAnchorLocationFlags_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRAnchorLocationFlags>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_97_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRUUID_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRUUID>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_133_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRUInt64_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRUInt64>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_213_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRSpaceQueryInfo_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRSpaceQueryInfo>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_242_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRSpaceQueryResult_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRSpaceQueryResult>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_262_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRSpaceQueryFilterValues_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRSpaceQueryFilterValues>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_273_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRRoomLayout_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRRoomLayout>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h
#define FOREACH_ENUM_EOCULUSXRANCHORRESULT(op) \
op(EOculusXRAnchorResult::Success) \
op(EOculusXRAnchorResult::Success_EventUnavailable) \
op(EOculusXRAnchorResult::Success_Pending) \
op(EOculusXRAnchorResult::Failure) \
op(EOculusXRAnchorResult::Failure_InvalidParameter) \
op(EOculusXRAnchorResult::Failure_NotInitialized) \
op(EOculusXRAnchorResult::Failure_InvalidOperation) \
op(EOculusXRAnchorResult::Failure_Unsupported) \
op(EOculusXRAnchorResult::Failure_NotYetImplemented) \
op(EOculusXRAnchorResult::Failure_OperationFailed) \
op(EOculusXRAnchorResult::Failure_InsufficientSize) \
op(EOculusXRAnchorResult::Failure_DataIsInvalid) \
op(EOculusXRAnchorResult::Failure_DeprecatedOperation) \
op(EOculusXRAnchorResult::Failure_ErrorLimitReached) \
op(EOculusXRAnchorResult::Failure_ErrorInitializationFailed) \
op(EOculusXRAnchorResult::Failure_SpaceCloudStorageDisabled) \
op(EOculusXRAnchorResult::Failure_SpaceMappingInsufficient) \
op(EOculusXRAnchorResult::Failure_SpaceLocalizationFailed) \
op(EOculusXRAnchorResult::Failure_SpaceNetworkTimeout) \
op(EOculusXRAnchorResult::Failure_SpaceNetworkRequestFailed)
#define FOREACH_ENUM_EOCULUSLOCATIONFLAGS(op) \
op(EOculusLocationFlags::None) \
op(EOculusLocationFlags::OrientationValid) \
op(EOculusLocationFlags::PositionValid) \
op(EOculusLocationFlags::OrientationTracked) \
op(EOculusLocationFlags::PositionTracked)
enum class EOculusLocationFlags : uint8;
template<> struct TIsUEnumClass<EOculusLocationFlags> { enum { Value = true }; };
template<> OCULUSXRANCHORS_API UEnum* StaticEnum<EOculusLocationFlags>();
#define FOREACH_ENUM_EOCULUSXRSPACEQUERYFILTERTYPE(op) \
op(EOculusXRSpaceQueryFilterType::None) \
op(EOculusXRSpaceQueryFilterType::FilterByIds) \
op(EOculusXRSpaceQueryFilterType::FilterByComponentType)
enum class EOculusXRSpaceQueryFilterType : uint8;
template<> struct TIsUEnumClass<EOculusXRSpaceQueryFilterType> { enum { Value = true }; };
template<> OCULUSXRANCHORS_API UEnum* StaticEnum<EOculusXRSpaceQueryFilterType>();
#define FOREACH_ENUM_EOCULUSXRSPACESTORAGELOCATION(op) \
op(EOculusXRSpaceStorageLocation::Invalid) \
op(EOculusXRSpaceStorageLocation::Local) \
op(EOculusXRSpaceStorageLocation::Cloud)
enum class EOculusXRSpaceStorageLocation : uint8;
template<> struct TIsUEnumClass<EOculusXRSpaceStorageLocation> { enum { Value = true }; };
template<> OCULUSXRANCHORS_API UEnum* StaticEnum<EOculusXRSpaceStorageLocation>();
#define FOREACH_ENUM_EOCULUSXRSPACESTORAGEPERSISTENCEMODE(op) \
op(EOculusXRSpaceStoragePersistenceMode::Invalid) \
op(EOculusXRSpaceStoragePersistenceMode::Indefinite)
enum class EOculusXRSpaceStoragePersistenceMode : uint8;
template<> struct TIsUEnumClass<EOculusXRSpaceStoragePersistenceMode> { enum { Value = true }; };
template<> OCULUSXRANCHORS_API UEnum* StaticEnum<EOculusXRSpaceStoragePersistenceMode>();
#define FOREACH_ENUM_EOCULUSXRSPACECOMPONENTTYPE(op) \
op(EOculusXRSpaceComponentType::Locatable) \
op(EOculusXRSpaceComponentType::Storable) \
op(EOculusXRSpaceComponentType::Sharable) \
op(EOculusXRSpaceComponentType::ScenePlane) \
op(EOculusXRSpaceComponentType::SceneVolume) \
op(EOculusXRSpaceComponentType::SemanticClassification) \
op(EOculusXRSpaceComponentType::RoomLayout) \
op(EOculusXRSpaceComponentType::SpaceContainer) \
op(EOculusXRSpaceComponentType::Undefined) \
op(EOculusXRSpaceComponentType::TriangleMesh)
enum class EOculusXRSpaceComponentType : uint8;
template<> struct TIsUEnumClass<EOculusXRSpaceComponentType> { enum { Value = true }; };
template<> OCULUSXRANCHORS_API UEnum* StaticEnum<EOculusXRSpaceComponentType>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRAnchors_init() {}
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_CreateSpatialAnchor_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_CreateSpatialAnchor_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_EraseAnchor_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_EraseAnchor_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_QueryAnchors_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_QueryAnchors_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchor_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchor_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchorList_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchorList_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetAnchorComponentStatus_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetAnchorComponentStatus_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetComponentStatus_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetComponentStatus_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_ShareAnchors_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_ShareAnchors_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_UOculusXRAnchorLaunchCaptureFlow_OculusXRAnchorCaptureFlowFinished__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_OculusXRAnchors;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_OculusXRAnchors()
{
if (!Z_Registration_Info_UPackage__Script_OculusXRAnchors.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_CreateSpatialAnchor_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_CreateSpatialAnchor_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_EraseAnchor_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_EraseAnchor_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_QueryAnchors_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_QueryAnchors_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchor_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchor_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchorList_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchorList_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetAnchorComponentStatus_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetAnchorComponentStatus_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetComponentStatus_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetComponentStatus_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_ShareAnchors_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_ShareAnchors_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UOculusXRAnchorLaunchCaptureFlow_OculusXRAnchorCaptureFlowFinished__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/OculusXRAnchors",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000000,
0xE98D5156,
0xB9E986DA,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_OculusXRAnchors.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_OculusXRAnchors.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_OculusXRAnchors(Z_Construct_UPackage__Script_OculusXRAnchors, TEXT("/Script/OculusXRAnchors"), Z_Registration_Info_UPackage__Script_OculusXRAnchors, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xE98D5156, 0xB9E986DA));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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@@ -0,0 +1,458 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRRoomLayoutManagerComponent.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRAnchorTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRRoomLayoutManagerComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_NoRegister();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRRoomLayout();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRUInt64();
PROCEDURALMESHCOMPONENT_API UClass* Z_Construct_UClass_UProceduralMeshComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRAnchors();
// End Cross Module References
struct Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics
{
struct OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms
{
FOculusXRUInt64 requestId;
bool result;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_requestId;
static void NewProp_result_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_result;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_requestId = { "requestId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms, requestId), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
void Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_result_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms*)Obj)->result = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_result = { "result", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms), &Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_result_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_requestId,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_result,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, nullptr, "OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UOculusXRRoomLayoutManagerComponent::FOculusXRRoomLayoutSceneCaptureCompleteDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusXRRoomLayoutSceneCaptureCompleteDelegate, FOculusXRUInt64 requestId, bool result)
{
struct OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms
{
FOculusXRUInt64 requestId;
bool result;
};
OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms Parms;
Parms.requestId=requestId;
Parms.result=result ? true : false;
OculusXRRoomLayoutSceneCaptureCompleteDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
DEFINE_FUNCTION(UOculusXRRoomLayoutManagerComponent::execOculusRoomLayoutSceneCaptureComplete_Handler)
{
P_GET_STRUCT(FOculusXRUInt64,Z_Param_RequestId);
P_GET_UBOOL(Z_Param_bSuccess);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OculusRoomLayoutSceneCaptureComplete_Handler(Z_Param_RequestId,Z_Param_bSuccess);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRRoomLayoutManagerComponent::execLoadTriangleMesh)
{
P_GET_STRUCT(FOculusXRUInt64,Z_Param_Space);
P_GET_OBJECT(UProceduralMeshComponent,Z_Param_Mesh);
P_GET_UBOOL(Z_Param_CreateCollision);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->LoadTriangleMesh(Z_Param_Space,Z_Param_Mesh,Z_Param_CreateCollision);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRRoomLayoutManagerComponent::execGetRoomLayout)
{
P_GET_STRUCT(FOculusXRUInt64,Z_Param_Space);
P_GET_STRUCT_REF(FOculusXRRoomLayout,Z_Param_Out_RoomLayoutOut);
P_GET_PROPERTY(FIntProperty,Z_Param_MaxWallsCapacity);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->GetRoomLayout(Z_Param_Space,Z_Param_Out_RoomLayoutOut,Z_Param_MaxWallsCapacity);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRRoomLayoutManagerComponent::execLaunchCaptureFlow)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->LaunchCaptureFlow();
P_NATIVE_END;
}
void UOculusXRRoomLayoutManagerComponent::StaticRegisterNativesUOculusXRRoomLayoutManagerComponent()
{
UClass* Class = UOculusXRRoomLayoutManagerComponent::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetRoomLayout", &UOculusXRRoomLayoutManagerComponent::execGetRoomLayout },
{ "LaunchCaptureFlow", &UOculusXRRoomLayoutManagerComponent::execLaunchCaptureFlow },
{ "LoadTriangleMesh", &UOculusXRRoomLayoutManagerComponent::execLoadTriangleMesh },
{ "OculusRoomLayoutSceneCaptureComplete_Handler", &UOculusXRRoomLayoutManagerComponent::execOculusRoomLayoutSceneCaptureComplete_Handler },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics
{
struct OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms
{
FOculusXRUInt64 Space;
FOculusXRRoomLayout RoomLayoutOut;
int32 MaxWallsCapacity;
bool ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_Space;
static const UECodeGen_Private::FStructPropertyParams NewProp_RoomLayoutOut;
static const UECodeGen_Private::FIntPropertyParams NewProp_MaxWallsCapacity;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_Space = { "Space", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms, Space), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_RoomLayoutOut = { "RoomLayoutOut", nullptr, (EPropertyFlags)0x0010000008000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms, RoomLayoutOut), Z_Construct_UScriptStruct_FOculusXRRoomLayout, METADATA_PARAMS(0, nullptr) }; // 201284348
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_MaxWallsCapacity = { "MaxWallsCapacity", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms, MaxWallsCapacity), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms), &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_Space,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_RoomLayoutOut,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_MaxWallsCapacity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Room Layout Manager" },
{ "Comment", "// Gets room layout for a specific space\n" },
{ "CPP_Default_MaxWallsCapacity", "64" },
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
{ "ToolTip", "Gets room layout for a specific space" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, nullptr, "GetRoomLayout", nullptr, nullptr, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics
{
struct OculusXRRoomLayoutManagerComponent_eventLaunchCaptureFlow_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventLaunchCaptureFlow_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventLaunchCaptureFlow_Parms), &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Room Layout Manager" },
{ "Comment", "// Requests to launch Capture Flow\n" },
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
{ "ToolTip", "Requests to launch Capture Flow" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, nullptr, "LaunchCaptureFlow", nullptr, nullptr, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::OculusXRRoomLayoutManagerComponent_eventLaunchCaptureFlow_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::OculusXRRoomLayoutManagerComponent_eventLaunchCaptureFlow_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics
{
struct OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms
{
FOculusXRUInt64 Space;
UProceduralMeshComponent* Mesh;
bool CreateCollision;
bool ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_Space;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Mesh_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_Mesh;
static void NewProp_CreateCollision_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_CreateCollision;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Space = { "Space", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms, Space), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Mesh_MetaData[] = {
{ "EditInline", "true" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Mesh = { "Mesh", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms, Mesh), Z_Construct_UClass_UProceduralMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Mesh_MetaData), Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Mesh_MetaData) };
void Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_CreateCollision_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms*)Obj)->CreateCollision = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_CreateCollision = { "CreateCollision", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms), &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_CreateCollision_SetBit, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms), &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Space,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Mesh,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_CreateCollision,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Room Layout Manager" },
{ "Comment", "// Loads mesh data (vertices, indeces) associated with the space into UProceduralMeshComponent\n" },
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
{ "ToolTip", "Loads mesh data (vertices, indeces) associated with the space into UProceduralMeshComponent" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, nullptr, "LoadTriangleMesh", nullptr, nullptr, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics
{
struct OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms
{
FOculusXRUInt64 RequestId;
bool bSuccess;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_RequestId;
static void NewProp_bSuccess_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSuccess;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_RequestId = { "RequestId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms, RequestId), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
void Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_bSuccess_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms*)Obj)->bSuccess = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_bSuccess = { "bSuccess", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms), &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_bSuccess_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_RequestId,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_bSuccess,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, nullptr, "OculusRoomLayoutSceneCaptureComplete_Handler", nullptr, nullptr, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRRoomLayoutManagerComponent);
UClass* Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_NoRegister()
{
return UOculusXRRoomLayoutManagerComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OculusXRRoomLayoutSceneCaptureComplete_MetaData[];
#endif
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OculusXRRoomLayoutSceneCaptureComplete;
static const UECodeGen_Private::FUInt64PropertyParams NewProp_EntityRequestList_ElementProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_EntityRequestList_MetaData[];
#endif
static const UECodeGen_Private::FSetPropertyParams NewProp_EntityRequestList;
static const UECodeGen_Private::FStructPropertyParams NewProp_RoomLayouts_ValueProp;
static const UECodeGen_Private::FStructPropertyParams NewProp_RoomLayouts_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_RoomLayouts_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_RoomLayouts;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRAnchors,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout, "GetRoomLayout" }, // 1817324184
{ &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow, "LaunchCaptureFlow" }, // 2612667585
{ &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh, "LoadTriangleMesh" }, // 3278835639
{ &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler, "OculusRoomLayoutSceneCaptureComplete_Handler" }, // 2005432466
{ &Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature, "OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature" }, // 155423491
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "DisplayName", "OculusXR Room Layout Manager Component" },
{ "IncludePath", "OculusXRRoomLayoutManagerComponent.h" },
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_OculusXRRoomLayoutSceneCaptureComplete_MetaData[] = {
{ "Category", "OculusXR|Room Layout Manager" },
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
};
#endif
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_OculusXRRoomLayoutSceneCaptureComplete = { "OculusXRRoomLayoutSceneCaptureComplete", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRRoomLayoutManagerComponent, OculusXRRoomLayoutSceneCaptureComplete), Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_OculusXRRoomLayoutSceneCaptureComplete_MetaData), Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_OculusXRRoomLayoutSceneCaptureComplete_MetaData) }; // 155423491
const UECodeGen_Private::FUInt64PropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList_ElementProp = { "EntityRequestList", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::UInt64, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
};
#endif
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList = { "EntityRequestList", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRRoomLayoutManagerComponent, EntityRequestList), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList_MetaData), Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_ValueProp = { "RoomLayouts", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FOculusXRRoomLayout, METADATA_PARAMS(0, nullptr) }; // 201284348
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_Key_KeyProp = { "RoomLayouts_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts = { "RoomLayouts", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRRoomLayoutManagerComponent, RoomLayouts), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_MetaData), Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_MetaData) }; // 2105598926 201284348
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_OculusXRRoomLayoutSceneCaptureComplete,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRRoomLayoutManagerComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::ClassParams = {
&UOculusXRRoomLayoutManagerComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::PropPointers),
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRRoomLayoutManagerComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRRoomLayoutManagerComponent.OuterSingleton, Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRRoomLayoutManagerComponent.OuterSingleton;
}
template<> OCULUSXRANCHORS_API UClass* StaticClass<UOculusXRRoomLayoutManagerComponent>()
{
return UOculusXRRoomLayoutManagerComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRRoomLayoutManagerComponent);
UOculusXRRoomLayoutManagerComponent::~UOculusXRRoomLayoutManagerComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, UOculusXRRoomLayoutManagerComponent::StaticClass, TEXT("UOculusXRRoomLayoutManagerComponent"), &Z_Registration_Info_UClass_UOculusXRRoomLayoutManagerComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRRoomLayoutManagerComponent), 1382776067U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_445978228(TEXT("/Script/OculusXRAnchors"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,78 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRRoomLayoutManagerComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UProceduralMeshComponent;
struct FOculusXRRoomLayout;
struct FOculusXRUInt64;
#ifdef OCULUSXRANCHORS_OculusXRRoomLayoutManagerComponent_generated_h
#error "OculusXRRoomLayoutManagerComponent.generated.h already included, missing '#pragma once' in OculusXRRoomLayoutManagerComponent.h"
#endif
#define OCULUSXRANCHORS_OculusXRRoomLayoutManagerComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_26_DELEGATE \
static void FOculusXRRoomLayoutSceneCaptureCompleteDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusXRRoomLayoutSceneCaptureCompleteDelegate, FOculusXRUInt64 requestId, bool result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusRoomLayoutSceneCaptureComplete_Handler); \
DECLARE_FUNCTION(execLoadTriangleMesh); \
DECLARE_FUNCTION(execGetRoomLayout); \
DECLARE_FUNCTION(execLaunchCaptureFlow);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRRoomLayoutManagerComponent(); \
friend struct Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRRoomLayoutManagerComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRRoomLayoutManagerComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRRoomLayoutManagerComponent(UOculusXRRoomLayoutManagerComponent&&); \
NO_API UOculusXRRoomLayoutManagerComponent(const UOculusXRRoomLayoutManagerComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRRoomLayoutManagerComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRRoomLayoutManagerComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRRoomLayoutManagerComponent) \
NO_API virtual ~UOculusXRRoomLayoutManagerComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_10_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRRoomLayoutManagerComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h
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@@ -0,0 +1,91 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRSpatialAnchorComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRSpatialAnchorComponent() {}
// Cross Module References
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRAnchorComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRSpatialAnchorComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRSpatialAnchorComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRAnchors();
// End Cross Module References
void UOculusXRSpatialAnchorComponent::StaticRegisterNativesUOculusXRSpatialAnchorComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRSpatialAnchorComponent);
UClass* Z_Construct_UClass_UOculusXRSpatialAnchorComponent_NoRegister()
{
return UOculusXRSpatialAnchorComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UOculusXRAnchorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRAnchors,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "DisplayName", "Oculus Spatial Anchor Component" },
{ "IncludePath", "OculusXRSpatialAnchorComponent.h" },
{ "ModuleRelativePath", "Public/OculusXRSpatialAnchorComponent.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRSpatialAnchorComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::ClassParams = {
&UOculusXRSpatialAnchorComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UOculusXRSpatialAnchorComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRSpatialAnchorComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRSpatialAnchorComponent.OuterSingleton, Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRSpatialAnchorComponent.OuterSingleton;
}
template<> OCULUSXRANCHORS_API UClass* StaticClass<UOculusXRSpatialAnchorComponent>()
{
return UOculusXRSpatialAnchorComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRSpatialAnchorComponent);
UOculusXRSpatialAnchorComponent::~UOculusXRSpatialAnchorComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRSpatialAnchorComponent, UOculusXRSpatialAnchorComponent::StaticClass, TEXT("UOculusXRSpatialAnchorComponent"), &Z_Registration_Info_UClass_UOculusXRSpatialAnchorComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRSpatialAnchorComponent), 3652791151U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_1594414249(TEXT("/Script/OculusXRAnchors"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRSpatialAnchorComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRANCHORS_OculusXRSpatialAnchorComponent_generated_h
#error "OculusXRSpatialAnchorComponent.generated.h already included, missing '#pragma once' in OculusXRSpatialAnchorComponent.h"
#endif
#define OCULUSXRANCHORS_OculusXRSpatialAnchorComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSpatialAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRSpatialAnchorComponent, UOculusXRAnchorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSpatialAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSpatialAnchorComponent(UOculusXRSpatialAnchorComponent&&); \
NO_API UOculusXRSpatialAnchorComponent(const UOculusXRSpatialAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSpatialAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSpatialAnchorComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRSpatialAnchorComponent) \
NO_API virtual ~UOculusXRSpatialAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_12_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRSpatialAnchorComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,7 @@
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRAnchorBPFunctionLibrary.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRAnchorComponents.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRAnchorComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRAnchorLatentActions.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRAnchorTypes.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRRoomLayoutManagerComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRSpatialAnchorComponent.h

View File

@@ -0,0 +1,230 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Public/OculusXREventComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXREventComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXREventComponent();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXREventComponent_NoRegister();
OCULUSXRHMD_API UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature();
OCULUSXRHMD_API UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
struct Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics
{
struct OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms
{
float fromRefreshRate;
float toRefreshRate;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_fromRefreshRate;
static const UECodeGen_Private::FFloatPropertyParams NewProp_toRefreshRate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::NewProp_fromRefreshRate = { "fromRefreshRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms, fromRefreshRate), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::NewProp_toRefreshRate = { "toRefreshRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms, toRefreshRate), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::NewProp_fromRefreshRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::NewProp_toRefreshRate,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXREventComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXREventComponent, nullptr, "OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UOculusXREventComponent::FOculusDisplayRefreshRateChangedEventDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusDisplayRefreshRateChangedEventDelegate, float fromRefreshRate, float toRefreshRate)
{
struct OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms
{
float fromRefreshRate;
float toRefreshRate;
};
OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms Parms;
Parms.fromRefreshRate=fromRefreshRate;
Parms.toRefreshRate=toRefreshRate;
OculusDisplayRefreshRateChangedEventDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
struct Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics
{
struct OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms
{
bool bEyeTrackingOn;
};
static void NewProp_bEyeTrackingOn_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEyeTrackingOn;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::NewProp_bEyeTrackingOn_SetBit(void* Obj)
{
((OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms*)Obj)->bEyeTrackingOn = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::NewProp_bEyeTrackingOn = { "bEyeTrackingOn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms), &Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::NewProp_bEyeTrackingOn_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::NewProp_bEyeTrackingOn,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXREventComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXREventComponent, nullptr, "OculusEyeTrackingStateChangedEventDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UOculusXREventComponent::FOculusEyeTrackingStateChangedEventDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusEyeTrackingStateChangedEventDelegate, bool bEyeTrackingOn)
{
struct OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms
{
bool bEyeTrackingOn;
};
OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms Parms;
Parms.bEyeTrackingOn=bEyeTrackingOn ? true : false;
OculusEyeTrackingStateChangedEventDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
void UOculusXREventComponent::StaticRegisterNativesUOculusXREventComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXREventComponent);
UClass* Z_Construct_UClass_UOculusXREventComponent_NoRegister()
{
return UOculusXREventComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXREventComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_EDITOR
static const FClassFunctionLinkInfo FuncInfo[];
#endif //WITH_EDITOR
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OculusDisplayRefreshRateChanged_MetaData[];
#endif
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OculusDisplayRefreshRateChanged;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OculusEyeTrackingStateChanged_MetaData[];
#endif
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OculusEyeTrackingStateChanged;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXREventComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRHMD,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::DependentSingletons) < 16);
#if WITH_EDITOR
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXREventComponent_Statics::FuncInfo[] = {
{ &Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature, "OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature" }, // 1763440706
{ &Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature, "OculusEyeTrackingStateChangedEventDelegate__DelegateSignature" }, // 4007728903
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::FuncInfo) < 2048);
#endif //WITH_EDITOR
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREventComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "BlueprintType", "true" },
{ "ClassGroupNames", "OculusXRHMD" },
{ "IncludePath", "OculusXREventComponent.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/OculusXREventComponent.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusDisplayRefreshRateChanged_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXREventComponent.h" },
};
#endif
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusDisplayRefreshRateChanged = { "OculusDisplayRefreshRateChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXREventComponent, OculusDisplayRefreshRateChanged), Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusDisplayRefreshRateChanged_MetaData), Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusDisplayRefreshRateChanged_MetaData) }; // 1763440706
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusEyeTrackingStateChanged_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXREventComponent.h" },
};
#endif
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusEyeTrackingStateChanged = { "OculusEyeTrackingStateChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXREventComponent, OculusEyeTrackingStateChanged), Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusEyeTrackingStateChanged_MetaData), Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusEyeTrackingStateChanged_MetaData) }; // 4007728903
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXREventComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusDisplayRefreshRateChanged,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusEyeTrackingStateChanged,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXREventComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXREventComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXREventComponent_Statics::ClassParams = {
&UOculusXREventComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
IF_WITH_EDITOR(FuncInfo, nullptr),
Z_Construct_UClass_UOculusXREventComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
IF_WITH_EDITOR(UE_ARRAY_COUNT(FuncInfo), 0),
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::PropPointers),
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXREventComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXREventComponent()
{
if (!Z_Registration_Info_UClass_UOculusXREventComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXREventComponent.OuterSingleton, Z_Construct_UClass_UOculusXREventComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXREventComponent.OuterSingleton;
}
template<> OCULUSXRHMD_API UClass* StaticClass<UOculusXREventComponent>()
{
return UOculusXREventComponent::StaticClass();
}
UOculusXREventComponent::UOculusXREventComponent(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXREventComponent);
UOculusXREventComponent::~UOculusXREventComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXREventComponent, UOculusXREventComponent::StaticClass, TEXT("UOculusXREventComponent"), &Z_Registration_Info_UClass_UOculusXREventComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXREventComponent), 1928960784U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_2366969294(TEXT("/Script/OculusXRHMD"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,74 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXREventComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXREventComponent_generated_h
#error "OculusXREventComponent.generated.h already included, missing '#pragma once' in OculusXREventComponent.h"
#endif
#define OCULUSXRHMD_OculusXREventComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_18_DELEGATE \
static void FOculusDisplayRefreshRateChangedEventDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusDisplayRefreshRateChangedEventDelegate, float fromRefreshRate, float toRefreshRate);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_19_DELEGATE \
static void FOculusEyeTrackingStateChangedEventDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusEyeTrackingStateChangedEventDelegate, bool bEyeTrackingOn);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXREventComponent(); \
friend struct Z_Construct_UClass_UOculusXREventComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXREventComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), NO_API) \
DECLARE_SERIALIZER(UOculusXREventComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXREventComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXREventComponent(UOculusXREventComponent&&); \
NO_API UOculusXREventComponent(const UOculusXREventComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXREventComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXREventComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXREventComponent) \
NO_API virtual ~UOculusXREventComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_12_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXREventComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,138 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRFunctionLibrary.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UObject;
class UTexture2D;
enum class EControllerHand : uint8;
enum class EOculusXRBoundaryType : uint8;
enum class EOculusXRColorSpace : uint8;
enum class EOculusXRControllerType : uint8;
enum class EOculusXRDeviceType : uint8;
enum class EOculusXREyeBufferSharpenType : uint8;
enum class EOculusXRFoveatedRenderingLevel : uint8;
enum class EOculusXRFoveatedRenderingMethod : uint8;
enum class EOculusXROcclusionsMode : uint8;
enum class EOculusXRProcessorPerformanceLevel : uint8;
enum class EOculusXRTrackedDeviceType : uint8;
struct FLinearColor;
struct FOculusXRGuardianTestResult;
struct FOculusXRHmdUserProfile;
#ifdef OCULUSXRHMD_OculusXRFunctionLibrary_generated_h
#error "OculusXRFunctionLibrary.generated.h already included, missing '#pragma once' in OculusXRFunctionLibrary.h"
#endif
#define OCULUSXRHMD_OculusXRFunctionLibrary_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execSetGuardianVisibility); \
DECLARE_FUNCTION(execGetNodeGuardianIntersection); \
DECLARE_FUNCTION(execGetPointGuardianIntersection); \
DECLARE_FUNCTION(execGetPlayAreaTransform); \
DECLARE_FUNCTION(execGetGuardianDimensions); \
DECLARE_FUNCTION(execGetGuardianPoints); \
DECLARE_FUNCTION(execIsGuardianConfigured); \
DECLARE_FUNCTION(execIsGuardianDisplayed); \
DECLARE_FUNCTION(execIsPassthroughRecommended); \
DECLARE_FUNCTION(execSetEyeBufferSharpenType); \
DECLARE_FUNCTION(execSetXROcclusionsMode); \
DECLARE_FUNCTION(execSetEnvironmentDepthHandRemoval); \
DECLARE_FUNCTION(execIsEnvironmentDepthStarted); \
DECLARE_FUNCTION(execStopEnvironmentDepth); \
DECLARE_FUNCTION(execStartEnvironmentDepth); \
DECLARE_FUNCTION(execIsColorPassthroughSupported); \
DECLARE_FUNCTION(execIsPassthroughSupported); \
DECLARE_FUNCTION(execSetLocalDimmingOn); \
DECLARE_FUNCTION(execSetClientColorDesc); \
DECLARE_FUNCTION(execGetHmdColorDesc); \
DECLARE_FUNCTION(execGetSystemHmd3DofModeEnabled); \
DECLARE_FUNCTION(execSetColorScaleAndOffset); \
DECLARE_FUNCTION(execEnableOrientationTracking); \
DECLARE_FUNCTION(execEnablePositionTracking); \
DECLARE_FUNCTION(execSetDisplayFrequency); \
DECLARE_FUNCTION(execGetCurrentDisplayFrequency); \
DECLARE_FUNCTION(execGetAvailableDisplayFrequencies); \
DECLARE_FUNCTION(execGetControllerType); \
DECLARE_FUNCTION(execGetDeviceType); \
DECLARE_FUNCTION(execGetDeviceName); \
DECLARE_FUNCTION(execGetEyeTrackedFoveatedRenderingSupported); \
DECLARE_FUNCTION(execSetFoveatedRenderingLevel); \
DECLARE_FUNCTION(execGetFoveatedRenderingLevel); \
DECLARE_FUNCTION(execSetFoveatedRenderingMethod); \
DECLARE_FUNCTION(execGetFoveatedRenderingMethod); \
DECLARE_FUNCTION(execGetGPUFrameTime); \
DECLARE_FUNCTION(execGetGPUUtilization); \
DECLARE_FUNCTION(execHasSystemOverlayPresent); \
DECLARE_FUNCTION(execHasInputFocus); \
DECLARE_FUNCTION(execClearLoadingSplashScreens); \
DECLARE_FUNCTION(execAddLoadingSplashScreen); \
DECLARE_FUNCTION(execGetBaseRotationAndPositionOffset); \
DECLARE_FUNCTION(execSetBaseRotationAndPositionOffset); \
DECLARE_FUNCTION(execSetPositionScale3D); \
DECLARE_FUNCTION(execGetBaseRotationAndBaseOffsetInMeters); \
DECLARE_FUNCTION(execSetBaseRotationAndBaseOffsetInMeters); \
DECLARE_FUNCTION(execGetUserProfile); \
DECLARE_FUNCTION(execSetSuggestedCpuAndGpuPerformanceLevels); \
DECLARE_FUNCTION(execGetSuggestedCpuAndGpuPerformanceLevels); \
DECLARE_FUNCTION(execSetCPUAndGPULevels); \
DECLARE_FUNCTION(execIsDeviceTracked); \
DECLARE_FUNCTION(execGetRawSensorData); \
DECLARE_FUNCTION(execGetPose);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRFunctionLibrary(); \
friend struct Z_Construct_UClass_UOculusXRFunctionLibrary_Statics; \
public: \
DECLARE_CLASS(UOculusXRFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), NO_API) \
DECLARE_SERIALIZER(UOculusXRFunctionLibrary)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRFunctionLibrary) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRFunctionLibrary); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRFunctionLibrary(UOculusXRFunctionLibrary&&); \
NO_API UOculusXRFunctionLibrary(const UOculusXRFunctionLibrary&); \
public: \
NO_API virtual ~UOculusXRFunctionLibrary();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_17_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXRFunctionLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,35 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRHMD_init() {}
OCULUSXRHMD_API UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature();
OCULUSXRHMD_API UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_OculusXRHMD;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_OculusXRHMD()
{
if (!Z_Registration_Info_UPackage__Script_OculusXRHMD.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/OculusXRHMD",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000000,
0x12B7DA30,
0x79117031,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_OculusXRHMD.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_OculusXRHMD.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_OculusXRHMD(Z_Construct_UPackage__Script_OculusXRHMD, TEXT("/Script/OculusXRHMD"), Z_Registration_Info_UPackage__Script_OculusXRHMD, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x12B7DA30, 0x79117031));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,934 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Public/OculusXRHMDRuntimeSettings.h"
#include "OculusXRHMD/Public/OculusXRHMDTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRHMDRuntimeSettings() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFilePath();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRHMDRuntimeSettings();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRHMDRuntimeSettings_NoRegister();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EFaceTrackingDataSourceConfig();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRColorSpace();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRControllerPoseAlignment();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRFoveatedRenderingLevel();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRFoveatedRenderingMethod();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingFrequency();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingSupport();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingVersion();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRProcessorPerformanceLevel();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRXrApi();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EProcessorFavor();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_ESystemSplashBackgroundType();
OCULUSXRHMD_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRSplashDesc();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRSupportedDevices;
static UEnum* EOculusXRSupportedDevices_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRSupportedDevices.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRSupportedDevices.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices, (UObject*)Z_Construct_UPackage__Script_OculusXRHMD(), TEXT("EOculusXRSupportedDevices"));
}
return Z_Registration_Info_UEnum_EOculusXRSupportedDevices.OuterSingleton;
}
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRSupportedDevices>()
{
return EOculusXRSupportedDevices_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enumerators[] = {
{ "EOculusXRSupportedDevices::Quest2", (int64)EOculusXRSupportedDevices::Quest2 },
{ "EOculusXRSupportedDevices::QuestPro", (int64)EOculusXRSupportedDevices::QuestPro },
{ "EOculusXRSupportedDevices::Quest3", (int64)EOculusXRSupportedDevices::Quest3 },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enum_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "Quest2.Comment", "/** 0 was the deprecated Meta Quest */" },
{ "Quest2.DisplayName", "Meta Quest 2" },
{ "Quest2.Name", "EOculusXRSupportedDevices::Quest2" },
{ "Quest2.ToolTip", "0 was the deprecated Meta Quest" },
{ "Quest3.DisplayName", "Meta Quest 3" },
{ "Quest3.Name", "EOculusXRSupportedDevices::Quest3" },
{ "QuestPro.DisplayName", "Meta Quest Pro" },
{ "QuestPro.Name", "EOculusXRSupportedDevices::QuestPro" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRHMD,
nullptr,
"EOculusXRSupportedDevices",
"EOculusXRSupportedDevices",
Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices()
{
if (!Z_Registration_Info_UEnum_EOculusXRSupportedDevices.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRSupportedDevices.InnerSingleton, Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRSupportedDevices.InnerSingleton;
}
void UOculusXRHMDRuntimeSettings::StaticRegisterNativesUOculusXRHMDRuntimeSettings()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRHMDRuntimeSettings);
UClass* Z_Construct_UClass_UOculusXRHMDRuntimeSettings_NoRegister()
{
return UOculusXRHMDRuntimeSettings::StaticClass();
}
struct Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FInt8PropertyParams NewProp_SystemSplashBackground_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SystemSplashBackground_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_SystemSplashBackground;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bAutoEnabled_MetaData[];
#endif
static void NewProp_bAutoEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoEnabled;
static const UECodeGen_Private::FStructPropertyParams NewProp_SplashDescs_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SplashDescs_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_SplashDescs;
static const UECodeGen_Private::FBytePropertyParams NewProp_XrApi_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_XrApi_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_XrApi;
static const UECodeGen_Private::FBytePropertyParams NewProp_ColorSpace_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ColorSpace_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_ColorSpace;
static const UECodeGen_Private::FBytePropertyParams NewProp_ControllerPoseAlignment_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ControllerPoseAlignment_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_ControllerPoseAlignment;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bSupportsDash_MetaData[];
#endif
static void NewProp_bSupportsDash_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSupportsDash;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bCompositesDepth_MetaData[];
#endif
static void NewProp_bCompositesDepth_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCompositesDepth;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bHQDistortion_MetaData[];
#endif
static void NewProp_bHQDistortion_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHQDistortion;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MetaXRJsonPath_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_MetaXRJsonPath;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bDynamicResolution_MetaData[];
#endif
static void NewProp_bDynamicResolution_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDynamicResolution;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PixelDensityMin_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_PixelDensityMin;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PixelDensityMax_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_PixelDensityMax;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CPULevel_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_CPULevel;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_GPULevel_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_GPULevel;
static const UECodeGen_Private::FBytePropertyParams NewProp_SupportedDevices_Inner_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_SupportedDevices_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SupportedDevices_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_SupportedDevices;
static const UECodeGen_Private::FBytePropertyParams NewProp_SuggestedCpuPerfLevel_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SuggestedCpuPerfLevel_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_SuggestedCpuPerfLevel;
static const UECodeGen_Private::FBytePropertyParams NewProp_SuggestedGpuPerfLevel_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SuggestedGpuPerfLevel_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_SuggestedGpuPerfLevel;
static const UECodeGen_Private::FBytePropertyParams NewProp_FoveatedRenderingMethod_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_FoveatedRenderingMethod_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_FoveatedRenderingMethod;
static const UECodeGen_Private::FBytePropertyParams NewProp_FoveatedRenderingLevel_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_FoveatedRenderingLevel_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_FoveatedRenderingLevel;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bDynamicFoveatedRendering_MetaData[];
#endif
static void NewProp_bDynamicFoveatedRendering_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDynamicFoveatedRendering;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bSupportEyeTrackedFoveatedRendering_MetaData[];
#endif
static void NewProp_bSupportEyeTrackedFoveatedRendering_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSupportEyeTrackedFoveatedRendering;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bCompositeDepthMobile_MetaData[];
#endif
static void NewProp_bCompositeDepthMobile_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCompositeDepthMobile;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bFocusAware_MetaData[];
#endif
static void NewProp_bFocusAware_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFocusAware;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bLateLatching_MetaData[];
#endif
static void NewProp_bLateLatching_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bLateLatching;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bRequiresSystemKeyboard_MetaData[];
#endif
static void NewProp_bRequiresSystemKeyboard_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRequiresSystemKeyboard;
static const UECodeGen_Private::FBytePropertyParams NewProp_HandTrackingSupport_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_HandTrackingSupport_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_HandTrackingSupport;
static const UECodeGen_Private::FBytePropertyParams NewProp_HandTrackingFrequency_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_HandTrackingFrequency_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_HandTrackingFrequency;
static const UECodeGen_Private::FBytePropertyParams NewProp_HandTrackingVersion_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_HandTrackingVersion_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_HandTrackingVersion;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bInsightPassthroughEnabled_MetaData[];
#endif
static void NewProp_bInsightPassthroughEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bInsightPassthroughEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bAnchorSupportEnabled_MetaData[];
#endif
static void NewProp_bAnchorSupportEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAnchorSupportEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bAnchorSharingEnabled_MetaData[];
#endif
static void NewProp_bAnchorSharingEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAnchorSharingEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bSceneSupportEnabled_MetaData[];
#endif
static void NewProp_bSceneSupportEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSceneSupportEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bBodyTrackingEnabled_MetaData[];
#endif
static void NewProp_bBodyTrackingEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bBodyTrackingEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bEyeTrackingEnabled_MetaData[];
#endif
static void NewProp_bEyeTrackingEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEyeTrackingEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bFaceTrackingEnabled_MetaData[];
#endif
static void NewProp_bFaceTrackingEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFaceTrackingEnabled;
static const UECodeGen_Private::FInt8PropertyParams NewProp_FaceTrackingDataSource_ElementProp_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_FaceTrackingDataSource_ElementProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_FaceTrackingDataSource_MetaData[];
#endif
static const UECodeGen_Private::FSetPropertyParams NewProp_FaceTrackingDataSource;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bDeploySoToDevice_MetaData[];
#endif
static void NewProp_bDeploySoToDevice_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDeploySoToDevice;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bSupportExperimentalFeatures_MetaData[];
#endif
static void NewProp_bSupportExperimentalFeatures_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSupportExperimentalFeatures;
static const UECodeGen_Private::FInt8PropertyParams NewProp_ProcessorFavor_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ProcessorFavor_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_ProcessorFavor;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bTileTurnOffEnabled_MetaData[];
#endif
static void NewProp_bTileTurnOffEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bTileTurnOffEnabled;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRHMD,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n* Implements the settings for the OculusVR plugin.\n*/" },
{ "IncludePath", "OculusXRHMDRuntimeSettings.h" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Implements the settings for the OculusVR plugin." },
};
#endif
const UECodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground_MetaData[] = {
{ "Category", "System SplashScreen" },
{ "Comment", "/** Configure System Splash Screen background type. To configure Splash Image go to Project Settings > Platforms > Android > Launch Image. */" },
{ "DisplayName", "System Splash Screen Background" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Configure System Splash Screen background type. To configure Splash Image go to Project Settings > Platforms > Android > Launch Image." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground = { "SystemSplashBackground", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, SystemSplashBackground), Z_Construct_UEnum_OculusXRHMD_ESystemSplashBackgroundType, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground_MetaData) }; // 4185478579
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled_MetaData[] = {
{ "Category", "Engine SplashScreen" },
{ "Comment", "/** Whether the Splash screen is enabled. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether the Splash screen is enabled." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bAutoEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled = { "bAutoEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs_Inner = { "SplashDescs", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRSplashDesc, METADATA_PARAMS(0, nullptr) }; // 1279870425
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs_MetaData[] = {
{ "Category", "Engine SplashScreen" },
{ "Comment", "/** An array of splash screen descriptors listing textures to show and their positions. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "An array of splash screen descriptors listing textures to show and their positions." },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs = { "SplashDescs", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, SplashDescs), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs_MetaData) }; // 1279870425
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/**\n\x09This selects the XR API that the engine will use. If unsure, OVRPlugin OpenXR is the recommended API.\n\x09The OpenXR plugin must also be enabled to use Native OpenXR.\n\x09*/" },
{ "ConfigRestartRequired", "TRUE" },
{ "DisplayName", "XR API" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "This selects the XR API that the engine will use. If unsure, OVRPlugin OpenXR is the recommended API.\nThe OpenXR plugin must also be enabled to use Native OpenXR." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi = { "XrApi", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, XrApi), Z_Construct_UEnum_OculusXRHMD_EOculusXRXrApi, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi_MetaData) }; // 639612870
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** The target color space */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "The target color space" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace = { "ColorSpace", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, ColorSpace), Z_Construct_UEnum_OculusXRHMD_EOculusXRColorSpace, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace_MetaData) }; // 3733253032
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** Whether the controller hand poses align to the Meta XR pose definitions or the OpenXR pose definitions */" },
{ "EditCondition", "XrApi != EOculusXRXrApi::NativeOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether the controller hand poses align to the Meta XR pose definitions or the OpenXR pose definitions" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment = { "ControllerPoseAlignment", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, ControllerPoseAlignment), Z_Construct_UEnum_OculusXRHMD_EOculusXRControllerPoseAlignment, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment_MetaData) }; // 3515864375
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash_MetaData[] = {
{ "Category", "PC" },
{ "Comment", "/** Whether Dash is supported by the app, which will keep the app in foreground when the User presses the oculus button (needs the app to handle input focus loss!) */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether Dash is supported by the app, which will keep the app in foreground when the User presses the oculus button (needs the app to handle input focus loss!)" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bSupportsDash = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash = { "bSupportsDash", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth_MetaData[] = {
{ "Category", "PC" },
{ "Comment", "/** Whether the app's depth buffer is shared with the Rift Compositor, for layer (including Dash) compositing, PTW, and potentially more. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether the app's depth buffer is shared with the Rift Compositor, for layer (including Dash) compositing, PTW, and potentially more." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bCompositesDepth = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth = { "bCompositesDepth", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion_MetaData[] = {
{ "Category", "PC" },
{ "Comment", "/** Computes mipmaps for the eye buffers every frame, for a higher quality distortion */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Computes mipmaps for the eye buffers every frame, for a higher quality distortion" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bHQDistortion = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion = { "bHQDistortion", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_MetaXRJsonPath_MetaData[] = {
{ "Category", "PC" },
{ "Comment", "/**\n\x09Path to Meta XR Simulator JSON file (meta_openxr_simulator.json).\n\x09*/" },
{ "DisplayName", "Meta XR Simulator JSON File." },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Path to Meta XR Simulator JSON file (meta_openxr_simulator.json)." },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_MetaXRJsonPath = { "MetaXRJsonPath", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, MetaXRJsonPath), Z_Construct_UScriptStruct_FFilePath, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_MetaXRJsonPath_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_MetaXRJsonPath_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution_MetaData[] = {
{ "Category", "Mobile|Dynamic Resolution" },
{ "Comment", "/** Maximum allowed pixel density. */" },
{ "DisplayName", "Enable Dynamic Resolution" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Maximum allowed pixel density." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bDynamicResolution = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution = { "bDynamicResolution", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMin_MetaData[] = {
{ "Category", "Mobile|Dynamic Resolution" },
{ "Comment", "/** Minimum allowed pixel density. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Minimum allowed pixel density." },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMin = { "PixelDensityMin", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, PixelDensityMin), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMin_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMin_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMax_MetaData[] = {
{ "Category", "Mobile|Dynamic Resolution" },
{ "Comment", "/** Maximum allowed pixel density. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Maximum allowed pixel density." },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMax = { "PixelDensityMax", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, PixelDensityMax), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMax_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMax_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_CPULevel_MetaData[] = {
{ "Comment", "/** Default CPU level controlling CPU frequency on the mobile device */" },
{ "DeprecatedProperty", "" },
{ "DeprecationMessage", "Use Blueprint Function Get/SetSuggestedCpuAndGpuPerformanceLevels instead." },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Default CPU level controlling CPU frequency on the mobile device" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_CPULevel = { "CPULevel", nullptr, (EPropertyFlags)0x0010000020004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, CPULevel_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_CPULevel_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_CPULevel_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_GPULevel_MetaData[] = {
{ "Comment", "/** Default GPU level controlling GPU frequency on the mobile device */" },
{ "DeprecatedProperty", "" },
{ "DeprecationMessage", "Use Blueprint Function Get/SetSuggestedCpuAndGpuPerformanceLevels instead." },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Default GPU level controlling GPU frequency on the mobile device" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_GPULevel = { "GPULevel", nullptr, (EPropertyFlags)0x0010000020004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, GPULevel_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_GPULevel_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_GPULevel_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_Inner_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_Inner = { "SupportedDevices", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices, METADATA_PARAMS(0, nullptr) }; // 3111328996
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Select supported Meta Quest Devices */" },
{ "DisplayName", "Supported Meta Quest devices" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Select supported Meta Quest Devices" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices = { "SupportedDevices", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, SupportedDevices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_MetaData) }; // 3111328996
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Suggested CPU perf level when application starts on Oculus Quest */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Suggested CPU perf level when application starts on Oculus Quest" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel = { "SuggestedCpuPerfLevel", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, SuggestedCpuPerfLevel), Z_Construct_UEnum_OculusXRHMD_EOculusXRProcessorPerformanceLevel, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel_MetaData) }; // 542758215
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Suggested GPU perf level when application starts on Oculus Quest */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Suggested GPU perf level when application starts on Oculus Quest" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel = { "SuggestedGpuPerfLevel", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, SuggestedGpuPerfLevel), Z_Construct_UEnum_OculusXRHMD_EOculusXRProcessorPerformanceLevel, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel_MetaData) }; // 542758215
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod_MetaData[] = {
{ "Category", "Mobile|Foveated Rendering" },
{ "Comment", "/** Foveated rendering method */" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Foveated rendering method" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod = { "FoveatedRenderingMethod", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, FoveatedRenderingMethod), Z_Construct_UEnum_OculusXRHMD_EOculusXRFoveatedRenderingMethod, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod_MetaData) }; // 3859704462
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel_MetaData[] = {
{ "Category", "Mobile|Foveated Rendering" },
{ "Comment", "/** Foveated rendering level */" },
{ "EditCondition", "XrApi != EOculusXRXrApi::NativeOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Foveated rendering level" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel = { "FoveatedRenderingLevel", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, FoveatedRenderingLevel), Z_Construct_UEnum_OculusXRHMD_EOculusXRFoveatedRenderingLevel, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel_MetaData) }; // 3472220838
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering_MetaData[] = {
{ "Category", "Mobile|Foveated Rendering" },
{ "Comment", "/** Whether foveated rendering levels will change dynamically based on performance headroom or not (up to the set Foveation Level) */" },
{ "EditCondition", "XrApi != EOculusXRXrApi::NativeOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether foveated rendering levels will change dynamically based on performance headroom or not (up to the set Foveation Level)" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bDynamicFoveatedRendering = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering = { "bDynamicFoveatedRendering", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering_MetaData[] = {
{ "Category", "Mobile|Foveated Rendering" },
{ "Comment", "/** Whether eye tracked foveated rendering can be used with the app. */" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether eye tracked foveated rendering can be used with the app." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bSupportEyeTrackedFoveatedRendering = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering = { "bSupportEyeTrackedFoveatedRendering", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether the app's depth buffer is shared with the compositor to enable depth testing against other layers.\n\x09Mobile depth composition has performance overhead both on the engine (for resolving depth) and on the compositor (for depth testing against other layers) */" },
{ "DisplayName", "Composite Depth" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether the app's depth buffer is shared with the compositor to enable depth testing against other layers.\n Mobile depth composition has performance overhead both on the engine (for resolving depth) and on the compositor (for depth testing against other layers)" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bCompositeDepthMobile = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile = { "bCompositeDepthMobile", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** If enabled the app will be focus aware. This will keep the app in foreground when the User presses the oculus button (needs the app to handle input focus loss!) */" },
{ "EditCondition", "false" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "If enabled the app will be focus aware. This will keep the app in foreground when the User presses the oculus button (needs the app to handle input focus loss!)" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bFocusAware = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware = { "bFocusAware", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** [Experimental]Enable Late latching for reducing HMD and controller latency, improve tracking prediction quality, multiview and vulkan must be enabled for this feature. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "[Experimental]Enable Late latching for reducing HMD and controller latency, improve tracking prediction quality, multiview and vulkan must be enabled for this feature." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bLateLatching = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching = { "bLateLatching", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** If enabled the app will use the Oculus system keyboard for input fields. This requires that the app be focus aware. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "If enabled the app will use the Oculus system keyboard for input fields. This requires that the app be focus aware." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bRequiresSystemKeyboard = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard = { "bRequiresSystemKeyboard", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether controllers and/or hands can be used with the app */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether controllers and/or hands can be used with the app" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport = { "HandTrackingSupport", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, HandTrackingSupport), Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingSupport, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport_MetaData) }; // 1961653055
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Note that a higher tracking frequency will reserve some performance headroom from the application's budget. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Note that a higher tracking frequency will reserve some performance headroom from the application's budget." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency = { "HandTrackingFrequency", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, HandTrackingFrequency), Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingFrequency, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency_MetaData) }; // 104216032
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** The version of hand tracking algorithm */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "The version of hand tracking algorithm" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion = { "HandTrackingVersion", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, HandTrackingVersion), Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingVersion, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion_MetaData) }; // 293394772
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether passthrough functionality can be used with the app */" },
{ "DisplayName", "Passthrough Enabled" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether passthrough functionality can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bInsightPassthroughEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled = { "bInsightPassthroughEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether Spatial Anchors can be used with the app */" },
{ "DisplayName", "Anchor Support" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether Spatial Anchors can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bAnchorSupportEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled = { "bAnchorSupportEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether Spatial Anchor Sharing can be used with the app */" },
{ "DisplayName", "Anchor Sharing" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether Spatial Anchor Sharing can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bAnchorSharingEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled = { "bAnchorSharingEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether Scene can be used with the app */" },
{ "DisplayName", "Scene Support" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether Scene can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bSceneSupportEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled = { "bSceneSupportEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether body tracking functionality can be used with the app */" },
{ "DisplayName", "Body Tracking Enabled" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether body tracking functionality can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bBodyTrackingEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled = { "bBodyTrackingEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether eye tracking functionality can be used with the app */" },
{ "DisplayName", "Eye Tracking Enabled" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether eye tracking functionality can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bEyeTrackingEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled = { "bEyeTrackingEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether face tracking functionality can be used with the app */" },
{ "DisplayName", "Face Tracking Enabled" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether face tracking functionality can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bFaceTrackingEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled = { "bFaceTrackingEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled_MetaData) };
const UECodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_ElementProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_ElementProp = { "FaceTrackingDataSource", nullptr, (EPropertyFlags)0x0000000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRHMD_EFaceTrackingDataSourceConfig, METADATA_PARAMS(0, nullptr) }; // 1820251538
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Select preffered Face Tracking data sources */" },
{ "DisplayName", "Face Tracking Source" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Select preffered Face Tracking data sources" },
};
#endif
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource = { "FaceTrackingDataSource", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, FaceTrackingDataSource), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_MetaData) }; // 1820251538
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** On supported Oculus mobile platforms, copy compiled .so directly to device. Allows updating compiled code without rebuilding and installing an APK. */" },
{ "DisplayName", "Deploy compiled .so directly to device" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "On supported Oculus mobile platforms, copy compiled .so directly to device. Allows updating compiled code without rebuilding and installing an APK." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bDeploySoToDevice = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice = { "bDeploySoToDevice", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures_MetaData[] = {
{ "Category", "Experimental" },
{ "Comment", "/** Whether experimental features listed below can be used with the app. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether experimental features listed below can be used with the app." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bSupportExperimentalFeatures = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures = { "bSupportExperimentalFeatures", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures_MetaData) };
const UECodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** If selected, will increase the frequency of one processor at the expense of decreasing the frequency of the other on supported devices. */" },
{ "DisplayName", "Processor Favor" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "If selected, will increase the frequency of one processor at the expense of decreasing the frequency of the other on supported devices." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor = { "ProcessorFavor", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, ProcessorFavor), Z_Construct_UEnum_OculusXRHMD_EProcessorFavor, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor_MetaData) }; // 2300531910
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether Tile Turn Off is enabled in app */" },
{ "DisplayName", "Tile Turn Off" },
{ "EditCondition", "false" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether Tile Turn Off is enabled in app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bTileTurnOffEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled = { "bTileTurnOffEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_MetaXRJsonPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMin,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMax,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_CPULevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_GPULevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_Inner_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_ElementProp_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRHMDRuntimeSettings>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::ClassParams = {
&UOculusXRHMDRuntimeSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::PropPointers),
0,
0x001000A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRHMDRuntimeSettings()
{
if (!Z_Registration_Info_UClass_UOculusXRHMDRuntimeSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRHMDRuntimeSettings.OuterSingleton, Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRHMDRuntimeSettings.OuterSingleton;
}
template<> OCULUSXRHMD_API UClass* StaticClass<UOculusXRHMDRuntimeSettings>()
{
return UOculusXRHMDRuntimeSettings::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRHMDRuntimeSettings);
UOculusXRHMDRuntimeSettings::~UOculusXRHMDRuntimeSettings() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::EnumInfo[] = {
{ EOculusXRSupportedDevices_StaticEnum, TEXT("EOculusXRSupportedDevices"), &Z_Registration_Info_UEnum_EOculusXRSupportedDevices, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3111328996U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRHMDRuntimeSettings, UOculusXRHMDRuntimeSettings::StaticClass, TEXT("UOculusXRHMDRuntimeSettings"), &Z_Registration_Info_UClass_UOculusXRHMDRuntimeSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRHMDRuntimeSettings), 3534693257U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_24027552(TEXT("/Script/OculusXRHMD"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,77 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRHMDRuntimeSettings.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRHMDRuntimeSettings_generated_h
#error "OculusXRHMDRuntimeSettings.generated.h already included, missing '#pragma once' in OculusXRHMDRuntimeSettings.h"
#endif
#define OCULUSXRHMD_OculusXRHMDRuntimeSettings_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_RPC_WRAPPERS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRHMDRuntimeSettings(); \
friend struct Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics; \
public: \
DECLARE_CLASS(UOculusXRHMDRuntimeSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), NO_API) \
DECLARE_SERIALIZER(UOculusXRHMDRuntimeSettings) \
static const TCHAR* StaticConfigName() {return TEXT("Engine");} \
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRHMDRuntimeSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRHMDRuntimeSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRHMDRuntimeSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRHMDRuntimeSettings); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRHMDRuntimeSettings(UOculusXRHMDRuntimeSettings&&); \
NO_API UOculusXRHMDRuntimeSettings(const UOculusXRHMDRuntimeSettings&); \
public: \
NO_API virtual ~UOculusXRHMDRuntimeSettings();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_24_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXRHMDRuntimeSettings>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h
#define FOREACH_ENUM_EOCULUSXRSUPPORTEDDEVICES(op) \
op(EOculusXRSupportedDevices::Quest2) \
op(EOculusXRSupportedDevices::QuestPro) \
op(EOculusXRSupportedDevices::Quest3)
enum class EOculusXRSupportedDevices : uint8;
template<> struct TIsUEnumClass<EOculusXRSupportedDevices> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRSupportedDevices>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRHMDTypes.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRHMDTypes_generated_h
#error "OculusXRHMDTypes.generated.h already included, missing '#pragma once' in OculusXRHMDTypes.h"
#endif
#define OCULUSXRHMD_OculusXRHMDTypes_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDTypes_h_30_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRHmdUserProfileField_Statics; \
OCULUSXRHMD_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRHMD_API UScriptStruct* StaticStruct<struct FOculusXRHmdUserProfileField>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDTypes_h_46_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRHmdUserProfile_Statics; \
OCULUSXRHMD_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRHMD_API UScriptStruct* StaticStruct<struct FOculusXRHmdUserProfile>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDTypes_h_213_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRGuardianTestResult_Statics; \
OCULUSXRHMD_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRHMD_API UScriptStruct* StaticStruct<struct FOculusXRGuardianTestResult>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDTypes_h_249_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRSplashDesc_Statics; \
OCULUSXRHMD_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRHMD_API UScriptStruct* StaticStruct<struct FOculusXRSplashDesc>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDTypes_h
#define FOREACH_ENUM_EOCULUSXRTRACKEDDEVICETYPE(op) \
op(EOculusXRTrackedDeviceType::None) \
op(EOculusXRTrackedDeviceType::HMD) \
op(EOculusXRTrackedDeviceType::LTouch) \
op(EOculusXRTrackedDeviceType::RTouch) \
op(EOculusXRTrackedDeviceType::Touch) \
op(EOculusXRTrackedDeviceType::DeviceObjectZero) \
op(EOculusXRTrackedDeviceType::All)
enum class EOculusXRTrackedDeviceType : uint8;
template<> struct TIsUEnumClass<EOculusXRTrackedDeviceType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRTrackedDeviceType>();
#define FOREACH_ENUM_EOCULUSXRFOVEATEDRENDERINGMETHOD(op) \
op(EOculusXRFoveatedRenderingMethod::FixedFoveatedRendering) \
op(EOculusXRFoveatedRenderingMethod::EyeTrackedFoveatedRendering)
enum class EOculusXRFoveatedRenderingMethod : uint8;
template<> struct TIsUEnumClass<EOculusXRFoveatedRenderingMethod> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRFoveatedRenderingMethod>();
#define FOREACH_ENUM_EOCULUSXRFOVEATEDRENDERINGLEVEL(op) \
op(EOculusXRFoveatedRenderingLevel::Off) \
op(EOculusXRFoveatedRenderingLevel::Low) \
op(EOculusXRFoveatedRenderingLevel::Medium) \
op(EOculusXRFoveatedRenderingLevel::High) \
op(EOculusXRFoveatedRenderingLevel::HighTop)
enum class EOculusXRFoveatedRenderingLevel : uint8;
template<> struct TIsUEnumClass<EOculusXRFoveatedRenderingLevel> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRFoveatedRenderingLevel>();
#define FOREACH_ENUM_EOCULUSXRBOUNDARYTYPE(op) \
op(EOculusXRBoundaryType::Boundary_Outer) \
op(EOculusXRBoundaryType::Boundary_PlayArea)
enum class EOculusXRBoundaryType : uint8;
template<> struct TIsUEnumClass<EOculusXRBoundaryType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRBoundaryType>();
#define FOREACH_ENUM_EOCULUSXRCOLORSPACE(op) \
op(EOculusXRColorSpace::Unknown) \
op(EOculusXRColorSpace::Unmanaged) \
op(EOculusXRColorSpace::Rec_2020) \
op(EOculusXRColorSpace::Rec_709) \
op(EOculusXRColorSpace::Rift_CV1) \
op(EOculusXRColorSpace::Rift_S) \
op(EOculusXRColorSpace::Quest) \
op(EOculusXRColorSpace::P3) \
op(EOculusXRColorSpace::Adobe_RGB)
enum class EOculusXRColorSpace : uint8;
template<> struct TIsUEnumClass<EOculusXRColorSpace> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRColorSpace>();
#define FOREACH_ENUM_EOCULUSXRHANDTRACKINGSUPPORT(op) \
op(EOculusXRHandTrackingSupport::ControllersOnly) \
op(EOculusXRHandTrackingSupport::ControllersAndHands) \
op(EOculusXRHandTrackingSupport::HandsOnly)
enum class EOculusXRHandTrackingSupport : uint8;
template<> struct TIsUEnumClass<EOculusXRHandTrackingSupport> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRHandTrackingSupport>();
#define FOREACH_ENUM_EOCULUSXRHANDTRACKINGFREQUENCY(op) \
op(EOculusXRHandTrackingFrequency::LOW) \
op(EOculusXRHandTrackingFrequency::HIGH)
enum class EOculusXRHandTrackingFrequency : uint8;
template<> struct TIsUEnumClass<EOculusXRHandTrackingFrequency> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRHandTrackingFrequency>();
#define FOREACH_ENUM_EOCULUSXRHANDTRACKINGVERSION(op) \
op(EOculusXRHandTrackingVersion::Default) \
op(EOculusXRHandTrackingVersion::V1) \
op(EOculusXRHandTrackingVersion::V2)
enum class EOculusXRHandTrackingVersion : uint8;
template<> struct TIsUEnumClass<EOculusXRHandTrackingVersion> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRHandTrackingVersion>();
#define FOREACH_ENUM_EOCULUSXRPROCESSORPERFORMANCELEVEL(op) \
op(EOculusXRProcessorPerformanceLevel::PowerSavings) \
op(EOculusXRProcessorPerformanceLevel::SustainedLow) \
op(EOculusXRProcessorPerformanceLevel::SustainedHigh) \
op(EOculusXRProcessorPerformanceLevel::Boost)
enum class EOculusXRProcessorPerformanceLevel : uint8;
template<> struct TIsUEnumClass<EOculusXRProcessorPerformanceLevel> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRProcessorPerformanceLevel>();
#define FOREACH_ENUM_EOCULUSXRDEVICETYPE(op) \
op(EOculusXRDeviceType::OculusMobile_Deprecated0) \
op(EOculusXRDeviceType::OculusQuest_Deprecated) \
op(EOculusXRDeviceType::OculusQuest2) \
op(EOculusXRDeviceType::MetaQuestPro) \
op(EOculusXRDeviceType::MetaQuest3) \
op(EOculusXRDeviceType::Rift) \
op(EOculusXRDeviceType::Rift_S) \
op(EOculusXRDeviceType::Quest_Link_Deprecated) \
op(EOculusXRDeviceType::Quest2_Link) \
op(EOculusXRDeviceType::MetaQuestProLink) \
op(EOculusXRDeviceType::MetaQuest3Link) \
op(EOculusXRDeviceType::OculusUnknown)
enum class EOculusXRDeviceType : uint8;
template<> struct TIsUEnumClass<EOculusXRDeviceType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRDeviceType>();
#define FOREACH_ENUM_EOCULUSXRCONTROLLERTYPE(op) \
op(EOculusXRControllerType::None) \
op(EOculusXRControllerType::MetaQuestTouch) \
op(EOculusXRControllerType::MetaQuestTouchPro) \
op(EOculusXRControllerType::MetaQuestTouchPlus) \
op(EOculusXRControllerType::Unknown)
enum class EOculusXRControllerType : uint8;
template<> struct TIsUEnumClass<EOculusXRControllerType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRControllerType>();
#define FOREACH_ENUM_EOCULUSXRXRAPI(op) \
op(EOculusXRXrApi::OVRPluginOpenXR) \
op(EOculusXRXrApi::NativeOpenXR)
enum class EOculusXRXrApi : uint8;
template<> struct TIsUEnumClass<EOculusXRXrApi> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRXrApi>();
#define FOREACH_ENUM_EOCULUSXRCONTROLLERPOSEALIGNMENT(op) \
op(EOculusXRControllerPoseAlignment::Default) \
op(EOculusXRControllerPoseAlignment::Grip) \
op(EOculusXRControllerPoseAlignment::Aim)
enum class EOculusXRControllerPoseAlignment : uint8;
template<> struct TIsUEnumClass<EOculusXRControllerPoseAlignment> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRControllerPoseAlignment>();
#define FOREACH_ENUM_EOCULUSXROCCLUSIONSMODE(op) \
op(EOculusXROcclusionsMode::Disabled) \
op(EOculusXROcclusionsMode::HardOcclusions) \
op(EOculusXROcclusionsMode::SoftOcclusions)
enum class EOculusXROcclusionsMode : uint8;
template<> struct TIsUEnumClass<EOculusXROcclusionsMode> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXROcclusionsMode>();
#define FOREACH_ENUM_EOCULUSXREYEBUFFERSHARPENTYPE(op) \
op(EOculusXREyeBufferSharpenType::SLST_None) \
op(EOculusXREyeBufferSharpenType::SLST_Normal) \
op(EOculusXREyeBufferSharpenType::SLST_Quality) \
op(EOculusXREyeBufferSharpenType::SLST_Auto)
enum class EOculusXREyeBufferSharpenType : uint8;
template<> struct TIsUEnumClass<EOculusXREyeBufferSharpenType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXREyeBufferSharpenType>();
#define FOREACH_ENUM_EPROCESSORFAVOR(op) \
op(EProcessorFavor::FavorEqually) \
op(EProcessorFavor::FavorCPU) \
op(EProcessorFavor::FavorGPU)
enum class EProcessorFavor : int8;
template<> struct TIsUEnumClass<EProcessorFavor> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EProcessorFavor>();
#define FOREACH_ENUM_EOCULUSXRHMDBODYTRACKINGFIDELITY(op) \
op(EOculusXRHMDBodyTrackingFidelity::Unset) \
op(EOculusXRHMDBodyTrackingFidelity::Low) \
op(EOculusXRHMDBodyTrackingFidelity::High)
enum class EOculusXRHMDBodyTrackingFidelity : uint8;
template<> struct TIsUEnumClass<EOculusXRHMDBodyTrackingFidelity> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRHMDBodyTrackingFidelity>();
#define FOREACH_ENUM_EOCULUSXRHMDBODYJOINTSET(op) \
op(EOculusXRHMDBodyJointSet::UpperBody) \
op(EOculusXRHMDBodyJointSet::FullBody)
enum class EOculusXRHMDBodyJointSet : uint8;
template<> struct TIsUEnumClass<EOculusXRHMDBodyJointSet> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRHMDBodyJointSet>();
#define FOREACH_ENUM_EFACETRACKINGDATASOURCECONFIG(op) \
op(EFaceTrackingDataSourceConfig::Visual) \
op(EFaceTrackingDataSourceConfig::Audio)
enum class EFaceTrackingDataSourceConfig : int8;
template<> struct TIsUEnumClass<EFaceTrackingDataSourceConfig> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EFaceTrackingDataSourceConfig>();
#define FOREACH_ENUM_ESYSTEMSPLASHBACKGROUNDTYPE(op) \
op(ESystemSplashBackgroundType::Black) \
op(ESystemSplashBackgroundType::Contextual)
enum class ESystemSplashBackgroundType : int8;
template<> struct TIsUEnumClass<ESystemSplashBackgroundType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<ESystemSplashBackgroundType>();
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Public/OculusXRPassthroughLayerShapes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRPassthroughLayerShapes() {}
// Cross Module References
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRColorMapType;
static UEnum* EOculusXRColorMapType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRColorMapType.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRColorMapType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType, (UObject*)Z_Construct_UPackage__Script_OculusXRHMD(), TEXT("EOculusXRColorMapType"));
}
return Z_Registration_Info_UEnum_EOculusXRColorMapType.OuterSingleton;
}
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRColorMapType>()
{
return EOculusXRColorMapType_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enumerators[] = {
{ "ColorMapType_None", (int64)ColorMapType_None },
{ "ColorMapType_GrayscaleToColor", (int64)ColorMapType_GrayscaleToColor },
{ "ColorMapType_Grayscale", (int64)ColorMapType_Grayscale },
{ "ColorMapType_ColorAdjustment", (int64)ColorMapType_ColorAdjustment },
{ "ColorMapType_ColorLut", (int64)ColorMapType_ColorLut },
{ "ColorMapType_ColorLut_Interpolated", (int64)ColorMapType_ColorLut_Interpolated },
{ "ColorMapType_MAX", (int64)ColorMapType_MAX },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enum_MetaDataParams[] = {
{ "ColorMapType_ColorAdjustment.Comment", "/** Color Adjustment */" },
{ "ColorMapType_ColorAdjustment.DisplayName", "Color Adjustment" },
{ "ColorMapType_ColorAdjustment.Name", "ColorMapType_ColorAdjustment" },
{ "ColorMapType_ColorAdjustment.ToolTip", "Color Adjustment" },
{ "ColorMapType_ColorLut.Comment", "/** Color LUT */" },
{ "ColorMapType_ColorLut.DisplayName", "Color LUT" },
{ "ColorMapType_ColorLut.Name", "ColorMapType_ColorLut" },
{ "ColorMapType_ColorLut.ToolTip", "Color LUT" },
{ "ColorMapType_ColorLut_Interpolated.Comment", "/** Interpolated Color LUT */" },
{ "ColorMapType_ColorLut_Interpolated.DisplayName", "Interpolated Color LUT" },
{ "ColorMapType_ColorLut_Interpolated.Name", "ColorMapType_ColorLut_Interpolated" },
{ "ColorMapType_ColorLut_Interpolated.ToolTip", "Interpolated Color LUT" },
{ "ColorMapType_Grayscale.Comment", "/** Grayscale */" },
{ "ColorMapType_Grayscale.DisplayName", "Grayscale" },
{ "ColorMapType_Grayscale.Name", "ColorMapType_Grayscale" },
{ "ColorMapType_Grayscale.ToolTip", "Grayscale" },
{ "ColorMapType_GrayscaleToColor.Comment", "/** Grayscale to color */" },
{ "ColorMapType_GrayscaleToColor.DisplayName", "Grayscale To Color" },
{ "ColorMapType_GrayscaleToColor.Name", "ColorMapType_GrayscaleToColor" },
{ "ColorMapType_GrayscaleToColor.ToolTip", "Grayscale to color" },
{ "ColorMapType_MAX.Name", "ColorMapType_MAX" },
{ "ColorMapType_None.Comment", "/** None*/" },
{ "ColorMapType_None.DisplayName", "None" },
{ "ColorMapType_None.Name", "ColorMapType_None" },
{ "ColorMapType_None.ToolTip", "None" },
{ "ModuleRelativePath", "Public/OculusXRPassthroughLayerShapes.h" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRHMD,
nullptr,
"EOculusXRColorMapType",
"EOculusXRColorMapType",
Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType()
{
if (!Z_Registration_Info_UEnum_EOculusXRColorMapType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRColorMapType.InnerSingleton, Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRColorMapType.InnerSingleton;
}
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder;
static UEnum* EOculusXRPassthroughLayerOrder_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder, (UObject*)Z_Construct_UPackage__Script_OculusXRHMD(), TEXT("EOculusXRPassthroughLayerOrder"));
}
return Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.OuterSingleton;
}
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRPassthroughLayerOrder>()
{
return EOculusXRPassthroughLayerOrder_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enumerators[] = {
{ "PassthroughLayerOrder_Overlay", (int64)PassthroughLayerOrder_Overlay },
{ "PassthroughLayerOrder_Underlay", (int64)PassthroughLayerOrder_Underlay },
{ "PassthroughLayerOrder_MAX", (int64)PassthroughLayerOrder_MAX },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enum_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXRPassthroughLayerShapes.h" },
{ "PassthroughLayerOrder_MAX.Name", "PassthroughLayerOrder_MAX" },
{ "PassthroughLayerOrder_Overlay.Comment", "/** Layer is rendered on top of scene */" },
{ "PassthroughLayerOrder_Overlay.DisplayName", "Overlay" },
{ "PassthroughLayerOrder_Overlay.Name", "PassthroughLayerOrder_Overlay" },
{ "PassthroughLayerOrder_Overlay.ToolTip", "Layer is rendered on top of scene" },
{ "PassthroughLayerOrder_Underlay.Comment", "/** Layer is rendered under scene */" },
{ "PassthroughLayerOrder_Underlay.DisplayName", "Underlay" },
{ "PassthroughLayerOrder_Underlay.Name", "PassthroughLayerOrder_Underlay" },
{ "PassthroughLayerOrder_Underlay.ToolTip", "Layer is rendered under scene" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRHMD,
nullptr,
"EOculusXRPassthroughLayerOrder",
"EOculusXRPassthroughLayerOrder",
Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder()
{
if (!Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.InnerSingleton, Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.InnerSingleton;
}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h_Statics::EnumInfo[] = {
{ EOculusXRColorMapType_StaticEnum, TEXT("EOculusXRColorMapType"), &Z_Registration_Info_UEnum_EOculusXRColorMapType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3044762426U) },
{ EOculusXRPassthroughLayerOrder_StaticEnum, TEXT("EOculusXRPassthroughLayerOrder"), &Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2092346603U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h_113333202(TEXT("/Script/OculusXRHMD"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRPassthroughLayerShapes.h"
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRPassthroughLayerShapes_generated_h
#error "OculusXRPassthroughLayerShapes.generated.h already included, missing '#pragma once' in OculusXRPassthroughLayerShapes.h"
#endif
#define OCULUSXRHMD_OculusXRPassthroughLayerShapes_generated_h
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h
#define FOREACH_ENUM_EOCULUSXRCOLORMAPTYPE(op) \
op(ColorMapType_None) \
op(ColorMapType_GrayscaleToColor) \
op(ColorMapType_Grayscale) \
op(ColorMapType_ColorAdjustment) \
op(ColorMapType_ColorLut) \
op(ColorMapType_ColorLut_Interpolated)
#define FOREACH_ENUM_EOCULUSXRPASSTHROUGHLAYERORDER(op) \
op(PassthroughLayerOrder_Overlay) \
op(PassthroughLayerOrder_Underlay)
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,105 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Private/OculusXRResourceHolder.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRResourceHolder() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UMaterial_NoRegister();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRResourceHolder();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRResourceHolder_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
void UOculusXRResourceHolder::StaticRegisterNativesUOculusXRResourceHolder()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRResourceHolder);
UClass* Z_Construct_UClass_UOculusXRResourceHolder_NoRegister()
{
return UOculusXRResourceHolder::StaticClass();
}
struct Z_Construct_UClass_UOculusXRResourceHolder_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PokeAHoleMaterial_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_PokeAHoleMaterial;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRResourceHolder_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRHMD,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRResourceHolder_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRResourceHolder_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n *\n */" },
{ "IncludePath", "OculusXRResourceHolder.h" },
{ "ModuleRelativePath", "Private/OculusXRResourceHolder.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRResourceHolder_Statics::NewProp_PokeAHoleMaterial_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRResourceHolder.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRResourceHolder_Statics::NewProp_PokeAHoleMaterial = { "PokeAHoleMaterial", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRResourceHolder, PokeAHoleMaterial), Z_Construct_UClass_UMaterial_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRResourceHolder_Statics::NewProp_PokeAHoleMaterial_MetaData), Z_Construct_UClass_UOculusXRResourceHolder_Statics::NewProp_PokeAHoleMaterial_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRResourceHolder_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRResourceHolder_Statics::NewProp_PokeAHoleMaterial,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRResourceHolder_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRResourceHolder>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRResourceHolder_Statics::ClassParams = {
&UOculusXRResourceHolder::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRResourceHolder_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRResourceHolder_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRResourceHolder_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRResourceHolder_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRResourceHolder_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRResourceHolder()
{
if (!Z_Registration_Info_UClass_UOculusXRResourceHolder.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRResourceHolder.OuterSingleton, Z_Construct_UClass_UOculusXRResourceHolder_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRResourceHolder.OuterSingleton;
}
template<> OCULUSXRHMD_API UClass* StaticClass<UOculusXRResourceHolder>()
{
return UOculusXRResourceHolder::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRResourceHolder);
UOculusXRResourceHolder::~UOculusXRResourceHolder() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRResourceHolder, UOculusXRResourceHolder::StaticClass, TEXT("UOculusXRResourceHolder"), &Z_Registration_Info_UClass_UOculusXRResourceHolder, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRResourceHolder), 799146303U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_1468629045(TEXT("/Script/OculusXRHMD"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,66 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRResourceHolder.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRResourceHolder_generated_h
#error "OculusXRResourceHolder.generated.h already included, missing '#pragma once' in OculusXRResourceHolder.h"
#endif
#define OCULUSXRHMD_OculusXRResourceHolder_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_RPC_WRAPPERS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRResourceHolder(); \
friend struct Z_Construct_UClass_UOculusXRResourceHolder_Statics; \
public: \
DECLARE_CLASS(UOculusXRResourceHolder, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), NO_API) \
DECLARE_SERIALIZER(UOculusXRResourceHolder)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRResourceHolder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRResourceHolder) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRResourceHolder); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRResourceHolder); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRResourceHolder(UOculusXRResourceHolder&&); \
NO_API UOculusXRResourceHolder(const UOculusXRResourceHolder&); \
public: \
NO_API virtual ~UOculusXRResourceHolder();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_14_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXRResourceHolder>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,108 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Private/OculusXRSceneCaptureCubemap.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRSceneCaptureCubemap() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_USceneCaptureComponent2D_NoRegister();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRSceneCaptureCubemap();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRSceneCaptureCubemap_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
void UOculusXRSceneCaptureCubemap::StaticRegisterNativesUOculusXRSceneCaptureCubemap()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRSceneCaptureCubemap);
UClass* Z_Construct_UClass_UOculusXRSceneCaptureCubemap_NoRegister()
{
return UOculusXRSceneCaptureCubemap::StaticClass();
}
struct Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_CaptureComponents_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CaptureComponents_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_CaptureComponents;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRHMD,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::Class_MetaDataParams[] = {
{ "IncludePath", "OculusXRSceneCaptureCubemap.h" },
{ "ModuleRelativePath", "Private/OculusXRSceneCaptureCubemap.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents_Inner = { "CaptureComponents", nullptr, (EPropertyFlags)0x0000000000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_USceneCaptureComponent2D_NoRegister, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Private/OculusXRSceneCaptureCubemap.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents = { "CaptureComponents", nullptr, (EPropertyFlags)0x0040008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRSceneCaptureCubemap, CaptureComponents), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents_MetaData), Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRSceneCaptureCubemap>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::ClassParams = {
&UOculusXRSceneCaptureCubemap::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::PropPointers),
0,
0x008000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRSceneCaptureCubemap()
{
if (!Z_Registration_Info_UClass_UOculusXRSceneCaptureCubemap.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRSceneCaptureCubemap.OuterSingleton, Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRSceneCaptureCubemap.OuterSingleton;
}
template<> OCULUSXRHMD_API UClass* StaticClass<UOculusXRSceneCaptureCubemap>()
{
return UOculusXRSceneCaptureCubemap::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRSceneCaptureCubemap);
UOculusXRSceneCaptureCubemap::~UOculusXRSceneCaptureCubemap() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRSceneCaptureCubemap, UOculusXRSceneCaptureCubemap::StaticClass, TEXT("UOculusXRSceneCaptureCubemap"), &Z_Registration_Info_UClass_UOculusXRSceneCaptureCubemap, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRSceneCaptureCubemap), 2476505715U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_2824986732(TEXT("/Script/OculusXRHMD"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRSceneCaptureCubemap.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRSceneCaptureCubemap_generated_h
#error "OculusXRSceneCaptureCubemap.generated.h already included, missing '#pragma once' in OculusXRSceneCaptureCubemap.h"
#endif
#define OCULUSXRHMD_OculusXRSceneCaptureCubemap_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSceneCaptureCubemap(); \
friend struct Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics; \
public: \
DECLARE_CLASS(UOculusXRSceneCaptureCubemap, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSceneCaptureCubemap)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSceneCaptureCubemap(UOculusXRSceneCaptureCubemap&&); \
NO_API UOculusXRSceneCaptureCubemap(const UOculusXRSceneCaptureCubemap&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSceneCaptureCubemap); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSceneCaptureCubemap); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRSceneCaptureCubemap) \
NO_API virtual ~UOculusXRSceneCaptureCubemap();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_16_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXRSceneCaptureCubemap>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,132 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Private/OculusXRTelemetryPrivacySettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRTelemetryPrivacySettings() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UImportantToggleSettingInterface_NoRegister();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRTelemetryPrivacySettings();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
void UOculusXRTelemetryPrivacySettings::StaticRegisterNativesUOculusXRTelemetryPrivacySettings()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRTelemetryPrivacySettings);
UClass* Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_NoRegister()
{
return UOculusXRTelemetryPrivacySettings::StaticClass();
}
struct Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bIsEnabled_MetaData[];
#endif
static void NewProp_bIsEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bHasNotified_MetaData[];
#endif
static void NewProp_bHasNotified_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasNotified;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRHMD,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::Class_MetaDataParams[] = {
{ "HideCategories", "Object" },
{ "IncludePath", "OculusXRTelemetryPrivacySettings.h" },
{ "ModuleRelativePath", "Private/OculusXRTelemetryPrivacySettings.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled_MetaData[] = {
{ "Category", "Options" },
{ "ModuleRelativePath", "Private/OculusXRTelemetryPrivacySettings.h" },
};
#endif
void Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled_SetBit(void* Obj)
{
((UOculusXRTelemetryPrivacySettings*)Obj)->bIsEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled = { "bIsEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRTelemetryPrivacySettings), &Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled_MetaData), Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRTelemetryPrivacySettings.h" },
};
#endif
void Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified_SetBit(void* Obj)
{
((UOculusXRTelemetryPrivacySettings*)Obj)->bHasNotified = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified = { "bHasNotified", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRTelemetryPrivacySettings), &Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified_MetaData), Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified,
};
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UImportantToggleSettingInterface_NoRegister, (int32)VTABLE_OFFSET(UOculusXRTelemetryPrivacySettings, IImportantToggleSettingInterface), false }, // 2149250684
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::InterfaceParams) < 64);
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRTelemetryPrivacySettings>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::ClassParams = {
&UOculusXRTelemetryPrivacySettings::StaticClass,
"EditorSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRTelemetryPrivacySettings()
{
if (!Z_Registration_Info_UClass_UOculusXRTelemetryPrivacySettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRTelemetryPrivacySettings.OuterSingleton, Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRTelemetryPrivacySettings.OuterSingleton;
}
template<> OCULUSXRHMD_API UClass* StaticClass<UOculusXRTelemetryPrivacySettings>()
{
return UOculusXRTelemetryPrivacySettings::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRTelemetryPrivacySettings);
UOculusXRTelemetryPrivacySettings::~UOculusXRTelemetryPrivacySettings() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRTelemetryPrivacySettings, UOculusXRTelemetryPrivacySettings::StaticClass, TEXT("UOculusXRTelemetryPrivacySettings"), &Z_Registration_Info_UClass_UOculusXRTelemetryPrivacySettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRTelemetryPrivacySettings), 194093206U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_1105046813(TEXT("/Script/OculusXRHMD"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,69 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRTelemetryPrivacySettings.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRTelemetryPrivacySettings_generated_h
#error "OculusXRTelemetryPrivacySettings.generated.h already included, missing '#pragma once' in OculusXRTelemetryPrivacySettings.h"
#endif
#define OCULUSXRHMD_OculusXRTelemetryPrivacySettings_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_RPC_WRAPPERS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRTelemetryPrivacySettings(); \
friend struct Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics; \
public: \
DECLARE_CLASS(UOculusXRTelemetryPrivacySettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), OCULUSXRHMD_API) \
DECLARE_SERIALIZER(UOculusXRTelemetryPrivacySettings) \
static const TCHAR* StaticConfigName() {return TEXT("EditorSettings");} \
\
virtual UObject* _getUObject() const override { return const_cast<UOculusXRTelemetryPrivacySettings*>(this); }
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
OCULUSXRHMD_API UOculusXRTelemetryPrivacySettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRTelemetryPrivacySettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(OCULUSXRHMD_API, UOculusXRTelemetryPrivacySettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRTelemetryPrivacySettings); \
private: \
/** Private move- and copy-constructors, should never be used */ \
OCULUSXRHMD_API UOculusXRTelemetryPrivacySettings(UOculusXRTelemetryPrivacySettings&&); \
OCULUSXRHMD_API UOculusXRTelemetryPrivacySettings(const UOculusXRTelemetryPrivacySettings&); \
public: \
OCULUSXRHMD_API virtual ~UOculusXRTelemetryPrivacySettings();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_10_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXRTelemetryPrivacySettings>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,8 @@
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Public\OculusXREventComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Public\OculusXRFunctionLibrary.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Public\OculusXRHMDRuntimeSettings.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Public\OculusXRPassthroughLayerShapes.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Public\OculusXRHMDTypes.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Private\OculusXRResourceHolder.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Private\OculusXRSceneCaptureCubemap.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Private\OculusXRTelemetryPrivacySettings.h

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@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRInput/Public/OculusXRControllerComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRControllerComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent();
OCULUSXRINPUT_API UClass* Z_Construct_UClass_UOculusXRControllerComponent();
OCULUSXRINPUT_API UClass* Z_Construct_UClass_UOculusXRControllerComponent_NoRegister();
OCULUSXRINPUT_API UEnum* Z_Construct_UEnum_OculusXRInput_EOculusXRSide();
UPackage* Z_Construct_UPackage__Script_OculusXRInput();
// End Cross Module References
void UOculusXRControllerComponent::StaticRegisterNativesUOculusXRControllerComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRControllerComponent);
UClass* Z_Construct_UClass_UOculusXRControllerComponent_NoRegister()
{
return UOculusXRControllerComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRControllerComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FBytePropertyParams NewProp_SkeletonType_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SkeletonType_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_SkeletonType;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_RenderWhenUsingControllerDrivenHands_MetaData[];
#endif
static void NewProp_RenderWhenUsingControllerDrivenHands_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_RenderWhenUsingControllerDrivenHands;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRControllerComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UStaticMeshComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRInput,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRControllerComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "BlueprintType", "true" },
{ "ClassGroupNames", "OculusHand" },
{ "HideCategories", "Object Activation Components|Activation Trigger" },
{ "IncludePath", "OculusXRControllerComponent.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/OculusXRControllerComponent.h" },
};
#endif
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType_MetaData[] = {
{ "Category", "Properties" },
{ "Comment", "/** The skeleton that will be loaded */" },
{ "ModuleRelativePath", "Public/OculusXRControllerComponent.h" },
{ "ToolTip", "The skeleton that will be loaded" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType = { "SkeletonType", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRControllerComponent, SkeletonType), Z_Construct_UEnum_OculusXRInput_EOculusXRSide, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType_MetaData), Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType_MetaData) }; // 718879456
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands_MetaData[] = {
{ "Category", "Properties" },
{ "Comment", "/** Should this controller be rendered when using controller driven hand poses */" },
{ "ModuleRelativePath", "Public/OculusXRControllerComponent.h" },
{ "ToolTip", "Should this controller be rendered when using controller driven hand poses" },
};
#endif
void Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands_SetBit(void* Obj)
{
((UOculusXRControllerComponent*)Obj)->RenderWhenUsingControllerDrivenHands = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands = { "RenderWhenUsingControllerDrivenHands", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRControllerComponent), &Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands_MetaData), Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRControllerComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRControllerComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRControllerComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRControllerComponent_Statics::ClassParams = {
&UOculusXRControllerComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRControllerComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::PropPointers),
0,
0x00A010A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRControllerComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRControllerComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRControllerComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRControllerComponent.OuterSingleton, Z_Construct_UClass_UOculusXRControllerComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRControllerComponent.OuterSingleton;
}
template<> OCULUSXRINPUT_API UClass* StaticClass<UOculusXRControllerComponent>()
{
return UOculusXRControllerComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRControllerComponent);
UOculusXRControllerComponent::~UOculusXRControllerComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRControllerComponent, UOculusXRControllerComponent::StaticClass, TEXT("UOculusXRControllerComponent"), &Z_Registration_Info_UClass_UOculusXRControllerComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRControllerComponent), 2634438762U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_1665456746(TEXT("/Script/OculusXRInput"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRControllerComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRINPUT_OculusXRControllerComponent_generated_h
#error "OculusXRControllerComponent.generated.h already included, missing '#pragma once' in OculusXRControllerComponent.h"
#endif
#define OCULUSXRINPUT_OculusXRControllerComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRControllerComponent(); \
friend struct Z_Construct_UClass_UOculusXRControllerComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRControllerComponent, UStaticMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRInput"), NO_API) \
DECLARE_SERIALIZER(UOculusXRControllerComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRControllerComponent(UOculusXRControllerComponent&&); \
NO_API UOculusXRControllerComponent(const UOculusXRControllerComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRControllerComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRControllerComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRControllerComponent) \
NO_API virtual ~UOculusXRControllerComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_15_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRINPUT_API UClass* StaticClass<class UOculusXRControllerComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,408 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRInput/Public/OculusXRHandComponent.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRInput/Public/OculusXRInputFunctionLibrary.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRHandComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UPoseableMeshComponent();
OCULUSXRINPUT_API UClass* Z_Construct_UClass_UOculusXRHandComponent();
OCULUSXRINPUT_API UClass* Z_Construct_UClass_UOculusXRHandComponent_NoRegister();
OCULUSXRINPUT_API UEnum* Z_Construct_UEnum_OculusXRInput_EOculusXRBone();
OCULUSXRINPUT_API UEnum* Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior();
OCULUSXRINPUT_API UEnum* Z_Construct_UEnum_OculusXRInput_EOculusXRHandType();
OCULUSXRINPUT_API UEnum* Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior();
OCULUSXRINPUT_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRCapsuleCollider();
UPackage* Z_Construct_UPackage__Script_OculusXRInput();
// End Cross Module References
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRConfidenceBehavior;
static UEnum* EOculusXRConfidenceBehavior_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRConfidenceBehavior.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRConfidenceBehavior.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior, (UObject*)Z_Construct_UPackage__Script_OculusXRInput(), TEXT("EOculusXRConfidenceBehavior"));
}
return Z_Registration_Info_UEnum_EOculusXRConfidenceBehavior.OuterSingleton;
}
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRConfidenceBehavior>()
{
return EOculusXRConfidenceBehavior_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior_Statics::Enumerators[] = {
{ "EOculusXRConfidenceBehavior::None", (int64)EOculusXRConfidenceBehavior::None },
{ "EOculusXRConfidenceBehavior::HideActor", (int64)EOculusXRConfidenceBehavior::HideActor },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior_Statics::Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "HideActor.Name", "EOculusXRConfidenceBehavior::HideActor" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "None.Name", "EOculusXRConfidenceBehavior::None" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRInput,
nullptr,
"EOculusXRConfidenceBehavior",
"EOculusXRConfidenceBehavior",
Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior()
{
if (!Z_Registration_Info_UEnum_EOculusXRConfidenceBehavior.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRConfidenceBehavior.InnerSingleton, Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRConfidenceBehavior.InnerSingleton;
}
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRSystemGestureBehavior;
static UEnum* EOculusXRSystemGestureBehavior_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRSystemGestureBehavior.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRSystemGestureBehavior.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior, (UObject*)Z_Construct_UPackage__Script_OculusXRInput(), TEXT("EOculusXRSystemGestureBehavior"));
}
return Z_Registration_Info_UEnum_EOculusXRSystemGestureBehavior.OuterSingleton;
}
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRSystemGestureBehavior>()
{
return EOculusXRSystemGestureBehavior_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior_Statics::Enumerators[] = {
{ "EOculusXRSystemGestureBehavior::None", (int64)EOculusXRSystemGestureBehavior::None },
{ "EOculusXRSystemGestureBehavior::SwapMaterial", (int64)EOculusXRSystemGestureBehavior::SwapMaterial },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior_Statics::Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "None.Name", "EOculusXRSystemGestureBehavior::None" },
{ "SwapMaterial.Name", "EOculusXRSystemGestureBehavior::SwapMaterial" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRInput,
nullptr,
"EOculusXRSystemGestureBehavior",
"EOculusXRSystemGestureBehavior",
Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior()
{
if (!Z_Registration_Info_UEnum_EOculusXRSystemGestureBehavior.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRSystemGestureBehavior.InnerSingleton, Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRSystemGestureBehavior.InnerSingleton;
}
void UOculusXRHandComponent::StaticRegisterNativesUOculusXRHandComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRHandComponent);
UClass* Z_Construct_UClass_UOculusXRHandComponent_NoRegister()
{
return UOculusXRHandComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRHandComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FBytePropertyParams NewProp_SkeletonType_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SkeletonType_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_SkeletonType;
static const UECodeGen_Private::FBytePropertyParams NewProp_MeshType_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MeshType_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_MeshType;
static const UECodeGen_Private::FBytePropertyParams NewProp_ConfidenceBehavior_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ConfidenceBehavior_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_ConfidenceBehavior;
static const UECodeGen_Private::FBytePropertyParams NewProp_SystemGestureBehavior_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SystemGestureBehavior_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_SystemGestureBehavior;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SystemGestureMaterial_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_SystemGestureMaterial;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bInitializePhysics_MetaData[];
#endif
static void NewProp_bInitializePhysics_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bInitializePhysics;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bUpdateHandScale_MetaData[];
#endif
static void NewProp_bUpdateHandScale_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUpdateHandScale;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MaterialOverride_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_MaterialOverride;
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneNameMappings_ValueProp;
static const UECodeGen_Private::FBytePropertyParams NewProp_BoneNameMappings_Key_KeyProp_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_BoneNameMappings_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BoneNameMappings_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_BoneNameMappings;
static const UECodeGen_Private::FStructPropertyParams NewProp_CollisionCapsules_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CollisionCapsules_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_CollisionCapsules;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bSkeletalMeshInitialized_MetaData[];
#endif
static void NewProp_bSkeletalMeshInitialized_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSkeletalMeshInitialized;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRHandComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UPoseableMeshComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRInput,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "BlueprintType", "true" },
{ "ClassGroupNames", "OculusHand" },
{ "HideCategories", "Object Physics Object Mobility Trigger" },
{ "IncludePath", "OculusXRHandComponent.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
};
#endif
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SkeletonType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SkeletonType_MetaData[] = {
{ "Category", "HandProperties" },
{ "Comment", "/** The hand skeleton that will be loaded */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "The hand skeleton that will be loaded" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SkeletonType = { "SkeletonType", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHandComponent, SkeletonType), Z_Construct_UEnum_OculusXRInput_EOculusXRHandType, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SkeletonType_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SkeletonType_MetaData) }; // 2291255107
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MeshType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MeshType_MetaData[] = {
{ "Category", "HandProperties" },
{ "Comment", "/** The hand mesh that will be applied to the skeleton */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "The hand mesh that will be applied to the skeleton" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MeshType = { "MeshType", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHandComponent, MeshType), Z_Construct_UEnum_OculusXRInput_EOculusXRHandType, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MeshType_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MeshType_MetaData) }; // 2291255107
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_ConfidenceBehavior_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_ConfidenceBehavior_MetaData[] = {
{ "Category", "HandProperties" },
{ "Comment", "/** Behavior for when hand tracking loses high confidence tracking */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "Behavior for when hand tracking loses high confidence tracking" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_ConfidenceBehavior = { "ConfidenceBehavior", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHandComponent, ConfidenceBehavior), Z_Construct_UEnum_OculusXRInput_EOculusXRConfidenceBehavior, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_ConfidenceBehavior_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_ConfidenceBehavior_MetaData) }; // 3523122312
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureBehavior_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureBehavior_MetaData[] = {
{ "Category", "HandProperties" },
{ "Comment", "/** Behavior for when the system gesture is actived */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "Behavior for when the system gesture is actived" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureBehavior = { "SystemGestureBehavior", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHandComponent, SystemGestureBehavior), Z_Construct_UEnum_OculusXRInput_EOculusXRSystemGestureBehavior, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureBehavior_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureBehavior_MetaData) }; // 3617070216
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureMaterial_MetaData[] = {
{ "Category", "HandProperties" },
{ "Comment", "/** Material that gets applied to the hands when the system gesture is active */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "Material that gets applied to the hands when the system gesture is active" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureMaterial = { "SystemGestureMaterial", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHandComponent, SystemGestureMaterial), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureMaterial_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureMaterial_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bInitializePhysics_MetaData[] = {
{ "Category", "HandProperties" },
{ "Comment", "/** Whether or not to initialize physics capsules on the skeletal mesh */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "Whether or not to initialize physics capsules on the skeletal mesh" },
};
#endif
void Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bInitializePhysics_SetBit(void* Obj)
{
((UOculusXRHandComponent*)Obj)->bInitializePhysics = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bInitializePhysics = { "bInitializePhysics", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHandComponent), &Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bInitializePhysics_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bInitializePhysics_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bInitializePhysics_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bUpdateHandScale_MetaData[] = {
{ "Category", "HandProperties" },
{ "Comment", "/** Whether or not the hand scale should update based on values from the runtime to match the users hand scale */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "Whether or not the hand scale should update based on values from the runtime to match the users hand scale" },
};
#endif
void Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bUpdateHandScale_SetBit(void* Obj)
{
((UOculusXRHandComponent*)Obj)->bUpdateHandScale = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bUpdateHandScale = { "bUpdateHandScale", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHandComponent), &Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bUpdateHandScale_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bUpdateHandScale_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bUpdateHandScale_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MaterialOverride_MetaData[] = {
{ "Category", "HandProperties" },
{ "Comment", "/** Material override for the runtime skeletal mesh */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "Material override for the runtime skeletal mesh" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MaterialOverride = { "MaterialOverride", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHandComponent, MaterialOverride), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MaterialOverride_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MaterialOverride_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings_ValueProp = { "BoneNameMappings", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings_Key_KeyProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings_Key_KeyProp = { "BoneNameMappings_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRInput_EOculusXRBone, METADATA_PARAMS(0, nullptr) }; // 1438387645
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings_MetaData[] = {
{ "Category", "CustomSkeletalMesh" },
{ "Comment", "/** Bone mapping for custom hand skeletal meshes */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "Bone mapping for custom hand skeletal meshes" },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings = { "BoneNameMappings", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHandComponent, BoneNameMappings), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings_MetaData) }; // 1438387645
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_CollisionCapsules_Inner = { "CollisionCapsules", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRCapsuleCollider, METADATA_PARAMS(0, nullptr) }; // 973988965
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_CollisionCapsules_MetaData[] = {
{ "Category", "HandProperties" },
{ "Comment", "/** List of capsule colliders created for the skeletal mesh */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "List of capsule colliders created for the skeletal mesh" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_CollisionCapsules = { "CollisionCapsules", nullptr, (EPropertyFlags)0x0010008000000014, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHandComponent, CollisionCapsules), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_CollisionCapsules_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_CollisionCapsules_MetaData) }; // 973988965
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bSkeletalMeshInitialized_MetaData[] = {
{ "Category", "HandProperties" },
{ "Comment", "/** Whether or not the runtime skeletal mesh has been loaded and initialized */" },
{ "ModuleRelativePath", "Public/OculusXRHandComponent.h" },
{ "ToolTip", "Whether or not the runtime skeletal mesh has been loaded and initialized" },
};
#endif
void Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bSkeletalMeshInitialized_SetBit(void* Obj)
{
((UOculusXRHandComponent*)Obj)->bSkeletalMeshInitialized = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bSkeletalMeshInitialized = { "bSkeletalMeshInitialized", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHandComponent), &Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bSkeletalMeshInitialized_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bSkeletalMeshInitialized_MetaData), Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bSkeletalMeshInitialized_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRHandComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SkeletonType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SkeletonType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MeshType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MeshType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_ConfidenceBehavior_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_ConfidenceBehavior,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureBehavior_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureBehavior,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_SystemGestureMaterial,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bInitializePhysics,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bUpdateHandScale,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_MaterialOverride,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings_Key_KeyProp_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_BoneNameMappings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_CollisionCapsules_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_CollisionCapsules,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHandComponent_Statics::NewProp_bSkeletalMeshInitialized,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRHandComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRHandComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRHandComponent_Statics::ClassParams = {
&UOculusXRHandComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRHandComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::PropPointers),
0,
0x00B010A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRHandComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHandComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRHandComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRHandComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRHandComponent.OuterSingleton, Z_Construct_UClass_UOculusXRHandComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRHandComponent.OuterSingleton;
}
template<> OCULUSXRINPUT_API UClass* StaticClass<UOculusXRHandComponent>()
{
return UOculusXRHandComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRHandComponent);
UOculusXRHandComponent::~UOculusXRHandComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_Statics::EnumInfo[] = {
{ EOculusXRConfidenceBehavior_StaticEnum, TEXT("EOculusXRConfidenceBehavior"), &Z_Registration_Info_UEnum_EOculusXRConfidenceBehavior, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3523122312U) },
{ EOculusXRSystemGestureBehavior_StaticEnum, TEXT("EOculusXRSystemGestureBehavior"), &Z_Registration_Info_UEnum_EOculusXRSystemGestureBehavior, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3617070216U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRHandComponent, UOculusXRHandComponent::StaticClass, TEXT("UOculusXRHandComponent"), &Z_Registration_Info_UClass_UOculusXRHandComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRHandComponent), 344522935U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_2800850575(TEXT("/Script/OculusXRInput"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,82 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRHandComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRINPUT_OculusXRHandComponent_generated_h
#error "OculusXRHandComponent.generated.h already included, missing '#pragma once' in OculusXRHandComponent.h"
#endif
#define OCULUSXRINPUT_OculusXRHandComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_RPC_WRAPPERS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRHandComponent(); \
friend struct Z_Construct_UClass_UOculusXRHandComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRHandComponent, UPoseableMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRInput"), NO_API) \
DECLARE_SERIALIZER(UOculusXRHandComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRHandComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRHandComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRHandComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRHandComponent); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRHandComponent(UOculusXRHandComponent&&); \
NO_API UOculusXRHandComponent(const UOculusXRHandComponent&); \
public: \
NO_API virtual ~UOculusXRHandComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_25_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h_28_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRINPUT_API UClass* StaticClass<class UOculusXRHandComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRHandComponent_h
#define FOREACH_ENUM_EOCULUSXRCONFIDENCEBEHAVIOR(op) \
op(EOculusXRConfidenceBehavior::None) \
op(EOculusXRConfidenceBehavior::HideActor)
enum class EOculusXRConfidenceBehavior : uint8;
template<> struct TIsUEnumClass<EOculusXRConfidenceBehavior> { enum { Value = true }; };
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRConfidenceBehavior>();
#define FOREACH_ENUM_EOCULUSXRSYSTEMGESTUREBEHAVIOR(op) \
op(EOculusXRSystemGestureBehavior::None) \
op(EOculusXRSystemGestureBehavior::SwapMaterial)
enum class EOculusXRSystemGestureBehavior : uint8;
template<> struct TIsUEnumClass<EOculusXRSystemGestureBehavior> { enum { Value = true }; };
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRSystemGestureBehavior>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRInput_init() {}
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_OculusXRInput;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_OculusXRInput()
{
if (!Z_Registration_Info_UPackage__Script_OculusXRInput.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/OculusXRInput",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0xF03A3EA0,
0xA6F030EA,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_OculusXRInput.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_OculusXRInput.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_OculusXRInput(Z_Construct_UPackage__Script_OculusXRInput, TEXT("/Script/OculusXRInput"), Z_Registration_Info_UPackage__Script_OculusXRInput, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xF03A3EA0, 0xA6F030EA));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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@@ -0,0 +1,203 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRInputFunctionLibrary.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UHapticFeedbackEffect_Buffer;
class UHapticFeedbackEffect_Curve;
class UHapticFeedbackEffect_SoundWave;
class USkeletalMesh;
class USkinnedMeshComponent;
enum class EControllerHand : uint8;
enum class EOculusXRBone : uint8;
enum class EOculusXRControllerDrivenHandPoseTypes : uint8;
enum class EOculusXRFinger : uint8;
enum class EOculusXRHandHapticsLocation : uint8;
enum class EOculusXRHandType : uint8;
enum class EOculusXRTrackingConfidence : uint8;
struct FOculusXRCapsuleCollider;
#ifdef OCULUSXRINPUT_OculusXRInputFunctionLibrary_generated_h
#error "OculusXRInputFunctionLibrary.generated.h already included, missing '#pragma once' in OculusXRInputFunctionLibrary.h"
#endif
#define OCULUSXRINPUT_OculusXRInputFunctionLibrary_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_135_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRCapsuleCollider_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRINPUT_API UScriptStruct* StaticStruct<struct FOculusXRCapsuleCollider>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execSetControllerDrivenHandPoses); \
DECLARE_FUNCTION(execGetMaxHapticDuration); \
DECLARE_FUNCTION(execGetControllerSampleRateHz); \
DECLARE_FUNCTION(execSetHapticsByValue); \
DECLARE_FUNCTION(execStopHapticEffect); \
DECLARE_FUNCTION(execPlaySoundWaveHapticEffect); \
DECLARE_FUNCTION(execPlayAmplitudeEnvelopeHapticEffect); \
DECLARE_FUNCTION(execPlayBufferHapticEffect); \
DECLARE_FUNCTION(execPlayCurveHapticEffect); \
DECLARE_FUNCTION(execGetBoneName); \
DECLARE_FUNCTION(execIsHandPositionValid); \
DECLARE_FUNCTION(execIsHandTrackingEnabled); \
DECLARE_FUNCTION(execGetDominantHand); \
DECLARE_FUNCTION(execGetHandScale); \
DECLARE_FUNCTION(execGetFingerTrackingConfidence); \
DECLARE_FUNCTION(execGetTrackingConfidence); \
DECLARE_FUNCTION(execIsPointerPoseValid); \
DECLARE_FUNCTION(execGetPointerPose); \
DECLARE_FUNCTION(execGetBoneRotation); \
DECLARE_FUNCTION(execInitializeHandPhysics); \
DECLARE_FUNCTION(execGetHandSkeletalMesh); \
DECLARE_FUNCTION(execConvertBoneToFinger);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRInputFunctionLibrary(); \
friend struct Z_Construct_UClass_UOculusXRInputFunctionLibrary_Statics; \
public: \
DECLARE_CLASS(UOculusXRInputFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRInput"), NO_API) \
DECLARE_SERIALIZER(UOculusXRInputFunctionLibrary)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRInputFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRInputFunctionLibrary) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRInputFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRInputFunctionLibrary); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRInputFunctionLibrary(UOculusXRInputFunctionLibrary&&); \
NO_API UOculusXRInputFunctionLibrary(const UOculusXRInputFunctionLibrary&); \
public: \
NO_API virtual ~UOculusXRInputFunctionLibrary();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_145_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h_148_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRINPUT_API UClass* StaticClass<class UOculusXRInputFunctionLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRInputFunctionLibrary_h
#define FOREACH_ENUM_EOCULUSXRHANDTYPE(op) \
op(EOculusXRHandType::None) \
op(EOculusXRHandType::HandLeft) \
op(EOculusXRHandType::HandRight)
enum class EOculusXRHandType : uint8;
template<> struct TIsUEnumClass<EOculusXRHandType> { enum { Value = true }; };
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRHandType>();
#define FOREACH_ENUM_EOCULUSXRSIDE(op) \
op(EOculusXRSide::None) \
op(EOculusXRSide::Left) \
op(EOculusXRSide::Right)
enum class EOculusXRSide : uint8;
template<> struct TIsUEnumClass<EOculusXRSide> { enum { Value = true }; };
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRSide>();
#define FOREACH_ENUM_EOCULUSXRTRACKINGCONFIDENCE(op) \
op(EOculusXRTrackingConfidence::Low) \
op(EOculusXRTrackingConfidence::High)
enum class EOculusXRTrackingConfidence : uint8;
template<> struct TIsUEnumClass<EOculusXRTrackingConfidence> { enum { Value = true }; };
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRTrackingConfidence>();
#define FOREACH_ENUM_EOCULUSXRFINGER(op) \
op(EOculusXRFinger::Thumb) \
op(EOculusXRFinger::Index) \
op(EOculusXRFinger::Middle) \
op(EOculusXRFinger::Ring) \
op(EOculusXRFinger::Pinky) \
op(EOculusXRFinger::Invalid)
enum class EOculusXRFinger : uint8;
template<> struct TIsUEnumClass<EOculusXRFinger> { enum { Value = true }; };
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRFinger>();
#define FOREACH_ENUM_EOCULUSXRBONE(op) \
op(EOculusXRBone::Wrist_Root) \
op(EOculusXRBone::Hand_Start) \
op(EOculusXRBone::Forearm_Stub) \
op(EOculusXRBone::Thumb_0) \
op(EOculusXRBone::Thumb_1) \
op(EOculusXRBone::Thumb_2) \
op(EOculusXRBone::Thumb_3) \
op(EOculusXRBone::Index_1) \
op(EOculusXRBone::Index_2) \
op(EOculusXRBone::Index_3) \
op(EOculusXRBone::Middle_1) \
op(EOculusXRBone::Middle_2) \
op(EOculusXRBone::Middle_3) \
op(EOculusXRBone::Ring_1) \
op(EOculusXRBone::Ring_2) \
op(EOculusXRBone::Ring_3) \
op(EOculusXRBone::Pinky_0) \
op(EOculusXRBone::Pinky_1) \
op(EOculusXRBone::Pinky_2) \
op(EOculusXRBone::Pinky_3) \
op(EOculusXRBone::Thumb_Tip) \
op(EOculusXRBone::Max_Skinnable) \
op(EOculusXRBone::Index_Tip) \
op(EOculusXRBone::Middle_Tip) \
op(EOculusXRBone::Ring_Tip) \
op(EOculusXRBone::Pinky_Tip) \
op(EOculusXRBone::Hand_End) \
op(EOculusXRBone::Bone_Max) \
op(EOculusXRBone::Invalid)
enum class EOculusXRBone : uint8;
template<> struct TIsUEnumClass<EOculusXRBone> { enum { Value = true }; };
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRBone>();
#define FOREACH_ENUM_EOCULUSXRHANDHAPTICSLOCATION(op) \
op(EOculusXRHandHapticsLocation::Hand) \
op(EOculusXRHandHapticsLocation::Thumb) \
op(EOculusXRHandHapticsLocation::Index) \
op(EOculusXRHandHapticsLocation::HandHapticsLocation_Count)
enum class EOculusXRHandHapticsLocation : uint8;
template<> struct TIsUEnumClass<EOculusXRHandHapticsLocation> { enum { Value = true }; };
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRHandHapticsLocation>();
#define FOREACH_ENUM_EOCULUSXRCONTROLLERDRIVENHANDPOSETYPES(op) \
op(EOculusXRControllerDrivenHandPoseTypes::None) \
op(EOculusXRControllerDrivenHandPoseTypes::Natural) \
op(EOculusXRControllerDrivenHandPoseTypes::Controller)
enum class EOculusXRControllerDrivenHandPoseTypes : uint8;
template<> struct TIsUEnumClass<EOculusXRControllerDrivenHandPoseTypes> { enum { Value = true }; };
template<> OCULUSXRINPUT_API UEnum* StaticEnum<EOculusXRControllerDrivenHandPoseTypes>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRInput\Public\OculusXRControllerComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRInput\Public\OculusXRHandComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRInput\Public\OculusXRInputFunctionLibrary.h

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRMR_init() {}
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_OculusXRMR;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_OculusXRMR()
{
if (!Z_Registration_Info_UPackage__Script_OculusXRMR.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/OculusXRMR",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0xA1E89716,
0x478815DF,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_OculusXRMR.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_OculusXRMR.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_OculusXRMR(Z_Construct_UPackage__Script_OculusXRMR, TEXT("/Script/OculusXRMR"), Z_Registration_Info_UPackage__Script_OculusXRMR, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xA1E89716, 0x478815DF));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,470 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRMR/Public/OculusXRMRFunctionLibrary.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRMRFunctionLibrary() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
OCULUSXRMR_API UClass* Z_Construct_UClass_UOculusXRMR_Settings_NoRegister();
OCULUSXRMR_API UClass* Z_Construct_UClass_UOculusXRMRFunctionLibrary();
OCULUSXRMR_API UClass* Z_Construct_UClass_UOculusXRMRFunctionLibrary_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRMR();
// End Cross Module References
DEFINE_FUNCTION(UOculusXRMRFunctionLibrary::execIsMrcActive)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UOculusXRMRFunctionLibrary::IsMrcActive();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRMRFunctionLibrary::execIsMrcEnabled)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UOculusXRMRFunctionLibrary::IsMrcEnabled();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRMRFunctionLibrary::execSetMrcScalingFactor)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_ScalingFactor);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UOculusXRMRFunctionLibrary::SetMrcScalingFactor(Z_Param_ScalingFactor);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRMRFunctionLibrary::execGetMrcScalingFactor)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=UOculusXRMRFunctionLibrary::GetMrcScalingFactor();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRMRFunctionLibrary::execSetTrackingReferenceComponent)
{
P_GET_OBJECT(USceneComponent,Z_Param_Component);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UOculusXRMRFunctionLibrary::SetTrackingReferenceComponent(Z_Param_Component);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRMRFunctionLibrary::execGetTrackingReferenceComponent)
{
P_FINISH;
P_NATIVE_BEGIN;
*(USceneComponent**)Z_Param__Result=UOculusXRMRFunctionLibrary::GetTrackingReferenceComponent();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRMRFunctionLibrary::execGetOculusXRMRSettings)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UOculusXRMR_Settings**)Z_Param__Result=UOculusXRMRFunctionLibrary::GetOculusXRMRSettings();
P_NATIVE_END;
}
void UOculusXRMRFunctionLibrary::StaticRegisterNativesUOculusXRMRFunctionLibrary()
{
UClass* Class = UOculusXRMRFunctionLibrary::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetMrcScalingFactor", &UOculusXRMRFunctionLibrary::execGetMrcScalingFactor },
{ "GetOculusXRMRSettings", &UOculusXRMRFunctionLibrary::execGetOculusXRMRSettings },
{ "GetTrackingReferenceComponent", &UOculusXRMRFunctionLibrary::execGetTrackingReferenceComponent },
{ "IsMrcActive", &UOculusXRMRFunctionLibrary::execIsMrcActive },
{ "IsMrcEnabled", &UOculusXRMRFunctionLibrary::execIsMrcEnabled },
{ "SetMrcScalingFactor", &UOculusXRMRFunctionLibrary::execSetMrcScalingFactor },
{ "SetTrackingReferenceComponent", &UOculusXRMRFunctionLibrary::execSetTrackingReferenceComponent },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics
{
struct OculusXRMRFunctionLibrary_eventGetMrcScalingFactor_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRMRFunctionLibrary_eventGetMrcScalingFactor_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusLibrary|MR" },
{ "Comment", "// Get the scaling factor for the MRC configuration. Returns 0 if not available.\n" },
{ "DisplayName", "Get MRC Scaling Factor" },
{ "ModuleRelativePath", "Public/OculusXRMRFunctionLibrary.h" },
{ "ToolTip", "Get the scaling factor for the MRC configuration. Returns 0 if not available." },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRMRFunctionLibrary, nullptr, "GetMrcScalingFactor", nullptr, nullptr, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::OculusXRMRFunctionLibrary_eventGetMrcScalingFactor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::OculusXRMRFunctionLibrary_eventGetMrcScalingFactor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics
{
struct OculusXRMRFunctionLibrary_eventGetOculusXRMRSettings_Parms
{
UOculusXRMR_Settings* ReturnValue;
};
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRMRFunctionLibrary_eventGetOculusXRMRSettings_Parms, ReturnValue), Z_Construct_UClass_UOculusXRMR_Settings_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusLibrary|MR" },
{ "Comment", "// Get the OculusXRMR settings object\n" },
{ "DisplayName", "Get Oculus MR Settings" },
{ "ModuleRelativePath", "Public/OculusXRMRFunctionLibrary.h" },
{ "ToolTip", "Get the OculusXRMR settings object" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRMRFunctionLibrary, nullptr, "GetOculusXRMRSettings", nullptr, nullptr, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::OculusXRMRFunctionLibrary_eventGetOculusXRMRSettings_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::OculusXRMRFunctionLibrary_eventGetOculusXRMRSettings_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics
{
struct OculusXRMRFunctionLibrary_eventGetTrackingReferenceComponent_Parms
{
USceneComponent* ReturnValue;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::NewProp_ReturnValue_MetaData[] = {
{ "EditInline", "true" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000080588, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRMRFunctionLibrary_eventGetTrackingReferenceComponent_Parms, ReturnValue), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::NewProp_ReturnValue_MetaData), Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusLibrary|MR" },
{ "Comment", "// Get the component that the OculusXRMR camera is tracking. When this is null, the camera will track the player pawn.\n" },
{ "ModuleRelativePath", "Public/OculusXRMRFunctionLibrary.h" },
{ "ToolTip", "Get the component that the OculusXRMR camera is tracking. When this is null, the camera will track the player pawn." },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRMRFunctionLibrary, nullptr, "GetTrackingReferenceComponent", nullptr, nullptr, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::OculusXRMRFunctionLibrary_eventGetTrackingReferenceComponent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::OculusXRMRFunctionLibrary_eventGetTrackingReferenceComponent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics
{
struct OculusXRMRFunctionLibrary_eventIsMrcActive_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRMRFunctionLibrary_eventIsMrcActive_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRMRFunctionLibrary_eventIsMrcActive_Parms), &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusLibrary|MR" },
{ "Comment", "// Check if MRC is enabled and actively capturing\n" },
{ "ModuleRelativePath", "Public/OculusXRMRFunctionLibrary.h" },
{ "ToolTip", "Check if MRC is enabled and actively capturing" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRMRFunctionLibrary, nullptr, "IsMrcActive", nullptr, nullptr, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::OculusXRMRFunctionLibrary_eventIsMrcActive_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::OculusXRMRFunctionLibrary_eventIsMrcActive_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics
{
struct OculusXRMRFunctionLibrary_eventIsMrcEnabled_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRMRFunctionLibrary_eventIsMrcEnabled_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRMRFunctionLibrary_eventIsMrcEnabled_Parms), &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusLibrary|MR" },
{ "Comment", "// Check if MRC is enabled\n" },
{ "ModuleRelativePath", "Public/OculusXRMRFunctionLibrary.h" },
{ "ToolTip", "Check if MRC is enabled" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRMRFunctionLibrary, nullptr, "IsMrcEnabled", nullptr, nullptr, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::OculusXRMRFunctionLibrary_eventIsMrcEnabled_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::OculusXRMRFunctionLibrary_eventIsMrcEnabled_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics
{
struct OculusXRMRFunctionLibrary_eventSetMrcScalingFactor_Parms
{
float ScalingFactor;
bool ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ScalingFactor;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::NewProp_ScalingFactor = { "ScalingFactor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRMRFunctionLibrary_eventSetMrcScalingFactor_Parms, ScalingFactor), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRMRFunctionLibrary_eventSetMrcScalingFactor_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRMRFunctionLibrary_eventSetMrcScalingFactor_Parms), &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::NewProp_ScalingFactor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusLibrary|MR" },
{ "Comment", "// Set the scaling factor for the MRC configuration. This should be a positive value set to the same scaling as the VR player pawn so that the game capture and camera video are aligned.\n" },
{ "CPP_Default_ScalingFactor", "1.000000" },
{ "DisplayName", "Set MRC Scaling Factor" },
{ "ModuleRelativePath", "Public/OculusXRMRFunctionLibrary.h" },
{ "ToolTip", "Set the scaling factor for the MRC configuration. This should be a positive value set to the same scaling as the VR player pawn so that the game capture and camera video are aligned." },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRMRFunctionLibrary, nullptr, "SetMrcScalingFactor", nullptr, nullptr, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::OculusXRMRFunctionLibrary_eventSetMrcScalingFactor_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::OculusXRMRFunctionLibrary_eventSetMrcScalingFactor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics
{
struct OculusXRMRFunctionLibrary_eventSetTrackingReferenceComponent_Parms
{
USceneComponent* Component;
bool ReturnValue;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Component_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_Component;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::NewProp_Component_MetaData[] = {
{ "EditInline", "true" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::NewProp_Component = { "Component", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRMRFunctionLibrary_eventSetTrackingReferenceComponent_Parms, Component), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::NewProp_Component_MetaData), Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::NewProp_Component_MetaData) };
void Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRMRFunctionLibrary_eventSetTrackingReferenceComponent_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRMRFunctionLibrary_eventSetTrackingReferenceComponent_Parms), &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::NewProp_Component,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusLibrary|MR" },
{ "Comment", "// Set the component for the OculusXRMR camera to track. If this is set to null, the camera will track the player pawn.\n" },
{ "ModuleRelativePath", "Public/OculusXRMRFunctionLibrary.h" },
{ "ToolTip", "Set the component for the OculusXRMR camera to track. If this is set to null, the camera will track the player pawn." },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRMRFunctionLibrary, nullptr, "SetTrackingReferenceComponent", nullptr, nullptr, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::OculusXRMRFunctionLibrary_eventSetTrackingReferenceComponent_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::OculusXRMRFunctionLibrary_eventSetTrackingReferenceComponent_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRMRFunctionLibrary);
UClass* Z_Construct_UClass_UOculusXRMRFunctionLibrary_NoRegister()
{
return UOculusXRMRFunctionLibrary::StaticClass();
}
struct Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMR,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetMrcScalingFactor, "GetMrcScalingFactor" }, // 1720030720
{ &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetOculusXRMRSettings, "GetOculusXRMRSettings" }, // 464557061
{ &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_GetTrackingReferenceComponent, "GetTrackingReferenceComponent" }, // 517881744
{ &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcActive, "IsMrcActive" }, // 3621677578
{ &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_IsMrcEnabled, "IsMrcEnabled" }, // 3170588520
{ &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetMrcScalingFactor, "SetMrcScalingFactor" }, // 3413988489
{ &Z_Construct_UFunction_UOculusXRMRFunctionLibrary_SetTrackingReferenceComponent, "SetTrackingReferenceComponent" }, // 985852357
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics::Class_MetaDataParams[] = {
{ "IncludePath", "OculusXRMRFunctionLibrary.h" },
{ "ModuleRelativePath", "Public/OculusXRMRFunctionLibrary.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRMRFunctionLibrary>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics::ClassParams = {
&UOculusXRMRFunctionLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UOculusXRMRFunctionLibrary()
{
if (!Z_Registration_Info_UClass_UOculusXRMRFunctionLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRMRFunctionLibrary.OuterSingleton, Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRMRFunctionLibrary.OuterSingleton;
}
template<> OCULUSXRMR_API UClass* StaticClass<UOculusXRMRFunctionLibrary>()
{
return UOculusXRMRFunctionLibrary::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRMRFunctionLibrary);
UOculusXRMRFunctionLibrary::~UOculusXRMRFunctionLibrary() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRMRFunctionLibrary, UOculusXRMRFunctionLibrary::StaticClass, TEXT("UOculusXRMRFunctionLibrary"), &Z_Registration_Info_UClass_UOculusXRMRFunctionLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRMRFunctionLibrary), 2111057058U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_3575843162(TEXT("/Script/OculusXRMR"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,78 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRMRFunctionLibrary.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UOculusXRMR_Settings;
class USceneComponent;
#ifdef OCULUSXRMR_OculusXRMRFunctionLibrary_generated_h
#error "OculusXRMRFunctionLibrary.generated.h already included, missing '#pragma once' in OculusXRMRFunctionLibrary.h"
#endif
#define OCULUSXRMR_OculusXRMRFunctionLibrary_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execIsMrcActive); \
DECLARE_FUNCTION(execIsMrcEnabled); \
DECLARE_FUNCTION(execSetMrcScalingFactor); \
DECLARE_FUNCTION(execGetMrcScalingFactor); \
DECLARE_FUNCTION(execSetTrackingReferenceComponent); \
DECLARE_FUNCTION(execGetTrackingReferenceComponent); \
DECLARE_FUNCTION(execGetOculusXRMRSettings);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRMRFunctionLibrary(); \
friend struct Z_Construct_UClass_UOculusXRMRFunctionLibrary_Statics; \
public: \
DECLARE_CLASS(UOculusXRMRFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRMR"), NO_API) \
DECLARE_SERIALIZER(UOculusXRMRFunctionLibrary)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRMRFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRMRFunctionLibrary) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRMRFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRMRFunctionLibrary); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRMRFunctionLibrary(UOculusXRMRFunctionLibrary&&); \
NO_API UOculusXRMRFunctionLibrary(const UOculusXRMRFunctionLibrary&); \
public: \
NO_API virtual ~UOculusXRMRFunctionLibrary();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_18_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h_21_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMR_API UClass* StaticClass<class UOculusXRMRFunctionLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMRFunctionLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,239 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRMR/Private/OculusXRMR_CastingCameraActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRMR_CastingCameraActor() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_ASceneCapture2D();
ENGINE_API UClass* Z_Construct_UClass_ASceneCapture2D_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMaterial_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UTextureRenderTarget2D_NoRegister();
OCULUSXRMR_API UClass* Z_Construct_UClass_AOculusXRMR_CastingCameraActor();
OCULUSXRMR_API UClass* Z_Construct_UClass_AOculusXRMR_CastingCameraActor_NoRegister();
OCULUSXRMR_API UClass* Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_NoRegister();
OCULUSXRMR_API UClass* Z_Construct_UClass_UOculusXRMR_Settings_NoRegister();
OCULUSXRMR_API UClass* Z_Construct_UClass_UOculusXRMR_State_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRMR();
XRBASE_API UClass* Z_Construct_UClass_UVRNotificationsComponent_NoRegister();
// End Cross Module References
void AOculusXRMR_CastingCameraActor::StaticRegisterNativesAOculusXRMR_CastingCameraActor()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AOculusXRMR_CastingCameraActor);
UClass* Z_Construct_UClass_AOculusXRMR_CastingCameraActor_NoRegister()
{
return AOculusXRMR_CastingCameraActor::StaticClass();
}
struct Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_VRNotificationComponent_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_VRNotificationComponent;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PlaneMeshComponent_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlaneMeshComponent;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OpaqueColoredMaterial_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_OpaqueColoredMaterial;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BackdropMaterialInstance_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_BackdropMaterialInstance;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_DefaultTexture_White_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_DefaultTexture_White;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BackgroundRenderTargets_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BackgroundRenderTargets_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_BackgroundRenderTargets;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ForegroundCaptureActor_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_ForegroundCaptureActor;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ForegroundRenderTargets_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ForegroundRenderTargets_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_ForegroundRenderTargets;
static const UECodeGen_Private::FDoublePropertyParams NewProp_PoseTimes_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PoseTimes_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_PoseTimes;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MRSettings_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_MRSettings;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MRState_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_MRState;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ASceneCapture2D,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMR,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::Class_MetaDataParams[] = {
{ "ClassGroupNames", "OculusXRMR" },
{ "Comment", "/**\n* The camera actor in the level that tracks the binded physical camera in game\n*/" },
{ "HideCategories", "Collision Material Attachment Actor Collision Attachment Actor" },
{ "IncludePath", "OculusXRMR_CastingCameraActor.h" },
{ "IsBlueprintBase", "false" },
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "The camera actor in the level that tracks the binded physical camera in game" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_VRNotificationComponent_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_VRNotificationComponent = { "VRNotificationComponent", nullptr, (EPropertyFlags)0x0010000000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, VRNotificationComponent), Z_Construct_UClass_UVRNotificationsComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_VRNotificationComponent_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_VRNotificationComponent_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PlaneMeshComponent_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PlaneMeshComponent = { "PlaneMeshComponent", nullptr, (EPropertyFlags)0x0010000000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, PlaneMeshComponent), Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PlaneMeshComponent_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PlaneMeshComponent_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_OpaqueColoredMaterial_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_OpaqueColoredMaterial = { "OpaqueColoredMaterial", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, OpaqueColoredMaterial), Z_Construct_UClass_UMaterial_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_OpaqueColoredMaterial_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_OpaqueColoredMaterial_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackdropMaterialInstance_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackdropMaterialInstance = { "BackdropMaterialInstance", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, BackdropMaterialInstance), Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackdropMaterialInstance_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackdropMaterialInstance_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_DefaultTexture_White_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_DefaultTexture_White = { "DefaultTexture_White", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, DefaultTexture_White), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_DefaultTexture_White_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_DefaultTexture_White_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackgroundRenderTargets_Inner = { "BackgroundRenderTargets", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UTextureRenderTarget2D_NoRegister, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackgroundRenderTargets_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackgroundRenderTargets = { "BackgroundRenderTargets", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, BackgroundRenderTargets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackgroundRenderTargets_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackgroundRenderTargets_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundCaptureActor_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundCaptureActor = { "ForegroundCaptureActor", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, ForegroundCaptureActor), Z_Construct_UClass_ASceneCapture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundCaptureActor_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundCaptureActor_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundRenderTargets_Inner = { "ForegroundRenderTargets", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UTextureRenderTarget2D_NoRegister, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundRenderTargets_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundRenderTargets = { "ForegroundRenderTargets", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, ForegroundRenderTargets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundRenderTargets_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundRenderTargets_MetaData) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PoseTimes_Inner = { "PoseTimes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PoseTimes_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PoseTimes = { "PoseTimes", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, PoseTimes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PoseTimes_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PoseTimes_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_MRSettings_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_MRSettings = { "MRSettings", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, MRSettings), Z_Construct_UClass_UOculusXRMR_Settings_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_MRSettings_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_MRSettings_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_MRState_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_CastingCameraActor.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_MRState = { "MRState", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRMR_CastingCameraActor, MRState), Z_Construct_UClass_UOculusXRMR_State_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_MRState_MetaData), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_MRState_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_VRNotificationComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PlaneMeshComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_OpaqueColoredMaterial,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackdropMaterialInstance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_DefaultTexture_White,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackgroundRenderTargets_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_BackgroundRenderTargets,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundCaptureActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundRenderTargets_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_ForegroundRenderTargets,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PoseTimes_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_PoseTimes,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_MRSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::NewProp_MRState,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AOculusXRMR_CastingCameraActor>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::ClassParams = {
&AOculusXRMR_CastingCameraActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::PropPointers),
0,
0x008002A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_AOculusXRMR_CastingCameraActor()
{
if (!Z_Registration_Info_UClass_AOculusXRMR_CastingCameraActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AOculusXRMR_CastingCameraActor.OuterSingleton, Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AOculusXRMR_CastingCameraActor.OuterSingleton;
}
template<> OCULUSXRMR_API UClass* StaticClass<AOculusXRMR_CastingCameraActor>()
{
return AOculusXRMR_CastingCameraActor::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AOculusXRMR_CastingCameraActor);
AOculusXRMR_CastingCameraActor::~AOculusXRMR_CastingCameraActor() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AOculusXRMR_CastingCameraActor, AOculusXRMR_CastingCameraActor::StaticClass, TEXT("AOculusXRMR_CastingCameraActor"), &Z_Registration_Info_UClass_AOculusXRMR_CastingCameraActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AOculusXRMR_CastingCameraActor), 2603362345U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_4258655481(TEXT("/Script/OculusXRMR"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRMR_CastingCameraActor.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRMR_OculusXRMR_CastingCameraActor_generated_h
#error "OculusXRMR_CastingCameraActor.generated.h already included, missing '#pragma once' in OculusXRMR_CastingCameraActor.h"
#endif
#define OCULUSXRMR_OculusXRMR_CastingCameraActor_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAOculusXRMR_CastingCameraActor(); \
friend struct Z_Construct_UClass_AOculusXRMR_CastingCameraActor_Statics; \
public: \
DECLARE_CLASS(AOculusXRMR_CastingCameraActor, ASceneCapture2D, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRMR"), NO_API) \
DECLARE_SERIALIZER(AOculusXRMR_CastingCameraActor)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AOculusXRMR_CastingCameraActor(AOculusXRMR_CastingCameraActor&&); \
NO_API AOculusXRMR_CastingCameraActor(const AOculusXRMR_CastingCameraActor&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AOculusXRMR_CastingCameraActor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AOculusXRMR_CastingCameraActor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AOculusXRMR_CastingCameraActor) \
NO_API virtual ~AOculusXRMR_CastingCameraActor();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_28_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h_31_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMR_API UClass* StaticClass<class AOculusXRMR_CastingCameraActor>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_CastingCameraActor_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,389 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRMR/Private/OculusXRMR_PlaneMeshComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRMR_PlaneMeshComponent() {}
// Cross Module References
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D();
ENGINE_API UClass* Z_Construct_UClass_UMeshComponent();
OCULUSXRMR_API UClass* Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent();
OCULUSXRMR_API UClass* Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_NoRegister();
OCULUSXRMR_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle();
UPackage* Z_Construct_UPackage__Script_OculusXRMR();
// End Cross Module References
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_OculusXRMR_PlaneMeshTriangle;
class UScriptStruct* FOculusXRMR_PlaneMeshTriangle::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRMR_PlaneMeshTriangle.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_OculusXRMR_PlaneMeshTriangle.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle, (UObject*)Z_Construct_UPackage__Script_OculusXRMR(), TEXT("OculusXRMR_PlaneMeshTriangle"));
}
return Z_Registration_Info_UScriptStruct_OculusXRMR_PlaneMeshTriangle.OuterSingleton;
}
template<> OCULUSXRMR_API UScriptStruct* StaticStruct<FOculusXRMR_PlaneMeshTriangle>()
{
return FOculusXRMR_PlaneMeshTriangle::StaticStruct();
}
struct Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Vertex0_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_Vertex0;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_UV0_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_UV0;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Vertex1_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_Vertex1;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_UV1_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_UV1;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Vertex2_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_Vertex2;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_UV2_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_UV2;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
};
#endif
void* Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FOculusXRMR_PlaneMeshTriangle>();
}
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex0_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex0 = { "Vertex0", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRMR_PlaneMeshTriangle, Vertex0), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex0_MetaData), Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex0_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV0_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV0 = { "UV0", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRMR_PlaneMeshTriangle, UV0), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV0_MetaData), Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV0_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex1_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex1 = { "Vertex1", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRMR_PlaneMeshTriangle, Vertex1), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex1_MetaData), Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex1_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV1_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV1 = { "UV1", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRMR_PlaneMeshTriangle, UV1), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV1_MetaData), Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV1_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex2_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex2 = { "Vertex2", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRMR_PlaneMeshTriangle, Vertex2), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex2_MetaData), Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex2_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV2_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV2 = { "UV2", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRMR_PlaneMeshTriangle, UV2), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV2_MetaData), Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV2_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex0,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV0,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex1,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV1,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_Vertex2,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewProp_UV2,
};
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMR,
nullptr,
&NewStructOps,
"OculusXRMR_PlaneMeshTriangle",
Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::PropPointers),
sizeof(FOculusXRMR_PlaneMeshTriangle),
alignof(FOculusXRMR_PlaneMeshTriangle),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::Struct_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::PropPointers) < 2048);
UScriptStruct* Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRMR_PlaneMeshTriangle.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_OculusXRMR_PlaneMeshTriangle.InnerSingleton, Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_OculusXRMR_PlaneMeshTriangle.InnerSingleton;
}
DEFINE_FUNCTION(UOculusXRMR_PlaneMeshComponent::execClearCustomMeshTriangles)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ClearCustomMeshTriangles();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRMR_PlaneMeshComponent::execAddCustomMeshTriangles)
{
P_GET_TARRAY_REF(FOculusXRMR_PlaneMeshTriangle,Z_Param_Out_Triangles);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->AddCustomMeshTriangles(Z_Param_Out_Triangles);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRMR_PlaneMeshComponent::execSetCustomMeshTriangles)
{
P_GET_TARRAY_REF(FOculusXRMR_PlaneMeshTriangle,Z_Param_Out_Triangles);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->SetCustomMeshTriangles(Z_Param_Out_Triangles);
P_NATIVE_END;
}
void UOculusXRMR_PlaneMeshComponent::StaticRegisterNativesUOculusXRMR_PlaneMeshComponent()
{
UClass* Class = UOculusXRMR_PlaneMeshComponent::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "AddCustomMeshTriangles", &UOculusXRMR_PlaneMeshComponent::execAddCustomMeshTriangles },
{ "ClearCustomMeshTriangles", &UOculusXRMR_PlaneMeshComponent::execClearCustomMeshTriangles },
{ "SetCustomMeshTriangles", &UOculusXRMR_PlaneMeshComponent::execSetCustomMeshTriangles },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics
{
struct OculusXRMR_PlaneMeshComponent_eventAddCustomMeshTriangles_Parms
{
TArray<FOculusXRMR_PlaneMeshTriangle> Triangles;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_Triangles_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Triangles_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_Triangles;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::NewProp_Triangles_Inner = { "Triangles", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle, METADATA_PARAMS(0, nullptr) }; // 4181533220
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::NewProp_Triangles_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::NewProp_Triangles = { "Triangles", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRMR_PlaneMeshComponent_eventAddCustomMeshTriangles_Parms, Triangles), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::NewProp_Triangles_MetaData), Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::NewProp_Triangles_MetaData) }; // 4181533220
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::NewProp_Triangles_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::NewProp_Triangles,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::Function_MetaDataParams[] = {
{ "Category", "Components|CustomMesh" },
{ "Comment", "/** Add to the geometry to use on this triangle mesh. This may cause an allocation. Use SetCustomMeshTriangles() instead when possible to reduce allocations. */" },
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
{ "ToolTip", "Add to the geometry to use on this triangle mesh. This may cause an allocation. Use SetCustomMeshTriangles() instead when possible to reduce allocations." },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent, nullptr, "AddCustomMeshTriangles", nullptr, nullptr, Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::OculusXRMR_PlaneMeshComponent_eventAddCustomMeshTriangles_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::OculusXRMR_PlaneMeshComponent_eventAddCustomMeshTriangles_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_ClearCustomMeshTriangles_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_ClearCustomMeshTriangles_Statics::Function_MetaDataParams[] = {
{ "Category", "Components|CustomMesh" },
{ "Comment", "/** Removes all geometry from this triangle mesh. Does not deallocate memory, allowing new geometry to reuse the existing allocation. */" },
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
{ "ToolTip", "Removes all geometry from this triangle mesh. Does not deallocate memory, allowing new geometry to reuse the existing allocation." },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_ClearCustomMeshTriangles_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent, nullptr, "ClearCustomMeshTriangles", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_ClearCustomMeshTriangles_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_ClearCustomMeshTriangles_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_ClearCustomMeshTriangles()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_ClearCustomMeshTriangles_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics
{
struct OculusXRMR_PlaneMeshComponent_eventSetCustomMeshTriangles_Parms
{
TArray<FOculusXRMR_PlaneMeshTriangle> Triangles;
bool ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_Triangles_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Triangles_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_Triangles;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_Triangles_Inner = { "Triangles", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle, METADATA_PARAMS(0, nullptr) }; // 4181533220
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_Triangles_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_Triangles = { "Triangles", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRMR_PlaneMeshComponent_eventSetCustomMeshTriangles_Parms, Triangles), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_Triangles_MetaData), Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_Triangles_MetaData) }; // 4181533220
void Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRMR_PlaneMeshComponent_eventSetCustomMeshTriangles_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRMR_PlaneMeshComponent_eventSetCustomMeshTriangles_Parms), &Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_Triangles_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_Triangles,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::Function_MetaDataParams[] = {
{ "Category", "Components|CustomMesh" },
{ "Comment", "/** Set the geometry to use on this triangle mesh */" },
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
{ "ToolTip", "Set the geometry to use on this triangle mesh" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent, nullptr, "SetCustomMeshTriangles", nullptr, nullptr, Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::OculusXRMR_PlaneMeshComponent_eventSetCustomMeshTriangles_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::OculusXRMR_PlaneMeshComponent_eventSetCustomMeshTriangles_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRMR_PlaneMeshComponent);
UClass* Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_NoRegister()
{
return UOculusXRMR_PlaneMeshComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMeshComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMR,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_AddCustomMeshTriangles, "AddCustomMeshTriangles" }, // 1579674568
{ &Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_ClearCustomMeshTriangles, "ClearCustomMeshTriangles" }, // 3975734197
{ &Z_Construct_UFunction_UOculusXRMR_PlaneMeshComponent_SetCustomMeshTriangles, "SetCustomMeshTriangles" }, // 1986558561
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics::Class_MetaDataParams[] = {
{ "ClassGroupNames", "Rendering" },
{ "Comment", "/** Component that allows you to specify custom triangle mesh geometry */" },
{ "HideCategories", "Object LOD Physics Collision Mobility Trigger" },
{ "IncludePath", "OculusXRMR_PlaneMeshComponent.h" },
{ "IsBlueprintBase", "false" },
{ "ModuleRelativePath", "Private/OculusXRMR_PlaneMeshComponent.h" },
{ "ToolTip", "Component that allows you to specify custom triangle mesh geometry" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRMR_PlaneMeshComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics::ClassParams = {
&UOculusXRMR_PlaneMeshComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x00A012A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRMR_PlaneMeshComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRMR_PlaneMeshComponent.OuterSingleton, Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRMR_PlaneMeshComponent.OuterSingleton;
}
template<> OCULUSXRMR_API UClass* StaticClass<UOculusXRMR_PlaneMeshComponent>()
{
return UOculusXRMR_PlaneMeshComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRMR_PlaneMeshComponent);
UOculusXRMR_PlaneMeshComponent::~UOculusXRMR_PlaneMeshComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_Statics
{
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_Statics::ScriptStructInfo[] = {
{ FOculusXRMR_PlaneMeshTriangle::StaticStruct, Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics::NewStructOps, TEXT("OculusXRMR_PlaneMeshTriangle"), &Z_Registration_Info_UScriptStruct_OculusXRMR_PlaneMeshTriangle, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FOculusXRMR_PlaneMeshTriangle), 4181533220U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent, UOculusXRMR_PlaneMeshComponent::StaticClass, TEXT("UOculusXRMR_PlaneMeshComponent"), &Z_Registration_Info_UClass_UOculusXRMR_PlaneMeshComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRMR_PlaneMeshComponent), 3996852488U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_692202578(TEXT("/Script/OculusXRMR"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_Statics::ScriptStructInfo),
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,80 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRMR_PlaneMeshComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FOculusXRMR_PlaneMeshTriangle;
#ifdef OCULUSXRMR_OculusXRMR_PlaneMeshComponent_generated_h
#error "OculusXRMR_PlaneMeshComponent.generated.h already included, missing '#pragma once' in OculusXRMR_PlaneMeshComponent.h"
#endif
#define OCULUSXRMR_OculusXRMR_PlaneMeshComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_16_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRMR_PlaneMeshTriangle_Statics; \
OCULUSXRMR_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRMR_API UScriptStruct* StaticStruct<struct FOculusXRMR_PlaneMeshTriangle>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execClearCustomMeshTriangles); \
DECLARE_FUNCTION(execAddCustomMeshTriangles); \
DECLARE_FUNCTION(execSetCustomMeshTriangles);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRMR_PlaneMeshComponent(); \
friend struct Z_Construct_UClass_UOculusXRMR_PlaneMeshComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRMR_PlaneMeshComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRMR"), NO_API) \
DECLARE_SERIALIZER(UOculusXRMR_PlaneMeshComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRMR_PlaneMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRMR_PlaneMeshComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRMR_PlaneMeshComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRMR_PlaneMeshComponent); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRMR_PlaneMeshComponent(UOculusXRMR_PlaneMeshComponent&&); \
NO_API UOculusXRMR_PlaneMeshComponent(const UOculusXRMR_PlaneMeshComponent&); \
public: \
NO_API virtual ~UOculusXRMR_PlaneMeshComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_38_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h_41_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMR_API UClass* StaticClass<class UOculusXRMR_PlaneMeshComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_PlaneMeshComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,112 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRMR_Settings.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EOculusXRMR_CameraDeviceEnum : uint8;
enum class EOculusXRMR_CompositionMethod : uint8;
#ifdef OCULUSXRMR_OculusXRMR_Settings_generated_h
#error "OculusXRMR_Settings.generated.h already included, missing '#pragma once' in OculusXRMR_Settings.h"
#endif
#define OCULUSXRMR_OculusXRMR_Settings_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execSaveToIni); \
DECLARE_FUNCTION(execLoadFromIni); \
DECLARE_FUNCTION(execGetBindToTrackedCameraIndex); \
DECLARE_FUNCTION(execBindToTrackedCameraIndexIfAvailable); \
DECLARE_FUNCTION(execSetIsCasting); \
DECLARE_FUNCTION(execGetIsCasting); \
DECLARE_FUNCTION(execSetCapturingCamera); \
DECLARE_FUNCTION(execGetCapturingCamera); \
DECLARE_FUNCTION(execSetCompositionMethod); \
DECLARE_FUNCTION(execGetCompositionMethod);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRMR_Settings(); \
friend struct Z_Construct_UClass_UOculusXRMR_Settings_Statics; \
public: \
DECLARE_CLASS(UOculusXRMR_Settings, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRMR"), NO_API) \
DECLARE_SERIALIZER(UOculusXRMR_Settings)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRMR_Settings(UOculusXRMR_Settings&&); \
NO_API UOculusXRMR_Settings(const UOculusXRMR_Settings&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRMR_Settings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRMR_Settings); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRMR_Settings) \
NO_API virtual ~UOculusXRMR_Settings();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_40_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h_43_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMR_API UClass* StaticClass<class UOculusXRMR_Settings>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Public_OculusXRMR_Settings_h
#define FOREACH_ENUM_EOCULUSXRMR_CAMERADEVICEENUM(op) \
op(EOculusXRMR_CameraDeviceEnum::CD_None_DEPRECATED) \
op(EOculusXRMR_CameraDeviceEnum::CD_WebCamera0_DEPRECATED) \
op(EOculusXRMR_CameraDeviceEnum::CD_WebCamera1_DEPRECATED)
enum class EOculusXRMR_CameraDeviceEnum : uint8;
template<> struct TIsUEnumClass<EOculusXRMR_CameraDeviceEnum> { enum { Value = true }; };
template<> OCULUSXRMR_API UEnum* StaticEnum<EOculusXRMR_CameraDeviceEnum>();
#define FOREACH_ENUM_EOCULUSXRMR_CLIPPINGREFERENCE(op) \
op(EOculusXRMR_ClippingReference::CR_TrackingReference) \
op(EOculusXRMR_ClippingReference::CR_Head)
enum class EOculusXRMR_ClippingReference : uint8;
template<> struct TIsUEnumClass<EOculusXRMR_ClippingReference> { enum { Value = true }; };
template<> OCULUSXRMR_API UEnum* StaticEnum<EOculusXRMR_ClippingReference>();
#define FOREACH_ENUM_EOCULUSXRMR_POSTPROCESSEFFECTS(op) \
op(EOculusXRMR_PostProcessEffects::PPE_Off) \
op(EOculusXRMR_PostProcessEffects::PPE_On)
enum class EOculusXRMR_PostProcessEffects : uint8;
template<> struct TIsUEnumClass<EOculusXRMR_PostProcessEffects> { enum { Value = true }; };
template<> OCULUSXRMR_API UEnum* StaticEnum<EOculusXRMR_PostProcessEffects>();
#define FOREACH_ENUM_EOCULUSXRMR_COMPOSITIONMETHOD(op) \
op(EOculusXRMR_CompositionMethod::ExternalComposition) \
op(EOculusXRMR_CompositionMethod::DirectComposition_DEPRECATED)
enum class EOculusXRMR_CompositionMethod : uint8;
template<> struct TIsUEnumClass<EOculusXRMR_CompositionMethod> { enum { Value = true }; };
template<> OCULUSXRMR_API UEnum* StaticEnum<EOculusXRMR_CompositionMethod>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,416 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRMR/Private/OculusXRMR_State.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRMR_State() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRTrackedDeviceType();
OCULUSXRMR_API UClass* Z_Construct_UClass_UOculusXRMR_State();
OCULUSXRMR_API UClass* Z_Construct_UClass_UOculusXRMR_State_NoRegister();
OCULUSXRMR_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRTrackedCamera();
UPackage* Z_Construct_UPackage__Script_OculusXRMR();
// End Cross Module References
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_OculusXRTrackedCamera;
class UScriptStruct* FOculusXRTrackedCamera::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRTrackedCamera.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_OculusXRTrackedCamera.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FOculusXRTrackedCamera, (UObject*)Z_Construct_UPackage__Script_OculusXRMR(), TEXT("OculusXRTrackedCamera"));
}
return Z_Registration_Info_UScriptStruct_OculusXRTrackedCamera.OuterSingleton;
}
template<> OCULUSXRMR_API UScriptStruct* StaticStruct<FOculusXRTrackedCamera>()
{
return FOculusXRTrackedCamera::StaticStruct();
}
struct Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Index_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_Index;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[];
#endif
static const UECodeGen_Private::FStrPropertyParams NewProp_Name;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_UpdateTime_MetaData[];
#endif
static const UECodeGen_Private::FDoublePropertyParams NewProp_UpdateTime;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_FieldOfView_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_FieldOfView;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SizeX_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_SizeX;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SizeY_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_SizeY;
static const UECodeGen_Private::FBytePropertyParams NewProp_AttachedTrackedDevice_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AttachedTrackedDevice_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_AttachedTrackedDevice;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CalibratedRotation_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_CalibratedRotation;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CalibratedOffset_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_CalibratedOffset;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_UserRotation_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_UserRotation;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_UserOffset_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_UserOffset;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_RawRotation_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_RawRotation;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_RawOffset_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_RawOffset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
};
#endif
void* Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FOculusXRTrackedCamera>();
}
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_Index_MetaData[] = {
{ "Comment", "/** >=0: the index of the external camera\n\x09\x09* -1: not bind to any external camera (and would be setup to match the manual CastingCameraActor placement)\n\x09\x09*/" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", ">=0: the index of the external camera\n-1: not bind to any external camera (and would be setup to match the manual CastingCameraActor placement)" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, Index), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_Index_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_Index_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_Name_MetaData[] = {
{ "Comment", "/** The external camera name set through the CameraTool */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "The external camera name set through the CameraTool" },
};
#endif
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, Name), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_Name_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_Name_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UpdateTime_MetaData[] = {
{ "Comment", "/** The time that this camera was updated */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "The time that this camera was updated" },
};
#endif
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UpdateTime = { "UpdateTime", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, UpdateTime), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UpdateTime_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UpdateTime_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_FieldOfView_MetaData[] = {
{ "ClampMax", "360.0" },
{ "ClampMin", "0.001" },
{ "Comment", "/** The horizontal FOV, in degrees */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "The horizontal FOV, in degrees" },
{ "UIMax", "170" },
{ "UIMin", "5.0" },
{ "Units", "deg" },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_FieldOfView = { "FieldOfView", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, FieldOfView), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_FieldOfView_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_FieldOfView_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_SizeX_MetaData[] = {
{ "Comment", "/** The resolution of the camera frame */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "The resolution of the camera frame" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_SizeX = { "SizeX", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, SizeX), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_SizeX_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_SizeX_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_SizeY_MetaData[] = {
{ "Comment", "/** The resolution of the camera frame */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "The resolution of the camera frame" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_SizeY = { "SizeY", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, SizeY), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_SizeY_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_SizeY_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_AttachedTrackedDevice_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_AttachedTrackedDevice_MetaData[] = {
{ "Comment", "/** The tracking node the external camera is bound to */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "The tracking node the external camera is bound to" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_AttachedTrackedDevice = { "AttachedTrackedDevice", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, AttachedTrackedDevice), Z_Construct_UEnum_OculusXRHMD_EOculusXRTrackedDeviceType, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_AttachedTrackedDevice_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_AttachedTrackedDevice_MetaData) }; // 3793403805
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_CalibratedRotation_MetaData[] = {
{ "Comment", "/** The relative pose of the camera to the attached tracking device */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "The relative pose of the camera to the attached tracking device" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_CalibratedRotation = { "CalibratedRotation", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, CalibratedRotation), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_CalibratedRotation_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_CalibratedRotation_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_CalibratedOffset_MetaData[] = {
{ "Comment", "/** The relative pose of the camera to the attached tracking device */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "The relative pose of the camera to the attached tracking device" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_CalibratedOffset = { "CalibratedOffset", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, CalibratedOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_CalibratedOffset_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_CalibratedOffset_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UserRotation_MetaData[] = {
{ "Comment", "/** (optional) The user pose is provided to fine tuning the relative camera pose at the run-time */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "(optional) The user pose is provided to fine tuning the relative camera pose at the run-time" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UserRotation = { "UserRotation", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, UserRotation), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UserRotation_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UserRotation_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UserOffset_MetaData[] = {
{ "Comment", "/** (optional) The user pose is provided to fine tuning the relative camera pose at the run-time */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "(optional) The user pose is provided to fine tuning the relative camera pose at the run-time" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UserOffset = { "UserOffset", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, UserOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UserOffset_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UserOffset_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_RawRotation_MetaData[] = {
{ "Comment", "/** The raw pose of the camera to the attached tracking device (Deprecated) */" },
{ "DeprecatedProperty", "" },
{ "DeprecationMessage", "All camera pose info is now in stage space, do not use raw pose data." },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "The raw pose of the camera to the attached tracking device (Deprecated)" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_RawRotation = { "RawRotation", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, RawRotation_DEPRECATED), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_RawRotation_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_RawRotation_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_RawOffset_MetaData[] = {
{ "Comment", "/** The raw pose of the camera to the attached tracking device (Deprecated) */" },
{ "DeprecatedProperty", "" },
{ "DeprecationMessage", "All camera pose info is now in stage space, do not use raw pose data." },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "The raw pose of the camera to the attached tracking device (Deprecated)" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_RawOffset = { "RawOffset", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRTrackedCamera, RawOffset_DEPRECATED), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_RawOffset_MetaData), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_RawOffset_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_Index,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UpdateTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_FieldOfView,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_SizeX,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_SizeY,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_AttachedTrackedDevice_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_AttachedTrackedDevice,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_CalibratedRotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_CalibratedOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UserRotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_UserOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_RawRotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewProp_RawOffset,
};
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMR,
nullptr,
&NewStructOps,
"OculusXRTrackedCamera",
Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::PropPointers),
sizeof(FOculusXRTrackedCamera),
alignof(FOculusXRTrackedCamera),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::Struct_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::PropPointers) < 2048);
UScriptStruct* Z_Construct_UScriptStruct_FOculusXRTrackedCamera()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRTrackedCamera.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_OculusXRTrackedCamera.InnerSingleton, Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_OculusXRTrackedCamera.InnerSingleton;
}
void UOculusXRMR_State::StaticRegisterNativesUOculusXRMR_State()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRMR_State);
UClass* Z_Construct_UClass_UOculusXRMR_State_NoRegister()
{
return UOculusXRMR_State::StaticClass();
}
struct Z_Construct_UClass_UOculusXRMR_State_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_TrackedCamera_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_TrackedCamera;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_TrackingReferenceComponent_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_TrackingReferenceComponent;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ScalingFactor_MetaData[];
#endif
static const UECodeGen_Private::FDoublePropertyParams NewProp_ScalingFactor;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ChangeCameraStateRequested_MetaData[];
#endif
static void NewProp_ChangeCameraStateRequested_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ChangeCameraStateRequested;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BindToTrackedCameraIndexRequested_MetaData[];
#endif
static void NewProp_BindToTrackedCameraIndexRequested_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_BindToTrackedCameraIndexRequested;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRMR_State_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMR,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_State_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRMR_State_Statics::Class_MetaDataParams[] = {
{ "ClassGroupNames", "OculusXRMR" },
{ "Comment", "/**\n* Object to hold the state of MR capture and capturing camera\n*/" },
{ "IncludePath", "OculusXRMR_State.h" },
{ "IsBlueprintBase", "false" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "Object to hold the state of MR capture and capturing camera" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_TrackedCamera_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_TrackedCamera = { "TrackedCamera", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRMR_State, TrackedCamera), Z_Construct_UScriptStruct_FOculusXRTrackedCamera, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_TrackedCamera_MetaData), Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_TrackedCamera_MetaData) }; // 2166774116
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_TrackingReferenceComponent_MetaData[] = {
{ "Comment", "// Component at the tracking origin that the camera calibration is applied to\n" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "Component at the tracking origin that the camera calibration is applied to" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_TrackingReferenceComponent = { "TrackingReferenceComponent", nullptr, (EPropertyFlags)0x0010000000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRMR_State, TrackingReferenceComponent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_TrackingReferenceComponent_MetaData), Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_TrackingReferenceComponent_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ScalingFactor_MetaData[] = {
{ "Comment", "// A multiplier on the camera distance, should be based on the scaling of the player component\n" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "A multiplier on the camera distance, should be based on the scaling of the player component" },
};
#endif
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ScalingFactor = { "ScalingFactor", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRMR_State, ScalingFactor), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ScalingFactor_MetaData), Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ScalingFactor_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ChangeCameraStateRequested_MetaData[] = {
{ "Comment", "/** Flag indicating a change in the tracked camera state for the camera actor to consume */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "Flag indicating a change in the tracked camera state for the camera actor to consume" },
};
#endif
void Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ChangeCameraStateRequested_SetBit(void* Obj)
{
((UOculusXRMR_State*)Obj)->ChangeCameraStateRequested = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ChangeCameraStateRequested = { "ChangeCameraStateRequested", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRMR_State), &Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ChangeCameraStateRequested_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ChangeCameraStateRequested_MetaData), Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ChangeCameraStateRequested_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_BindToTrackedCameraIndexRequested_MetaData[] = {
{ "Comment", "/** Flag indicating a change in the tracked camera index for the camera actor to consume */" },
{ "ModuleRelativePath", "Private/OculusXRMR_State.h" },
{ "ToolTip", "Flag indicating a change in the tracked camera index for the camera actor to consume" },
};
#endif
void Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_BindToTrackedCameraIndexRequested_SetBit(void* Obj)
{
((UOculusXRMR_State*)Obj)->BindToTrackedCameraIndexRequested = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_BindToTrackedCameraIndexRequested = { "BindToTrackedCameraIndexRequested", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRMR_State), &Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_BindToTrackedCameraIndexRequested_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_BindToTrackedCameraIndexRequested_MetaData), Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_BindToTrackedCameraIndexRequested_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRMR_State_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_TrackedCamera,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_TrackingReferenceComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ScalingFactor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_ChangeCameraStateRequested,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRMR_State_Statics::NewProp_BindToTrackedCameraIndexRequested,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRMR_State_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRMR_State>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRMR_State_Statics::ClassParams = {
&UOculusXRMR_State::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRMR_State_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_State_Statics::PropPointers),
0,
0x008002A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_State_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRMR_State_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRMR_State_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRMR_State()
{
if (!Z_Registration_Info_UClass_UOculusXRMR_State.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRMR_State.OuterSingleton, Z_Construct_UClass_UOculusXRMR_State_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRMR_State.OuterSingleton;
}
template<> OCULUSXRMR_API UClass* StaticClass<UOculusXRMR_State>()
{
return UOculusXRMR_State::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRMR_State);
UOculusXRMR_State::~UOculusXRMR_State() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_Statics
{
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_Statics::ScriptStructInfo[] = {
{ FOculusXRTrackedCamera::StaticStruct, Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics::NewStructOps, TEXT("OculusXRTrackedCamera"), &Z_Registration_Info_UScriptStruct_OculusXRTrackedCamera, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FOculusXRTrackedCamera), 2166774116U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRMR_State, UOculusXRMR_State::StaticClass, TEXT("UOculusXRMR_State"), &Z_Registration_Info_UClass_UOculusXRMR_State, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRMR_State), 3414800397U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_915866175(TEXT("/Script/OculusXRMR"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_Statics::ScriptStructInfo),
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,71 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRMR_State.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRMR_OculusXRMR_State_generated_h
#error "OculusXRMR_State.generated.h already included, missing '#pragma once' in OculusXRMR_State.h"
#endif
#define OCULUSXRMR_OculusXRMR_State_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_14_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRTrackedCamera_Statics; \
OCULUSXRMR_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRMR_API UScriptStruct* StaticStruct<struct FOculusXRTrackedCamera>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRMR_State(); \
friend struct Z_Construct_UClass_UOculusXRMR_State_Statics; \
public: \
DECLARE_CLASS(UOculusXRMR_State, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRMR"), NO_API) \
DECLARE_SERIALIZER(UOculusXRMR_State)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRMR_State(UOculusXRMR_State&&); \
NO_API UOculusXRMR_State(const UOculusXRMR_State&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRMR_State); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRMR_State); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRMR_State) \
NO_API virtual ~UOculusXRMR_State();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_91_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h_94_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMR_API UClass* StaticClass<class UOculusXRMR_State>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMR_Private_OculusXRMR_State_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,5 @@
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMR\Public\OculusXRMR_Settings.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMR\Public\OculusXRMRFunctionLibrary.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMR\Private\OculusXRMR_CastingCameraActor.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMR\Private\OculusXRMR_State.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMR\Private\OculusXRMR_PlaneMeshComponent.h

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@@ -0,0 +1,89 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRMovement/Private/LiveLinkOculusXRMovementSourceFactory.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeLiveLinkOculusXRMovementSourceFactory() {}
// Cross Module References
LIVELINKINTERFACE_API UClass* Z_Construct_UClass_ULiveLinkSourceFactory();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRMovement();
// End Cross Module References
void ULiveLinkOculusXRMovementSourceFactory::StaticRegisterNativesULiveLinkOculusXRMovementSourceFactory()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(ULiveLinkOculusXRMovementSourceFactory);
UClass* Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_NoRegister()
{
return ULiveLinkOculusXRMovementSourceFactory::StaticClass();
}
struct Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkSourceFactory,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMovement,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_Statics::Class_MetaDataParams[] = {
{ "IncludePath", "LiveLinkOculusXRMovementSourceFactory.h" },
{ "ModuleRelativePath", "Private/LiveLinkOculusXRMovementSourceFactory.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULiveLinkOculusXRMovementSourceFactory>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_Statics::ClassParams = {
&ULiveLinkOculusXRMovementSourceFactory::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_Statics::Class_MetaDataParams), Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory()
{
if (!Z_Registration_Info_UClass_ULiveLinkOculusXRMovementSourceFactory.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULiveLinkOculusXRMovementSourceFactory.OuterSingleton, Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULiveLinkOculusXRMovementSourceFactory.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<ULiveLinkOculusXRMovementSourceFactory>()
{
return ULiveLinkOculusXRMovementSourceFactory::StaticClass();
}
ULiveLinkOculusXRMovementSourceFactory::ULiveLinkOculusXRMovementSourceFactory(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(ULiveLinkOculusXRMovementSourceFactory);
ULiveLinkOculusXRMovementSourceFactory::~ULiveLinkOculusXRMovementSourceFactory() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory, ULiveLinkOculusXRMovementSourceFactory::StaticClass, TEXT("ULiveLinkOculusXRMovementSourceFactory"), &Z_Registration_Info_UClass_ULiveLinkOculusXRMovementSourceFactory, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULiveLinkOculusXRMovementSourceFactory), 2211695571U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_2583902338(TEXT("/Script/OculusXRMovement"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,66 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LiveLinkOculusXRMovementSourceFactory.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRMOVEMENT_LiveLinkOculusXRMovementSourceFactory_generated_h
#error "LiveLinkOculusXRMovementSourceFactory.generated.h already included, missing '#pragma once' in LiveLinkOculusXRMovementSourceFactory.h"
#endif
#define OCULUSXRMOVEMENT_LiveLinkOculusXRMovementSourceFactory_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULiveLinkOculusXRMovementSourceFactory(); \
friend struct Z_Construct_UClass_ULiveLinkOculusXRMovementSourceFactory_Statics; \
public: \
DECLARE_CLASS(ULiveLinkOculusXRMovementSourceFactory, ULiveLinkSourceFactory, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRMovement"), NO_API) \
DECLARE_SERIALIZER(ULiveLinkOculusXRMovementSourceFactory)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API ULiveLinkOculusXRMovementSourceFactory(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API ULiveLinkOculusXRMovementSourceFactory(ULiveLinkOculusXRMovementSourceFactory&&); \
NO_API ULiveLinkOculusXRMovementSourceFactory(const ULiveLinkOculusXRMovementSourceFactory&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULiveLinkOculusXRMovementSourceFactory); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULiveLinkOculusXRMovementSourceFactory); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULiveLinkOculusXRMovementSourceFactory) \
NO_API virtual ~ULiveLinkOculusXRMovementSourceFactory();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_8_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h_12_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<class ULiveLinkOculusXRMovementSourceFactory>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Private_LiveLinkOculusXRMovementSourceFactory_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,259 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRMovement/Public/OculusXRBodyTrackingComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRBodyTrackingComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UPoseableMeshComponent();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_UOculusXRBodyTrackingComponent();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_UOculusXRBodyTrackingComponent_NoRegister();
OCULUSXRMOVEMENT_API UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode();
OCULUSXRMOVEMENT_API UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXRBoneID();
UPackage* Z_Construct_UPackage__Script_OculusXRMovement();
// End Cross Module References
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRBodyTrackingMode;
static UEnum* EOculusXRBodyTrackingMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRBodyTrackingMode.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRBodyTrackingMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode, (UObject*)Z_Construct_UPackage__Script_OculusXRMovement(), TEXT("EOculusXRBodyTrackingMode"));
}
return Z_Registration_Info_UEnum_EOculusXRBodyTrackingMode.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRBodyTrackingMode>()
{
return EOculusXRBodyTrackingMode_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode_Statics::Enumerators[] = {
{ "EOculusXRBodyTrackingMode::PositionAndRotation", (int64)EOculusXRBodyTrackingMode::PositionAndRotation },
{ "EOculusXRBodyTrackingMode::RotationOnly", (int64)EOculusXRBodyTrackingMode::RotationOnly },
{ "EOculusXRBodyTrackingMode::NoTracking", (int64)EOculusXRBodyTrackingMode::NoTracking },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode_Statics::Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/OculusXRBodyTrackingComponent.h" },
{ "NoTracking.Name", "EOculusXRBodyTrackingMode::NoTracking" },
{ "PositionAndRotation.Name", "EOculusXRBodyTrackingMode::PositionAndRotation" },
{ "RotationOnly.Name", "EOculusXRBodyTrackingMode::RotationOnly" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRMovement,
nullptr,
"EOculusXRBodyTrackingMode",
"EOculusXRBodyTrackingMode",
Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode()
{
if (!Z_Registration_Info_UEnum_EOculusXRBodyTrackingMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRBodyTrackingMode.InnerSingleton, Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRBodyTrackingMode.InnerSingleton;
}
DEFINE_FUNCTION(UOculusXRBodyTrackingComponent::execResetAllBoneTransforms)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ResetAllBoneTransforms();
P_NATIVE_END;
}
void UOculusXRBodyTrackingComponent::StaticRegisterNativesUOculusXRBodyTrackingComponent()
{
UClass* Class = UOculusXRBodyTrackingComponent::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "ResetAllBoneTransforms", &UOculusXRBodyTrackingComponent::execResetAllBoneTransforms },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UOculusXRBodyTrackingComponent_ResetAllBoneTransforms_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRBodyTrackingComponent_ResetAllBoneTransforms_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09* Restore all bones to their initial transforms\n\x09*/" },
{ "ModuleRelativePath", "Public/OculusXRBodyTrackingComponent.h" },
{ "ToolTip", "Restore all bones to their initial transforms" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRBodyTrackingComponent_ResetAllBoneTransforms_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRBodyTrackingComponent, nullptr, "ResetAllBoneTransforms", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRBodyTrackingComponent_ResetAllBoneTransforms_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRBodyTrackingComponent_ResetAllBoneTransforms_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_UOculusXRBodyTrackingComponent_ResetAllBoneTransforms()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRBodyTrackingComponent_ResetAllBoneTransforms_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRBodyTrackingComponent);
UClass* Z_Construct_UClass_UOculusXRBodyTrackingComponent_NoRegister()
{
return UOculusXRBodyTrackingComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FBytePropertyParams NewProp_BodyTrackingMode_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BodyTrackingMode_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_BodyTrackingMode;
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneNames_ValueProp;
static const UECodeGen_Private::FBytePropertyParams NewProp_BoneNames_Key_KeyProp_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_BoneNames_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BoneNames_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_BoneNames;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ConfidenceThreshold_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_ConfidenceThreshold;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UPoseableMeshComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMovement,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UOculusXRBodyTrackingComponent_ResetAllBoneTransforms, "ResetAllBoneTransforms" }, // 3362922770
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "BlueprintType", "true" },
{ "ClassGroupNames", "OculusXRHMD" },
{ "DisplayName", "OculusXR Body Tracking Component" },
{ "HideCategories", "Object Physics Object Mobility Trigger" },
{ "IncludePath", "OculusXRBodyTrackingComponent.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/OculusXRBodyTrackingComponent.h" },
};
#endif
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BodyTrackingMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BodyTrackingMode_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09* How are the results of body tracking applied to the mesh.\n\x09*/" },
{ "ModuleRelativePath", "Public/OculusXRBodyTrackingComponent.h" },
{ "ToolTip", "How are the results of body tracking applied to the mesh." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BodyTrackingMode = { "BodyTrackingMode", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRBodyTrackingComponent, BodyTrackingMode), Z_Construct_UEnum_OculusXRMovement_EOculusXRBodyTrackingMode, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BodyTrackingMode_MetaData), Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BodyTrackingMode_MetaData) }; // 2291860495
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames_ValueProp = { "BoneNames", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames_Key_KeyProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames_Key_KeyProp = { "BoneNames_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRMovement_EOculusXRBoneID, METADATA_PARAMS(0, nullptr) }; // 2550275467
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * The bone name associated with each bone ID.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRBodyTrackingComponent.h" },
{ "ToolTip", "The bone name associated with each bone ID." },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames = { "BoneNames", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRBodyTrackingComponent, BoneNames), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames_MetaData), Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames_MetaData) }; // 2550275467
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_ConfidenceThreshold_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "ClampMax", "1" },
{ "ClampMin", "0" },
{ "Comment", "/**\n\x09 * Do not apply body state to bones if confidence is lower than this value. Confidence is in range [0,1].\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRBodyTrackingComponent.h" },
{ "ToolTip", "Do not apply body state to bones if confidence is lower than this value. Confidence is in range [0,1]." },
{ "UIMax", "1" },
{ "UIMin", "0" },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_ConfidenceThreshold = { "ConfidenceThreshold", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRBodyTrackingComponent, ConfidenceThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_ConfidenceThreshold_MetaData), Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_ConfidenceThreshold_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BodyTrackingMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BodyTrackingMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames_Key_KeyProp_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_BoneNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::NewProp_ConfidenceThreshold,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRBodyTrackingComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::ClassParams = {
&UOculusXRBodyTrackingComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::PropPointers),
0,
0x00B010A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRBodyTrackingComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRBodyTrackingComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRBodyTrackingComponent.OuterSingleton, Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRBodyTrackingComponent.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<UOculusXRBodyTrackingComponent>()
{
return UOculusXRBodyTrackingComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRBodyTrackingComponent);
UOculusXRBodyTrackingComponent::~UOculusXRBodyTrackingComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_Statics::EnumInfo[] = {
{ EOculusXRBodyTrackingMode_StaticEnum, TEXT("EOculusXRBodyTrackingMode"), &Z_Registration_Info_UEnum_EOculusXRBodyTrackingMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2291860495U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRBodyTrackingComponent, UOculusXRBodyTrackingComponent::StaticClass, TEXT("UOculusXRBodyTrackingComponent"), &Z_Registration_Info_UClass_UOculusXRBodyTrackingComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRBodyTrackingComponent), 3522115730U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_3375548373(TEXT("/Script/OculusXRMovement"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRBodyTrackingComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRMOVEMENT_OculusXRBodyTrackingComponent_generated_h
#error "OculusXRBodyTrackingComponent.generated.h already included, missing '#pragma once' in OculusXRBodyTrackingComponent.h"
#endif
#define OCULUSXRMOVEMENT_OculusXRBodyTrackingComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execResetAllBoneTransforms);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRBodyTrackingComponent(); \
friend struct Z_Construct_UClass_UOculusXRBodyTrackingComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRBodyTrackingComponent, UPoseableMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRMovement"), NO_API) \
DECLARE_SERIALIZER(UOculusXRBodyTrackingComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRBodyTrackingComponent(UOculusXRBodyTrackingComponent&&); \
NO_API UOculusXRBodyTrackingComponent(const UOculusXRBodyTrackingComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRBodyTrackingComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRBodyTrackingComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRBodyTrackingComponent) \
NO_API virtual ~UOculusXRBodyTrackingComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_20_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h_23_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<class UOculusXRBodyTrackingComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRBodyTrackingComponent_h
#define FOREACH_ENUM_EOCULUSXRBODYTRACKINGMODE(op) \
op(EOculusXRBodyTrackingMode::PositionAndRotation) \
op(EOculusXRBodyTrackingMode::RotationOnly) \
op(EOculusXRBodyTrackingMode::NoTracking)
enum class EOculusXRBodyTrackingMode : uint8;
template<> struct TIsUEnumClass<EOculusXRBodyTrackingMode> { enum { Value = true }; };
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRBodyTrackingMode>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,263 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRMovement/Public/OculusXREyeTrackingComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXREyeTrackingComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
ENGINE_API UClass* Z_Construct_UClass_UPoseableMeshComponent_NoRegister();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_UOculusXREyeTrackingComponent();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_UOculusXREyeTrackingComponent_NoRegister();
OCULUSXRMOVEMENT_API UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXREye();
UPackage* Z_Construct_UPackage__Script_OculusXRMovement();
// End Cross Module References
DEFINE_FUNCTION(UOculusXREyeTrackingComponent::execClearRotationValues)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ClearRotationValues();
P_NATIVE_END;
}
void UOculusXREyeTrackingComponent::StaticRegisterNativesUOculusXREyeTrackingComponent()
{
UClass* Class = UOculusXREyeTrackingComponent::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "ClearRotationValues", &UOculusXREyeTrackingComponent::execClearRotationValues },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UOculusXREyeTrackingComponent_ClearRotationValues_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXREyeTrackingComponent_ClearRotationValues_Statics::Function_MetaDataParams[] = {
{ "Category", "Oculus|Movement" },
{ "Comment", "/**\n\x09* Reset the rotation values of the eyes to their initial rotation\n\x09*/" },
{ "ModuleRelativePath", "Public/OculusXREyeTrackingComponent.h" },
{ "ToolTip", "Reset the rotation values of the eyes to their initial rotation" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXREyeTrackingComponent_ClearRotationValues_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXREyeTrackingComponent, nullptr, "ClearRotationValues", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXREyeTrackingComponent_ClearRotationValues_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXREyeTrackingComponent_ClearRotationValues_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_UOculusXREyeTrackingComponent_ClearRotationValues()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXREyeTrackingComponent_ClearRotationValues_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXREyeTrackingComponent);
UClass* Z_Construct_UClass_UOculusXREyeTrackingComponent_NoRegister()
{
return UOculusXREyeTrackingComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_TargetMeshComponentName_MetaData[];
#endif
static const UECodeGen_Private::FNamePropertyParams NewProp_TargetMeshComponentName;
static const UECodeGen_Private::FNamePropertyParams NewProp_EyeToBone_ValueProp;
static const UECodeGen_Private::FBytePropertyParams NewProp_EyeToBone_Key_KeyProp_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_EyeToBone_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_EyeToBone_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_EyeToBone;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bUpdatePosition_MetaData[];
#endif
static void NewProp_bUpdatePosition_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUpdatePosition;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bUpdateRotation_MetaData[];
#endif
static void NewProp_bUpdateRotation_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUpdateRotation;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ConfidenceThreshold_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_ConfidenceThreshold;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bAcceptInvalid_MetaData[];
#endif
static void NewProp_bAcceptInvalid_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAcceptInvalid;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_TargetPoseableMeshComponent_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_TargetPoseableMeshComponent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMovement,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UOculusXREyeTrackingComponent_ClearRotationValues, "ClearRotationValues" }, // 1493220607
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "BlueprintType", "true" },
{ "ClassGroupNames", "OculusXRHMD" },
{ "DisplayName", "OculusXR Eye Tracking Component" },
{ "IncludePath", "OculusXREyeTrackingComponent.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/OculusXREyeTrackingComponent.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_TargetMeshComponentName_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * The name of the poseable mesh component that this component targets for eyes glazes movement.\n\x09 * This must be the name of a component on this actor.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXREyeTrackingComponent.h" },
{ "ToolTip", "The name of the poseable mesh component that this component targets for eyes glazes movement.\nThis must be the name of a component on this actor." },
};
#endif
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_TargetMeshComponentName = { "TargetMeshComponentName", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXREyeTrackingComponent, TargetMeshComponentName), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_TargetMeshComponentName_MetaData), Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_TargetMeshComponentName_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone_ValueProp = { "EyeToBone", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone_Key_KeyProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone_Key_KeyProp = { "EyeToBone_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRMovement_EOculusXREye, METADATA_PARAMS(0, nullptr) }; // 35062370
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * The map of eye to mesh bone that this component supports.\n\x09 * Names are validated on (@see BeginPlay) so only valid bone names will be targeted.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXREyeTrackingComponent.h" },
{ "ToolTip", "The map of eye to mesh bone that this component supports.\nNames are validated on (@see BeginPlay) so only valid bone names will be targeted." },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone = { "EyeToBone", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXREyeTrackingComponent, EyeToBone), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone_MetaData), Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone_MetaData) }; // 35062370
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdatePosition_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Update the target mesh position when eye state changes\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXREyeTrackingComponent.h" },
{ "ToolTip", "Update the target mesh position when eye state changes" },
};
#endif
void Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdatePosition_SetBit(void* Obj)
{
((UOculusXREyeTrackingComponent*)Obj)->bUpdatePosition = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdatePosition = { "bUpdatePosition", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXREyeTrackingComponent), &Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdatePosition_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdatePosition_MetaData), Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdatePosition_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdateRotation_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Update the target mesh rotation when eye state changes\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXREyeTrackingComponent.h" },
{ "ToolTip", "Update the target mesh rotation when eye state changes" },
};
#endif
void Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdateRotation_SetBit(void* Obj)
{
((UOculusXREyeTrackingComponent*)Obj)->bUpdateRotation = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdateRotation = { "bUpdateRotation", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXREyeTrackingComponent), &Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdateRotation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdateRotation_MetaData), Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdateRotation_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_ConfidenceThreshold_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Do not accept an eye gaze state if confidence is lower than this value. Confidence is in range [0,1].\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXREyeTrackingComponent.h" },
{ "ToolTip", "Do not accept an eye gaze state if confidence is lower than this value. Confidence is in range [0,1]." },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_ConfidenceThreshold = { "ConfidenceThreshold", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXREyeTrackingComponent, ConfidenceThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_ConfidenceThreshold_MetaData), Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_ConfidenceThreshold_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bAcceptInvalid_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Bypass eye gaze state validity.\n\x09 * \n\x09 * @Note: It doesn't check the confidence (@see ConfidenceThreshold). The eye gaze state can be marked as invalid. This flag bypass that state flag.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXREyeTrackingComponent.h" },
{ "ToolTip", "Bypass eye gaze state validity.\n\n@Note: It doesn't check the confidence (@see ConfidenceThreshold). The eye gaze state can be marked as invalid. This flag bypass that state flag." },
};
#endif
void Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bAcceptInvalid_SetBit(void* Obj)
{
((UOculusXREyeTrackingComponent*)Obj)->bAcceptInvalid = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bAcceptInvalid = { "bAcceptInvalid", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXREyeTrackingComponent), &Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bAcceptInvalid_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bAcceptInvalid_MetaData), Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bAcceptInvalid_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_TargetPoseableMeshComponent_MetaData[] = {
{ "Comment", "// The mesh component targeted for eyes\n" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/OculusXREyeTrackingComponent.h" },
{ "ToolTip", "The mesh component targeted for eyes" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_TargetPoseableMeshComponent = { "TargetPoseableMeshComponent", nullptr, (EPropertyFlags)0x0040000000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXREyeTrackingComponent, TargetPoseableMeshComponent), Z_Construct_UClass_UPoseableMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_TargetPoseableMeshComponent_MetaData), Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_TargetPoseableMeshComponent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_TargetMeshComponentName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone_Key_KeyProp_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_EyeToBone,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdatePosition,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bUpdateRotation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_ConfidenceThreshold,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_bAcceptInvalid,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::NewProp_TargetPoseableMeshComponent,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXREyeTrackingComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::ClassParams = {
&UOculusXREyeTrackingComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::PropPointers),
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXREyeTrackingComponent()
{
if (!Z_Registration_Info_UClass_UOculusXREyeTrackingComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXREyeTrackingComponent.OuterSingleton, Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXREyeTrackingComponent.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<UOculusXREyeTrackingComponent>()
{
return UOculusXREyeTrackingComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXREyeTrackingComponent);
UOculusXREyeTrackingComponent::~UOculusXREyeTrackingComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXREyeTrackingComponent, UOculusXREyeTrackingComponent::StaticClass, TEXT("UOculusXREyeTrackingComponent"), &Z_Registration_Info_UClass_UOculusXREyeTrackingComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXREyeTrackingComponent), 247285620U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_2218133256(TEXT("/Script/OculusXRMovement"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,68 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXREyeTrackingComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRMOVEMENT_OculusXREyeTrackingComponent_generated_h
#error "OculusXREyeTrackingComponent.generated.h already included, missing '#pragma once' in OculusXREyeTrackingComponent.h"
#endif
#define OCULUSXRMOVEMENT_OculusXREyeTrackingComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execClearRotationValues);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXREyeTrackingComponent(); \
friend struct Z_Construct_UClass_UOculusXREyeTrackingComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXREyeTrackingComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRMovement"), NO_API) \
DECLARE_SERIALIZER(UOculusXREyeTrackingComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXREyeTrackingComponent(UOculusXREyeTrackingComponent&&); \
NO_API UOculusXREyeTrackingComponent(const UOculusXREyeTrackingComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXREyeTrackingComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXREyeTrackingComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXREyeTrackingComponent) \
NO_API virtual ~UOculusXREyeTrackingComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_27_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h_30_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<class UOculusXREyeTrackingComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXREyeTrackingComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,373 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRMovement/Public/OculusXRFaceTrackingComponent.h"
#include "OculusXRMovement/Public/OculusXRMovementTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRFaceTrackingComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
ENGINE_API UClass* Z_Construct_UClass_USkinnedMeshComponent_NoRegister();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_UOculusXRFaceTrackingComponent();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_UOculusXRFaceTrackingComponent_NoRegister();
OCULUSXRMOVEMENT_API UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXRFaceExpression();
OCULUSXRMOVEMENT_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRFaceExpressionModifier();
UPackage* Z_Construct_UPackage__Script_OculusXRMovement();
// End Cross Module References
DEFINE_FUNCTION(UOculusXRFaceTrackingComponent::execClearExpressionValues)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ClearExpressionValues();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRFaceTrackingComponent::execGetExpressionValue)
{
P_GET_ENUM(EOculusXRFaceExpression,Z_Param_Expression);
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetExpressionValue(EOculusXRFaceExpression(Z_Param_Expression));
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRFaceTrackingComponent::execSetExpressionValue)
{
P_GET_ENUM(EOculusXRFaceExpression,Z_Param_Expression);
P_GET_PROPERTY(FFloatProperty,Z_Param_Value);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetExpressionValue(EOculusXRFaceExpression(Z_Param_Expression),Z_Param_Value);
P_NATIVE_END;
}
void UOculusXRFaceTrackingComponent::StaticRegisterNativesUOculusXRFaceTrackingComponent()
{
UClass* Class = UOculusXRFaceTrackingComponent::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "ClearExpressionValues", &UOculusXRFaceTrackingComponent::execClearExpressionValues },
{ "GetExpressionValue", &UOculusXRFaceTrackingComponent::execGetExpressionValue },
{ "SetExpressionValue", &UOculusXRFaceTrackingComponent::execSetExpressionValue },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UOculusXRFaceTrackingComponent_ClearExpressionValues_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRFaceTrackingComponent_ClearExpressionValues_Statics::Function_MetaDataParams[] = {
{ "Category", "Components|OculusXRFaceTracking" },
{ "Comment", "/**\n\x09 * Clears all face expression values.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
{ "ToolTip", "Clears all face expression values." },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRFaceTrackingComponent_ClearExpressionValues_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRFaceTrackingComponent, nullptr, "ClearExpressionValues", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_ClearExpressionValues_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRFaceTrackingComponent_ClearExpressionValues_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_UOculusXRFaceTrackingComponent_ClearExpressionValues()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRFaceTrackingComponent_ClearExpressionValues_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics
{
struct OculusXRFaceTrackingComponent_eventGetExpressionValue_Parms
{
EOculusXRFaceExpression Expression;
float ReturnValue;
};
static const UECodeGen_Private::FBytePropertyParams NewProp_Expression_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Expression;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::NewProp_Expression_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::NewProp_Expression = { "Expression", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRFaceTrackingComponent_eventGetExpressionValue_Parms, Expression), Z_Construct_UEnum_OculusXRMovement_EOculusXRFaceExpression, METADATA_PARAMS(0, nullptr) }; // 3931067710
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRFaceTrackingComponent_eventGetExpressionValue_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::NewProp_Expression_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::NewProp_Expression,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::Function_MetaDataParams[] = {
{ "Category", "Components|OculusXRFaceTracking" },
{ "Comment", "/**\n\x09 * Get a face expression value given an expression key.\n\x09 *\n\x09 * @param Expression : The expression key that will be queried.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
{ "ToolTip", "Get a face expression value given an expression key.\n\n@param Expression : The expression key that will be queried." },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRFaceTrackingComponent, nullptr, "GetExpressionValue", nullptr, nullptr, Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::OculusXRFaceTrackingComponent_eventGetExpressionValue_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::OculusXRFaceTrackingComponent_eventGetExpressionValue_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics
{
struct OculusXRFaceTrackingComponent_eventSetExpressionValue_Parms
{
EOculusXRFaceExpression Expression;
float Value;
};
static const UECodeGen_Private::FBytePropertyParams NewProp_Expression_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Expression;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::NewProp_Expression_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::NewProp_Expression = { "Expression", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRFaceTrackingComponent_eventSetExpressionValue_Parms, Expression), Z_Construct_UEnum_OculusXRMovement_EOculusXRFaceExpression, METADATA_PARAMS(0, nullptr) }; // 3931067710
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRFaceTrackingComponent_eventSetExpressionValue_Parms, Value), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::NewProp_Expression_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::NewProp_Expression,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::NewProp_Value,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::Function_MetaDataParams[] = {
{ "Category", "Components|OculusXRFaceTracking" },
{ "Comment", "/**\n\x09 * Set face expression value with expression key and value(0-1).\n\x09 *\n\x09 * @param Expression : The expression key that will be modified.\n\x09 * @param Value : The new value to assign to the expression, 0 will remove all changes.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
{ "ToolTip", "Set face expression value with expression key and value(0-1).\n\n@param Expression : The expression key that will be modified.\n@param Value : The new value to assign to the expression, 0 will remove all changes." },
{ "UnsafeDuringActorConstruction", "true" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRFaceTrackingComponent, nullptr, "SetExpressionValue", nullptr, nullptr, Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::OculusXRFaceTrackingComponent_eventSetExpressionValue_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::OculusXRFaceTrackingComponent_eventSetExpressionValue_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRFaceTrackingComponent);
UClass* Z_Construct_UClass_UOculusXRFaceTrackingComponent_NoRegister()
{
return UOculusXRFaceTrackingComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_TargetMeshComponentName_MetaData[];
#endif
static const UECodeGen_Private::FNamePropertyParams NewProp_TargetMeshComponentName;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_InvalidFaceDataResetTime_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_InvalidFaceDataResetTime;
static const UECodeGen_Private::FNamePropertyParams NewProp_ExpressionNames_ValueProp;
static const UECodeGen_Private::FBytePropertyParams NewProp_ExpressionNames_Key_KeyProp_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_ExpressionNames_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ExpressionNames_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_ExpressionNames;
static const UECodeGen_Private::FStructPropertyParams NewProp_ExpressionModifiers_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ExpressionModifiers_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_ExpressionModifiers;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bUpdateFace_MetaData[];
#endif
static void NewProp_bUpdateFace_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUpdateFace;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bUseModifiers_MetaData[];
#endif
static void NewProp_bUseModifiers_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseModifiers;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_TargetMeshComponent_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_TargetMeshComponent;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMovement,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UOculusXRFaceTrackingComponent_ClearExpressionValues, "ClearExpressionValues" }, // 2811411412
{ &Z_Construct_UFunction_UOculusXRFaceTrackingComponent_GetExpressionValue, "GetExpressionValue" }, // 2791972470
{ &Z_Construct_UFunction_UOculusXRFaceTrackingComponent_SetExpressionValue, "SetExpressionValue" }, // 3570279293
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "BlueprintType", "true" },
{ "ClassGroupNames", "OculusXRHMD" },
{ "DisplayName", "OculusXR Face Tracking Component" },
{ "IncludePath", "OculusXRFaceTrackingComponent.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_TargetMeshComponentName_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * The name of the skinned mesh component that this component targets for facial expression.\n\x09 * This must be the name of a component on this actor.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
{ "ToolTip", "The name of the skinned mesh component that this component targets for facial expression.\nThis must be the name of a component on this actor." },
};
#endif
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_TargetMeshComponentName = { "TargetMeshComponentName", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRFaceTrackingComponent, TargetMeshComponentName), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_TargetMeshComponentName_MetaData), Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_TargetMeshComponentName_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_InvalidFaceDataResetTime_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * If the face data is invalid for at least this or longer than this time then all face blendshapes/morph targets are reset to zero.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
{ "ToolTip", "If the face data is invalid for at least this or longer than this time then all face blendshapes/morph targets are reset to zero." },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_InvalidFaceDataResetTime = { "InvalidFaceDataResetTime", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRFaceTrackingComponent, InvalidFaceDataResetTime), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_InvalidFaceDataResetTime_MetaData), Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_InvalidFaceDataResetTime_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames_ValueProp = { "ExpressionNames", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames_Key_KeyProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames_Key_KeyProp = { "ExpressionNames_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRMovement_EOculusXRFaceExpression, METADATA_PARAMS(0, nullptr) }; // 3931067710
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * The list of expressions that this component supports.\n\x09 * Names are validated on startup so only valid morph targets on the skeletal mesh will be targeted.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
{ "ToolTip", "The list of expressions that this component supports.\nNames are validated on startup so only valid morph targets on the skeletal mesh will be targeted." },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames = { "ExpressionNames", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRFaceTrackingComponent, ExpressionNames), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames_MetaData), Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames_MetaData) }; // 3931067710
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionModifiers_Inner = { "ExpressionModifiers", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRFaceExpressionModifier, METADATA_PARAMS(0, nullptr) }; // 1927288424
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionModifiers_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * An array of optional expression modifiers that can be applied.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
{ "ToolTip", "An array of optional expression modifiers that can be applied." },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionModifiers = { "ExpressionModifiers", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRFaceTrackingComponent, ExpressionModifiers), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionModifiers_MetaData), Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionModifiers_MetaData) }; // 1927288424
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUpdateFace_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09* This flag determines if the face should be updated or not during the components tick.\n\x09*/" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
{ "ToolTip", "This flag determines if the face should be updated or not during the components tick." },
};
#endif
void Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUpdateFace_SetBit(void* Obj)
{
((UOculusXRFaceTrackingComponent*)Obj)->bUpdateFace = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUpdateFace = { "bUpdateFace", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRFaceTrackingComponent), &Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUpdateFace_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUpdateFace_MetaData), Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUpdateFace_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUseModifiers_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09* This flag determines if the face should be modified with Expression Modifiers or not during the components tick.\n\x09*/" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
{ "ToolTip", "This flag determines if the face should be modified with Expression Modifiers or not during the components tick." },
};
#endif
void Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUseModifiers_SetBit(void* Obj)
{
((UOculusXRFaceTrackingComponent*)Obj)->bUseModifiers = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUseModifiers = { "bUseModifiers", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRFaceTrackingComponent), &Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUseModifiers_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUseModifiers_MetaData), Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUseModifiers_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_TargetMeshComponent_MetaData[] = {
{ "Comment", "// The mesh component targeted for expressions\n" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/OculusXRFaceTrackingComponent.h" },
{ "ToolTip", "The mesh component targeted for expressions" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_TargetMeshComponent = { "TargetMeshComponent", nullptr, (EPropertyFlags)0x0040000000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRFaceTrackingComponent, TargetMeshComponent), Z_Construct_UClass_USkinnedMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_TargetMeshComponent_MetaData), Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_TargetMeshComponent_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_TargetMeshComponentName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_InvalidFaceDataResetTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames_Key_KeyProp_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionModifiers_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_ExpressionModifiers,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUpdateFace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_bUseModifiers,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::NewProp_TargetMeshComponent,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRFaceTrackingComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::ClassParams = {
&UOculusXRFaceTrackingComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::PropPointers),
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRFaceTrackingComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRFaceTrackingComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRFaceTrackingComponent.OuterSingleton, Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRFaceTrackingComponent.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<UOculusXRFaceTrackingComponent>()
{
return UOculusXRFaceTrackingComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRFaceTrackingComponent);
UOculusXRFaceTrackingComponent::~UOculusXRFaceTrackingComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRFaceTrackingComponent, UOculusXRFaceTrackingComponent::StaticClass, TEXT("UOculusXRFaceTrackingComponent"), &Z_Registration_Info_UClass_UOculusXRFaceTrackingComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRFaceTrackingComponent), 3443650337U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_1264808478(TEXT("/Script/OculusXRMovement"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,71 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRFaceTrackingComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EOculusXRFaceExpression : uint8;
#ifdef OCULUSXRMOVEMENT_OculusXRFaceTrackingComponent_generated_h
#error "OculusXRFaceTrackingComponent.generated.h already included, missing '#pragma once' in OculusXRFaceTrackingComponent.h"
#endif
#define OCULUSXRMOVEMENT_OculusXRFaceTrackingComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execClearExpressionValues); \
DECLARE_FUNCTION(execGetExpressionValue); \
DECLARE_FUNCTION(execSetExpressionValue);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRFaceTrackingComponent(); \
friend struct Z_Construct_UClass_UOculusXRFaceTrackingComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRFaceTrackingComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRMovement"), NO_API) \
DECLARE_SERIALIZER(UOculusXRFaceTrackingComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRFaceTrackingComponent(UOculusXRFaceTrackingComponent&&); \
NO_API UOculusXRFaceTrackingComponent(const UOculusXRFaceTrackingComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRFaceTrackingComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRFaceTrackingComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRFaceTrackingComponent) \
NO_API virtual ~UOculusXRFaceTrackingComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_12_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<class UOculusXRFaceTrackingComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRFaceTrackingComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,510 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRMovement/Public/OculusXRLiveLinkRetargetBodyAsset.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRLiveLinkRetargetBodyAsset() {}
// Cross Module References
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
LIVELINKANIMATIONCORE_API UClass* Z_Construct_UClass_ULiveLinkRetargetAsset();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_NoRegister();
OCULUSXRMOVEMENT_API UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis();
OCULUSXRMOVEMENT_API UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXRBoneID();
OCULUSXRMOVEMENT_API UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode();
OCULUSXRMOVEMENT_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRBoneCorrection();
OCULUSXRMOVEMENT_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet();
UPackage* Z_Construct_UPackage__Script_OculusXRMovement();
// End Cross Module References
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRAxis;
static UEnum* EOculusXRAxis_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRAxis.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRAxis.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis, (UObject*)Z_Construct_UPackage__Script_OculusXRMovement(), TEXT("EOculusXRAxis"));
}
return Z_Registration_Info_UEnum_EOculusXRAxis.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRAxis>()
{
return EOculusXRAxis_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis_Statics::Enumerators[] = {
{ "EOculusXRAxis::X", (int64)EOculusXRAxis::X },
{ "EOculusXRAxis::Y", (int64)EOculusXRAxis::Y },
{ "EOculusXRAxis::Z", (int64)EOculusXRAxis::Z },
{ "EOculusXRAxis::NegativeX", (int64)EOculusXRAxis::NegativeX },
{ "EOculusXRAxis::NegativeY", (int64)EOculusXRAxis::NegativeY },
{ "EOculusXRAxis::NegativeZ", (int64)EOculusXRAxis::NegativeZ },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis_Statics::Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "DisplayName", "Axis" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "NegativeX.DisplayName", "-X" },
{ "NegativeX.Name", "EOculusXRAxis::NegativeX" },
{ "NegativeY.DisplayName", "-Y" },
{ "NegativeY.Name", "EOculusXRAxis::NegativeY" },
{ "NegativeZ.DisplayName", "-Z" },
{ "NegativeZ.Name", "EOculusXRAxis::NegativeZ" },
{ "X.DisplayName", "X" },
{ "X.Name", "EOculusXRAxis::X" },
{ "Y.DisplayName", "Y" },
{ "Y.Name", "EOculusXRAxis::Y" },
{ "Z.DisplayName", "Z" },
{ "Z.Name", "EOculusXRAxis::Z" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRMovement,
nullptr,
"EOculusXRAxis",
"EOculusXRAxis",
Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis()
{
if (!Z_Registration_Info_UEnum_EOculusXRAxis.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRAxis.InnerSingleton, Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRAxis.InnerSingleton;
}
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRRetargetingMode;
static UEnum* EOculusXRRetargetingMode_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRRetargetingMode.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRRetargetingMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode, (UObject*)Z_Construct_UPackage__Script_OculusXRMovement(), TEXT("EOculusXRRetargetingMode"));
}
return Z_Registration_Info_UEnum_EOculusXRRetargetingMode.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRRetargetingMode>()
{
return EOculusXRRetargetingMode_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode_Statics::Enumerators[] = {
{ "EOculusXRRetargetingMode::Full", (int64)EOculusXRRetargetingMode::Full },
{ "EOculusXRRetargetingMode::Rotations", (int64)EOculusXRRetargetingMode::Rotations },
{ "EOculusXRRetargetingMode::RotationsPlusRoot", (int64)EOculusXRRetargetingMode::RotationsPlusRoot },
{ "EOculusXRRetargetingMode::RotationsPlusHips", (int64)EOculusXRRetargetingMode::RotationsPlusHips },
{ "EOculusXRRetargetingMode::None", (int64)EOculusXRRetargetingMode::None },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode_Statics::Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "DisplayName", "Retargeting mode" },
{ "Full.DisplayName", "Rotations and positions" },
{ "Full.Name", "EOculusXRRetargetingMode::Full" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "None.DisplayName", "Disabled" },
{ "None.Name", "EOculusXRRetargetingMode::None" },
{ "Rotations.DisplayName", "Only rotations" },
{ "Rotations.Name", "EOculusXRRetargetingMode::Rotations" },
{ "RotationsPlusHips.DisplayName", "Rotations and hips position" },
{ "RotationsPlusHips.Name", "EOculusXRRetargetingMode::RotationsPlusHips" },
{ "RotationsPlusRoot.DisplayName", "Rotations and root position" },
{ "RotationsPlusRoot.Name", "EOculusXRRetargetingMode::RotationsPlusRoot" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRMovement,
nullptr,
"EOculusXRRetargetingMode",
"EOculusXRRetargetingMode",
Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode()
{
if (!Z_Registration_Info_UEnum_EOculusXRRetargetingMode.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRRetargetingMode.InnerSingleton, Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRRetargetingMode.InnerSingleton;
}
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_OculusXRBoneCorrection;
class UScriptStruct* FOculusXRBoneCorrection::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRBoneCorrection.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_OculusXRBoneCorrection.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FOculusXRBoneCorrection, (UObject*)Z_Construct_UPackage__Script_OculusXRMovement(), TEXT("OculusXRBoneCorrection"));
}
return Z_Registration_Info_UScriptStruct_OculusXRBoneCorrection.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<FOculusXRBoneCorrection>()
{
return FOculusXRBoneCorrection::StaticStruct();
}
struct Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PositionOffset_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_PositionOffset;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_RotationOffset_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_RotationOffset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "DisplayName", "Bone local correction" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
};
#endif
void* Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FOculusXRBoneCorrection>();
}
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewProp_PositionOffset_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Position offset in local space.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "ToolTip", "Position offset in local space." },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewProp_PositionOffset = { "PositionOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRBoneCorrection, PositionOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewProp_PositionOffset_MetaData), Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewProp_PositionOffset_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewProp_RotationOffset_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Rotation offset in local space.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "ToolTip", "Rotation offset in local space." },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewProp_RotationOffset = { "RotationOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRBoneCorrection, RotationOffset), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewProp_RotationOffset_MetaData), Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewProp_RotationOffset_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewProp_PositionOffset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewProp_RotationOffset,
};
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMovement,
nullptr,
&NewStructOps,
"OculusXRBoneCorrection",
Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::PropPointers),
sizeof(FOculusXRBoneCorrection),
alignof(FOculusXRBoneCorrection),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000201),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::Struct_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::PropPointers) < 2048);
UScriptStruct* Z_Construct_UScriptStruct_FOculusXRBoneCorrection()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRBoneCorrection.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_OculusXRBoneCorrection.InnerSingleton, Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_OculusXRBoneCorrection.InnerSingleton;
}
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_OculusXRBoneCorrectionSet;
class UScriptStruct* FOculusXRBoneCorrectionSet::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRBoneCorrectionSet.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_OculusXRBoneCorrectionSet.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet, (UObject*)Z_Construct_UPackage__Script_OculusXRMovement(), TEXT("OculusXRBoneCorrectionSet"));
}
return Z_Registration_Info_UScriptStruct_OculusXRBoneCorrectionSet.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<FOculusXRBoneCorrectionSet>()
{
return FOculusXRBoneCorrectionSet::StaticStruct();
}
struct Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
static const UECodeGen_Private::FBytePropertyParams NewProp_Bones_ElementProp_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Bones_ElementProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Bones_MetaData[];
#endif
static const UECodeGen_Private::FSetPropertyParams NewProp_Bones;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BoneCorrection_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_BoneCorrection;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "DisplayName", "Correction applied to set of bones" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
};
#endif
void* Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FOculusXRBoneCorrectionSet>();
}
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_Bones_ElementProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_Bones_ElementProp = { "Bones", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRMovement_EOculusXRBoneID, METADATA_PARAMS(0, nullptr) }; // 2550275467
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_Bones_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Set of bones to which the correction will be applied.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "ToolTip", "Set of bones to which the correction will be applied." },
};
#endif
const UECodeGen_Private::FSetPropertyParams Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_Bones = { "Bones", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRBoneCorrectionSet, Bones), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_Bones_MetaData), Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_Bones_MetaData) }; // 2550275467
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_BoneCorrection_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * The correction for this set.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "ToolTip", "The correction for this set." },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_BoneCorrection = { "BoneCorrection", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRBoneCorrectionSet, BoneCorrection), Z_Construct_UScriptStruct_FOculusXRBoneCorrection, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_BoneCorrection_MetaData), Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_BoneCorrection_MetaData) }; // 3734486218
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_Bones_ElementProp_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_Bones_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_Bones,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewProp_BoneCorrection,
};
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMovement,
nullptr,
&NewStructOps,
"OculusXRBoneCorrectionSet",
Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::PropPointers),
sizeof(FOculusXRBoneCorrectionSet),
alignof(FOculusXRBoneCorrectionSet),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000201),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::Struct_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::PropPointers) < 2048);
UScriptStruct* Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRBoneCorrectionSet.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_OculusXRBoneCorrectionSet.InnerSingleton, Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_OculusXRBoneCorrectionSet.InnerSingleton;
}
void UOculusXRLiveLinkRetargetBodyAsset::StaticRegisterNativesUOculusXRLiveLinkRetargetBodyAsset()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRLiveLinkRetargetBodyAsset);
UClass* Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_NoRegister()
{
return UOculusXRLiveLinkRetargetBodyAsset::StaticClass();
}
struct Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FNamePropertyParams NewProp_BoneRemapping_ValueProp;
static const UECodeGen_Private::FBytePropertyParams NewProp_BoneRemapping_Key_KeyProp_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_BoneRemapping_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BoneRemapping_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_BoneRemapping;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_GlobalCorrection_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_GlobalCorrection;
static const UECodeGen_Private::FStructPropertyParams NewProp_LocalCorrections_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_LocalCorrections_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_LocalCorrections;
static const UECodeGen_Private::FBytePropertyParams NewProp_RetargetingMode_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_RetargetingMode_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_RetargetingMode;
static const UECodeGen_Private::FBytePropertyParams NewProp_ForwardMesh_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ForwardMesh_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_ForwardMesh;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkRetargetAsset,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMovement,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ClassGroupNames", "OculusXRHMD" },
{ "DisplayName", "MetaXR MovementSDK LiveLink retarget body asset" },
{ "IncludePath", "OculusXRLiveLinkRetargetBodyAsset.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
};
#endif
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping_ValueProp = { "BoneRemapping", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping_Key_KeyProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping_Key_KeyProp = { "BoneRemapping_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRMovement_EOculusXRBoneID, METADATA_PARAMS(0, nullptr) }; // 2550275467
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Remapping from bone ID to target skeleton's bone name.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "ToolTip", "Remapping from bone ID to target skeleton's bone name." },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping = { "BoneRemapping", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRLiveLinkRetargetBodyAsset, BoneRemapping), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping_MetaData), Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping_MetaData) }; // 2550275467
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_GlobalCorrection_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Correction applied to all bones.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "ToolTip", "Correction applied to all bones." },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_GlobalCorrection = { "GlobalCorrection", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRLiveLinkRetargetBodyAsset, GlobalCorrection), Z_Construct_UScriptStruct_FOculusXRBoneCorrection, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_GlobalCorrection_MetaData), Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_GlobalCorrection_MetaData) }; // 3734486218
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_LocalCorrections_Inner = { "LocalCorrections", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet, METADATA_PARAMS(0, nullptr) }; // 1981475950
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_LocalCorrections_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Groups of local bone corrections.\n\x09 *\n\x09 * Order matters. A bone can be corrected multiple times.\n\x09 * Corrections will be applied with the same order as in this array.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "ToolTip", "Groups of local bone corrections.\n\nOrder matters. A bone can be corrected multiple times.\nCorrections will be applied with the same order as in this array." },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_LocalCorrections = { "LocalCorrections", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRLiveLinkRetargetBodyAsset, LocalCorrections), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_LocalCorrections_MetaData), Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_LocalCorrections_MetaData) }; // 1981475950
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_RetargetingMode_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_RetargetingMode_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Switch between retargeting modes.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "ToolTip", "Switch between retargeting modes." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_RetargetingMode = { "RetargetingMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRLiveLinkRetargetBodyAsset, RetargetingMode), Z_Construct_UEnum_OculusXRMovement_EOculusXRRetargetingMode, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_RetargetingMode_MetaData), Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_RetargetingMode_MetaData) }; // 1746992076
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_ForwardMesh_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_ForwardMesh_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Forward vector axis is the direction towards which the target mesh is oriented.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetBodyAsset.h" },
{ "ToolTip", "Forward vector axis is the direction towards which the target mesh is oriented." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_ForwardMesh = { "ForwardMesh", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRLiveLinkRetargetBodyAsset, ForwardMesh), Z_Construct_UEnum_OculusXRMovement_EOculusXRAxis, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_ForwardMesh_MetaData), Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_ForwardMesh_MetaData) }; // 2241980869
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping_Key_KeyProp_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_BoneRemapping,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_GlobalCorrection,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_LocalCorrections_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_LocalCorrections,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_RetargetingMode_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_RetargetingMode,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_ForwardMesh_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::NewProp_ForwardMesh,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRLiveLinkRetargetBodyAsset>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::ClassParams = {
&UOculusXRLiveLinkRetargetBodyAsset::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::PropPointers),
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset()
{
if (!Z_Registration_Info_UClass_UOculusXRLiveLinkRetargetBodyAsset.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRLiveLinkRetargetBodyAsset.OuterSingleton, Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRLiveLinkRetargetBodyAsset.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<UOculusXRLiveLinkRetargetBodyAsset>()
{
return UOculusXRLiveLinkRetargetBodyAsset::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRLiveLinkRetargetBodyAsset);
UOculusXRLiveLinkRetargetBodyAsset::~UOculusXRLiveLinkRetargetBodyAsset() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_Statics::EnumInfo[] = {
{ EOculusXRAxis_StaticEnum, TEXT("EOculusXRAxis"), &Z_Registration_Info_UEnum_EOculusXRAxis, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2241980869U) },
{ EOculusXRRetargetingMode_StaticEnum, TEXT("EOculusXRRetargetingMode"), &Z_Registration_Info_UEnum_EOculusXRRetargetingMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1746992076U) },
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_Statics::ScriptStructInfo[] = {
{ FOculusXRBoneCorrection::StaticStruct, Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics::NewStructOps, TEXT("OculusXRBoneCorrection"), &Z_Registration_Info_UScriptStruct_OculusXRBoneCorrection, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FOculusXRBoneCorrection), 3734486218U) },
{ FOculusXRBoneCorrectionSet::StaticStruct, Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics::NewStructOps, TEXT("OculusXRBoneCorrectionSet"), &Z_Registration_Info_UScriptStruct_OculusXRBoneCorrectionSet, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FOculusXRBoneCorrectionSet), 1981475950U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset, UOculusXRLiveLinkRetargetBodyAsset::StaticClass, TEXT("UOculusXRLiveLinkRetargetBodyAsset"), &Z_Registration_Info_UClass_UOculusXRLiveLinkRetargetBodyAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRLiveLinkRetargetBodyAsset), 2179036004U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_1741749979(TEXT("/Script/OculusXRMovement"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,103 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRLiveLinkRetargetBodyAsset.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRMOVEMENT_OculusXRLiveLinkRetargetBodyAsset_generated_h
#error "OculusXRLiveLinkRetargetBodyAsset.generated.h already included, missing '#pragma once' in OculusXRLiveLinkRetargetBodyAsset.h"
#endif
#define OCULUSXRMOVEMENT_OculusXRLiveLinkRetargetBodyAsset_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_37_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRBoneCorrection_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<struct FOculusXRBoneCorrection>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_58_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRBoneCorrectionSet_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<struct FOculusXRBoneCorrectionSet>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_RPC_WRAPPERS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRLiveLinkRetargetBodyAsset(); \
friend struct Z_Construct_UClass_UOculusXRLiveLinkRetargetBodyAsset_Statics; \
public: \
DECLARE_CLASS(UOculusXRLiveLinkRetargetBodyAsset, ULiveLinkRetargetAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRMovement"), NO_API) \
DECLARE_SERIALIZER(UOculusXRLiveLinkRetargetBodyAsset)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRLiveLinkRetargetBodyAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRLiveLinkRetargetBodyAsset) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRLiveLinkRetargetBodyAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRLiveLinkRetargetBodyAsset); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRLiveLinkRetargetBodyAsset(UOculusXRLiveLinkRetargetBodyAsset&&); \
NO_API UOculusXRLiveLinkRetargetBodyAsset(const UOculusXRLiveLinkRetargetBodyAsset&); \
public: \
NO_API virtual ~UOculusXRLiveLinkRetargetBodyAsset();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_75_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h_78_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<class UOculusXRLiveLinkRetargetBodyAsset>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetBodyAsset_h
#define FOREACH_ENUM_EOCULUSXRAXIS(op) \
op(EOculusXRAxis::X) \
op(EOculusXRAxis::Y) \
op(EOculusXRAxis::Z) \
op(EOculusXRAxis::NegativeX) \
op(EOculusXRAxis::NegativeY) \
op(EOculusXRAxis::NegativeZ)
enum class EOculusXRAxis : uint8;
template<> struct TIsUEnumClass<EOculusXRAxis> { enum { Value = true }; };
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRAxis>();
#define FOREACH_ENUM_EOCULUSXRRETARGETINGMODE(op) \
op(EOculusXRRetargetingMode::Full) \
op(EOculusXRRetargetingMode::Rotations) \
op(EOculusXRRetargetingMode::RotationsPlusRoot) \
op(EOculusXRRetargetingMode::RotationsPlusHips) \
op(EOculusXRRetargetingMode::None)
enum class EOculusXRRetargetingMode : uint8;
template<> struct TIsUEnumClass<EOculusXRRetargetingMode> { enum { Value = true }; };
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRRetargetingMode>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,198 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRMovement/Public/OculusXRLiveLinkRetargetFaceAsset.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRLiveLinkRetargetFaceAsset() {}
// Cross Module References
LIVELINKANIMATIONCORE_API UClass* Z_Construct_UClass_ULiveLinkRetargetAsset();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset();
OCULUSXRMOVEMENT_API UClass* Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_NoRegister();
OCULUSXRMOVEMENT_API UEnum* Z_Construct_UEnum_OculusXRMovement_EOculusXRFaceExpression();
OCULUSXRMOVEMENT_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping();
UPackage* Z_Construct_UPackage__Script_OculusXRMovement();
// End Cross Module References
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_OculusXRAnimCurveMapping;
class UScriptStruct* FOculusXRAnimCurveMapping::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRAnimCurveMapping.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_OculusXRAnimCurveMapping.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping, (UObject*)Z_Construct_UPackage__Script_OculusXRMovement(), TEXT("OculusXRAnimCurveMapping"));
}
return Z_Registration_Info_UScriptStruct_OculusXRAnimCurveMapping.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<FOculusXRAnimCurveMapping>()
{
return FOculusXRAnimCurveMapping::StaticStruct();
}
struct Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
static const UECodeGen_Private::FNamePropertyParams NewProp_CurveNames_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CurveNames_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_CurveNames;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetFaceAsset.h" },
};
#endif
void* Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FOculusXRAnimCurveMapping>();
}
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::NewProp_CurveNames_Inner = { "CurveNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::NewProp_CurveNames_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Skeleton's animation curve names\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetFaceAsset.h" },
{ "ToolTip", "Skeleton's animation curve names" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::NewProp_CurveNames = { "CurveNames", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRAnimCurveMapping, CurveNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::NewProp_CurveNames_MetaData), Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::NewProp_CurveNames_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::NewProp_CurveNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::NewProp_CurveNames,
};
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMovement,
nullptr,
&NewStructOps,
"OculusXRAnimCurveMapping",
Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::PropPointers),
sizeof(FOculusXRAnimCurveMapping),
alignof(FOculusXRAnimCurveMapping),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000201),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::Struct_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::PropPointers) < 2048);
UScriptStruct* Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRAnimCurveMapping.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_OculusXRAnimCurveMapping.InnerSingleton, Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_OculusXRAnimCurveMapping.InnerSingleton;
}
void UOculusXRLiveLinkRetargetFaceAsset::StaticRegisterNativesUOculusXRLiveLinkRetargetFaceAsset()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRLiveLinkRetargetFaceAsset);
UClass* Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_NoRegister()
{
return UOculusXRLiveLinkRetargetFaceAsset::StaticClass();
}
struct Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_CurveRemapping_ValueProp;
static const UECodeGen_Private::FBytePropertyParams NewProp_CurveRemapping_Key_KeyProp_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_CurveRemapping_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CurveRemapping_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_CurveRemapping;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ULiveLinkRetargetAsset,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRMovement,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ClassGroupNames", "OculusXRHMD" },
{ "DisplayName", "MetaXR MovementSDK LiveLink retarget face asset" },
{ "IncludePath", "OculusXRLiveLinkRetargetFaceAsset.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetFaceAsset.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping_ValueProp = { "CurveRemapping", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping, METADATA_PARAMS(0, nullptr) }; // 2465554658
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping_Key_KeyProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping_Key_KeyProp = { "CurveRemapping_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRMovement_EOculusXRFaceExpression, METADATA_PARAMS(0, nullptr) }; // 3931067710
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping_MetaData[] = {
{ "Category", "OculusXR|Movement" },
{ "Comment", "/**\n\x09 * Map face expression to Skeleton's animation curve mapping names.\n\x09 */" },
{ "ModuleRelativePath", "Public/OculusXRLiveLinkRetargetFaceAsset.h" },
{ "ToolTip", "Map face expression to Skeleton's animation curve mapping names." },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping = { "CurveRemapping", nullptr, (EPropertyFlags)0x0010000000010001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRLiveLinkRetargetFaceAsset, CurveRemapping), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping_MetaData), Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping_MetaData) }; // 3931067710 2465554658
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping_Key_KeyProp_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::NewProp_CurveRemapping,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRLiveLinkRetargetFaceAsset>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::ClassParams = {
&UOculusXRLiveLinkRetargetFaceAsset::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::PropPointers),
0,
0x001000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset()
{
if (!Z_Registration_Info_UClass_UOculusXRLiveLinkRetargetFaceAsset.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRLiveLinkRetargetFaceAsset.OuterSingleton, Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRLiveLinkRetargetFaceAsset.OuterSingleton;
}
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<UOculusXRLiveLinkRetargetFaceAsset>()
{
return UOculusXRLiveLinkRetargetFaceAsset::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRLiveLinkRetargetFaceAsset);
UOculusXRLiveLinkRetargetFaceAsset::~UOculusXRLiveLinkRetargetFaceAsset() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_Statics
{
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_Statics::ScriptStructInfo[] = {
{ FOculusXRAnimCurveMapping::StaticStruct, Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics::NewStructOps, TEXT("OculusXRAnimCurveMapping"), &Z_Registration_Info_UScriptStruct_OculusXRAnimCurveMapping, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FOculusXRAnimCurveMapping), 2465554658U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset, UOculusXRLiveLinkRetargetFaceAsset::StaticClass, TEXT("UOculusXRLiveLinkRetargetFaceAsset"), &Z_Registration_Info_UClass_UOculusXRLiveLinkRetargetFaceAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRLiveLinkRetargetFaceAsset), 3983296249U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_3053671627(TEXT("/Script/OculusXRMovement"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_Statics::ScriptStructInfo),
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,73 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRLiveLinkRetargetFaceAsset.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRMOVEMENT_OculusXRLiveLinkRetargetFaceAsset_generated_h
#error "OculusXRLiveLinkRetargetFaceAsset.generated.h already included, missing '#pragma once' in OculusXRLiveLinkRetargetFaceAsset.h"
#endif
#define OCULUSXRMOVEMENT_OculusXRLiveLinkRetargetFaceAsset_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_17_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRAnimCurveMapping_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<struct FOculusXRAnimCurveMapping>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_RPC_WRAPPERS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRLiveLinkRetargetFaceAsset(); \
friend struct Z_Construct_UClass_UOculusXRLiveLinkRetargetFaceAsset_Statics; \
public: \
DECLARE_CLASS(UOculusXRLiveLinkRetargetFaceAsset, ULiveLinkRetargetAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRMovement"), NO_API) \
DECLARE_SERIALIZER(UOculusXRLiveLinkRetargetFaceAsset)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRLiveLinkRetargetFaceAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRLiveLinkRetargetFaceAsset) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRLiveLinkRetargetFaceAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRLiveLinkRetargetFaceAsset); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRLiveLinkRetargetFaceAsset(UOculusXRLiveLinkRetargetFaceAsset&&); \
NO_API UOculusXRLiveLinkRetargetFaceAsset(const UOculusXRLiveLinkRetargetFaceAsset&); \
public: \
NO_API virtual ~UOculusXRLiveLinkRetargetFaceAsset();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_33_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h_36_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<class UOculusXRLiveLinkRetargetFaceAsset>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRLiveLinkRetargetFaceAsset_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRMovement_init() {}
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_OculusXRMovement;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_OculusXRMovement()
{
if (!Z_Registration_Info_UPackage__Script_OculusXRMovement.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/OculusXRMovement",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0x97926304,
0xE13F2CAD,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_OculusXRMovement.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_OculusXRMovement.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_OculusXRMovement(Z_Construct_UPackage__Script_OculusXRMovement, TEXT("/Script/OculusXRMovement"), Z_Registration_Info_UPackage__Script_OculusXRMovement, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x97926304, 0xE13F2CAD));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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@@ -0,0 +1,93 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRMovementFunctionLibrary.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EOculusXRBodyJointSet : uint8;
enum class EOculusXRBodyTrackingFidelity : uint8;
struct FOculusXRBodyState;
struct FOculusXREyeGazesState;
struct FOculusXRFaceState;
#ifdef OCULUSXRMOVEMENT_OculusXRMovementFunctionLibrary_generated_h
#error "OculusXRMovementFunctionLibrary.generated.h already included, missing '#pragma once' in OculusXRMovementFunctionLibrary.h"
#endif
#define OCULUSXRMOVEMENT_OculusXRMovementFunctionLibrary_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execStopEyeTracking); \
DECLARE_FUNCTION(execStartEyeTracking); \
DECLARE_FUNCTION(execIsEyeTrackingSupported); \
DECLARE_FUNCTION(execIsEyeTrackingEnabled); \
DECLARE_FUNCTION(execTryGetEyeGazesState); \
DECLARE_FUNCTION(execStopFaceTracking); \
DECLARE_FUNCTION(execStartFaceTracking); \
DECLARE_FUNCTION(execIsFaceTrackingSupported); \
DECLARE_FUNCTION(execIsFaceTrackingEnabled); \
DECLARE_FUNCTION(execTryGetFaceState); \
DECLARE_FUNCTION(execStopBodyTracking); \
DECLARE_FUNCTION(execStartBodyTracking); \
DECLARE_FUNCTION(execStartBodyTrackingByJointSet); \
DECLARE_FUNCTION(execSuggestBodyTrackingCalibrationOverride); \
DECLARE_FUNCTION(execResetBodyTrackingCalibration); \
DECLARE_FUNCTION(execRequestBodyTrackingFidelity); \
DECLARE_FUNCTION(execIsBodyTrackingSupported); \
DECLARE_FUNCTION(execIsBodyTrackingEnabled); \
DECLARE_FUNCTION(execTryGetBodyState);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRMovementFunctionLibrary(); \
friend struct Z_Construct_UClass_UOculusXRMovementFunctionLibrary_Statics; \
public: \
DECLARE_CLASS(UOculusXRMovementFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRMovement"), NO_API) \
DECLARE_SERIALIZER(UOculusXRMovementFunctionLibrary)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRMovementFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRMovementFunctionLibrary(UOculusXRMovementFunctionLibrary&&); \
NO_API UOculusXRMovementFunctionLibrary(const UOculusXRMovementFunctionLibrary&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRMovementFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRMovementFunctionLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRMovementFunctionLibrary) \
NO_API virtual ~UOculusXRMovementFunctionLibrary();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_10_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRMOVEMENT_API UClass* StaticClass<class UOculusXRMovementFunctionLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementFunctionLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,275 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRMovementTypes.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRMOVEMENT_OculusXRMovementTypes_generated_h
#error "OculusXRMovementTypes.generated.h already included, missing '#pragma once' in OculusXRMovementTypes.h"
#endif
#define OCULUSXRMOVEMENT_OculusXRMovementTypes_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementTypes_h_117_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRBodyJoint_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<struct FOculusXRBodyJoint>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementTypes_h_136_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRBodyState_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<struct FOculusXRBodyState>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementTypes_h_253_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRFaceState_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<struct FOculusXRFaceState>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementTypes_h_279_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRFaceExpressionModifier_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<struct FOculusXRFaceExpressionModifier>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementTypes_h_307_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXREyeGazeState_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<struct FOculusXREyeGazeState>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementTypes_h_327_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXREyeGazesState_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRMOVEMENT_API UScriptStruct* StaticStruct<struct FOculusXREyeGazesState>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRMovement_Public_OculusXRMovementTypes_h
#define FOREACH_ENUM_EOCULUSXRBODYJOINTSET(op) \
op(EOculusXRBodyJointSet::UpperBody) \
op(EOculusXRBodyJointSet::FullBody)
enum class EOculusXRBodyJointSet : uint8;
template<> struct TIsUEnumClass<EOculusXRBodyJointSet> { enum { Value = true }; };
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRBodyJointSet>();
#define FOREACH_ENUM_EOCULUSXRBODYTRACKINGFIDELITY(op) \
op(EOculusXRBodyTrackingFidelity::Unset) \
op(EOculusXRBodyTrackingFidelity::Low) \
op(EOculusXRBodyTrackingFidelity::High)
enum class EOculusXRBodyTrackingFidelity : uint8;
template<> struct TIsUEnumClass<EOculusXRBodyTrackingFidelity> { enum { Value = true }; };
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRBodyTrackingFidelity>();
#define FOREACH_ENUM_EOCULUSXRBONEID(op) \
op(EOculusXRBoneID::BodyRoot) \
op(EOculusXRBoneID::BodyHips) \
op(EOculusXRBoneID::BodySpineLower) \
op(EOculusXRBoneID::BodySpineMiddle) \
op(EOculusXRBoneID::BodySpineUpper) \
op(EOculusXRBoneID::BodyChest) \
op(EOculusXRBoneID::BodyNeck) \
op(EOculusXRBoneID::BodyHead) \
op(EOculusXRBoneID::BodyLeftShoulder) \
op(EOculusXRBoneID::BodyLeftScapula) \
op(EOculusXRBoneID::BodyLeftArmUpper) \
op(EOculusXRBoneID::BodyLeftArmLower) \
op(EOculusXRBoneID::BodyLeftHandWristTwist) \
op(EOculusXRBoneID::BodyRightShoulder) \
op(EOculusXRBoneID::BodyRightScapula) \
op(EOculusXRBoneID::BodyRightArmUpper) \
op(EOculusXRBoneID::BodyRightArmLower) \
op(EOculusXRBoneID::BodyRightHandWristTwist) \
op(EOculusXRBoneID::BodyLeftHandPalm) \
op(EOculusXRBoneID::BodyLeftHandWrist) \
op(EOculusXRBoneID::BodyLeftHandThumbMetacarpal) \
op(EOculusXRBoneID::BodyLeftHandThumbProximal) \
op(EOculusXRBoneID::BodyLeftHandThumbDistal) \
op(EOculusXRBoneID::BodyLeftHandThumbTip) \
op(EOculusXRBoneID::BodyLeftHandIndexMetacarpal) \
op(EOculusXRBoneID::BodyLeftHandIndexProximal) \
op(EOculusXRBoneID::BodyLeftHandIndexIntermediate) \
op(EOculusXRBoneID::BodyLeftHandIndexDistal) \
op(EOculusXRBoneID::BodyLeftHandIndexTip) \
op(EOculusXRBoneID::BodyLeftHandMiddleMetacarpal) \
op(EOculusXRBoneID::BodyLeftHandMiddleProximal) \
op(EOculusXRBoneID::BodyLeftHandMiddleIntermediate) \
op(EOculusXRBoneID::BodyLeftHandMiddleDistal) \
op(EOculusXRBoneID::BodyLeftHandMiddleTip) \
op(EOculusXRBoneID::BodyLeftHandRingMetacarpal) \
op(EOculusXRBoneID::BodyLeftHandRingProximal) \
op(EOculusXRBoneID::BodyLeftHandRingIntermediate) \
op(EOculusXRBoneID::BodyLeftHandRingDistal) \
op(EOculusXRBoneID::BodyLeftHandRingTip) \
op(EOculusXRBoneID::BodyLeftHandLittleMetacarpal) \
op(EOculusXRBoneID::BodyLeftHandLittleProximal) \
op(EOculusXRBoneID::BodyLeftHandLittleIntermediate) \
op(EOculusXRBoneID::BodyLeftHandLittleDistal) \
op(EOculusXRBoneID::BodyLeftHandLittleTip) \
op(EOculusXRBoneID::BodyRightHandPalm) \
op(EOculusXRBoneID::BodyRightHandWrist) \
op(EOculusXRBoneID::BodyRightHandThumbMetacarpal) \
op(EOculusXRBoneID::BodyRightHandThumbProximal) \
op(EOculusXRBoneID::BodyRightHandThumbDistal) \
op(EOculusXRBoneID::BodyRightHandThumbTip) \
op(EOculusXRBoneID::BodyRightHandIndexMetacarpal) \
op(EOculusXRBoneID::BodyRightHandIndexProximal) \
op(EOculusXRBoneID::BodyRightHandIndexIntermediate) \
op(EOculusXRBoneID::BodyRightHandIndexDistal) \
op(EOculusXRBoneID::BodyRightHandIndexTip) \
op(EOculusXRBoneID::BodyRightHandMiddleMetacarpal) \
op(EOculusXRBoneID::BodyRightHandMiddleProximal) \
op(EOculusXRBoneID::BodyRightHandMiddleIntermediate) \
op(EOculusXRBoneID::BodyRightHandMiddleDistal) \
op(EOculusXRBoneID::BodyRightHandMiddleTip) \
op(EOculusXRBoneID::BodyRightHandRingMetacarpal) \
op(EOculusXRBoneID::BodyRightHandRingProximal) \
op(EOculusXRBoneID::BodyRightHandRingIntermediate) \
op(EOculusXRBoneID::BodyRightHandRingDistal) \
op(EOculusXRBoneID::BodyRightHandRingTip) \
op(EOculusXRBoneID::BodyRightHandLittleMetacarpal) \
op(EOculusXRBoneID::BodyRightHandLittleProximal) \
op(EOculusXRBoneID::BodyRightHandLittleIntermediate) \
op(EOculusXRBoneID::BodyRightHandLittleDistal) \
op(EOculusXRBoneID::BodyRightHandLittleTip) \
op(EOculusXRBoneID::BodyLeftUpperLeg) \
op(EOculusXRBoneID::BodyLeftLowerLeg) \
op(EOculusXRBoneID::BodyLeftFootAnkleTwist) \
op(EOculusXRBoneID::BodyLeftFootAnkle) \
op(EOculusXRBoneID::BodyLeftFootSubtalar) \
op(EOculusXRBoneID::BodyLeftFootTransverse) \
op(EOculusXRBoneID::BodyLeftFootBall) \
op(EOculusXRBoneID::BodyRightUpperLeg) \
op(EOculusXRBoneID::BodyRightLowerLeg) \
op(EOculusXRBoneID::BodyRightFootAnkleTwist) \
op(EOculusXRBoneID::BodyRightFootAnkle) \
op(EOculusXRBoneID::BodyRightFootSubtalar) \
op(EOculusXRBoneID::BodyRightFootTransverse) \
op(EOculusXRBoneID::BodyRightFootBall) \
op(EOculusXRBoneID::COUNT) \
op(EOculusXRBoneID::None)
enum class EOculusXRBoneID : uint8;
template<> struct TIsUEnumClass<EOculusXRBoneID> { enum { Value = true }; };
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRBoneID>();
#define FOREACH_ENUM_EFACETRACKINGDATASOURCE(op) \
op(EFaceTrackingDataSource::Visual) \
op(EFaceTrackingDataSource::Audio)
enum class EFaceTrackingDataSource : uint8;
template<> struct TIsUEnumClass<EFaceTrackingDataSource> { enum { Value = true }; };
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EFaceTrackingDataSource>();
#define FOREACH_ENUM_EOCULUSXRFACEEXPRESSION(op) \
op(EOculusXRFaceExpression::BrowLowererL) \
op(EOculusXRFaceExpression::BrowLowererR) \
op(EOculusXRFaceExpression::CheekPuffL) \
op(EOculusXRFaceExpression::CheekPuffR) \
op(EOculusXRFaceExpression::CheekRaiserL) \
op(EOculusXRFaceExpression::CheekRaiserR) \
op(EOculusXRFaceExpression::CheekSuckL) \
op(EOculusXRFaceExpression::CheekSuckR) \
op(EOculusXRFaceExpression::ChinRaiserB) \
op(EOculusXRFaceExpression::ChinRaiserT) \
op(EOculusXRFaceExpression::DimplerL) \
op(EOculusXRFaceExpression::DimplerR) \
op(EOculusXRFaceExpression::EyesClosedL) \
op(EOculusXRFaceExpression::EyesClosedR) \
op(EOculusXRFaceExpression::EyesLookDownL) \
op(EOculusXRFaceExpression::EyesLookDownR) \
op(EOculusXRFaceExpression::EyesLookLeftL) \
op(EOculusXRFaceExpression::EyesLookLeftR) \
op(EOculusXRFaceExpression::EyesLookRightL) \
op(EOculusXRFaceExpression::EyesLookRightR) \
op(EOculusXRFaceExpression::EyesLookUpL) \
op(EOculusXRFaceExpression::EyesLookUpR) \
op(EOculusXRFaceExpression::InnerBrowRaiserL) \
op(EOculusXRFaceExpression::InnerBrowRaiserR) \
op(EOculusXRFaceExpression::JawDrop) \
op(EOculusXRFaceExpression::JawSidewaysLeft) \
op(EOculusXRFaceExpression::JawSidewaysRight) \
op(EOculusXRFaceExpression::JawThrust) \
op(EOculusXRFaceExpression::LidTightenerL) \
op(EOculusXRFaceExpression::LidTightenerR) \
op(EOculusXRFaceExpression::LipCornerDepressorL) \
op(EOculusXRFaceExpression::LipCornerDepressorR) \
op(EOculusXRFaceExpression::LipCornerPullerL) \
op(EOculusXRFaceExpression::LipCornerPullerR) \
op(EOculusXRFaceExpression::LipFunnelerLB) \
op(EOculusXRFaceExpression::LipFunnelerLT) \
op(EOculusXRFaceExpression::LipFunnelerRB) \
op(EOculusXRFaceExpression::LipFunnelerRT) \
op(EOculusXRFaceExpression::LipPressorL) \
op(EOculusXRFaceExpression::LipPressorR) \
op(EOculusXRFaceExpression::LipPuckerL) \
op(EOculusXRFaceExpression::LipPuckerR) \
op(EOculusXRFaceExpression::LipStretcherL) \
op(EOculusXRFaceExpression::LipStretcherR) \
op(EOculusXRFaceExpression::LipSuckLB) \
op(EOculusXRFaceExpression::LipSuckLT) \
op(EOculusXRFaceExpression::LipSuckRB) \
op(EOculusXRFaceExpression::LipSuckRT) \
op(EOculusXRFaceExpression::LipTightenerL) \
op(EOculusXRFaceExpression::LipTightenerR) \
op(EOculusXRFaceExpression::LipsToward) \
op(EOculusXRFaceExpression::LowerLipDepressorL) \
op(EOculusXRFaceExpression::LowerLipDepressorR) \
op(EOculusXRFaceExpression::MouthLeft) \
op(EOculusXRFaceExpression::MouthRight) \
op(EOculusXRFaceExpression::NoseWrinklerL) \
op(EOculusXRFaceExpression::NoseWrinklerR) \
op(EOculusXRFaceExpression::OuterBrowRaiserL) \
op(EOculusXRFaceExpression::OuterBrowRaiserR) \
op(EOculusXRFaceExpression::UpperLidRaiserL) \
op(EOculusXRFaceExpression::UpperLidRaiserR) \
op(EOculusXRFaceExpression::UpperLipRaiserL) \
op(EOculusXRFaceExpression::UpperLipRaiserR) \
op(EOculusXRFaceExpression::TongueTipInterdental) \
op(EOculusXRFaceExpression::TongueTipAlveolar) \
op(EOculusXRFaceExpression::TongueFrontDorsalPalate) \
op(EOculusXRFaceExpression::TongueMidDorsalPalate) \
op(EOculusXRFaceExpression::TongueBackDorsalVelar) \
op(EOculusXRFaceExpression::TongueOut) \
op(EOculusXRFaceExpression::TongueRetreat) \
op(EOculusXRFaceExpression::COUNT)
enum class EOculusXRFaceExpression : uint8;
template<> struct TIsUEnumClass<EOculusXRFaceExpression> { enum { Value = true }; };
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRFaceExpression>();
#define FOREACH_ENUM_EOCULUSXRFACECONFIDENCE(op) \
op(EOculusXRFaceConfidence::Lower) \
op(EOculusXRFaceConfidence::Upper) \
op(EOculusXRFaceConfidence::COUNT)
enum class EOculusXRFaceConfidence : uint8;
template<> struct TIsUEnumClass<EOculusXRFaceConfidence> { enum { Value = true }; };
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXRFaceConfidence>();
#define FOREACH_ENUM_EOCULUSXREYE(op) \
op(EOculusXREye::Left) \
op(EOculusXREye::Right) \
op(EOculusXREye::COUNT)
enum class EOculusXREye : uint8;
template<> struct TIsUEnumClass<EOculusXREye> { enum { Value = true }; };
template<> OCULUSXRMOVEMENT_API UEnum* StaticEnum<EOculusXREye>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,8 @@
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMovement\Public\OculusXRBodyTrackingComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMovement\Public\OculusXREyeTrackingComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMovement\Public\OculusXRFaceTrackingComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMovement\Public\OculusXRLiveLinkRetargetBodyAsset.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMovement\Public\OculusXRLiveLinkRetargetFaceAsset.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMovement\Public\OculusXRMovementFunctionLibrary.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMovement\Public\OculusXRMovementTypes.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRMovement\Private\LiveLinkOculusXRMovementSourceFactory.h

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@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRPassthrough_init() {}
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_OculusXRPassthrough;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_OculusXRPassthrough()
{
if (!Z_Registration_Info_UPackage__Script_OculusXRPassthrough.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/OculusXRPassthrough",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0x9FD851C8,
0x80CE1317,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_OculusXRPassthrough.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_OculusXRPassthrough.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_OculusXRPassthrough(Z_Construct_UPackage__Script_OculusXRPassthrough, TEXT("/Script/OculusXRPassthrough"), Z_Registration_Info_UPackage__Script_OculusXRPassthrough, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x9FD851C8, 0x80CE1317));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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@@ -0,0 +1,392 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRPassthrough/Public/OculusXRPassthroughColorLut.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRPassthroughColorLut() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FColor();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
OCULUSXRPASSTHROUGH_API UClass* Z_Construct_UClass_UOculusXRPassthroughColorLut();
OCULUSXRPASSTHROUGH_API UClass* Z_Construct_UClass_UOculusXRPassthroughColorLut_NoRegister();
OCULUSXRPASSTHROUGH_API UEnum* Z_Construct_UEnum_OculusXRPassthrough_EColorLutType();
OCULUSXRPASSTHROUGH_API UScriptStruct* Z_Construct_UScriptStruct_FLutTextureData();
UPackage* Z_Construct_UPackage__Script_OculusXRPassthrough();
// End Cross Module References
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_LutTextureData;
class UScriptStruct* FLutTextureData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_LutTextureData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_LutTextureData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FLutTextureData, (UObject*)Z_Construct_UPackage__Script_OculusXRPassthrough(), TEXT("LutTextureData"));
}
return Z_Registration_Info_UScriptStruct_LutTextureData.OuterSingleton;
}
template<> OCULUSXRPASSTHROUGH_API UScriptStruct* StaticStruct<FLutTextureData>()
{
return FLutTextureData::StaticStruct();
}
struct Z_Construct_UScriptStruct_FLutTextureData_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
static const UECodeGen_Private::FBytePropertyParams NewProp_Data_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Data_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_Data;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Resolution_MetaData[];
#endif
static const UECodeGen_Private::FUInt32PropertyParams NewProp_Resolution;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FLutTextureData_Statics::Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXRPassthroughColorLut.h" },
};
#endif
void* Z_Construct_UScriptStruct_FLutTextureData_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FLutTextureData>();
}
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Data_Inner = { "Data", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Data_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXRPassthroughColorLut.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLutTextureData, Data), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Data_MetaData), Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Data_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Resolution_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXRPassthroughColorLut.h" },
};
#endif
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Resolution = { "Resolution", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FLutTextureData, Resolution), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Resolution_MetaData), Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Resolution_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FLutTextureData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Data_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Data,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FLutTextureData_Statics::NewProp_Resolution,
};
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FLutTextureData_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRPassthrough,
nullptr,
&NewStructOps,
"LutTextureData",
Z_Construct_UScriptStruct_FLutTextureData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLutTextureData_Statics::PropPointers),
sizeof(FLutTextureData),
alignof(FLutTextureData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLutTextureData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FLutTextureData_Statics::Struct_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FLutTextureData_Statics::PropPointers) < 2048);
UScriptStruct* Z_Construct_UScriptStruct_FLutTextureData()
{
if (!Z_Registration_Info_UScriptStruct_LutTextureData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_LutTextureData.InnerSingleton, Z_Construct_UScriptStruct_FLutTextureData_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_LutTextureData.InnerSingleton;
}
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EColorLutType;
static UEnum* EColorLutType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EColorLutType.OuterSingleton)
{
Z_Registration_Info_UEnum_EColorLutType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRPassthrough_EColorLutType, (UObject*)Z_Construct_UPackage__Script_OculusXRPassthrough(), TEXT("EColorLutType"));
}
return Z_Registration_Info_UEnum_EColorLutType.OuterSingleton;
}
template<> OCULUSXRPASSTHROUGH_API UEnum* StaticEnum<EColorLutType>()
{
return EColorLutType_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRPassthrough_EColorLutType_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRPassthrough_EColorLutType_Statics::Enumerators[] = {
{ "EColorLutType::None", (int64)EColorLutType::None },
{ "EColorLutType::TextureLUT", (int64)EColorLutType::TextureLUT },
{ "EColorLutType::Array", (int64)EColorLutType::Array },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRPassthrough_EColorLutType_Statics::Enum_MetaDataParams[] = {
{ "Array.Hidden", "" },
{ "Array.Name", "EColorLutType::Array" },
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/OculusXRPassthroughColorLut.h" },
{ "None.DisplayName", "None" },
{ "None.Name", "EColorLutType::None" },
{ "TextureLUT.DisplayName", "Texture" },
{ "TextureLUT.Name", "EColorLutType::TextureLUT" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRPassthrough_EColorLutType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRPassthrough,
nullptr,
"EColorLutType",
"EColorLutType",
Z_Construct_UEnum_OculusXRPassthrough_EColorLutType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRPassthrough_EColorLutType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRPassthrough_EColorLutType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRPassthrough_EColorLutType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRPassthrough_EColorLutType()
{
if (!Z_Registration_Info_UEnum_EColorLutType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EColorLutType.InnerSingleton, Z_Construct_UEnum_OculusXRPassthrough_EColorLutType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EColorLutType.InnerSingleton;
}
DEFINE_FUNCTION(UOculusXRPassthroughColorLut::execSetLutFromArray)
{
P_GET_TARRAY_REF(FColor,Z_Param_Out_InColorArray);
P_GET_UBOOL(Z_Param_InIgnoreAlphaChannel);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetLutFromArray(Z_Param_Out_InColorArray,Z_Param_InIgnoreAlphaChannel);
P_NATIVE_END;
}
void UOculusXRPassthroughColorLut::StaticRegisterNativesUOculusXRPassthroughColorLut()
{
UClass* Class = UOculusXRPassthroughColorLut::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "SetLutFromArray", &UOculusXRPassthroughColorLut::execSetLutFromArray },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics
{
struct OculusXRPassthroughColorLut_eventSetLutFromArray_Parms
{
TArray<FColor> InColorArray;
bool InIgnoreAlphaChannel;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_InColorArray_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_InColorArray_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_InColorArray;
static void NewProp_InIgnoreAlphaChannel_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_InIgnoreAlphaChannel;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InColorArray_Inner = { "InColorArray", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FColor, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InColorArray_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InColorArray = { "InColorArray", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRPassthroughColorLut_eventSetLutFromArray_Parms, InColorArray), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InColorArray_MetaData), Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InColorArray_MetaData) };
void Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InIgnoreAlphaChannel_SetBit(void* Obj)
{
((OculusXRPassthroughColorLut_eventSetLutFromArray_Parms*)Obj)->InIgnoreAlphaChannel = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InIgnoreAlphaChannel = { "InIgnoreAlphaChannel", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRPassthroughColorLut_eventSetLutFromArray_Parms), &Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InIgnoreAlphaChannel_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InColorArray_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InColorArray,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::NewProp_InIgnoreAlphaChannel,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::Function_MetaDataParams[] = {
{ "Category", "Passthrough Color LUT" },
{ "Comment", "/** Generate color LUT from array. Array should have format of exploded cube. Its size should be power of 2. */" },
{ "ModuleRelativePath", "Public/OculusXRPassthroughColorLut.h" },
{ "ToolTip", "Generate color LUT from array. Array should have format of exploded cube. Its size should be power of 2." },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRPassthroughColorLut, nullptr, "SetLutFromArray", nullptr, nullptr, Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::OculusXRPassthroughColorLut_eventSetLutFromArray_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::OculusXRPassthroughColorLut_eventSetLutFromArray_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRPassthroughColorLut);
UClass* Z_Construct_UClass_UOculusXRPassthroughColorLut_NoRegister()
{
return UOculusXRPassthroughColorLut::StaticClass();
}
struct Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FBytePropertyParams NewProp_ColorLutType_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ColorLutType_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_ColorLutType;
#if WITH_EDITORONLY_DATA
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_LutTexture_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_LutTexture;
#endif // WITH_EDITORONLY_DATA
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_IgnoreAlphaChannel_MetaData[];
#endif
static void NewProp_IgnoreAlphaChannel_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_IgnoreAlphaChannel;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_StoredTextureData_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_StoredTextureData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_EDITORONLY_DATA
#endif // WITH_EDITORONLY_DATA
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRPassthrough,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UOculusXRPassthroughColorLut_SetLutFromArray, "SetLutFromArray" }, // 1761566466
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "DisplayName", "Passthrough Color LUT" },
{ "IncludePath", "OculusXRPassthroughColorLut.h" },
{ "ModuleRelativePath", "Public/OculusXRPassthroughColorLut.h" },
};
#endif
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_ColorLutType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_ColorLutType_MetaData[] = {
{ "Category", "Passthrough Color LUT" },
{ "ModuleRelativePath", "Public/OculusXRPassthroughColorLut.h" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_ColorLutType = { "ColorLutType", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRPassthroughColorLut, ColorLutType), Z_Construct_UEnum_OculusXRPassthrough_EColorLutType, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_ColorLutType_MetaData), Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_ColorLutType_MetaData) }; // 2778596143
#if WITH_EDITORONLY_DATA
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_LutTexture_MetaData[] = {
{ "Category", "Passthrough Color LUT" },
{ "Comment", "/** Color LUT texture.*/" },
{ "EditCondition", "ColorLutType == EColorLutType::TextureLUT" },
{ "EditConditionHides", "" },
{ "ModuleRelativePath", "Public/OculusXRPassthroughColorLut.h" },
{ "ToolTip", "Color LUT texture." },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_LutTexture = { "LutTexture", nullptr, (EPropertyFlags)0x0010000800000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRPassthroughColorLut, LutTexture), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_LutTexture_MetaData), Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_LutTexture_MetaData) };
#endif // WITH_EDITORONLY_DATA
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_IgnoreAlphaChannel_MetaData[] = {
{ "Category", "Passthrough Color LUT" },
{ "Comment", "/** If alpha channel should be ignored.*/" },
{ "EditCondition", "ColorLutType == EColorLutType::TextureLUT" },
{ "EditConditionHides", "" },
{ "ModuleRelativePath", "Public/OculusXRPassthroughColorLut.h" },
{ "ToolTip", "If alpha channel should be ignored." },
};
#endif
void Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_IgnoreAlphaChannel_SetBit(void* Obj)
{
((UOculusXRPassthroughColorLut*)Obj)->IgnoreAlphaChannel = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_IgnoreAlphaChannel = { "IgnoreAlphaChannel", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRPassthroughColorLut), &Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_IgnoreAlphaChannel_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_IgnoreAlphaChannel_MetaData), Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_IgnoreAlphaChannel_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_StoredTextureData_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXRPassthroughColorLut.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_StoredTextureData = { "StoredTextureData", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRPassthroughColorLut, StoredTextureData), Z_Construct_UScriptStruct_FLutTextureData, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_StoredTextureData_MetaData), Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_StoredTextureData_MetaData) }; // 3622254250
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_ColorLutType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_ColorLutType,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_LutTexture,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_IgnoreAlphaChannel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::NewProp_StoredTextureData,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRPassthroughColorLut>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::ClassParams = {
&UOculusXRPassthroughColorLut::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::PropPointers),
0,
0x001020A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRPassthroughColorLut()
{
if (!Z_Registration_Info_UClass_UOculusXRPassthroughColorLut.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRPassthroughColorLut.OuterSingleton, Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRPassthroughColorLut.OuterSingleton;
}
template<> OCULUSXRPASSTHROUGH_API UClass* StaticClass<UOculusXRPassthroughColorLut>()
{
return UOculusXRPassthroughColorLut::StaticClass();
}
UOculusXRPassthroughColorLut::UOculusXRPassthroughColorLut(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRPassthroughColorLut);
UOculusXRPassthroughColorLut::~UOculusXRPassthroughColorLut() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_Statics::EnumInfo[] = {
{ EColorLutType_StaticEnum, TEXT("EColorLutType"), &Z_Registration_Info_UEnum_EColorLutType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2778596143U) },
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_Statics::ScriptStructInfo[] = {
{ FLutTextureData::StaticStruct, Z_Construct_UScriptStruct_FLutTextureData_Statics::NewStructOps, TEXT("LutTextureData"), &Z_Registration_Info_UScriptStruct_LutTextureData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FLutTextureData), 3622254250U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRPassthroughColorLut, UOculusXRPassthroughColorLut::StaticClass, TEXT("UOculusXRPassthroughColorLut"), &Z_Registration_Info_UClass_UOculusXRPassthroughColorLut, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRPassthroughColorLut), 961784241U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_1176920707(TEXT("/Script/OculusXRPassthrough"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,87 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRPassthroughColorLut.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FColor;
#ifdef OCULUSXRPASSTHROUGH_OculusXRPassthroughColorLut_generated_h
#error "OculusXRPassthroughColorLut.generated.h already included, missing '#pragma once' in OculusXRPassthroughColorLut.h"
#endif
#define OCULUSXRPASSTHROUGH_OculusXRPassthroughColorLut_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_20_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FLutTextureData_Statics; \
OCULUSXRPASSTHROUGH_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRPASSTHROUGH_API UScriptStruct* StaticStruct<struct FLutTextureData>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execSetLutFromArray);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRPassthroughColorLut(); \
friend struct Z_Construct_UClass_UOculusXRPassthroughColorLut_Statics; \
public: \
DECLARE_CLASS(UOculusXRPassthroughColorLut, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRPassthrough"), NO_API) \
DECLARE_SERIALIZER(UOculusXRPassthroughColorLut)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRPassthroughColorLut(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRPassthroughColorLut(UOculusXRPassthroughColorLut&&); \
NO_API UOculusXRPassthroughColorLut(const UOculusXRPassthroughColorLut&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRPassthroughColorLut); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRPassthroughColorLut); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRPassthroughColorLut) \
NO_API virtual ~UOculusXRPassthroughColorLut();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_43_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h_46_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRPASSTHROUGH_API UClass* StaticClass<class UOculusXRPassthroughColorLut>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughColorLut_h
#define FOREACH_ENUM_ECOLORLUTTYPE(op) \
op(EColorLutType::None) \
op(EColorLutType::TextureLUT) \
op(EColorLutType::Array)
enum class EColorLutType : uint8;
template<> struct TIsUEnumClass<EColorLutType> { enum { Value = true }; };
template<> OCULUSXRPASSTHROUGH_API UEnum* StaticEnum<EColorLutType>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,240 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRPassthroughLayerComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AStaticMeshActor;
class UCurveLinearColor;
class UMeshComponent;
class UOculusXRPassthroughColorLut;
class UProceduralMeshComponent;
class UStaticMeshComponent;
struct FLinearColor;
#ifdef OCULUSXRPASSTHROUGH_OculusXRPassthroughLayerComponent_generated_h
#error "OculusXRPassthroughLayerComponent.generated.h already included, missing '#pragma once' in OculusXRPassthroughLayerComponent.h"
#endif
#define OCULUSXRPASSTHROUGH_OculusXRPassthroughLayerComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execRemoveColorLut); \
DECLARE_FUNCTION(execSetColorLUTWeight); \
DECLARE_FUNCTION(execSetColorLUTTarget); \
DECLARE_FUNCTION(execSetColorLUTSource); \
DECLARE_FUNCTION(execSetLayerPlacement); \
DECLARE_FUNCTION(execClearColorMap); \
DECLARE_FUNCTION(execSetColorArray); \
DECLARE_FUNCTION(execSetColorMapType); \
DECLARE_FUNCTION(execSetColorMapCurve); \
DECLARE_FUNCTION(execSetColorScaleAndOffset); \
DECLARE_FUNCTION(execSetBrightnessContrastSaturation); \
DECLARE_FUNCTION(execSetColorMapControls); \
DECLARE_FUNCTION(execSetEdgeRenderingColor); \
DECLARE_FUNCTION(execEnableColorMapCurve); \
DECLARE_FUNCTION(execEnableColorMap); \
DECLARE_FUNCTION(execEnableEdgeColor); \
DECLARE_FUNCTION(execSetTextureOpacity);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRPassthroughLayerBase(); \
friend struct Z_Construct_UClass_UOculusXRPassthroughLayerBase_Statics; \
public: \
DECLARE_CLASS(UOculusXRPassthroughLayerBase, UStereoLayerShape, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/OculusXRPassthrough"), NO_API) \
DECLARE_SERIALIZER(UOculusXRPassthroughLayerBase)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRPassthroughLayerBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRPassthroughLayerBase(UOculusXRPassthroughLayerBase&&); \
NO_API UOculusXRPassthroughLayerBase(const UOculusXRPassthroughLayerBase&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRPassthroughLayerBase); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRPassthroughLayerBase); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRPassthroughLayerBase) \
NO_API virtual ~UOculusXRPassthroughLayerBase();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_18_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRPASSTHROUGH_API UClass* StaticClass<class UOculusXRPassthroughLayerBase>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRStereoLayerShapeReconstructed(); \
friend struct Z_Construct_UClass_UOculusXRStereoLayerShapeReconstructed_Statics; \
public: \
DECLARE_CLASS(UOculusXRStereoLayerShapeReconstructed, UOculusXRPassthroughLayerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRPassthrough"), NO_API) \
DECLARE_SERIALIZER(UOculusXRStereoLayerShapeReconstructed)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRStereoLayerShapeReconstructed(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRStereoLayerShapeReconstructed(UOculusXRStereoLayerShapeReconstructed&&); \
NO_API UOculusXRStereoLayerShapeReconstructed(const UOculusXRStereoLayerShapeReconstructed&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRStereoLayerShapeReconstructed); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRStereoLayerShapeReconstructed); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRStereoLayerShapeReconstructed) \
NO_API virtual ~UOculusXRStereoLayerShapeReconstructed();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_181_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_184_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRPASSTHROUGH_API UClass* StaticClass<class UOculusXRStereoLayerShapeReconstructed>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRStereoLayerShapeUserDefined(); \
friend struct Z_Construct_UClass_UOculusXRStereoLayerShapeUserDefined_Statics; \
public: \
DECLARE_CLASS(UOculusXRStereoLayerShapeUserDefined, UOculusXRPassthroughLayerBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRPassthrough"), NO_API) \
DECLARE_SERIALIZER(UOculusXRStereoLayerShapeUserDefined)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRStereoLayerShapeUserDefined(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRStereoLayerShapeUserDefined(UOculusXRStereoLayerShapeUserDefined&&); \
NO_API UOculusXRStereoLayerShapeUserDefined(const UOculusXRStereoLayerShapeUserDefined&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRStereoLayerShapeUserDefined); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRStereoLayerShapeUserDefined); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRStereoLayerShapeUserDefined) \
NO_API virtual ~UOculusXRStereoLayerShapeUserDefined();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_190_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_193_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRPASSTHROUGH_API UClass* StaticClass<class UOculusXRStereoLayerShapeUserDefined>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execMarkPassthroughStyleForUpdate); \
DECLARE_FUNCTION(execIsSurfaceGeometryComponent); \
DECLARE_FUNCTION(execIsSurfaceGeometry); \
DECLARE_FUNCTION(execRemoveProceduralSurfaceGeometry); \
DECLARE_FUNCTION(execRemoveStaticSurfaceGeometry); \
DECLARE_FUNCTION(execRemoveSurfaceGeometry); \
DECLARE_FUNCTION(execAddProceduralSurfaceGeometry); \
DECLARE_FUNCTION(execAddStaticSurfaceGeometry); \
DECLARE_FUNCTION(execAddSurfaceGeometry);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRPassthroughLayerComponent(); \
friend struct Z_Construct_UClass_UOculusXRPassthroughLayerComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRPassthroughLayerComponent, UStereoLayerComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRPassthrough"), NO_API) \
DECLARE_SERIALIZER(UOculusXRPassthroughLayerComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRPassthroughLayerComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRPassthroughLayerComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRPassthroughLayerComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRPassthroughLayerComponent); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRPassthroughLayerComponent(UOculusXRPassthroughLayerComponent&&); \
NO_API UOculusXRPassthroughLayerComponent(const UOculusXRPassthroughLayerComponent&); \
public: \
NO_API virtual ~UOculusXRPassthroughLayerComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_207_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h_210_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRPASSTHROUGH_API UClass* StaticClass<class UOculusXRPassthroughLayerComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRPassthrough_Public_OculusXRPassthroughLayerComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,2 @@
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRPassthrough\Public\OculusXRPassthroughColorLut.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRPassthrough\Public\OculusXRPassthroughLayerComponent.h

View File

@@ -0,0 +1,29 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRScene_init() {}
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_OculusXRScene;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_OculusXRScene()
{
if (!Z_Registration_Info_UPackage__Script_OculusXRScene.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/OculusXRScene",
nullptr,
0,
PKG_CompiledIn | 0x00000000,
0xE4B381DC,
0xAA6CD6B2,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_OculusXRScene.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_OculusXRScene.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_OculusXRScene(Z_Construct_UPackage__Script_OculusXRScene, TEXT("/Script/OculusXRScene"), Z_Registration_Info_UPackage__Script_OculusXRScene, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xE4B381DC, 0xAA6CD6B2));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,843 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRScene/Public/OculusXRSceneActor.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRAnchorTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRSceneActor() {}
// Cross Module References
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRRoomLayout();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRUInt64();
OCULUSXRSCENE_API UClass* Z_Construct_UClass_AOculusXRSceneActor();
OCULUSXRSCENE_API UClass* Z_Construct_UClass_AOculusXRSceneActor_NoRegister();
OCULUSXRSCENE_API UClass* Z_Construct_UClass_UOculusXRSceneAnchorComponent_NoRegister();
OCULUSXRSCENE_API UEnum* Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene();
OCULUSXRSCENE_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties();
UPackage* Z_Construct_UPackage__Script_OculusXRScene();
// End Cross Module References
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRLaunchCaptureFlowWhenMissingScene;
static UEnum* EOculusXRLaunchCaptureFlowWhenMissingScene_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRLaunchCaptureFlowWhenMissingScene.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRLaunchCaptureFlowWhenMissingScene.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene, (UObject*)Z_Construct_UPackage__Script_OculusXRScene(), TEXT("EOculusXRLaunchCaptureFlowWhenMissingScene"));
}
return Z_Registration_Info_UEnum_EOculusXRLaunchCaptureFlowWhenMissingScene.OuterSingleton;
}
template<> OCULUSXRSCENE_API UEnum* StaticEnum<EOculusXRLaunchCaptureFlowWhenMissingScene>()
{
return EOculusXRLaunchCaptureFlowWhenMissingScene_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene_Statics::Enumerators[] = {
{ "NEVER", (int64)NEVER },
{ "ONCE", (int64)ONCE },
{ "ALWAYS", (int64)ALWAYS },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene_Statics::Enum_MetaDataParams[] = {
{ "ALWAYS.DisplayName", "Always" },
{ "ALWAYS.Name", "ALWAYS" },
{ "BlueprintType", "true" },
{ "Comment", "/** EOculusXRLaunchCaptureFlowWhenMissingScene\n* Used to dictate whether the actor should launch the Capture Flow application when a scene is not detected on the device.\n* The Actor will check if a scene capture is either non-existent or invalid (ie. missing walls/ceiling/floor) before checking if Capture Flow\n* should be launched.\n*\n* NEVER:\x09will never launch Flow Capture.\n* ONCE:\x09\x09will only launch it once. If the actor still doesn't detect that a scene was captured, it will not launch Capture Flow again.\n* ALWAYS:\x09will always re-launch Flow Capture if a scene was not detected on the device.\n*/" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
{ "NEVER.DisplayName", "Never" },
{ "NEVER.Name", "NEVER" },
{ "ONCE.DisplayName", "Once" },
{ "ONCE.Name", "ONCE" },
{ "ToolTip", "EOculusXRLaunchCaptureFlowWhenMissingScene\nUsed to dictate whether the actor should launch the Capture Flow application when a scene is not detected on the device.\nThe Actor will check if a scene capture is either non-existent or invalid (ie. missing walls/ceiling/floor) before checking if Capture Flow\nshould be launched.\n\nNEVER: will never launch Flow Capture.\nONCE: will only launch it once. If the actor still doesn't detect that a scene was captured, it will not launch Capture Flow again.\nALWAYS: will always re-launch Flow Capture if a scene was not detected on the device." },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRScene,
nullptr,
"EOculusXRLaunchCaptureFlowWhenMissingScene",
"EOculusXRLaunchCaptureFlowWhenMissingScene",
Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene()
{
if (!Z_Registration_Info_UEnum_EOculusXRLaunchCaptureFlowWhenMissingScene.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRLaunchCaptureFlowWhenMissingScene.InnerSingleton, Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRLaunchCaptureFlowWhenMissingScene.InnerSingleton;
}
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_OculusXRSpawnedSceneAnchorProperties;
class UScriptStruct* FOculusXRSpawnedSceneAnchorProperties::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRSpawnedSceneAnchorProperties.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_OculusXRSpawnedSceneAnchorProperties.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties, (UObject*)Z_Construct_UPackage__Script_OculusXRScene(), TEXT("OculusXRSpawnedSceneAnchorProperties"));
}
return Z_Registration_Info_UScriptStruct_OculusXRSpawnedSceneAnchorProperties.OuterSingleton;
}
template<> OCULUSXRSCENE_API UScriptStruct* StaticStruct<FOculusXRSpawnedSceneAnchorProperties>()
{
return FOculusXRSpawnedSceneAnchorProperties::StaticStruct();
}
struct Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
static void* NewStructOps();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ActorComponent_MetaData[];
#endif
static const UECodeGen_Private::FSoftClassPropertyParams NewProp_ActorComponent;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_StaticMesh_MetaData[];
#endif
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_StaticMesh;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ForceParallelToFloor_MetaData[];
#endif
static void NewProp_ForceParallelToFloor_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ForceParallelToFloor;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AddOffset_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_AddOffset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FStructParams ReturnStructParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** FOculusXRSpawnedSceneAnchorProperties\n* Properties/Components that a spawned scene anchor will use.\n*/" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
{ "ToolTip", "FOculusXRSpawnedSceneAnchorProperties\nProperties/Components that a spawned scene anchor will use." },
};
#endif
void* Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FOculusXRSpawnedSceneAnchorProperties>();
}
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ActorComponent_MetaData[] = {
{ "Category", "Spawned Scene Anchor Properties" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ActorComponent = { "ActorComponent", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRSpawnedSceneAnchorProperties, ActorComponent), Z_Construct_UClass_UOculusXRSceneAnchorComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ActorComponent_MetaData), Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ActorComponent_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_StaticMesh_MetaData[] = {
{ "Category", "Spawned Scene Anchor Properties" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_StaticMesh = { "StaticMesh", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRSpawnedSceneAnchorProperties, StaticMesh), Z_Construct_UClass_UStaticMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_StaticMesh_MetaData), Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_StaticMesh_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ForceParallelToFloor_MetaData[] = {
{ "Category", "Spawned Scene Anchor Properties" },
{ "DeprecatedProperty", "" },
{ "DeprecationMessage", "This property is deprecated. Alignment is done automatically at lower level." },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
void Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ForceParallelToFloor_SetBit(void* Obj)
{
((FOculusXRSpawnedSceneAnchorProperties*)Obj)->ForceParallelToFloor = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ForceParallelToFloor = { "ForceParallelToFloor", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FOculusXRSpawnedSceneAnchorProperties), &Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ForceParallelToFloor_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ForceParallelToFloor_MetaData), Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ForceParallelToFloor_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_AddOffset_MetaData[] = {
{ "Category", "Spawned Scene Anchor Properties" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_AddOffset = { "AddOffset", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FOculusXRSpawnedSceneAnchorProperties, AddOffset), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_AddOffset_MetaData), Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_AddOffset_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ActorComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_StaticMesh,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_ForceParallelToFloor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewProp_AddOffset,
};
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::ReturnStructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRScene,
nullptr,
&NewStructOps,
"OculusXRSpawnedSceneAnchorProperties",
Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::PropPointers),
sizeof(FOculusXRSpawnedSceneAnchorProperties),
alignof(FOculusXRSpawnedSceneAnchorProperties),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::Struct_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::PropPointers) < 2048);
UScriptStruct* Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties()
{
if (!Z_Registration_Info_UScriptStruct_OculusXRSpawnedSceneAnchorProperties.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_OculusXRSpawnedSceneAnchorProperties.InnerSingleton, Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::ReturnStructParams);
}
return Z_Registration_Info_UScriptStruct_OculusXRSpawnedSceneAnchorProperties.InnerSingleton;
}
DEFINE_FUNCTION(AOculusXRSceneActor::execGetRoomLayouts)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<FOculusXRRoomLayout>*)Z_Param__Result=P_THIS->GetRoomLayouts();
P_NATIVE_END;
}
DEFINE_FUNCTION(AOculusXRSceneActor::execGetActorsBySemanticLabel)
{
P_GET_PROPERTY(FStrProperty,Z_Param_SemanticLabel);
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<AActor*>*)Z_Param__Result=P_THIS->GetActorsBySemanticLabel(Z_Param_SemanticLabel);
P_NATIVE_END;
}
DEFINE_FUNCTION(AOculusXRSceneActor::execSetVisibilityToSceneAnchorsBySemanticLabel)
{
P_GET_PROPERTY(FStrProperty,Z_Param_SemanticLabel);
P_GET_UBOOL(Z_Param_bIsVisible);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetVisibilityToSceneAnchorsBySemanticLabel(Z_Param_SemanticLabel,Z_Param_bIsVisible);
P_NATIVE_END;
}
DEFINE_FUNCTION(AOculusXRSceneActor::execSetVisibilityToAllSceneAnchors)
{
P_GET_UBOOL(Z_Param_bIsVisible);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetVisibilityToAllSceneAnchors(Z_Param_bIsVisible);
P_NATIVE_END;
}
DEFINE_FUNCTION(AOculusXRSceneActor::execClearScene)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ClearScene();
P_NATIVE_END;
}
DEFINE_FUNCTION(AOculusXRSceneActor::execPopulateScene)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->PopulateScene();
P_NATIVE_END;
}
DEFINE_FUNCTION(AOculusXRSceneActor::execIsRoomLayoutValid)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsRoomLayoutValid();
P_NATIVE_END;
}
DEFINE_FUNCTION(AOculusXRSceneActor::execIsScenePopulated)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsScenePopulated();
P_NATIVE_END;
}
DEFINE_FUNCTION(AOculusXRSceneActor::execLaunchCaptureFlow)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->LaunchCaptureFlow();
P_NATIVE_END;
}
void AOculusXRSceneActor::StaticRegisterNativesAOculusXRSceneActor()
{
UClass* Class = AOculusXRSceneActor::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "ClearScene", &AOculusXRSceneActor::execClearScene },
{ "GetActorsBySemanticLabel", &AOculusXRSceneActor::execGetActorsBySemanticLabel },
{ "GetRoomLayouts", &AOculusXRSceneActor::execGetRoomLayouts },
{ "IsRoomLayoutValid", &AOculusXRSceneActor::execIsRoomLayoutValid },
{ "IsScenePopulated", &AOculusXRSceneActor::execIsScenePopulated },
{ "LaunchCaptureFlow", &AOculusXRSceneActor::execLaunchCaptureFlow },
{ "PopulateScene", &AOculusXRSceneActor::execPopulateScene },
{ "SetVisibilityToAllSceneAnchors", &AOculusXRSceneActor::execSetVisibilityToAllSceneAnchors },
{ "SetVisibilityToSceneAnchorsBySemanticLabel", &AOculusXRSceneActor::execSetVisibilityToSceneAnchorsBySemanticLabel },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_AOculusXRSceneActor_ClearScene_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_ClearScene_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AOculusXRSceneActor_ClearScene_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AOculusXRSceneActor, nullptr, "ClearScene", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_ClearScene_Statics::Function_MetaDataParams), Z_Construct_UFunction_AOculusXRSceneActor_ClearScene_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_AOculusXRSceneActor_ClearScene()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AOculusXRSceneActor_ClearScene_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics
{
struct OculusXRSceneActor_eventGetActorsBySemanticLabel_Parms
{
FString SemanticLabel;
TArray<AActor*> ReturnValue;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SemanticLabel_MetaData[];
#endif
static const UECodeGen_Private::FStrPropertyParams NewProp_SemanticLabel;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::NewProp_SemanticLabel_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::NewProp_SemanticLabel = { "SemanticLabel", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRSceneActor_eventGetActorsBySemanticLabel_Parms, SemanticLabel), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::NewProp_SemanticLabel_MetaData), Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::NewProp_SemanticLabel_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRSceneActor_eventGetActorsBySemanticLabel_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::NewProp_SemanticLabel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AOculusXRSceneActor, nullptr, "GetActorsBySemanticLabel", nullptr, nullptr, Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::PropPointers), sizeof(Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::OculusXRSceneActor_eventGetActorsBySemanticLabel_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::Function_MetaDataParams), Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::OculusXRSceneActor_eventGetActorsBySemanticLabel_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics
{
struct OculusXRSceneActor_eventGetRoomLayouts_Parms
{
TArray<FOculusXRRoomLayout> ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRRoomLayout, METADATA_PARAMS(0, nullptr) }; // 201284348
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRSceneActor_eventGetRoomLayouts_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 201284348
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AOculusXRSceneActor, nullptr, "GetRoomLayouts", nullptr, nullptr, Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::PropPointers), sizeof(Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::OculusXRSceneActor_eventGetRoomLayouts_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::Function_MetaDataParams), Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::OculusXRSceneActor_eventGetRoomLayouts_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics
{
struct OculusXRSceneActor_eventIsRoomLayoutValid_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRSceneActor_eventIsRoomLayoutValid_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRSceneActor_eventIsRoomLayoutValid_Parms), &Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "DeprecatedFunction", "" },
{ "DeprecationMessage", "Is Room Layout Valid is deprecated and no longer returns any value but true. Please validate your room configuration in the way your application requires." },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AOculusXRSceneActor, nullptr, "IsRoomLayoutValid", nullptr, nullptr, Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::PropPointers), sizeof(Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::OculusXRSceneActor_eventIsRoomLayoutValid_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::Function_MetaDataParams), Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::OculusXRSceneActor_eventIsRoomLayoutValid_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics
{
struct OculusXRSceneActor_eventIsScenePopulated_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRSceneActor_eventIsScenePopulated_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRSceneActor_eventIsScenePopulated_Parms), &Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AOculusXRSceneActor, nullptr, "IsScenePopulated", nullptr, nullptr, Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::PropPointers), sizeof(Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::OculusXRSceneActor_eventIsScenePopulated_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::Function_MetaDataParams), Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::OculusXRSceneActor_eventIsScenePopulated_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AOculusXRSceneActor_LaunchCaptureFlow_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_LaunchCaptureFlow_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AOculusXRSceneActor_LaunchCaptureFlow_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AOculusXRSceneActor, nullptr, "LaunchCaptureFlow", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_LaunchCaptureFlow_Statics::Function_MetaDataParams), Z_Construct_UFunction_AOculusXRSceneActor_LaunchCaptureFlow_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_AOculusXRSceneActor_LaunchCaptureFlow()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AOculusXRSceneActor_LaunchCaptureFlow_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AOculusXRSceneActor_PopulateScene_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_PopulateScene_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AOculusXRSceneActor_PopulateScene_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AOculusXRSceneActor, nullptr, "PopulateScene", nullptr, nullptr, nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_PopulateScene_Statics::Function_MetaDataParams), Z_Construct_UFunction_AOculusXRSceneActor_PopulateScene_Statics::Function_MetaDataParams) };
UFunction* Z_Construct_UFunction_AOculusXRSceneActor_PopulateScene()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AOculusXRSceneActor_PopulateScene_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics
{
struct OculusXRSceneActor_eventSetVisibilityToAllSceneAnchors_Parms
{
bool bIsVisible;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bIsVisible_MetaData[];
#endif
static void NewProp_bIsVisible_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsVisible;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::NewProp_bIsVisible_MetaData[] = {
{ "NativeConst", "" },
};
#endif
void Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::NewProp_bIsVisible_SetBit(void* Obj)
{
((OculusXRSceneActor_eventSetVisibilityToAllSceneAnchors_Parms*)Obj)->bIsVisible = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::NewProp_bIsVisible = { "bIsVisible", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRSceneActor_eventSetVisibilityToAllSceneAnchors_Parms), &Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::NewProp_bIsVisible_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::NewProp_bIsVisible_MetaData), Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::NewProp_bIsVisible_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::NewProp_bIsVisible,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AOculusXRSceneActor, nullptr, "SetVisibilityToAllSceneAnchors", nullptr, nullptr, Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::PropPointers), sizeof(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::OculusXRSceneActor_eventSetVisibilityToAllSceneAnchors_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::Function_MetaDataParams), Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::OculusXRSceneActor_eventSetVisibilityToAllSceneAnchors_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics
{
struct OculusXRSceneActor_eventSetVisibilityToSceneAnchorsBySemanticLabel_Parms
{
FString SemanticLabel;
bool bIsVisible;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SemanticLabel_MetaData[];
#endif
static const UECodeGen_Private::FStrPropertyParams NewProp_SemanticLabel;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bIsVisible_MetaData[];
#endif
static void NewProp_bIsVisible_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsVisible;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_SemanticLabel_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_SemanticLabel = { "SemanticLabel", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRSceneActor_eventSetVisibilityToSceneAnchorsBySemanticLabel_Parms, SemanticLabel), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_SemanticLabel_MetaData), Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_SemanticLabel_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_bIsVisible_MetaData[] = {
{ "NativeConst", "" },
};
#endif
void Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_bIsVisible_SetBit(void* Obj)
{
((OculusXRSceneActor_eventSetVisibilityToSceneAnchorsBySemanticLabel_Parms*)Obj)->bIsVisible = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_bIsVisible = { "bIsVisible", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRSceneActor_eventSetVisibilityToSceneAnchorsBySemanticLabel_Parms), &Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_bIsVisible_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_bIsVisible_MetaData), Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_bIsVisible_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_SemanticLabel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::NewProp_bIsVisible,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AOculusXRSceneActor, nullptr, "SetVisibilityToSceneAnchorsBySemanticLabel", nullptr, nullptr, Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::PropPointers), sizeof(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::OculusXRSceneActor_eventSetVisibilityToSceneAnchorsBySemanticLabel_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::Function_MetaDataParams), Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::OculusXRSceneActor_eventSetVisibilityToSceneAnchorsBySemanticLabel_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AOculusXRSceneActor);
UClass* Z_Construct_UClass_AOculusXRSceneActor_NoRegister()
{
return AOculusXRSceneActor::StaticClass();
}
struct Z_Construct_UClass_AOculusXRSceneActor_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_LauchCaptureFlowWhenMissingScene_MetaData[];
#endif
static const UECodeGen_Private::FBytePropertyParams NewProp_LauchCaptureFlowWhenMissingScene;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MaxQueries_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_MaxQueries;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bPopulateSceneOnBeginPlay_MetaData[];
#endif
static void NewProp_bPopulateSceneOnBeginPlay_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bPopulateSceneOnBeginPlay;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bActiveRoomOnly_MetaData[];
#endif
static void NewProp_bActiveRoomOnly_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bActiveRoomOnly;
static const UECodeGen_Private::FStructPropertyParams NewProp_ScenePlaneSpawnedSceneAnchorProperties_ValueProp;
static const UECodeGen_Private::FStrPropertyParams NewProp_ScenePlaneSpawnedSceneAnchorProperties_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ScenePlaneSpawnedSceneAnchorProperties_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_ScenePlaneSpawnedSceneAnchorProperties;
static const UECodeGen_Private::FStructPropertyParams NewProp_SceneVolumeSpawnedSceneAnchorProperties_ValueProp;
static const UECodeGen_Private::FStrPropertyParams NewProp_SceneVolumeSpawnedSceneAnchorProperties_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SceneVolumeSpawnedSceneAnchorProperties_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_SceneVolumeSpawnedSceneAnchorProperties;
static const UECodeGen_Private::FStructPropertyParams NewProp_RoomLayouts_ValueProp;
static const UECodeGen_Private::FStructPropertyParams NewProp_RoomLayouts_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_RoomLayouts_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_RoomLayouts;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AOculusXRSceneActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRScene,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_AOculusXRSceneActor_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_AOculusXRSceneActor_ClearScene, "ClearScene" }, // 2684596482
{ &Z_Construct_UFunction_AOculusXRSceneActor_GetActorsBySemanticLabel, "GetActorsBySemanticLabel" }, // 2218403958
{ &Z_Construct_UFunction_AOculusXRSceneActor_GetRoomLayouts, "GetRoomLayouts" }, // 31691833
{ &Z_Construct_UFunction_AOculusXRSceneActor_IsRoomLayoutValid, "IsRoomLayoutValid" }, // 1879376091
{ &Z_Construct_UFunction_AOculusXRSceneActor_IsScenePopulated, "IsScenePopulated" }, // 1490242306
{ &Z_Construct_UFunction_AOculusXRSceneActor_LaunchCaptureFlow, "LaunchCaptureFlow" }, // 3145726315
{ &Z_Construct_UFunction_AOculusXRSceneActor_PopulateScene, "PopulateScene" }, // 1058326930
{ &Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToAllSceneAnchors, "SetVisibilityToAllSceneAnchors" }, // 4277207839
{ &Z_Construct_UFunction_AOculusXRSceneActor_SetVisibilityToSceneAnchorsBySemanticLabel, "SetVisibilityToSceneAnchorsBySemanticLabel" }, // 4009817812
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRSceneActor_Statics::Class_MetaDataParams[] = {
{ "ClassGroupNames", "OculusXRScene" },
{ "Comment", "/**\n* AOculusXRSceneActor\n* The purpose of this actor is to be able to spawn \"scene anchor\" actors.\n*\n* Each actor type (based on their semantic label) can be configured to be spawned with a specific mesh and actor component.\n*\n* Overall, it provides a simple interface to be able to quickly get a captured scene from Capture Flow populated at runtime.\n* It also provides a basic and flexible template to making use of the OculusAnchorSDK and UOculusXRRoomLayoutManagerComponent\n* to drive the actor's logic. This removes the need for the developer to implement a system from scratch that makes use of\n* the native methods and components.\n*\n* TLDR:\n* - This actor populates a captured scene (created in Capture Flow) by spawning child actors with predefined actor and mesh components.\n* - Can be used as is, or can be derived or modified as needed depending on the application's needs.\n*/" },
{ "IncludePath", "OculusXRSceneActor.h" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "AOculusXRSceneActor\nThe purpose of this actor is to be able to spawn \"scene anchor\" actors.\n\nEach actor type (based on their semantic label) can be configured to be spawned with a specific mesh and actor component.\n\nOverall, it provides a simple interface to be able to quickly get a captured scene from Capture Flow populated at runtime.\nIt also provides a basic and flexible template to making use of the OculusAnchorSDK and UOculusXRRoomLayoutManagerComponent\nto drive the actor's logic. This removes the need for the developer to implement a system from scratch that makes use of\nthe native methods and components.\n\nTLDR:\n- This actor populates a captured scene (created in Capture Flow) by spawning child actors with predefined actor and mesh components.\n- Can be used as is, or can be derived or modified as needed depending on the application's needs." },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_LauchCaptureFlowWhenMissingScene_MetaData[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_LauchCaptureFlowWhenMissingScene = { "LauchCaptureFlowWhenMissingScene", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRSceneActor, LauchCaptureFlowWhenMissingScene), Z_Construct_UEnum_OculusXRScene_EOculusXRLaunchCaptureFlowWhenMissingScene, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_LauchCaptureFlowWhenMissingScene_MetaData), Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_LauchCaptureFlowWhenMissingScene_MetaData) }; // 4267762725
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_MaxQueries_MetaData[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ClampMax", "1024" },
{ "ClampMin", "1" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
{ "UIMax", "1024" },
{ "UIMin", "1" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_MaxQueries = { "MaxQueries", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRSceneActor, MaxQueries), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_MaxQueries_MetaData), Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_MaxQueries_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bPopulateSceneOnBeginPlay_MetaData[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
void Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bPopulateSceneOnBeginPlay_SetBit(void* Obj)
{
((AOculusXRSceneActor*)Obj)->bPopulateSceneOnBeginPlay = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bPopulateSceneOnBeginPlay = { "bPopulateSceneOnBeginPlay", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AOculusXRSceneActor), &Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bPopulateSceneOnBeginPlay_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bPopulateSceneOnBeginPlay_MetaData), Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bPopulateSceneOnBeginPlay_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bActiveRoomOnly_MetaData[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "Comment", "// If true then when the scene model is loaded we will only attempt to populate the room the user is standing in.\n// Otherwise all rooms and all scene anchors will be loaded.\n" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
{ "ToolTip", "If true then when the scene model is loaded we will only attempt to populate the room the user is standing in.\nOtherwise all rooms and all scene anchors will be loaded." },
};
#endif
void Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bActiveRoomOnly_SetBit(void* Obj)
{
((AOculusXRSceneActor*)Obj)->bActiveRoomOnly = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bActiveRoomOnly = { "bActiveRoomOnly", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AOculusXRSceneActor), &Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bActiveRoomOnly_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bActiveRoomOnly_MetaData), Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bActiveRoomOnly_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_ScenePlaneSpawnedSceneAnchorProperties_ValueProp = { "ScenePlaneSpawnedSceneAnchorProperties", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties, METADATA_PARAMS(0, nullptr) }; // 93667347
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_ScenePlaneSpawnedSceneAnchorProperties_Key_KeyProp = { "ScenePlaneSpawnedSceneAnchorProperties_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_ScenePlaneSpawnedSceneAnchorProperties_MetaData[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_ScenePlaneSpawnedSceneAnchorProperties = { "ScenePlaneSpawnedSceneAnchorProperties", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRSceneActor, ScenePlaneSpawnedSceneAnchorProperties), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_ScenePlaneSpawnedSceneAnchorProperties_MetaData), Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_ScenePlaneSpawnedSceneAnchorProperties_MetaData) }; // 93667347
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_SceneVolumeSpawnedSceneAnchorProperties_ValueProp = { "SceneVolumeSpawnedSceneAnchorProperties", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties, METADATA_PARAMS(0, nullptr) }; // 93667347
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_SceneVolumeSpawnedSceneAnchorProperties_Key_KeyProp = { "SceneVolumeSpawnedSceneAnchorProperties_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_SceneVolumeSpawnedSceneAnchorProperties_MetaData[] = {
{ "Category", "OculusXR|Scene Actor" },
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_SceneVolumeSpawnedSceneAnchorProperties = { "SceneVolumeSpawnedSceneAnchorProperties", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRSceneActor, SceneVolumeSpawnedSceneAnchorProperties), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_SceneVolumeSpawnedSceneAnchorProperties_MetaData), Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_SceneVolumeSpawnedSceneAnchorProperties_MetaData) }; // 93667347
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_RoomLayouts_ValueProp = { "RoomLayouts", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FOculusXRRoomLayout, METADATA_PARAMS(0, nullptr) }; // 201284348
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_RoomLayouts_Key_KeyProp = { "RoomLayouts_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_RoomLayouts_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXRSceneActor.h" },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_RoomLayouts = { "RoomLayouts", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AOculusXRSceneActor, RoomLayouts), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_RoomLayouts_MetaData), Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_RoomLayouts_MetaData) }; // 2105598926 201284348
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AOculusXRSceneActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_LauchCaptureFlowWhenMissingScene,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_MaxQueries,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bPopulateSceneOnBeginPlay,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_bActiveRoomOnly,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_ScenePlaneSpawnedSceneAnchorProperties_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_ScenePlaneSpawnedSceneAnchorProperties_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_ScenePlaneSpawnedSceneAnchorProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_SceneVolumeSpawnedSceneAnchorProperties_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_SceneVolumeSpawnedSceneAnchorProperties_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_SceneVolumeSpawnedSceneAnchorProperties,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_RoomLayouts_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_RoomLayouts_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AOculusXRSceneActor_Statics::NewProp_RoomLayouts,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AOculusXRSceneActor_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AOculusXRSceneActor>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AOculusXRSceneActor_Statics::ClassParams = {
&AOculusXRSceneActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_AOculusXRSceneActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::PropPointers),
0,
0x009000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AOculusXRSceneActor_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AOculusXRSceneActor_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_AOculusXRSceneActor()
{
if (!Z_Registration_Info_UClass_AOculusXRSceneActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AOculusXRSceneActor.OuterSingleton, Z_Construct_UClass_AOculusXRSceneActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AOculusXRSceneActor.OuterSingleton;
}
template<> OCULUSXRSCENE_API UClass* StaticClass<AOculusXRSceneActor>()
{
return AOculusXRSceneActor::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AOculusXRSceneActor);
AOculusXRSceneActor::~AOculusXRSceneActor() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
static const FStructRegisterCompiledInInfo ScriptStructInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_Statics::EnumInfo[] = {
{ EOculusXRLaunchCaptureFlowWhenMissingScene_StaticEnum, TEXT("EOculusXRLaunchCaptureFlowWhenMissingScene"), &Z_Registration_Info_UEnum_EOculusXRLaunchCaptureFlowWhenMissingScene, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4267762725U) },
};
const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_Statics::ScriptStructInfo[] = {
{ FOculusXRSpawnedSceneAnchorProperties::StaticStruct, Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics::NewStructOps, TEXT("OculusXRSpawnedSceneAnchorProperties"), &Z_Registration_Info_UScriptStruct_OculusXRSpawnedSceneAnchorProperties, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FOculusXRSpawnedSceneAnchorProperties), 93667347U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AOculusXRSceneActor, AOculusXRSceneActor::StaticClass, TEXT("AOculusXRSceneActor"), &Z_Registration_Info_UClass_AOculusXRSceneActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AOculusXRSceneActor), 3641919458U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_990366476(TEXT("/Script/OculusXRScene"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,89 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRSceneActor.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
struct FOculusXRRoomLayout;
#ifdef OCULUSXRSCENE_OculusXRSceneActor_generated_h
#error "OculusXRSceneActor.generated.h already included, missing '#pragma once' in OculusXRSceneActor.h"
#endif
#define OCULUSXRSCENE_OculusXRSceneActor_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_36_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRSpawnedSceneAnchorProperties_Statics; \
OCULUSXRSCENE_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRSCENE_API UScriptStruct* StaticStruct<struct FOculusXRSpawnedSceneAnchorProperties>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetRoomLayouts); \
DECLARE_FUNCTION(execGetActorsBySemanticLabel); \
DECLARE_FUNCTION(execSetVisibilityToSceneAnchorsBySemanticLabel); \
DECLARE_FUNCTION(execSetVisibilityToAllSceneAnchors); \
DECLARE_FUNCTION(execClearScene); \
DECLARE_FUNCTION(execPopulateScene); \
DECLARE_FUNCTION(execIsRoomLayoutValid); \
DECLARE_FUNCTION(execIsScenePopulated); \
DECLARE_FUNCTION(execLaunchCaptureFlow);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAOculusXRSceneActor(); \
friend struct Z_Construct_UClass_AOculusXRSceneActor_Statics; \
public: \
DECLARE_CLASS(AOculusXRSceneActor, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRScene"), NO_API) \
DECLARE_SERIALIZER(AOculusXRSceneActor)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AOculusXRSceneActor(AOculusXRSceneActor&&); \
NO_API AOculusXRSceneActor(const AOculusXRSceneActor&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AOculusXRSceneActor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AOculusXRSceneActor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AOculusXRSceneActor) \
NO_API virtual ~AOculusXRSceneActor();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_66_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h_69_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRSCENE_API UClass* StaticClass<class AOculusXRSceneActor>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneActor_h
#define FOREACH_ENUM_EOCULUSXRLAUNCHCAPTUREFLOWWHENMISSINGSCENE(op) \
op(NEVER) \
op(ONCE) \
op(ALWAYS)
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,124 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRScene/Public/OculusXRSceneAnchorComponent.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRAnchorTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRSceneAnchorComponent() {}
// Cross Module References
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRAnchorComponent();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRUInt64();
OCULUSXRSCENE_API UClass* Z_Construct_UClass_UOculusXRSceneAnchorComponent();
OCULUSXRSCENE_API UClass* Z_Construct_UClass_UOculusXRSceneAnchorComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRScene();
// End Cross Module References
void UOculusXRSceneAnchorComponent::StaticRegisterNativesUOculusXRSceneAnchorComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRSceneAnchorComponent);
UClass* Z_Construct_UClass_UOculusXRSceneAnchorComponent_NoRegister()
{
return UOculusXRSceneAnchorComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FStrPropertyParams NewProp_SemanticClassifications_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SemanticClassifications_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_SemanticClassifications;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_RoomSpaceID_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_RoomSpaceID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UOculusXRAnchorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRScene,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "DisplayName", "OculusXR Scene Anchor Component" },
{ "IncludePath", "OculusXRSceneAnchorComponent.h" },
{ "ModuleRelativePath", "Public/OculusXRSceneAnchorComponent.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_SemanticClassifications_Inner = { "SemanticClassifications", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_SemanticClassifications_MetaData[] = {
{ "Category", "OculusXR|Scene Anchor Component" },
{ "ModuleRelativePath", "Public/OculusXRSceneAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_SemanticClassifications = { "SemanticClassifications", nullptr, (EPropertyFlags)0x0010000000002014, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRSceneAnchorComponent, SemanticClassifications), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_SemanticClassifications_MetaData), Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_SemanticClassifications_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_RoomSpaceID_MetaData[] = {
{ "Category", "OculusXR|Scene Anchor Component" },
{ "ModuleRelativePath", "Public/OculusXRSceneAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_RoomSpaceID = { "RoomSpaceID", nullptr, (EPropertyFlags)0x0010000000002014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRSceneAnchorComponent, RoomSpaceID), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_RoomSpaceID_MetaData), Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_RoomSpaceID_MetaData) }; // 2105598926
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_SemanticClassifications_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_SemanticClassifications,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::NewProp_RoomSpaceID,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRSceneAnchorComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::ClassParams = {
&UOculusXRSceneAnchorComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::PropPointers),
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRSceneAnchorComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRSceneAnchorComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRSceneAnchorComponent.OuterSingleton, Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRSceneAnchorComponent.OuterSingleton;
}
template<> OCULUSXRSCENE_API UClass* StaticClass<UOculusXRSceneAnchorComponent>()
{
return UOculusXRSceneAnchorComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRSceneAnchorComponent);
UOculusXRSceneAnchorComponent::~UOculusXRSceneAnchorComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRSceneAnchorComponent, UOculusXRSceneAnchorComponent::StaticClass, TEXT("UOculusXRSceneAnchorComponent"), &Z_Registration_Info_UClass_UOculusXRSceneAnchorComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRSceneAnchorComponent), 221817376U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_1622044435(TEXT("/Script/OculusXRScene"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRSceneAnchorComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRSCENE_OculusXRSceneAnchorComponent_generated_h
#error "OculusXRSceneAnchorComponent.generated.h already included, missing '#pragma once' in OculusXRSceneAnchorComponent.h"
#endif
#define OCULUSXRSCENE_OculusXRSceneAnchorComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSceneAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRSceneAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRSceneAnchorComponent, UOculusXRAnchorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRScene"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSceneAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSceneAnchorComponent(UOculusXRSceneAnchorComponent&&); \
NO_API UOculusXRSceneAnchorComponent(const UOculusXRSceneAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSceneAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSceneAnchorComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRSceneAnchorComponent) \
NO_API virtual ~UOculusXRSceneAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_9_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRSCENE_API UClass* StaticClass<class UOculusXRSceneAnchorComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneAnchorComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,89 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRScene/Public/OculusXRSceneEventDelegates.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRSceneEventDelegates() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UEngineSubsystem();
OCULUSXRSCENE_API UClass* Z_Construct_UClass_UOculusXRSceneEventDelegates();
OCULUSXRSCENE_API UClass* Z_Construct_UClass_UOculusXRSceneEventDelegates_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRScene();
// End Cross Module References
void UOculusXRSceneEventDelegates::StaticRegisterNativesUOculusXRSceneEventDelegates()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRSceneEventDelegates);
UClass* Z_Construct_UClass_UOculusXRSceneEventDelegates_NoRegister()
{
return UOculusXRSceneEventDelegates::StaticClass();
}
struct Z_Construct_UClass_UOculusXRSceneEventDelegates_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRSceneEventDelegates_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UEngineSubsystem,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRScene,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneEventDelegates_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRSceneEventDelegates_Statics::Class_MetaDataParams[] = {
{ "IncludePath", "OculusXRSceneEventDelegates.h" },
{ "ModuleRelativePath", "Public/OculusXRSceneEventDelegates.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRSceneEventDelegates_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRSceneEventDelegates>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRSceneEventDelegates_Statics::ClassParams = {
&UOculusXRSceneEventDelegates::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneEventDelegates_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRSceneEventDelegates_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UOculusXRSceneEventDelegates()
{
if (!Z_Registration_Info_UClass_UOculusXRSceneEventDelegates.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRSceneEventDelegates.OuterSingleton, Z_Construct_UClass_UOculusXRSceneEventDelegates_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRSceneEventDelegates.OuterSingleton;
}
template<> OCULUSXRSCENE_API UClass* StaticClass<UOculusXRSceneEventDelegates>()
{
return UOculusXRSceneEventDelegates::StaticClass();
}
UOculusXRSceneEventDelegates::UOculusXRSceneEventDelegates() {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRSceneEventDelegates);
UOculusXRSceneEventDelegates::~UOculusXRSceneEventDelegates() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneEventDelegates_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneEventDelegates_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRSceneEventDelegates, UOculusXRSceneEventDelegates::StaticClass, TEXT("UOculusXRSceneEventDelegates"), &Z_Registration_Info_UClass_UOculusXRSceneEventDelegates, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRSceneEventDelegates), 1690726390U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneEventDelegates_h_4260896049(TEXT("/Script/OculusXRScene"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneEventDelegates_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRScene_Public_OculusXRSceneEventDelegates_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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