Started the project... finally...

Started the project. This right now only includes Meta XR and Android setup with VR template. More improvements to come!
This commit is contained in:
2024-05-06 20:03:14 +03:00
parent 372d02a195
commit e55214a398
1201 changed files with 181249 additions and 0 deletions

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{
"BuildId": "27405482",
"Modules":
{
"OculusXRAnchors": "UnrealEditor-OculusXRAnchors.dll",
"OculusXREditor": "UnrealEditor-OculusXREditor.dll",
"OculusXREyeTracker": "UnrealEditor-OculusXREyeTracker.dll",
"OculusXRHMD": "UnrealEditor-OculusXRHMD.dll",
"OculusXRInput": "UnrealEditor-OculusXRInput.dll",
"OculusXRMR": "UnrealEditor-OculusXRMR.dll",
"OculusXRMovement": "UnrealEditor-OculusXRMovement.dll",
"OculusXROpenXRHMD": "UnrealEditor-OculusXROpenXRHMD.dll",
"OculusXRPassthrough": "UnrealEditor-OculusXRPassthrough.dll",
"OculusXRProjectSetupTool": "UnrealEditor-OculusXRProjectSetupTool.dll",
"OculusXRScene": "UnrealEditor-OculusXRScene.dll"
}
}

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[CoreRedirects]
;
+PackageRedirects=(OldName="/OculusVR/",NewName="/OculusXR/",MatchSubstring=true)
;
+ClassRedirects=(OldName="/Script/OculusHMD.OculusResourceHolder", NewName="/Script/OculusXRHMD.OculusXRResourceHolder")
+ClassRedirects=(OldName="/Script/OculusHMD.OculusPassthroughLayerComponent", NewName="/Script/OculusXRPassthrough.OculusXRPassthroughLayerComponent")
+ClassRedirects=(OldName="/Script/OculusHMD.StereoLayerShapeUserDefined", NewName="/Script/OculusXRPassthrough.OculusXRStereoLayerShapeUserDefined")
+ClassRedirects=(OldName="/Script/OculusHMD.StereoLayerShapeReconstructed", NewName="/Script/OculusXRPassthrough.OculusXRStereoLayerShapeReconstructed")
+ClassRedirects=(OldName="/Script/OculusHMD.OculusHMDRuntimeSettings", NewName="/Script/OculusXRHMD.OculusXRHMDRuntimeSettings")
+ClassRedirects=(OldName="/Script/OculusHMD.OculusEventComponent", NewName="/Script/OculusXRHMD.OculusXREventComponent")
+ClassRedirects=(OldName="/Script/OculusHMD.OculusSceneCaptureCubemap", NewName="/Script/OculusXRHMD.OculusXRSceneCaptureCubemap")
+ClassRedirects=(OldName="/Script/OculusHMD.PassthroughLayerBase", NewName="/Script/OculusXRPassthrough.OculusXRPassthroughLayerBase")
+ClassRedirects=(OldName="/Script/OculusHMD.OculusFunctionLibrary", NewName="/Script/OculusXRHMD.OculusXRFunctionLibrary")
;
+EnumRedirects=(OldName="EOculusXrApi", NewName="/Script/OculusXRHMD.EOculusXRXrApi")
+EnumRedirects=(OldName="EHandTrackingSupport", NewName="/Script/OculusXRHMD.EOculusXRHandTrackingSupport")
+EnumRedirects=(OldName="ETrackedDeviceType", NewName="/Script/OculusXRHMD.EOculusXRTrackedDeviceType")
+EnumRedirects=(OldName="EHandTrackingFrequency", NewName="/Script/OculusXRHMD.EOculusXRHandTrackingFrequency")
+EnumRedirects=(OldName="EColorMapType", NewName="/Script/OculusXRHMD.EOculusXRColorMapType")
+EnumRedirects=(OldName="EPassthroughLayerOrder", NewName="/Script/OculusXRHMD.EOculusXRPassthroughLayerOrder")
+EnumRedirects=(OldName="EOculusDeviceType", NewName="/Script/OculusXRHMD.EOculusXRDeviceType")
+EnumRedirects=(OldName="EColorSpace", NewName="/Script/OculusXRHMD.EOculusXRColorSpace")
+EnumRedirects=(OldName="EBoundaryType", NewName="/Script/OculusXRHMD.EOculusXRBoundaryType")
+EnumRedirects=(OldName="EProcessorPerformanceLevel", NewName="/Script/OculusXRHMD.EOculusXRProcessorPerformanceLevel")
;
+StructRedirects=(OldName="/Script/OculusHMD.GuardianTestResult", NewName="/Script/OculusXRHMD.OculusXRGuardianTestResult")
+StructRedirects=(OldName="/Script/OculusHMD.OculusSplashDesc", NewName="/Script/OculusXRHMD.OculusXRSplashDesc")
+StructRedirects=(OldName="/Script/OculusHMD.HmdUserProfile", NewName="/Script/OculusXRHMD.OculusXRHmdUserProfile")
+StructRedirects=(OldName="/Script/OculusHMD.HmdUserProfileField", NewName="/Script/OculusXRHMD.OculusXRHmdUserProfileField")
;
+ClassRedirects=(OldName="/Script/OculusInput.OculusHandComponent", NewName="/Script/OculusXRInput.OculusXRHandComponent")
+ClassRedirects=(OldName="/Script/OculusInput.OculusMRFunctionLibrary", NewName="/Script/OculusXRInput.OculusXRMRFunctionLibrary")
+ClassRedirects=(OldName="/Script/OculusInput.OculusInputFunctionLibrary", NewName="/Script/OculusXRInput.OculusXRInputFunctionLibrary")
;
+EnumRedirects=(OldName="ETrackingConfidence", NewName="/Script/OculusXRInput.EOculusXRTrackingConfidence")
+EnumRedirects=(OldName="EConfidenceBehavior", NewName="/Script/OculusXRInput.EOculusXRConfidenceBehavior")
+EnumRedirects=(OldName="EOculusHandType", NewName="/Script/OculusXRInput.EOculusXRHandType")
+EnumRedirects=(OldName="EOculusFinger", NewName="/Script/OculusXRInput.EOculusXRFinger")
+EnumRedirects=(OldName="ESystemGestureBehavior", NewName="/Script/OculusXRInput.EOculusXRSystemGestureBehavior")
+EnumRedirects=(OldName="EBone", NewName="/Script/OculusXRInput.EOculusXRBone")
;
+StructRedirects=(OldName="/Script/OculusInput.OculusCapsuleCollider", NewName="/Script/OculusXRInput.OculusXRCapsuleCollider")
;
;
;
;
+ClassRedirects=(OldName="/Script/OculusEditor.OculusHMDRuntimeSettings", NewName="/Script/OculusXREditor.OculusXRHMDRuntimeSettings")
+ClassRedirects=(OldName="/Script/OculusEditor.OculusEditorSettings", NewName="/Script/OculusXREditor.OculusXREditorSettings")
+ClassRedirects=(OldName="/Script/OculusEditor.OculusPlatformToolSettings", NewName="/Script/OculusXREditor.OculusXRPlatformToolSettings")
;
+EnumRedirects=(OldName="EOculusAssetType", NewName="/Script/OculusXREditor.EOculusXRAssetType")
+EnumRedirects=(OldName="EOculusPlatform", NewName="/Script/OculusXREditor.EOculusXRPlatform")
+EnumRedirects=(OldName="EOculusGamepadEmulation", NewName="/Script/OculusXREditor.EOculusXRGamepadEmulation")
;
+StructRedirects=(OldName="/Script/OculusEditor.RedistPackage", NewName="/Script/OculusXREditor.OculusXRRedistPackage")
+StructRedirects=(OldName="/Script/OculusEditor.AssetConfig", NewName="/Script/OculusXREditor.OculusXRAssetConfig")
;
+ClassRedirects=(OldName="/Script/OculusMR.OculusFunctionLibrary", NewName="/Script/OculusMR.OculusXRFunctionLibrary")
+ClassRedirects=(OldName="/Script/OculusMR.OculusMR_Settings", NewName="/Script/OculusMR.OculusXRMR_Settings")
+ClassRedirects=(OldName="/Script/OculusMR.OculusMRFunctionLibrary", NewName="/Script/OculusMR.OculusXRMRFunctionLibrary")
;
+EnumRedirects=(OldName="EOculusMR_CameraDeviceEnum", NewName="/Script/OculusMR.EOculusXRMR_CameraDeviceEnum")
+EnumRedirects=(OldName="EOculusMR_PostProcessEffects", NewName="/Script/OculusMR.EOculusXRMR_PostProcessEffects")
+EnumRedirects=(OldName="EOculusMR_CompositionMethod", NewName="/Script/OculusMR.EOculusXRMR_CompositionMethod")
+EnumRedirects=(OldName="EOculusMR_ClippingReference", NewName="/Script/OculusMR.EOculusXRMR_ClippingReference")
;
+StructRedirects=(OldName="/Script/OculusMR.OculusMR_PlaneMeshTriangle", NewName="/Script/OculusMR.OculusXRMR_PlaneMeshTriangle")
+StructRedirects=(OldName="/Script/OculusMR.TrackedCamera", NewName="/Script/OculusMR.OculusXRTrackedCamera")
;
+EnumRedirects=(OldName="EOculusXRXrApi",ValueChanges=(("LegacyOVRPlugin","OVRPluginOpenXR")))
;
+EnumRedirects=(OldName="ETiledMultiResLevel",NewName="EOculusXRFoveatedRenderingLevel",ValueChanges=(("ETiledMultiResLevel_Off","Off"),("ETiledMultiResLevel_LMSLow","Low"),("ETiledMultiResLevel_LMSMedium","Medium"),("ETiledMultiResLevel_LMSHigh","High"),("ETiledMultiResLevel_LMSHighTop","HighTop")))
+FunctionRedirects=(OldName="GetTiledMultiresLevel",NewName="GetFoveatedRenderingLevel")
+FunctionRedirects=(OldName="SetTiledMultiresLevel",NewName="SetFoveatedRenderingLevel")
+EnumRedirects=(OldName="EFixedFoveatedRenderingLevel",NewName="EOculusXRFoveatedRenderingLevel",ValueChanges=(("FFR_Off","Off"),("FFR_Low","Low"),("FFR_Medium","Medium"),("FFR_High","High"),("FFR_HighTop","HighTop")))
+FunctionRedirects=(OldName="GetFixedFoveatedRenderingLevel",NewName="GetFoveatedRenderingLevel")
+FunctionRedirects=(OldName="SetFixedFoveatedRenderingLevel",NewName="SetFoveatedRenderingLevel")
;
+EnumRedirects=(OldName="/Script/OculusXRHMD.EOculusDeviceType",ValueChanges=(("OculusQuest","OculusQuest_Deprecated"),("Quest_Link","Quest_Link_Deprecated")))
;
; Anchors and Scene redirects
+StructRedirects=(OldName="/Script/OculusAnchors.OculusSpaceQueryInfo", NewName="/Script/OculusXRAnchors.OculusXRSpaceQueryInfo")
+StructRedirects=(OldName="/Script/OculusAnchors.OculusSpaceQueryResult", NewName="/Script/OculusXRAnchors.OculusXRSpaceQueryResult")
+StructRedirects=(OldName="/Script/OculusAnchors.OculusSpaceQueryFilterValues", NewName="/Script/OculusXRAnchors.OculusXRSpaceQueryFilterValues")
+StructRedirects=(OldName="/Script/OculusAnchors.OculusAnchorManager", NewName="/Script/OculusXRAnchors.OculusXRAnchorManager")
+StructRedirects=(OldName="/Script/OculusAnchors.OculusSpatialAnchorManager", NewName="/Script/OculusXRAnchors.OculusXRSpatialAnchorManager")
+StructRedirects=(OldName="/Script/OculusAnchors.OculusRoomLayoutManager", NewName="/Script/OculusXRAnchors.OculusXRRoomLayoutManager")
+StructRedirects=(OldName="/Script/OculusAnchors.OculusAnchors", NewName="/Script/OculusXRAnchors.OculusXRAnchors")
+StructRedirects=(OldName="/Script/OculusAnchors.OculusRoomLayout", NewName="/Script/OculusXRAnchors.OculusXRRoomLayout")
+StructRedirects=(OldName="/Script/OculusScene.OculusSpawnedSceneAnchorProperties", NewName="/Script/OculusXRScene.OculusXRSpawnedSceneAnchorProperties")
+StructRedirects=(OldName="/Script/OculusAnchors.UUID", NewName="/Script/OculusXRAnchors.OculusXRUUID")
+StructRedirects=(OldName="/Script/OculusAnchors.UInt64", NewName="/Script/OculusXRAnchors.OculusXRUInt64")
;
+EnumRedirects=(OldName="EOculusSpaceQueryFilterType", NewName="/Script/OculusXRAnchors.EOculusXRSpaceQueryFilterType")
+EnumRedirects=(OldName="EOculusSpaceStorageLocation", NewName="/Script/OculusXRAnchors.EOculusXRSpaceStorageLocation")
+EnumRedirects=(OldName="EOculusSpaceStoragePersistenceMode", NewName="/Script/OculusXRAnchors.EOculusXRSpaceStoragePersistenceMode")
+EnumRedirects=(OldName="EOculusSpaceComponentType", NewName="/Script/OculusXRAnchors.EOculusXRSpaceComponentType")
+EnumRedirects=(OldName="EOculusLaunchCaptureFlowWhenMissingScene", NewName="/Script/OculusXRScene.EOculusXRLaunchCaptureFlowWhenMissingScene")
;
+ClassRedirects=(OldName="/Script/OculusAnchors.OculusAnchorComponent", NewName="/Script/OculusXRAnchors.OculusXRAnchorComponent")
+ClassRedirects=(OldName="/Script/OculusAnchors.OculusAnchorBPFuctionLibrary", NewName="/Script/OculusXRAnchors.OculusXRAnchorBPFuctionLibrary")
+ClassRedirects=(OldName="/Script/OculusAnchors.OculusAsyncAction_CreateSpatialAnchor", NewName="/Script/OculusXRAnchors.OculusXRAsyncAction_CreateSpatialAnchor")
+ClassRedirects=(OldName="/Script/OculusAnchors.OculusAsyncAction_EraseAnchor", NewName="/Script/OculusXRAnchors.OculusXRAsyncAction_EraseAnchor")
+ClassRedirects=(OldName="/Script/OculusAnchors.OculusAsyncAction_SaveAnchor", NewName="/Script/OculusXRAnchors.OculusXRAsyncAction_SaveAnchor")
+ClassRedirects=(OldName="/Script/OculusAnchors.OculusAsyncAction_QueryAnchors", NewName="/Script/OculusXRAnchors.OculusXRAsyncAction_QueryAnchors")
+ClassRedirects=(OldName="/Script/OculusAnchors.OculusAsyncAction_SetAnchorComponentStatus", NewName="/Script/OculusXRAnchors.OculusXRAsyncAction_SetAnchorComponentStatus")
+ClassRedirects=(OldName="/Script/OculusAnchors.OculusRoomLayoutManagerComponent", NewName="/Script/OculusXRAnchors.OculusXRRoomLayoutManagerComponent")
+ClassRedirects=(OldName="/Script/OculusAnchors.OculusSpatialAnchorComponent", NewName="/Script/OculusXRAnchors.OculusXRSpatialAnchorComponent")
+ClassRedirects=(OldName="/Script/OculusScene.OculusSceneAnchorComponent", NewName="/Script/OculusXRScene.OculusXRSceneAnchorComponent")
+ClassRedirects=(OldName="/Script/OculusScene.OculusSceneActor", NewName="/Script/OculusXRScene.OculusXRSceneActor")
;
+FunctionRedirects=(OldName="OculusAsyncAction_CreateSpatialAnchor.OculusAsyncCreateSpatialAnchor",NewName="OculusXRAsyncAction_CreateSpatialAnchor.OculusXRAsyncCreateSpatialAnchor")
+FunctionRedirects=(OldName="OculusAsyncAction_EraseAnchor.OculusAsyncEraseAnchor",NewName="OculusXRAsyncAction_EraseAnchor.OculusXRAsyncEraseAnchor")
+FunctionRedirects=(OldName="OculusAsyncAction_SaveAnchor.OculusAsyncSaveAnchor",NewName="OculusXRAsyncAction_SaveAnchor.OculusXRAsyncSaveAnchor")
+FunctionRedirects=(OldName="OculusAsyncAction_QueryAnchors.OculusAsyncQueryAnchors",NewName="OculusXRAsyncAction_QueryAnchors.OculusXRAsyncQueryAnchors")
+FunctionRedirects=(OldName="OculusAsyncAction_QueryAnchors.OculusAsyncQueryAnchorsAdvanced",NewName="OculusXRAsyncAction_QueryAnchors.OculusXRAsyncQueryAnchorsAdvanced")
+FunctionRedirects=(OldName="OculusAsyncAction_SetAnchorComponentStatus.OculusAsyncSetAnchorComponentStatus",NewName="OculusXRAsyncAction_SetAnchorComponentStatus.OculusXRAsyncSetAnchorComponentStatus")
;
+ClassRedirects=(OldName="/Script/OculusXRHMD.OculusXRPassthroughLayerComponent", NewName="/Script/OculusXRPassthrough.OculusXRPassthroughLayerComponent")
+ClassRedirects=(OldName="/Script/OculusXRHMD.OculusXRPassthroughLayerBase", NewName="/Script/OculusXRPassthrough.OculusXRPassthroughLayerBase")
+ClassRedirects=(OldName="/Script/OculusXRHMD.OculusXRStereoLayerShapeUserDefined", NewName="/Script/OculusXRPassthrough.OculusXRStereoLayerShapeUserDefined")
+ClassRedirects=(OldName="/Script/OculusXRHMD.OculusXRStereoLayerShapeReconstructed", NewName="/Script/OculusXRPassthrough.OculusXRStereoLayerShapeReconstructed")
; Movement
+EnumRedirects=(OldName="EOculusBodyTrackingMode", NewName="/Script/OculusXRMovement.EOculusXRBodyTrackingMode")
+EnumRedirects=(OldName="EOculusBoneID", NewName="/Script/OculusXRMovement.EOculusXRBoneID")
+EnumRedirects=(OldName="EOculusFaceExpression", NewName="/Script/OculusXRMovement.EOculusXRFaceExpression")
+EnumRedirects=(OldName="EOculusFaceConfidence", NewName="/Script/OculusXRMovement.EOculusXRFaceConfidence")
+EnumRedirects=(OldName="EOculusEye", NewName="/Script/OculusXRMovement.EOculusXREye")
;
+StructRedirects=(OldName="/Script/OculusMovement.OculusBodyJoint", NewName="/Script/OculusXRMovement.OculusXRBodyJoint")
+StructRedirects=(OldName="/Script/OculusMovement.OculusBodyState", NewName="/Script/OculusXRMovement.OculusXRBodyState")
+StructRedirects=(OldName="/Script/OculusMovement.OculusFaceState", NewName="/Script/OculusXRMovement.OculusXRFaceState")
+StructRedirects=(OldName="/Script/OculusMovement.OculusEyeGazeState", NewName="/Script/OculusXRMovement.OculusXREyeGazeState")
+StructRedirects=(OldName="/Script/OculusMovement.OculusEyeGazesState", NewName="/Script/OculusXRMovement.OculusXREyeGazesState")
;
+ClassRedirects=(OldName="/Script/OculusMovement.OculusBodyTrackingComponent", NewName="/Script/OculusXRMovement.OculusXRBodyTrackingComponent")
+ClassRedirects=(OldName="/Script/OculusMovement.OculusEyeTrackingComponent", NewName="/Script/OculusXRMovement.OculusXREyeTrackingComponent")
+ClassRedirects=(OldName="/Script/OculusMovement.OculusFaceTrackingComponent", NewName="/Script/OculusXRMovement.OculusXRFaceTrackingComponent")
+ClassRedirects=(OldName="/Script/OculusMovement.OculusMovementFunctionLibrary", NewName="/Script/OculusXRMovement.OculusXRMovementFunctionLibrary")

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[FilterPlugin]
; This section lists additional files which will be packaged along with your plugin. Paths should be listed relative to the root plugin directory, and
; may include "...", "*", and "?" wildcards to match directories, files, and individual characters respectively.
;
; Examples:
; /README.txt
; /Extras/...
; /Binaries/ThirdParty/*.dll
/Config/...
/build.log
/Shaders/...
/Source/Thirdparty/...

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Oculus Models</Name>
<Location>/Engine/Plugins/Runtime/Oculus/OculusVR/Content/</Location>
<Function>Provide our licensees with models that match actual physical Oculus devices.</Function>
<Eula>https://developer.oculus.com/licenses/art-1.0/</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses/OculusModels_License.txt</LicenseFolder>
</TpsData>

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Art Attribution License 1.0
Copyright © Facebook Technologies, LLC and its affiliates. All rights reserved.
You may use these images solely for referring to the corresponding product in your video game or VR experience (including manuals for users). Otherwise, you may not use these images, or any trademarks, logos or other intellectual property owned by Facebook Technologies, LLC formerly known as Oculus VR, LLC (“Oculus”), including but not limited to use on merchandise or other product such as clothing, hats, or mugs. Do not use the Oculus images in a way that implies a partnership, sponsorship or endorsement; or features Oculus on materials associated with pornography, illegal activities, or other materials that violate Oculus Terms.
THE IMAGES ARE PROVIDED TO YOU ON AN “AS IS” BASIS AND YOU ARE SOLELY RESPONSIBLE FOR YOUR USE OF THE IMAGES. OCULUS DISCLAIMS ALL WARRANTIES REGARDING THE IMAGES, INCLUDING WARRANTIES OF NON-INFRINGEMENT. OCULUS SHALL NOT BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL OR PUNITIVE DAMAGES ARISING FROM OR RELATED TO YOUR USE OF THE IMAGES.
For the avoidance of doubt, this license shall not apply to the Oculus name, trademark or service mark, logo or design.

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRAnchors\\Module.OculusXRAnchors.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRAnchors\\Module.OculusXRAnchors.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXREyeTracker\\Module.OculusXREyeTracker.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXREyeTracker\\Module.OculusXREyeTracker.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.1.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.2.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.3.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.1.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.2.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRHMD\\Module.OculusXRHMD.3.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRInput\\Module.OculusXRInput.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRInput\\Module.OculusXRInput.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRMR\\Module.OculusXRMR.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRMR\\Module.OculusXRMR.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRMovement\\Module.OculusXRMovement.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRMovement\\Module.OculusXRMovement.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXROpenXRHMD\\Module.OculusXROpenXRHMD.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXROpenXRHMD\\Module.OculusXROpenXRHMD.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRPassthrough\\Module.OculusXRPassthrough.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRPassthrough\\Module.OculusXRPassthrough.cpp.o"
]
}

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{
"OutputFiles": [
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRScene\\Module.OculusXRScene.cpp.o",
"..\\..\\..\\a\\UnrealGame\\Development\\OculusXRScene\\Module.OculusXRScene.cpp.o"
]
}

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRAnchorBPFunctionLibrary.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class APawn;
class UObject;
class UOculusXRBaseAnchorComponent;
enum class EOculusXRSpaceComponentType : uint8;
enum class EOculusXRSpaceStorageLocation : uint8;
enum class ESpawnActorCollisionHandlingMethod : uint8;
struct FOculusXRAnchorLocationFlags;
struct FOculusXRRoomLayout;
struct FOculusXRSpaceQueryResult;
struct FOculusXRUInt64;
struct FOculusXRUUID;
#ifdef OCULUSXRANCHORS_OculusXRAnchorBPFunctionLibrary_generated_h
#error "OculusXRAnchorBPFunctionLibrary.generated.h already included, missing '#pragma once' in OculusXRAnchorBPFunctionLibrary.h"
#endif
#define OCULUSXRANCHORS_OculusXRAnchorBPFunctionLibrary_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetRoomLayout); \
DECLARE_FUNCTION(execGetAnchorComponent); \
DECLARE_FUNCTION(execIsAnchorResultSuccess); \
DECLARE_FUNCTION(execIsEqual_FOculusXRUUID); \
DECLARE_FUNCTION(execIsEqual_FOculusXRUInt64); \
DECLARE_FUNCTION(execStringToAnchorUUID); \
DECLARE_FUNCTION(execAnchorUUIDToString); \
DECLARE_FUNCTION(execAnchorHandleToString); \
DECLARE_FUNCTION(execTryGetAnchorTransformByHandle); \
DECLARE_FUNCTION(execGetAnchorTransformByHandle); \
DECLARE_FUNCTION(execGetAnchorComponentStatus); \
DECLARE_FUNCTION(execSpawnActorWithAnchorQueryResults); \
DECLARE_FUNCTION(execSpawnActorWithAnchorHandle);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAnchorBPFunctionLibrary(); \
friend struct Z_Construct_UClass_UOculusXRAnchorBPFunctionLibrary_Statics; \
public: \
DECLARE_CLASS(UOculusXRAnchorBPFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAnchorBPFunctionLibrary)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAnchorBPFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAnchorBPFunctionLibrary(UOculusXRAnchorBPFunctionLibrary&&); \
NO_API UOculusXRAnchorBPFunctionLibrary(const UOculusXRAnchorBPFunctionLibrary&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAnchorBPFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAnchorBPFunctionLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAnchorBPFunctionLibrary) \
NO_API virtual ~UOculusXRAnchorBPFunctionLibrary();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_12_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAnchorBPFunctionLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorBPFunctionLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,412 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRAnchorComponent.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRAnchorTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRAnchorComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APlayerCameraManager_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRAnchorComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRAnchorComponent_NoRegister();
OCULUSXRANCHORS_API UEnum* Z_Construct_UEnum_OculusXRAnchors_EOculusXRSpaceStorageLocation();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRUInt64();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRUUID();
UPackage* Z_Construct_UPackage__Script_OculusXRAnchors();
// End Cross Module References
DEFINE_FUNCTION(UOculusXRAnchorComponent::execIsSaved)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsSaved();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRAnchorComponent::execIsStoredAtLocation)
{
P_GET_ENUM(EOculusXRSpaceStorageLocation,Z_Param_Location);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsStoredAtLocation(EOculusXRSpaceStorageLocation(Z_Param_Location));
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRAnchorComponent::execGetUUID)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FOculusXRUUID*)Z_Param__Result=P_THIS->GetUUID();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRAnchorComponent::execHasValidHandle)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->HasValidHandle();
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRAnchorComponent::execSetHandle)
{
P_GET_STRUCT(FOculusXRUInt64,Z_Param_Handle);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetHandle(Z_Param_Handle);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRAnchorComponent::execGetHandle)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FOculusXRUInt64*)Z_Param__Result=P_THIS->GetHandle();
P_NATIVE_END;
}
void UOculusXRAnchorComponent::StaticRegisterNativesUOculusXRAnchorComponent()
{
UClass* Class = UOculusXRAnchorComponent::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetHandle", &UOculusXRAnchorComponent::execGetHandle },
{ "GetUUID", &UOculusXRAnchorComponent::execGetUUID },
{ "HasValidHandle", &UOculusXRAnchorComponent::execHasValidHandle },
{ "IsSaved", &UOculusXRAnchorComponent::execIsSaved },
{ "IsStoredAtLocation", &UOculusXRAnchorComponent::execIsStoredAtLocation },
{ "SetHandle", &UOculusXRAnchorComponent::execSetHandle },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics
{
struct OculusXRAnchorComponent_eventGetHandle_Parms
{
FOculusXRUInt64 ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRAnchorComponent_eventGetHandle_Parms, ReturnValue), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "GetHandle", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::OculusXRAnchorComponent_eventGetHandle_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::OculusXRAnchorComponent_eventGetHandle_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics
{
struct OculusXRAnchorComponent_eventGetUUID_Parms
{
FOculusXRUUID ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRAnchorComponent_eventGetUUID_Parms, ReturnValue), Z_Construct_UScriptStruct_FOculusXRUUID, METADATA_PARAMS(0, nullptr) }; // 2350961064
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "GetUUID", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::OculusXRAnchorComponent_eventGetUUID_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::OculusXRAnchorComponent_eventGetUUID_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics
{
struct OculusXRAnchorComponent_eventHasValidHandle_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRAnchorComponent_eventHasValidHandle_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRAnchorComponent_eventHasValidHandle_Parms), &Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "HasValidHandle", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::OculusXRAnchorComponent_eventHasValidHandle_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::OculusXRAnchorComponent_eventHasValidHandle_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics
{
struct OculusXRAnchorComponent_eventIsSaved_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRAnchorComponent_eventIsSaved_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRAnchorComponent_eventIsSaved_Parms), &Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "IsSaved", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::OculusXRAnchorComponent_eventIsSaved_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::OculusXRAnchorComponent_eventIsSaved_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics
{
struct OculusXRAnchorComponent_eventIsStoredAtLocation_Parms
{
EOculusXRSpaceStorageLocation Location;
bool ReturnValue;
};
static const UECodeGen_Private::FBytePropertyParams NewProp_Location_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Location;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_Location_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_Location = { "Location", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRAnchorComponent_eventIsStoredAtLocation_Parms, Location), Z_Construct_UEnum_OculusXRAnchors_EOculusXRSpaceStorageLocation, METADATA_PARAMS(0, nullptr) }; // 1719502288
void Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRAnchorComponent_eventIsStoredAtLocation_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRAnchorComponent_eventIsStoredAtLocation_Parms), &Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_Location_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_Location,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "IsStoredAtLocation", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::OculusXRAnchorComponent_eventIsStoredAtLocation_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::OculusXRAnchorComponent_eventIsStoredAtLocation_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics
{
struct OculusXRAnchorComponent_eventSetHandle_Parms
{
FOculusXRUInt64 Handle;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_Handle;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::NewProp_Handle = { "Handle", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRAnchorComponent_eventSetHandle_Parms, Handle), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::NewProp_Handle,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Anchor" },
{ "DefaultToSelf", "Target" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRAnchorComponent, nullptr, "SetHandle", nullptr, nullptr, Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::OculusXRAnchorComponent_eventSetHandle_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::OculusXRAnchorComponent_eventSetHandle_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRAnchorComponent);
UClass* Z_Construct_UClass_UOculusXRAnchorComponent_NoRegister()
{
return UOculusXRAnchorComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRAnchorComponent_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PlayerCameraManager_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerCameraManager;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRAnchorComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRAnchors,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXRAnchorComponent_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_GetHandle, "GetHandle" }, // 2742856209
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_GetUUID, "GetUUID" }, // 2287837418
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_HasValidHandle, "HasValidHandle" }, // 661398938
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_IsSaved, "IsSaved" }, // 576491670
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_IsStoredAtLocation, "IsStoredAtLocation" }, // 2893551246
{ &Z_Construct_UFunction_UOculusXRAnchorComponent_SetHandle, "SetHandle" }, // 2699249718
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRAnchorComponent_Statics::Class_MetaDataParams[] = {
{ "DisplayName", "Oculus Anchor Component" },
{ "IncludePath", "OculusXRAnchorComponent.h" },
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRAnchorComponent_Statics::NewProp_PlayerCameraManager_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXRAnchorComponent.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRAnchorComponent_Statics::NewProp_PlayerCameraManager = { "PlayerCameraManager", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRAnchorComponent, PlayerCameraManager), Z_Construct_UClass_APlayerCameraManager_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::NewProp_PlayerCameraManager_MetaData), Z_Construct_UClass_UOculusXRAnchorComponent_Statics::NewProp_PlayerCameraManager_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRAnchorComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRAnchorComponent_Statics::NewProp_PlayerCameraManager,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRAnchorComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRAnchorComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRAnchorComponent_Statics::ClassParams = {
&UOculusXRAnchorComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UOculusXRAnchorComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::PropPointers),
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRAnchorComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRAnchorComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRAnchorComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRAnchorComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRAnchorComponent.OuterSingleton, Z_Construct_UClass_UOculusXRAnchorComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRAnchorComponent.OuterSingleton;
}
template<> OCULUSXRANCHORS_API UClass* StaticClass<UOculusXRAnchorComponent>()
{
return UOculusXRAnchorComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRAnchorComponent);
UOculusXRAnchorComponent::~UOculusXRAnchorComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRAnchorComponent, UOculusXRAnchorComponent::StaticClass, TEXT("UOculusXRAnchorComponent"), &Z_Registration_Info_UClass_UOculusXRAnchorComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRAnchorComponent), 479894154U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_3190859176(TEXT("/Script/OculusXRAnchors"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,76 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRAnchorComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EOculusXRSpaceStorageLocation : uint8;
struct FOculusXRUInt64;
struct FOculusXRUUID;
#ifdef OCULUSXRANCHORS_OculusXRAnchorComponent_generated_h
#error "OculusXRAnchorComponent.generated.h already included, missing '#pragma once' in OculusXRAnchorComponent.h"
#endif
#define OCULUSXRANCHORS_OculusXRAnchorComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execIsSaved); \
DECLARE_FUNCTION(execIsStoredAtLocation); \
DECLARE_FUNCTION(execGetUUID); \
DECLARE_FUNCTION(execHasValidHandle); \
DECLARE_FUNCTION(execSetHandle); \
DECLARE_FUNCTION(execGetHandle);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRAnchorComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAnchorComponent(UOculusXRAnchorComponent&&); \
NO_API UOculusXRAnchorComponent(const UOculusXRAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAnchorComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAnchorComponent) \
NO_API virtual ~UOculusXRAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_9_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAnchorComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,484 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRAnchorComponents.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EOculusXRSpaceComponentType : uint8;
struct FOculusXRUUID;
#ifdef OCULUSXRANCHORS_OculusXRAnchorComponents_generated_h
#error "OculusXRAnchorComponents.generated.h already included, missing '#pragma once' in OculusXRAnchorComponents.h"
#endif
#define OCULUSXRANCHORS_OculusXRAnchorComponents_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetType); \
DECLARE_FUNCTION(execIsComponentEnabled);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRBaseAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRBaseAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRBaseAnchorComponent, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRBaseAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRBaseAnchorComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRBaseAnchorComponent(UOculusXRBaseAnchorComponent&&); \
NO_API UOculusXRBaseAnchorComponent(const UOculusXRBaseAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRBaseAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRBaseAnchorComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRBaseAnchorComponent) \
NO_API virtual ~UOculusXRBaseAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_8_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_11_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRBaseAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetTransform);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRLocatableAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRLocatableAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRLocatableAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRLocatableAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRLocatableAnchorComponent(UOculusXRLocatableAnchorComponent&&); \
NO_API UOculusXRLocatableAnchorComponent(const UOculusXRLocatableAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRLocatableAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRLocatableAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRLocatableAnchorComponent) \
NO_API virtual ~UOculusXRLocatableAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_34_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_37_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRLocatableAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetPositionAndSize);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRPlaneAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRPlaneAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRPlaneAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRPlaneAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRPlaneAnchorComponent(UOculusXRPlaneAnchorComponent&&); \
NO_API UOculusXRPlaneAnchorComponent(const UOculusXRPlaneAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRPlaneAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRPlaneAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRPlaneAnchorComponent) \
NO_API virtual ~UOculusXRPlaneAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_48_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_51_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRPlaneAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetPositionAndSize);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRVolumeAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRVolumeAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRVolumeAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRVolumeAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRVolumeAnchorComponent(UOculusXRVolumeAnchorComponent&&); \
NO_API UOculusXRVolumeAnchorComponent(const UOculusXRVolumeAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRVolumeAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRVolumeAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRVolumeAnchorComponent) \
NO_API virtual ~UOculusXRVolumeAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_62_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_65_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRVolumeAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetSemanticClassifications);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSemanticClassificationAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRSemanticClassificationAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRSemanticClassificationAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSemanticClassificationAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSemanticClassificationAnchorComponent(UOculusXRSemanticClassificationAnchorComponent&&); \
NO_API UOculusXRSemanticClassificationAnchorComponent(const UOculusXRSemanticClassificationAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSemanticClassificationAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSemanticClassificationAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRSemanticClassificationAnchorComponent) \
NO_API virtual ~UOculusXRSemanticClassificationAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_76_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_79_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRSemanticClassificationAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetRoomLayout);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRRoomLayoutAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRRoomLayoutAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRRoomLayoutAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRRoomLayoutAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRRoomLayoutAnchorComponent(UOculusXRRoomLayoutAnchorComponent&&); \
NO_API UOculusXRRoomLayoutAnchorComponent(const UOculusXRRoomLayoutAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRRoomLayoutAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRRoomLayoutAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRRoomLayoutAnchorComponent) \
NO_API virtual ~UOculusXRRoomLayoutAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_90_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_93_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRRoomLayoutAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetUUIDs);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSpaceContainerAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRSpaceContainerAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRSpaceContainerAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSpaceContainerAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSpaceContainerAnchorComponent(UOculusXRSpaceContainerAnchorComponent&&); \
NO_API UOculusXRSpaceContainerAnchorComponent(const UOculusXRSpaceContainerAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSpaceContainerAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSpaceContainerAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRSpaceContainerAnchorComponent) \
NO_API virtual ~UOculusXRSpaceContainerAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_104_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_107_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRSpaceContainerAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSharableAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRSharableAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRSharableAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSharableAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSharableAnchorComponent(UOculusXRSharableAnchorComponent&&); \
NO_API UOculusXRSharableAnchorComponent(const UOculusXRSharableAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSharableAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSharableAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRSharableAnchorComponent) \
NO_API virtual ~UOculusXRSharableAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_118_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_121_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRSharableAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRStorableAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRStorableAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRStorableAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRStorableAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRStorableAnchorComponent(UOculusXRStorableAnchorComponent&&); \
NO_API UOculusXRStorableAnchorComponent(const UOculusXRStorableAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRStorableAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRStorableAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRStorableAnchorComponent) \
NO_API virtual ~UOculusXRStorableAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_129_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_132_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRStorableAnchorComponent>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRTriangleMeshAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRTriangleMeshAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRTriangleMeshAnchorComponent, UOculusXRBaseAnchorComponent, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRTriangleMeshAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRTriangleMeshAnchorComponent(UOculusXRTriangleMeshAnchorComponent&&); \
NO_API UOculusXRTriangleMeshAnchorComponent(const UOculusXRTriangleMeshAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRTriangleMeshAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRTriangleMeshAnchorComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRTriangleMeshAnchorComponent) \
NO_API virtual ~UOculusXRTriangleMeshAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_140_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h_143_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRTriangleMeshAnchorComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorComponents_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,551 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRAnchorLatentActions.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class UObject;
class UOculusXRAnchorComponent;
class UOculusXRAnchorLaunchCaptureFlow;
class UOculusXRAsyncAction_CreateSpatialAnchor;
class UOculusXRAsyncAction_EraseAnchor;
class UOculusXRAsyncAction_QueryAnchors;
class UOculusXRAsyncAction_SaveAnchor;
class UOculusXRAsyncAction_SaveAnchorList;
class UOculusXRAsyncAction_SetAnchorComponentStatus;
class UOculusXRAsyncAction_SetComponentStatus;
class UOculusXRAsyncAction_ShareAnchors;
class UOculusXRBaseAnchorComponent;
enum class EOculusXRSpaceComponentType : uint8;
enum class EOculusXRSpaceStorageLocation : uint8;
struct FOculusXRSpaceQueryInfo;
struct FOculusXRSpaceQueryResult;
struct FOculusXRUInt64;
struct FOculusXRUUID;
#ifdef OCULUSXRANCHORS_OculusXRAnchorLatentActions_generated_h
#error "OculusXRAnchorLatentActions.generated.h already included, missing '#pragma once' in OculusXRAnchorLatentActions.h"
#endif
#define OCULUSXRANCHORS_OculusXRAnchorLatentActions_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_12_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_CreateSpatialAnchor_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_CreateSpatialAnchor_Success, UOculusXRAnchorComponent* Anchor, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_13_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_CreateSpatialAnchor_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_CreateSpatialAnchor_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_15_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_EraseAnchor_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_EraseAnchor_Success, AActor* Actor, FOculusXRUUID UUID, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_16_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_EraseAnchor_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_EraseAnchor_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_18_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SaveAnchor_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SaveAnchor_Success, UOculusXRAnchorComponent* Anchor, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_19_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SaveAnchor_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SaveAnchor_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_21_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SaveAnchorList_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SaveAnchorList_Success, TArray<UOculusXRAnchorComponent*> const& Anchors, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_22_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SaveAnchorList_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SaveAnchorList_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_24_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_QueryAnchors_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_QueryAnchors_Success, TArray<FOculusXRSpaceQueryResult> const& QueryResults, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_25_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_QueryAnchors_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_QueryAnchors_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_27_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SetComponentStatus_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SetComponentStatus_Success, UOculusXRAnchorComponent* Anchor, EOculusXRSpaceComponentType ComponentType, bool Enabled, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_28_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SetComponentStatus_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SetComponentStatus_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_30_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SetAnchorComponentStatus_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SetAnchorComponentStatus_Success, UOculusXRBaseAnchorComponent* Component, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_31_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_SetAnchorComponentStatus_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_SetAnchorComponentStatus_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_33_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_ShareAnchors_Success_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_ShareAnchors_Success, TArray<UOculusXRAnchorComponent*> const& SharedAnchors, TArray<FString> const& UserIds, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_34_DELEGATE \
OCULUSXRANCHORS_API void FOculusXR_LatentAction_ShareAnchors_Failure_DelegateWrapper(const FMulticastScriptDelegate& OculusXR_LatentAction_ShareAnchors_Failure, EOculusXRAnchorResult::Type Result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncCreateSpatialAnchor);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_CreateSpatialAnchor(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_CreateSpatialAnchor_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_CreateSpatialAnchor, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_CreateSpatialAnchor)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_CreateSpatialAnchor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_CreateSpatialAnchor(UOculusXRAsyncAction_CreateSpatialAnchor&&); \
NO_API UOculusXRAsyncAction_CreateSpatialAnchor(const UOculusXRAsyncAction_CreateSpatialAnchor&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_CreateSpatialAnchor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_CreateSpatialAnchor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_CreateSpatialAnchor) \
NO_API virtual ~UOculusXRAsyncAction_CreateSpatialAnchor();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_40_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_43_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_CreateSpatialAnchor>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncEraseAnchor);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_EraseAnchor(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_EraseAnchor_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_EraseAnchor, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_EraseAnchor)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_EraseAnchor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_EraseAnchor(UOculusXRAsyncAction_EraseAnchor&&); \
NO_API UOculusXRAsyncAction_EraseAnchor(const UOculusXRAsyncAction_EraseAnchor&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_EraseAnchor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_EraseAnchor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_EraseAnchor) \
NO_API virtual ~UOculusXRAsyncAction_EraseAnchor();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_69_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_72_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_EraseAnchor>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncSaveAnchor);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_SaveAnchor(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_SaveAnchor_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_SaveAnchor, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_SaveAnchor)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_SaveAnchor(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_SaveAnchor(UOculusXRAsyncAction_SaveAnchor&&); \
NO_API UOculusXRAsyncAction_SaveAnchor(const UOculusXRAsyncAction_SaveAnchor&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_SaveAnchor); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_SaveAnchor); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_SaveAnchor) \
NO_API virtual ~UOculusXRAsyncAction_SaveAnchor();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_98_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_101_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_SaveAnchor>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncSaveAnchorList);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_SaveAnchorList(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_SaveAnchorList_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_SaveAnchorList, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_SaveAnchorList)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_SaveAnchorList(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_SaveAnchorList(UOculusXRAsyncAction_SaveAnchorList&&); \
NO_API UOculusXRAsyncAction_SaveAnchorList(const UOculusXRAsyncAction_SaveAnchorList&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_SaveAnchorList); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_SaveAnchorList); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_SaveAnchorList) \
NO_API virtual ~UOculusXRAsyncAction_SaveAnchorList();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_127_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_130_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_SaveAnchorList>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncQueryAnchorsAdvanced); \
DECLARE_FUNCTION(execOculusXRAsyncQueryAnchors);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_QueryAnchors(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_QueryAnchors_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_QueryAnchors, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_QueryAnchors)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_QueryAnchors(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_QueryAnchors(UOculusXRAsyncAction_QueryAnchors&&); \
NO_API UOculusXRAsyncAction_QueryAnchors(const UOculusXRAsyncAction_QueryAnchors&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_QueryAnchors); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_QueryAnchors); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_QueryAnchors) \
NO_API virtual ~UOculusXRAsyncAction_QueryAnchors();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_155_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_158_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_QueryAnchors>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncSetAnchorComponentStatus);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_SetAnchorComponentStatus(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_SetAnchorComponentStatus_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_SetAnchorComponentStatus, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_SetAnchorComponentStatus)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_SetAnchorComponentStatus(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_SetAnchorComponentStatus(UOculusXRAsyncAction_SetAnchorComponentStatus&&); \
NO_API UOculusXRAsyncAction_SetAnchorComponentStatus(const UOculusXRAsyncAction_SetAnchorComponentStatus&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_SetAnchorComponentStatus); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_SetAnchorComponentStatus); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_SetAnchorComponentStatus) \
NO_API virtual ~UOculusXRAsyncAction_SetAnchorComponentStatus();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_184_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_187_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_SetAnchorComponentStatus>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncSetComponentStatus);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_SetComponentStatus(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_SetComponentStatus_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_SetComponentStatus, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_SetComponentStatus)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_SetComponentStatus(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_SetComponentStatus(UOculusXRAsyncAction_SetComponentStatus&&); \
NO_API UOculusXRAsyncAction_SetComponentStatus(const UOculusXRAsyncAction_SetComponentStatus&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_SetComponentStatus); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_SetComponentStatus); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_SetComponentStatus) \
NO_API virtual ~UOculusXRAsyncAction_SetComponentStatus();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_217_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_220_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_SetComponentStatus>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusXRAsyncShareAnchors);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAsyncAction_ShareAnchors(); \
friend struct Z_Construct_UClass_UOculusXRAsyncAction_ShareAnchors_Statics; \
public: \
DECLARE_CLASS(UOculusXRAsyncAction_ShareAnchors, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAsyncAction_ShareAnchors)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAsyncAction_ShareAnchors(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAsyncAction_ShareAnchors(UOculusXRAsyncAction_ShareAnchors&&); \
NO_API UOculusXRAsyncAction_ShareAnchors(const UOculusXRAsyncAction_ShareAnchors&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAsyncAction_ShareAnchors); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAsyncAction_ShareAnchors); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAsyncAction_ShareAnchors) \
NO_API virtual ~UOculusXRAsyncAction_ShareAnchors();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_245_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_248_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAsyncAction_ShareAnchors>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_280_DELEGATE \
static void FOculusXRAnchorCaptureFlowFinished_DelegateWrapper(const FMulticastScriptDelegate& OculusXRAnchorCaptureFlowFinished);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOnCaptureFinish); \
DECLARE_FUNCTION(execLaunchCaptureFlowAsync);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRAnchorLaunchCaptureFlow(); \
friend struct Z_Construct_UClass_UOculusXRAnchorLaunchCaptureFlow_Statics; \
public: \
DECLARE_CLASS(UOculusXRAnchorLaunchCaptureFlow, UBlueprintAsyncActionBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRAnchorLaunchCaptureFlow)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRAnchorLaunchCaptureFlow(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRAnchorLaunchCaptureFlow(UOculusXRAnchorLaunchCaptureFlow&&); \
NO_API UOculusXRAnchorLaunchCaptureFlow(const UOculusXRAnchorLaunchCaptureFlow&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRAnchorLaunchCaptureFlow); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRAnchorLaunchCaptureFlow); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRAnchorLaunchCaptureFlow) \
NO_API virtual ~UOculusXRAnchorLaunchCaptureFlow();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_275_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h_278_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRAnchorLaunchCaptureFlow>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorLatentActions_h
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRAnchorTypes.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRANCHORS_OculusXRAnchorTypes_generated_h
#error "OculusXRAnchorTypes.generated.h already included, missing '#pragma once' in OculusXRAnchorTypes.h"
#endif
#define OCULUSXRANCHORS_OculusXRAnchorTypes_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_59_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRAnchorLocationFlags_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRAnchorLocationFlags>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_97_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRUUID_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRUUID>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_133_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRUInt64_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRUInt64>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_213_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRSpaceQueryInfo_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRSpaceQueryInfo>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_242_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRSpaceQueryResult_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRSpaceQueryResult>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_262_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRSpaceQueryFilterValues_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRSpaceQueryFilterValues>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h_273_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRRoomLayout_Statics; \
static class UScriptStruct* StaticStruct();
template<> OCULUSXRANCHORS_API UScriptStruct* StaticStruct<struct FOculusXRRoomLayout>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRAnchorTypes_h
#define FOREACH_ENUM_EOCULUSXRANCHORRESULT(op) \
op(EOculusXRAnchorResult::Success) \
op(EOculusXRAnchorResult::Success_EventUnavailable) \
op(EOculusXRAnchorResult::Success_Pending) \
op(EOculusXRAnchorResult::Failure) \
op(EOculusXRAnchorResult::Failure_InvalidParameter) \
op(EOculusXRAnchorResult::Failure_NotInitialized) \
op(EOculusXRAnchorResult::Failure_InvalidOperation) \
op(EOculusXRAnchorResult::Failure_Unsupported) \
op(EOculusXRAnchorResult::Failure_NotYetImplemented) \
op(EOculusXRAnchorResult::Failure_OperationFailed) \
op(EOculusXRAnchorResult::Failure_InsufficientSize) \
op(EOculusXRAnchorResult::Failure_DataIsInvalid) \
op(EOculusXRAnchorResult::Failure_DeprecatedOperation) \
op(EOculusXRAnchorResult::Failure_ErrorLimitReached) \
op(EOculusXRAnchorResult::Failure_ErrorInitializationFailed) \
op(EOculusXRAnchorResult::Failure_SpaceCloudStorageDisabled) \
op(EOculusXRAnchorResult::Failure_SpaceMappingInsufficient) \
op(EOculusXRAnchorResult::Failure_SpaceLocalizationFailed) \
op(EOculusXRAnchorResult::Failure_SpaceNetworkTimeout) \
op(EOculusXRAnchorResult::Failure_SpaceNetworkRequestFailed)
#define FOREACH_ENUM_EOCULUSLOCATIONFLAGS(op) \
op(EOculusLocationFlags::None) \
op(EOculusLocationFlags::OrientationValid) \
op(EOculusLocationFlags::PositionValid) \
op(EOculusLocationFlags::OrientationTracked) \
op(EOculusLocationFlags::PositionTracked)
enum class EOculusLocationFlags : uint8;
template<> struct TIsUEnumClass<EOculusLocationFlags> { enum { Value = true }; };
template<> OCULUSXRANCHORS_API UEnum* StaticEnum<EOculusLocationFlags>();
#define FOREACH_ENUM_EOCULUSXRSPACEQUERYFILTERTYPE(op) \
op(EOculusXRSpaceQueryFilterType::None) \
op(EOculusXRSpaceQueryFilterType::FilterByIds) \
op(EOculusXRSpaceQueryFilterType::FilterByComponentType)
enum class EOculusXRSpaceQueryFilterType : uint8;
template<> struct TIsUEnumClass<EOculusXRSpaceQueryFilterType> { enum { Value = true }; };
template<> OCULUSXRANCHORS_API UEnum* StaticEnum<EOculusXRSpaceQueryFilterType>();
#define FOREACH_ENUM_EOCULUSXRSPACESTORAGELOCATION(op) \
op(EOculusXRSpaceStorageLocation::Invalid) \
op(EOculusXRSpaceStorageLocation::Local) \
op(EOculusXRSpaceStorageLocation::Cloud)
enum class EOculusXRSpaceStorageLocation : uint8;
template<> struct TIsUEnumClass<EOculusXRSpaceStorageLocation> { enum { Value = true }; };
template<> OCULUSXRANCHORS_API UEnum* StaticEnum<EOculusXRSpaceStorageLocation>();
#define FOREACH_ENUM_EOCULUSXRSPACESTORAGEPERSISTENCEMODE(op) \
op(EOculusXRSpaceStoragePersistenceMode::Invalid) \
op(EOculusXRSpaceStoragePersistenceMode::Indefinite)
enum class EOculusXRSpaceStoragePersistenceMode : uint8;
template<> struct TIsUEnumClass<EOculusXRSpaceStoragePersistenceMode> { enum { Value = true }; };
template<> OCULUSXRANCHORS_API UEnum* StaticEnum<EOculusXRSpaceStoragePersistenceMode>();
#define FOREACH_ENUM_EOCULUSXRSPACECOMPONENTTYPE(op) \
op(EOculusXRSpaceComponentType::Locatable) \
op(EOculusXRSpaceComponentType::Storable) \
op(EOculusXRSpaceComponentType::Sharable) \
op(EOculusXRSpaceComponentType::ScenePlane) \
op(EOculusXRSpaceComponentType::SceneVolume) \
op(EOculusXRSpaceComponentType::SemanticClassification) \
op(EOculusXRSpaceComponentType::RoomLayout) \
op(EOculusXRSpaceComponentType::SpaceContainer) \
op(EOculusXRSpaceComponentType::Undefined) \
op(EOculusXRSpaceComponentType::TriangleMesh)
enum class EOculusXRSpaceComponentType : uint8;
template<> struct TIsUEnumClass<EOculusXRSpaceComponentType> { enum { Value = true }; };
template<> OCULUSXRANCHORS_API UEnum* StaticEnum<EOculusXRSpaceComponentType>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRAnchors_init() {}
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_CreateSpatialAnchor_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_CreateSpatialAnchor_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_EraseAnchor_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_EraseAnchor_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_QueryAnchors_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_QueryAnchors_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchor_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchor_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchorList_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchorList_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetAnchorComponentStatus_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetAnchorComponentStatus_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetComponentStatus_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetComponentStatus_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_ShareAnchors_Failure__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_ShareAnchors_Success__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_UOculusXRAnchorLaunchCaptureFlow_OculusXRAnchorCaptureFlowFinished__DelegateSignature();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_OculusXRAnchors;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_OculusXRAnchors()
{
if (!Z_Registration_Info_UPackage__Script_OculusXRAnchors.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_CreateSpatialAnchor_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_CreateSpatialAnchor_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_EraseAnchor_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_EraseAnchor_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_QueryAnchors_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_QueryAnchors_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchor_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchor_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchorList_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SaveAnchorList_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetAnchorComponentStatus_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetAnchorComponentStatus_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetComponentStatus_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_SetComponentStatus_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_ShareAnchors_Failure__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_OculusXRAnchors_OculusXR_LatentAction_ShareAnchors_Success__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UOculusXRAnchorLaunchCaptureFlow_OculusXRAnchorCaptureFlowFinished__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/OculusXRAnchors",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000000,
0xE98D5156,
0xB9E986DA,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_OculusXRAnchors.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_OculusXRAnchors.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_OculusXRAnchors(Z_Construct_UPackage__Script_OculusXRAnchors, TEXT("/Script/OculusXRAnchors"), Z_Registration_Info_UPackage__Script_OculusXRAnchors, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xE98D5156, 0xB9E986DA));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

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@@ -0,0 +1,458 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRRoomLayoutManagerComponent.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRAnchorTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRRoomLayoutManagerComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_NoRegister();
OCULUSXRANCHORS_API UFunction* Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRRoomLayout();
OCULUSXRANCHORS_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRUInt64();
PROCEDURALMESHCOMPONENT_API UClass* Z_Construct_UClass_UProceduralMeshComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRAnchors();
// End Cross Module References
struct Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics
{
struct OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms
{
FOculusXRUInt64 requestId;
bool result;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_requestId;
static void NewProp_result_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_result;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_requestId = { "requestId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms, requestId), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
void Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_result_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms*)Obj)->result = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_result = { "result", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms), &Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_result_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_requestId,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::NewProp_result,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, nullptr, "OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UOculusXRRoomLayoutManagerComponent::FOculusXRRoomLayoutSceneCaptureCompleteDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusXRRoomLayoutSceneCaptureCompleteDelegate, FOculusXRUInt64 requestId, bool result)
{
struct OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms
{
FOculusXRUInt64 requestId;
bool result;
};
OculusXRRoomLayoutManagerComponent_eventOculusXRRoomLayoutSceneCaptureCompleteDelegate_Parms Parms;
Parms.requestId=requestId;
Parms.result=result ? true : false;
OculusXRRoomLayoutSceneCaptureCompleteDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
DEFINE_FUNCTION(UOculusXRRoomLayoutManagerComponent::execOculusRoomLayoutSceneCaptureComplete_Handler)
{
P_GET_STRUCT(FOculusXRUInt64,Z_Param_RequestId);
P_GET_UBOOL(Z_Param_bSuccess);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OculusRoomLayoutSceneCaptureComplete_Handler(Z_Param_RequestId,Z_Param_bSuccess);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRRoomLayoutManagerComponent::execLoadTriangleMesh)
{
P_GET_STRUCT(FOculusXRUInt64,Z_Param_Space);
P_GET_OBJECT(UProceduralMeshComponent,Z_Param_Mesh);
P_GET_UBOOL(Z_Param_CreateCollision);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->LoadTriangleMesh(Z_Param_Space,Z_Param_Mesh,Z_Param_CreateCollision);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRRoomLayoutManagerComponent::execGetRoomLayout)
{
P_GET_STRUCT(FOculusXRUInt64,Z_Param_Space);
P_GET_STRUCT_REF(FOculusXRRoomLayout,Z_Param_Out_RoomLayoutOut);
P_GET_PROPERTY(FIntProperty,Z_Param_MaxWallsCapacity);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->GetRoomLayout(Z_Param_Space,Z_Param_Out_RoomLayoutOut,Z_Param_MaxWallsCapacity);
P_NATIVE_END;
}
DEFINE_FUNCTION(UOculusXRRoomLayoutManagerComponent::execLaunchCaptureFlow)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->LaunchCaptureFlow();
P_NATIVE_END;
}
void UOculusXRRoomLayoutManagerComponent::StaticRegisterNativesUOculusXRRoomLayoutManagerComponent()
{
UClass* Class = UOculusXRRoomLayoutManagerComponent::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetRoomLayout", &UOculusXRRoomLayoutManagerComponent::execGetRoomLayout },
{ "LaunchCaptureFlow", &UOculusXRRoomLayoutManagerComponent::execLaunchCaptureFlow },
{ "LoadTriangleMesh", &UOculusXRRoomLayoutManagerComponent::execLoadTriangleMesh },
{ "OculusRoomLayoutSceneCaptureComplete_Handler", &UOculusXRRoomLayoutManagerComponent::execOculusRoomLayoutSceneCaptureComplete_Handler },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics
{
struct OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms
{
FOculusXRUInt64 Space;
FOculusXRRoomLayout RoomLayoutOut;
int32 MaxWallsCapacity;
bool ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_Space;
static const UECodeGen_Private::FStructPropertyParams NewProp_RoomLayoutOut;
static const UECodeGen_Private::FIntPropertyParams NewProp_MaxWallsCapacity;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_Space = { "Space", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms, Space), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_RoomLayoutOut = { "RoomLayoutOut", nullptr, (EPropertyFlags)0x0010000008000180, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms, RoomLayoutOut), Z_Construct_UScriptStruct_FOculusXRRoomLayout, METADATA_PARAMS(0, nullptr) }; // 201284348
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_MaxWallsCapacity = { "MaxWallsCapacity", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms, MaxWallsCapacity), METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms), &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_Space,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_RoomLayoutOut,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_MaxWallsCapacity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Room Layout Manager" },
{ "Comment", "// Gets room layout for a specific space\n" },
{ "CPP_Default_MaxWallsCapacity", "64" },
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
{ "ToolTip", "Gets room layout for a specific space" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, nullptr, "GetRoomLayout", nullptr, nullptr, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::OculusXRRoomLayoutManagerComponent_eventGetRoomLayout_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics
{
struct OculusXRRoomLayoutManagerComponent_eventLaunchCaptureFlow_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventLaunchCaptureFlow_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventLaunchCaptureFlow_Parms), &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Room Layout Manager" },
{ "Comment", "// Requests to launch Capture Flow\n" },
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
{ "ToolTip", "Requests to launch Capture Flow" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, nullptr, "LaunchCaptureFlow", nullptr, nullptr, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::OculusXRRoomLayoutManagerComponent_eventLaunchCaptureFlow_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::OculusXRRoomLayoutManagerComponent_eventLaunchCaptureFlow_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics
{
struct OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms
{
FOculusXRUInt64 Space;
UProceduralMeshComponent* Mesh;
bool CreateCollision;
bool ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_Space;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Mesh_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_Mesh;
static void NewProp_CreateCollision_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_CreateCollision;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Space = { "Space", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms, Space), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Mesh_MetaData[] = {
{ "EditInline", "true" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Mesh = { "Mesh", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms, Mesh), Z_Construct_UClass_UProceduralMeshComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Mesh_MetaData), Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Mesh_MetaData) };
void Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_CreateCollision_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms*)Obj)->CreateCollision = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_CreateCollision = { "CreateCollision", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms), &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_CreateCollision_SetBit, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms), &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Space,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_Mesh,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_CreateCollision,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::Function_MetaDataParams[] = {
{ "Category", "OculusXR|Room Layout Manager" },
{ "Comment", "// Loads mesh data (vertices, indeces) associated with the space into UProceduralMeshComponent\n" },
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
{ "ToolTip", "Loads mesh data (vertices, indeces) associated with the space into UProceduralMeshComponent" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, nullptr, "LoadTriangleMesh", nullptr, nullptr, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::OculusXRRoomLayoutManagerComponent_eventLoadTriangleMesh_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics
{
struct OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms
{
FOculusXRUInt64 RequestId;
bool bSuccess;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_RequestId;
static void NewProp_bSuccess_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSuccess;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_RequestId = { "RequestId", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms, RequestId), Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
void Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_bSuccess_SetBit(void* Obj)
{
((OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms*)Obj)->bSuccess = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_bSuccess = { "bSuccess", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms), &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_bSuccess_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_RequestId,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::NewProp_bSuccess,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, nullptr, "OculusRoomLayoutSceneCaptureComplete_Handler", nullptr, nullptr, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::PropPointers), sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00040401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::Function_MetaDataParams), Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::OculusXRRoomLayoutManagerComponent_eventOculusRoomLayoutSceneCaptureComplete_Handler_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRRoomLayoutManagerComponent);
UClass* Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_NoRegister()
{
return UOculusXRRoomLayoutManagerComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OculusXRRoomLayoutSceneCaptureComplete_MetaData[];
#endif
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OculusXRRoomLayoutSceneCaptureComplete;
static const UECodeGen_Private::FUInt64PropertyParams NewProp_EntityRequestList_ElementProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_EntityRequestList_MetaData[];
#endif
static const UECodeGen_Private::FSetPropertyParams NewProp_EntityRequestList;
static const UECodeGen_Private::FStructPropertyParams NewProp_RoomLayouts_ValueProp;
static const UECodeGen_Private::FStructPropertyParams NewProp_RoomLayouts_Key_KeyProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_RoomLayouts_MetaData[];
#endif
static const UECodeGen_Private::FMapPropertyParams NewProp_RoomLayouts;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRAnchors,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::DependentSingletons) < 16);
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_GetRoomLayout, "GetRoomLayout" }, // 1817324184
{ &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LaunchCaptureFlow, "LaunchCaptureFlow" }, // 2612667585
{ &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_LoadTriangleMesh, "LoadTriangleMesh" }, // 3278835639
{ &Z_Construct_UFunction_UOculusXRRoomLayoutManagerComponent_OculusRoomLayoutSceneCaptureComplete_Handler, "OculusRoomLayoutSceneCaptureComplete_Handler" }, // 2005432466
{ &Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature, "OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature" }, // 155423491
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::FuncInfo) < 2048);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "DisplayName", "OculusXR Room Layout Manager Component" },
{ "IncludePath", "OculusXRRoomLayoutManagerComponent.h" },
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_OculusXRRoomLayoutSceneCaptureComplete_MetaData[] = {
{ "Category", "OculusXR|Room Layout Manager" },
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
};
#endif
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_OculusXRRoomLayoutSceneCaptureComplete = { "OculusXRRoomLayoutSceneCaptureComplete", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRRoomLayoutManagerComponent, OculusXRRoomLayoutSceneCaptureComplete), Z_Construct_UDelegateFunction_UOculusXRRoomLayoutManagerComponent_OculusXRRoomLayoutSceneCaptureCompleteDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_OculusXRRoomLayoutSceneCaptureComplete_MetaData), Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_OculusXRRoomLayoutSceneCaptureComplete_MetaData) }; // 155423491
const UECodeGen_Private::FUInt64PropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList_ElementProp = { "EntityRequestList", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::UInt64, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
};
#endif
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList = { "EntityRequestList", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRRoomLayoutManagerComponent, EntityRequestList), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList_MetaData), Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_ValueProp = { "RoomLayouts", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FOculusXRRoomLayout, METADATA_PARAMS(0, nullptr) }; // 201284348
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_Key_KeyProp = { "RoomLayouts_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRUInt64, METADATA_PARAMS(0, nullptr) }; // 2105598926
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXRRoomLayoutManagerComponent.h" },
};
#endif
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts = { "RoomLayouts", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRRoomLayoutManagerComponent, RoomLayouts), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_MetaData), Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_MetaData) }; // 2105598926 201284348
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_OculusXRRoomLayoutSceneCaptureComplete,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_EntityRequestList,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::NewProp_RoomLayouts,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRRoomLayoutManagerComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::ClassParams = {
&UOculusXRRoomLayoutManagerComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::PropPointers),
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRRoomLayoutManagerComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRRoomLayoutManagerComponent.OuterSingleton, Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRRoomLayoutManagerComponent.OuterSingleton;
}
template<> OCULUSXRANCHORS_API UClass* StaticClass<UOculusXRRoomLayoutManagerComponent>()
{
return UOculusXRRoomLayoutManagerComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRRoomLayoutManagerComponent);
UOculusXRRoomLayoutManagerComponent::~UOculusXRRoomLayoutManagerComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent, UOculusXRRoomLayoutManagerComponent::StaticClass, TEXT("UOculusXRRoomLayoutManagerComponent"), &Z_Registration_Info_UClass_UOculusXRRoomLayoutManagerComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRRoomLayoutManagerComponent), 1382776067U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_445978228(TEXT("/Script/OculusXRAnchors"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,78 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRRoomLayoutManagerComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UProceduralMeshComponent;
struct FOculusXRRoomLayout;
struct FOculusXRUInt64;
#ifdef OCULUSXRANCHORS_OculusXRRoomLayoutManagerComponent_generated_h
#error "OculusXRRoomLayoutManagerComponent.generated.h already included, missing '#pragma once' in OculusXRRoomLayoutManagerComponent.h"
#endif
#define OCULUSXRANCHORS_OculusXRRoomLayoutManagerComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_26_DELEGATE \
static void FOculusXRRoomLayoutSceneCaptureCompleteDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusXRRoomLayoutSceneCaptureCompleteDelegate, FOculusXRUInt64 requestId, bool result);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOculusRoomLayoutSceneCaptureComplete_Handler); \
DECLARE_FUNCTION(execLoadTriangleMesh); \
DECLARE_FUNCTION(execGetRoomLayout); \
DECLARE_FUNCTION(execLaunchCaptureFlow);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRRoomLayoutManagerComponent(); \
friend struct Z_Construct_UClass_UOculusXRRoomLayoutManagerComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRRoomLayoutManagerComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRRoomLayoutManagerComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRRoomLayoutManagerComponent(UOculusXRRoomLayoutManagerComponent&&); \
NO_API UOculusXRRoomLayoutManagerComponent(const UOculusXRRoomLayoutManagerComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRRoomLayoutManagerComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRRoomLayoutManagerComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRRoomLayoutManagerComponent) \
NO_API virtual ~UOculusXRRoomLayoutManagerComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_10_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h_13_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRRoomLayoutManagerComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRRoomLayoutManagerComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,91 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRAnchors/Public/OculusXRSpatialAnchorComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRSpatialAnchorComponent() {}
// Cross Module References
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRAnchorComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRSpatialAnchorComponent();
OCULUSXRANCHORS_API UClass* Z_Construct_UClass_UOculusXRSpatialAnchorComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRAnchors();
// End Cross Module References
void UOculusXRSpatialAnchorComponent::StaticRegisterNativesUOculusXRSpatialAnchorComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRSpatialAnchorComponent);
UClass* Z_Construct_UClass_UOculusXRSpatialAnchorComponent_NoRegister()
{
return UOculusXRSpatialAnchorComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UOculusXRAnchorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRAnchors,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "DisplayName", "Oculus Spatial Anchor Component" },
{ "IncludePath", "OculusXRSpatialAnchorComponent.h" },
{ "ModuleRelativePath", "Public/OculusXRSpatialAnchorComponent.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRSpatialAnchorComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::ClassParams = {
&UOculusXRSpatialAnchorComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UOculusXRSpatialAnchorComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRSpatialAnchorComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRSpatialAnchorComponent.OuterSingleton, Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRSpatialAnchorComponent.OuterSingleton;
}
template<> OCULUSXRANCHORS_API UClass* StaticClass<UOculusXRSpatialAnchorComponent>()
{
return UOculusXRSpatialAnchorComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRSpatialAnchorComponent);
UOculusXRSpatialAnchorComponent::~UOculusXRSpatialAnchorComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRSpatialAnchorComponent, UOculusXRSpatialAnchorComponent::StaticClass, TEXT("UOculusXRSpatialAnchorComponent"), &Z_Registration_Info_UClass_UOculusXRSpatialAnchorComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRSpatialAnchorComponent), 3652791151U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_1594414249(TEXT("/Script/OculusXRAnchors"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRSpatialAnchorComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRANCHORS_OculusXRSpatialAnchorComponent_generated_h
#error "OculusXRSpatialAnchorComponent.generated.h already included, missing '#pragma once' in OculusXRSpatialAnchorComponent.h"
#endif
#define OCULUSXRANCHORS_OculusXRSpatialAnchorComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSpatialAnchorComponent(); \
friend struct Z_Construct_UClass_UOculusXRSpatialAnchorComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRSpatialAnchorComponent, UOculusXRAnchorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRAnchors"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSpatialAnchorComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSpatialAnchorComponent(UOculusXRSpatialAnchorComponent&&); \
NO_API UOculusXRSpatialAnchorComponent(const UOculusXRSpatialAnchorComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSpatialAnchorComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSpatialAnchorComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRSpatialAnchorComponent) \
NO_API virtual ~UOculusXRSpatialAnchorComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_12_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRANCHORS_API UClass* StaticClass<class UOculusXRSpatialAnchorComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRAnchors_Public_OculusXRSpatialAnchorComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,7 @@
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRAnchorBPFunctionLibrary.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRAnchorComponents.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRAnchorComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRAnchorLatentActions.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRAnchorTypes.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRRoomLayoutManagerComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRAnchors\Public\OculusXRSpatialAnchorComponent.h

View File

@@ -0,0 +1,230 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Public/OculusXREventComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXREventComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXREventComponent();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXREventComponent_NoRegister();
OCULUSXRHMD_API UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature();
OCULUSXRHMD_API UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
struct Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics
{
struct OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms
{
float fromRefreshRate;
float toRefreshRate;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_fromRefreshRate;
static const UECodeGen_Private::FFloatPropertyParams NewProp_toRefreshRate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::NewProp_fromRefreshRate = { "fromRefreshRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms, fromRefreshRate), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::NewProp_toRefreshRate = { "toRefreshRate", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms, toRefreshRate), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::NewProp_fromRefreshRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::NewProp_toRefreshRate,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXREventComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXREventComponent, nullptr, "OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UOculusXREventComponent::FOculusDisplayRefreshRateChangedEventDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusDisplayRefreshRateChangedEventDelegate, float fromRefreshRate, float toRefreshRate)
{
struct OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms
{
float fromRefreshRate;
float toRefreshRate;
};
OculusXREventComponent_eventOculusDisplayRefreshRateChangedEventDelegate_Parms Parms;
Parms.fromRefreshRate=fromRefreshRate;
Parms.toRefreshRate=toRefreshRate;
OculusDisplayRefreshRateChangedEventDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
struct Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics
{
struct OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms
{
bool bEyeTrackingOn;
};
static void NewProp_bEyeTrackingOn_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEyeTrackingOn;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::NewProp_bEyeTrackingOn_SetBit(void* Obj)
{
((OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms*)Obj)->bEyeTrackingOn = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::NewProp_bEyeTrackingOn = { "bEyeTrackingOn", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms), &Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::NewProp_bEyeTrackingOn_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::NewProp_bEyeTrackingOn,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXREventComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UOculusXREventComponent, nullptr, "OculusEyeTrackingStateChangedEventDelegate__DelegateSignature", nullptr, nullptr, Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::PropPointers), sizeof(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::Function_MetaDataParams) };
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::PropPointers) < 2048);
static_assert(sizeof(Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UOculusXREventComponent::FOculusEyeTrackingStateChangedEventDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusEyeTrackingStateChangedEventDelegate, bool bEyeTrackingOn)
{
struct OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms
{
bool bEyeTrackingOn;
};
OculusXREventComponent_eventOculusEyeTrackingStateChangedEventDelegate_Parms Parms;
Parms.bEyeTrackingOn=bEyeTrackingOn ? true : false;
OculusEyeTrackingStateChangedEventDelegate.ProcessMulticastDelegate<UObject>(&Parms);
}
void UOculusXREventComponent::StaticRegisterNativesUOculusXREventComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXREventComponent);
UClass* Z_Construct_UClass_UOculusXREventComponent_NoRegister()
{
return UOculusXREventComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXREventComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_EDITOR
static const FClassFunctionLinkInfo FuncInfo[];
#endif //WITH_EDITOR
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OculusDisplayRefreshRateChanged_MetaData[];
#endif
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OculusDisplayRefreshRateChanged;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OculusEyeTrackingStateChanged_MetaData[];
#endif
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OculusEyeTrackingStateChanged;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXREventComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRHMD,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::DependentSingletons) < 16);
#if WITH_EDITOR
const FClassFunctionLinkInfo Z_Construct_UClass_UOculusXREventComponent_Statics::FuncInfo[] = {
{ &Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature, "OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature" }, // 1763440706
{ &Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature, "OculusEyeTrackingStateChangedEventDelegate__DelegateSignature" }, // 4007728903
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::FuncInfo) < 2048);
#endif //WITH_EDITOR
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREventComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "BlueprintType", "true" },
{ "ClassGroupNames", "OculusXRHMD" },
{ "IncludePath", "OculusXREventComponent.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/OculusXREventComponent.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusDisplayRefreshRateChanged_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXREventComponent.h" },
};
#endif
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusDisplayRefreshRateChanged = { "OculusDisplayRefreshRateChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXREventComponent, OculusDisplayRefreshRateChanged), Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusDisplayRefreshRateChanged_MetaData), Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusDisplayRefreshRateChanged_MetaData) }; // 1763440706
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusEyeTrackingStateChanged_MetaData[] = {
{ "ModuleRelativePath", "Public/OculusXREventComponent.h" },
};
#endif
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusEyeTrackingStateChanged = { "OculusEyeTrackingStateChanged", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXREventComponent, OculusEyeTrackingStateChanged), Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusEyeTrackingStateChanged_MetaData), Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusEyeTrackingStateChanged_MetaData) }; // 4007728903
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXREventComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusDisplayRefreshRateChanged,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXREventComponent_Statics::NewProp_OculusEyeTrackingStateChanged,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXREventComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXREventComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXREventComponent_Statics::ClassParams = {
&UOculusXREventComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
IF_WITH_EDITOR(FuncInfo, nullptr),
Z_Construct_UClass_UOculusXREventComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
IF_WITH_EDITOR(UE_ARRAY_COUNT(FuncInfo), 0),
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::PropPointers),
0,
0x00B000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXREventComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXREventComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXREventComponent()
{
if (!Z_Registration_Info_UClass_UOculusXREventComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXREventComponent.OuterSingleton, Z_Construct_UClass_UOculusXREventComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXREventComponent.OuterSingleton;
}
template<> OCULUSXRHMD_API UClass* StaticClass<UOculusXREventComponent>()
{
return UOculusXREventComponent::StaticClass();
}
UOculusXREventComponent::UOculusXREventComponent(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXREventComponent);
UOculusXREventComponent::~UOculusXREventComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXREventComponent, UOculusXREventComponent::StaticClass, TEXT("UOculusXREventComponent"), &Z_Registration_Info_UClass_UOculusXREventComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXREventComponent), 1928960784U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_2366969294(TEXT("/Script/OculusXRHMD"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,74 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXREventComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXREventComponent_generated_h
#error "OculusXREventComponent.generated.h already included, missing '#pragma once' in OculusXREventComponent.h"
#endif
#define OCULUSXRHMD_OculusXREventComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_18_DELEGATE \
static void FOculusDisplayRefreshRateChangedEventDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusDisplayRefreshRateChangedEventDelegate, float fromRefreshRate, float toRefreshRate);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_19_DELEGATE \
static void FOculusEyeTrackingStateChangedEventDelegate_DelegateWrapper(const FMulticastScriptDelegate& OculusEyeTrackingStateChangedEventDelegate, bool bEyeTrackingOn);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXREventComponent(); \
friend struct Z_Construct_UClass_UOculusXREventComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXREventComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), NO_API) \
DECLARE_SERIALIZER(UOculusXREventComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXREventComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXREventComponent(UOculusXREventComponent&&); \
NO_API UOculusXREventComponent(const UOculusXREventComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXREventComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXREventComponent); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXREventComponent) \
NO_API virtual ~UOculusXREventComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_12_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXREventComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXREventComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,138 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRFunctionLibrary.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UObject;
class UTexture2D;
enum class EControllerHand : uint8;
enum class EOculusXRBoundaryType : uint8;
enum class EOculusXRColorSpace : uint8;
enum class EOculusXRControllerType : uint8;
enum class EOculusXRDeviceType : uint8;
enum class EOculusXREyeBufferSharpenType : uint8;
enum class EOculusXRFoveatedRenderingLevel : uint8;
enum class EOculusXRFoveatedRenderingMethod : uint8;
enum class EOculusXROcclusionsMode : uint8;
enum class EOculusXRProcessorPerformanceLevel : uint8;
enum class EOculusXRTrackedDeviceType : uint8;
struct FLinearColor;
struct FOculusXRGuardianTestResult;
struct FOculusXRHmdUserProfile;
#ifdef OCULUSXRHMD_OculusXRFunctionLibrary_generated_h
#error "OculusXRFunctionLibrary.generated.h already included, missing '#pragma once' in OculusXRFunctionLibrary.h"
#endif
#define OCULUSXRHMD_OculusXRFunctionLibrary_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execSetGuardianVisibility); \
DECLARE_FUNCTION(execGetNodeGuardianIntersection); \
DECLARE_FUNCTION(execGetPointGuardianIntersection); \
DECLARE_FUNCTION(execGetPlayAreaTransform); \
DECLARE_FUNCTION(execGetGuardianDimensions); \
DECLARE_FUNCTION(execGetGuardianPoints); \
DECLARE_FUNCTION(execIsGuardianConfigured); \
DECLARE_FUNCTION(execIsGuardianDisplayed); \
DECLARE_FUNCTION(execIsPassthroughRecommended); \
DECLARE_FUNCTION(execSetEyeBufferSharpenType); \
DECLARE_FUNCTION(execSetXROcclusionsMode); \
DECLARE_FUNCTION(execSetEnvironmentDepthHandRemoval); \
DECLARE_FUNCTION(execIsEnvironmentDepthStarted); \
DECLARE_FUNCTION(execStopEnvironmentDepth); \
DECLARE_FUNCTION(execStartEnvironmentDepth); \
DECLARE_FUNCTION(execIsColorPassthroughSupported); \
DECLARE_FUNCTION(execIsPassthroughSupported); \
DECLARE_FUNCTION(execSetLocalDimmingOn); \
DECLARE_FUNCTION(execSetClientColorDesc); \
DECLARE_FUNCTION(execGetHmdColorDesc); \
DECLARE_FUNCTION(execGetSystemHmd3DofModeEnabled); \
DECLARE_FUNCTION(execSetColorScaleAndOffset); \
DECLARE_FUNCTION(execEnableOrientationTracking); \
DECLARE_FUNCTION(execEnablePositionTracking); \
DECLARE_FUNCTION(execSetDisplayFrequency); \
DECLARE_FUNCTION(execGetCurrentDisplayFrequency); \
DECLARE_FUNCTION(execGetAvailableDisplayFrequencies); \
DECLARE_FUNCTION(execGetControllerType); \
DECLARE_FUNCTION(execGetDeviceType); \
DECLARE_FUNCTION(execGetDeviceName); \
DECLARE_FUNCTION(execGetEyeTrackedFoveatedRenderingSupported); \
DECLARE_FUNCTION(execSetFoveatedRenderingLevel); \
DECLARE_FUNCTION(execGetFoveatedRenderingLevel); \
DECLARE_FUNCTION(execSetFoveatedRenderingMethod); \
DECLARE_FUNCTION(execGetFoveatedRenderingMethod); \
DECLARE_FUNCTION(execGetGPUFrameTime); \
DECLARE_FUNCTION(execGetGPUUtilization); \
DECLARE_FUNCTION(execHasSystemOverlayPresent); \
DECLARE_FUNCTION(execHasInputFocus); \
DECLARE_FUNCTION(execClearLoadingSplashScreens); \
DECLARE_FUNCTION(execAddLoadingSplashScreen); \
DECLARE_FUNCTION(execGetBaseRotationAndPositionOffset); \
DECLARE_FUNCTION(execSetBaseRotationAndPositionOffset); \
DECLARE_FUNCTION(execSetPositionScale3D); \
DECLARE_FUNCTION(execGetBaseRotationAndBaseOffsetInMeters); \
DECLARE_FUNCTION(execSetBaseRotationAndBaseOffsetInMeters); \
DECLARE_FUNCTION(execGetUserProfile); \
DECLARE_FUNCTION(execSetSuggestedCpuAndGpuPerformanceLevels); \
DECLARE_FUNCTION(execGetSuggestedCpuAndGpuPerformanceLevels); \
DECLARE_FUNCTION(execSetCPUAndGPULevels); \
DECLARE_FUNCTION(execIsDeviceTracked); \
DECLARE_FUNCTION(execGetRawSensorData); \
DECLARE_FUNCTION(execGetPose);
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRFunctionLibrary(); \
friend struct Z_Construct_UClass_UOculusXRFunctionLibrary_Statics; \
public: \
DECLARE_CLASS(UOculusXRFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), NO_API) \
DECLARE_SERIALIZER(UOculusXRFunctionLibrary)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRFunctionLibrary) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRFunctionLibrary); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRFunctionLibrary(UOculusXRFunctionLibrary&&); \
NO_API UOculusXRFunctionLibrary(const UOculusXRFunctionLibrary&); \
public: \
NO_API virtual ~UOculusXRFunctionLibrary();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_17_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h_20_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXRFunctionLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRFunctionLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,35 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRHMD_init() {}
OCULUSXRHMD_API UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature();
OCULUSXRHMD_API UFunction* Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_OculusXRHMD;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_OculusXRHMD()
{
if (!Z_Registration_Info_UPackage__Script_OculusXRHMD.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusDisplayRefreshRateChangedEventDelegate__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_UOculusXREventComponent_OculusEyeTrackingStateChangedEventDelegate__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/OculusXRHMD",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000000,
0x12B7DA30,
0x79117031,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_OculusXRHMD.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_OculusXRHMD.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_OculusXRHMD(Z_Construct_UPackage__Script_OculusXRHMD, TEXT("/Script/OculusXRHMD"), Z_Registration_Info_UPackage__Script_OculusXRHMD, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x12B7DA30, 0x79117031));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@@ -0,0 +1,934 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Public/OculusXRHMDRuntimeSettings.h"
#include "OculusXRHMD/Public/OculusXRHMDTypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRHMDRuntimeSettings() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFilePath();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRHMDRuntimeSettings();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRHMDRuntimeSettings_NoRegister();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EFaceTrackingDataSourceConfig();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRColorSpace();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRControllerPoseAlignment();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRFoveatedRenderingLevel();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRFoveatedRenderingMethod();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingFrequency();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingSupport();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingVersion();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRProcessorPerformanceLevel();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRXrApi();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EProcessorFavor();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_ESystemSplashBackgroundType();
OCULUSXRHMD_API UScriptStruct* Z_Construct_UScriptStruct_FOculusXRSplashDesc();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRSupportedDevices;
static UEnum* EOculusXRSupportedDevices_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRSupportedDevices.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRSupportedDevices.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices, (UObject*)Z_Construct_UPackage__Script_OculusXRHMD(), TEXT("EOculusXRSupportedDevices"));
}
return Z_Registration_Info_UEnum_EOculusXRSupportedDevices.OuterSingleton;
}
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRSupportedDevices>()
{
return EOculusXRSupportedDevices_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enumerators[] = {
{ "EOculusXRSupportedDevices::Quest2", (int64)EOculusXRSupportedDevices::Quest2 },
{ "EOculusXRSupportedDevices::QuestPro", (int64)EOculusXRSupportedDevices::QuestPro },
{ "EOculusXRSupportedDevices::Quest3", (int64)EOculusXRSupportedDevices::Quest3 },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enum_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "Quest2.Comment", "/** 0 was the deprecated Meta Quest */" },
{ "Quest2.DisplayName", "Meta Quest 2" },
{ "Quest2.Name", "EOculusXRSupportedDevices::Quest2" },
{ "Quest2.ToolTip", "0 was the deprecated Meta Quest" },
{ "Quest3.DisplayName", "Meta Quest 3" },
{ "Quest3.Name", "EOculusXRSupportedDevices::Quest3" },
{ "QuestPro.DisplayName", "Meta Quest Pro" },
{ "QuestPro.Name", "EOculusXRSupportedDevices::QuestPro" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRHMD,
nullptr,
"EOculusXRSupportedDevices",
"EOculusXRSupportedDevices",
Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices()
{
if (!Z_Registration_Info_UEnum_EOculusXRSupportedDevices.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRSupportedDevices.InnerSingleton, Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRSupportedDevices.InnerSingleton;
}
void UOculusXRHMDRuntimeSettings::StaticRegisterNativesUOculusXRHMDRuntimeSettings()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRHMDRuntimeSettings);
UClass* Z_Construct_UClass_UOculusXRHMDRuntimeSettings_NoRegister()
{
return UOculusXRHMDRuntimeSettings::StaticClass();
}
struct Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FInt8PropertyParams NewProp_SystemSplashBackground_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SystemSplashBackground_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_SystemSplashBackground;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bAutoEnabled_MetaData[];
#endif
static void NewProp_bAutoEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoEnabled;
static const UECodeGen_Private::FStructPropertyParams NewProp_SplashDescs_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SplashDescs_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_SplashDescs;
static const UECodeGen_Private::FBytePropertyParams NewProp_XrApi_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_XrApi_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_XrApi;
static const UECodeGen_Private::FBytePropertyParams NewProp_ColorSpace_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ColorSpace_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_ColorSpace;
static const UECodeGen_Private::FBytePropertyParams NewProp_ControllerPoseAlignment_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ControllerPoseAlignment_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_ControllerPoseAlignment;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bSupportsDash_MetaData[];
#endif
static void NewProp_bSupportsDash_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSupportsDash;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bCompositesDepth_MetaData[];
#endif
static void NewProp_bCompositesDepth_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCompositesDepth;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bHQDistortion_MetaData[];
#endif
static void NewProp_bHQDistortion_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHQDistortion;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MetaXRJsonPath_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_MetaXRJsonPath;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bDynamicResolution_MetaData[];
#endif
static void NewProp_bDynamicResolution_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDynamicResolution;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PixelDensityMin_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_PixelDensityMin;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PixelDensityMax_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_PixelDensityMax;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CPULevel_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_CPULevel;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_GPULevel_MetaData[];
#endif
static const UECodeGen_Private::FIntPropertyParams NewProp_GPULevel;
static const UECodeGen_Private::FBytePropertyParams NewProp_SupportedDevices_Inner_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_SupportedDevices_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SupportedDevices_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_SupportedDevices;
static const UECodeGen_Private::FBytePropertyParams NewProp_SuggestedCpuPerfLevel_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SuggestedCpuPerfLevel_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_SuggestedCpuPerfLevel;
static const UECodeGen_Private::FBytePropertyParams NewProp_SuggestedGpuPerfLevel_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SuggestedGpuPerfLevel_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_SuggestedGpuPerfLevel;
static const UECodeGen_Private::FBytePropertyParams NewProp_FoveatedRenderingMethod_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_FoveatedRenderingMethod_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_FoveatedRenderingMethod;
static const UECodeGen_Private::FBytePropertyParams NewProp_FoveatedRenderingLevel_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_FoveatedRenderingLevel_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_FoveatedRenderingLevel;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bDynamicFoveatedRendering_MetaData[];
#endif
static void NewProp_bDynamicFoveatedRendering_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDynamicFoveatedRendering;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bSupportEyeTrackedFoveatedRendering_MetaData[];
#endif
static void NewProp_bSupportEyeTrackedFoveatedRendering_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSupportEyeTrackedFoveatedRendering;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bCompositeDepthMobile_MetaData[];
#endif
static void NewProp_bCompositeDepthMobile_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCompositeDepthMobile;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bFocusAware_MetaData[];
#endif
static void NewProp_bFocusAware_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFocusAware;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bLateLatching_MetaData[];
#endif
static void NewProp_bLateLatching_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bLateLatching;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bRequiresSystemKeyboard_MetaData[];
#endif
static void NewProp_bRequiresSystemKeyboard_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRequiresSystemKeyboard;
static const UECodeGen_Private::FBytePropertyParams NewProp_HandTrackingSupport_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_HandTrackingSupport_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_HandTrackingSupport;
static const UECodeGen_Private::FBytePropertyParams NewProp_HandTrackingFrequency_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_HandTrackingFrequency_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_HandTrackingFrequency;
static const UECodeGen_Private::FBytePropertyParams NewProp_HandTrackingVersion_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_HandTrackingVersion_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_HandTrackingVersion;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bInsightPassthroughEnabled_MetaData[];
#endif
static void NewProp_bInsightPassthroughEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bInsightPassthroughEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bAnchorSupportEnabled_MetaData[];
#endif
static void NewProp_bAnchorSupportEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAnchorSupportEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bAnchorSharingEnabled_MetaData[];
#endif
static void NewProp_bAnchorSharingEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAnchorSharingEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bSceneSupportEnabled_MetaData[];
#endif
static void NewProp_bSceneSupportEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSceneSupportEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bBodyTrackingEnabled_MetaData[];
#endif
static void NewProp_bBodyTrackingEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bBodyTrackingEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bEyeTrackingEnabled_MetaData[];
#endif
static void NewProp_bEyeTrackingEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEyeTrackingEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bFaceTrackingEnabled_MetaData[];
#endif
static void NewProp_bFaceTrackingEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bFaceTrackingEnabled;
static const UECodeGen_Private::FInt8PropertyParams NewProp_FaceTrackingDataSource_ElementProp_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_FaceTrackingDataSource_ElementProp;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_FaceTrackingDataSource_MetaData[];
#endif
static const UECodeGen_Private::FSetPropertyParams NewProp_FaceTrackingDataSource;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bDeploySoToDevice_MetaData[];
#endif
static void NewProp_bDeploySoToDevice_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bDeploySoToDevice;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bSupportExperimentalFeatures_MetaData[];
#endif
static void NewProp_bSupportExperimentalFeatures_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSupportExperimentalFeatures;
static const UECodeGen_Private::FInt8PropertyParams NewProp_ProcessorFavor_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ProcessorFavor_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_ProcessorFavor;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bTileTurnOffEnabled_MetaData[];
#endif
static void NewProp_bTileTurnOffEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bTileTurnOffEnabled;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRHMD,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n* Implements the settings for the OculusVR plugin.\n*/" },
{ "IncludePath", "OculusXRHMDRuntimeSettings.h" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Implements the settings for the OculusVR plugin." },
};
#endif
const UECodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground_MetaData[] = {
{ "Category", "System SplashScreen" },
{ "Comment", "/** Configure System Splash Screen background type. To configure Splash Image go to Project Settings > Platforms > Android > Launch Image. */" },
{ "DisplayName", "System Splash Screen Background" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Configure System Splash Screen background type. To configure Splash Image go to Project Settings > Platforms > Android > Launch Image." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground = { "SystemSplashBackground", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, SystemSplashBackground), Z_Construct_UEnum_OculusXRHMD_ESystemSplashBackgroundType, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground_MetaData) }; // 4185478579
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled_MetaData[] = {
{ "Category", "Engine SplashScreen" },
{ "Comment", "/** Whether the Splash screen is enabled. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether the Splash screen is enabled." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bAutoEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled = { "bAutoEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs_Inner = { "SplashDescs", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FOculusXRSplashDesc, METADATA_PARAMS(0, nullptr) }; // 1279870425
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs_MetaData[] = {
{ "Category", "Engine SplashScreen" },
{ "Comment", "/** An array of splash screen descriptors listing textures to show and their positions. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "An array of splash screen descriptors listing textures to show and their positions." },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs = { "SplashDescs", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, SplashDescs), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs_MetaData) }; // 1279870425
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/**\n\x09This selects the XR API that the engine will use. If unsure, OVRPlugin OpenXR is the recommended API.\n\x09The OpenXR plugin must also be enabled to use Native OpenXR.\n\x09*/" },
{ "ConfigRestartRequired", "TRUE" },
{ "DisplayName", "XR API" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "This selects the XR API that the engine will use. If unsure, OVRPlugin OpenXR is the recommended API.\nThe OpenXR plugin must also be enabled to use Native OpenXR." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi = { "XrApi", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, XrApi), Z_Construct_UEnum_OculusXRHMD_EOculusXRXrApi, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi_MetaData) }; // 639612870
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** The target color space */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "The target color space" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace = { "ColorSpace", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, ColorSpace), Z_Construct_UEnum_OculusXRHMD_EOculusXRColorSpace, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace_MetaData) }; // 3733253032
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** Whether the controller hand poses align to the Meta XR pose definitions or the OpenXR pose definitions */" },
{ "EditCondition", "XrApi != EOculusXRXrApi::NativeOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether the controller hand poses align to the Meta XR pose definitions or the OpenXR pose definitions" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment = { "ControllerPoseAlignment", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, ControllerPoseAlignment), Z_Construct_UEnum_OculusXRHMD_EOculusXRControllerPoseAlignment, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment_MetaData) }; // 3515864375
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash_MetaData[] = {
{ "Category", "PC" },
{ "Comment", "/** Whether Dash is supported by the app, which will keep the app in foreground when the User presses the oculus button (needs the app to handle input focus loss!) */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether Dash is supported by the app, which will keep the app in foreground when the User presses the oculus button (needs the app to handle input focus loss!)" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bSupportsDash = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash = { "bSupportsDash", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth_MetaData[] = {
{ "Category", "PC" },
{ "Comment", "/** Whether the app's depth buffer is shared with the Rift Compositor, for layer (including Dash) compositing, PTW, and potentially more. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether the app's depth buffer is shared with the Rift Compositor, for layer (including Dash) compositing, PTW, and potentially more." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bCompositesDepth = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth = { "bCompositesDepth", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion_MetaData[] = {
{ "Category", "PC" },
{ "Comment", "/** Computes mipmaps for the eye buffers every frame, for a higher quality distortion */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Computes mipmaps for the eye buffers every frame, for a higher quality distortion" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bHQDistortion = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion = { "bHQDistortion", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_MetaXRJsonPath_MetaData[] = {
{ "Category", "PC" },
{ "Comment", "/**\n\x09Path to Meta XR Simulator JSON file (meta_openxr_simulator.json).\n\x09*/" },
{ "DisplayName", "Meta XR Simulator JSON File." },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Path to Meta XR Simulator JSON file (meta_openxr_simulator.json)." },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_MetaXRJsonPath = { "MetaXRJsonPath", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, MetaXRJsonPath), Z_Construct_UScriptStruct_FFilePath, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_MetaXRJsonPath_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_MetaXRJsonPath_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution_MetaData[] = {
{ "Category", "Mobile|Dynamic Resolution" },
{ "Comment", "/** Maximum allowed pixel density. */" },
{ "DisplayName", "Enable Dynamic Resolution" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Maximum allowed pixel density." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bDynamicResolution = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution = { "bDynamicResolution", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMin_MetaData[] = {
{ "Category", "Mobile|Dynamic Resolution" },
{ "Comment", "/** Minimum allowed pixel density. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Minimum allowed pixel density." },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMin = { "PixelDensityMin", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, PixelDensityMin), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMin_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMin_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMax_MetaData[] = {
{ "Category", "Mobile|Dynamic Resolution" },
{ "Comment", "/** Maximum allowed pixel density. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Maximum allowed pixel density." },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMax = { "PixelDensityMax", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, PixelDensityMax), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMax_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMax_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_CPULevel_MetaData[] = {
{ "Comment", "/** Default CPU level controlling CPU frequency on the mobile device */" },
{ "DeprecatedProperty", "" },
{ "DeprecationMessage", "Use Blueprint Function Get/SetSuggestedCpuAndGpuPerformanceLevels instead." },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Default CPU level controlling CPU frequency on the mobile device" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_CPULevel = { "CPULevel", nullptr, (EPropertyFlags)0x0010000020004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, CPULevel_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_CPULevel_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_CPULevel_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_GPULevel_MetaData[] = {
{ "Comment", "/** Default GPU level controlling GPU frequency on the mobile device */" },
{ "DeprecatedProperty", "" },
{ "DeprecationMessage", "Use Blueprint Function Get/SetSuggestedCpuAndGpuPerformanceLevels instead." },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Default GPU level controlling GPU frequency on the mobile device" },
};
#endif
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_GPULevel = { "GPULevel", nullptr, (EPropertyFlags)0x0010000020004000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, GPULevel_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_GPULevel_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_GPULevel_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_Inner_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_Inner = { "SupportedDevices", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRHMD_EOculusXRSupportedDevices, METADATA_PARAMS(0, nullptr) }; // 3111328996
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Select supported Meta Quest Devices */" },
{ "DisplayName", "Supported Meta Quest devices" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Select supported Meta Quest Devices" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices = { "SupportedDevices", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, SupportedDevices), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_MetaData) }; // 3111328996
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Suggested CPU perf level when application starts on Oculus Quest */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Suggested CPU perf level when application starts on Oculus Quest" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel = { "SuggestedCpuPerfLevel", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, SuggestedCpuPerfLevel), Z_Construct_UEnum_OculusXRHMD_EOculusXRProcessorPerformanceLevel, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel_MetaData) }; // 542758215
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Suggested GPU perf level when application starts on Oculus Quest */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Suggested GPU perf level when application starts on Oculus Quest" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel = { "SuggestedGpuPerfLevel", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, SuggestedGpuPerfLevel), Z_Construct_UEnum_OculusXRHMD_EOculusXRProcessorPerformanceLevel, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel_MetaData) }; // 542758215
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod_MetaData[] = {
{ "Category", "Mobile|Foveated Rendering" },
{ "Comment", "/** Foveated rendering method */" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Foveated rendering method" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod = { "FoveatedRenderingMethod", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, FoveatedRenderingMethod), Z_Construct_UEnum_OculusXRHMD_EOculusXRFoveatedRenderingMethod, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod_MetaData) }; // 3859704462
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel_MetaData[] = {
{ "Category", "Mobile|Foveated Rendering" },
{ "Comment", "/** Foveated rendering level */" },
{ "EditCondition", "XrApi != EOculusXRXrApi::NativeOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Foveated rendering level" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel = { "FoveatedRenderingLevel", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, FoveatedRenderingLevel), Z_Construct_UEnum_OculusXRHMD_EOculusXRFoveatedRenderingLevel, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel_MetaData) }; // 3472220838
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering_MetaData[] = {
{ "Category", "Mobile|Foveated Rendering" },
{ "Comment", "/** Whether foveated rendering levels will change dynamically based on performance headroom or not (up to the set Foveation Level) */" },
{ "EditCondition", "XrApi != EOculusXRXrApi::NativeOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether foveated rendering levels will change dynamically based on performance headroom or not (up to the set Foveation Level)" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bDynamicFoveatedRendering = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering = { "bDynamicFoveatedRendering", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering_MetaData[] = {
{ "Category", "Mobile|Foveated Rendering" },
{ "Comment", "/** Whether eye tracked foveated rendering can be used with the app. */" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether eye tracked foveated rendering can be used with the app." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bSupportEyeTrackedFoveatedRendering = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering = { "bSupportEyeTrackedFoveatedRendering", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether the app's depth buffer is shared with the compositor to enable depth testing against other layers.\n\x09Mobile depth composition has performance overhead both on the engine (for resolving depth) and on the compositor (for depth testing against other layers) */" },
{ "DisplayName", "Composite Depth" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether the app's depth buffer is shared with the compositor to enable depth testing against other layers.\n Mobile depth composition has performance overhead both on the engine (for resolving depth) and on the compositor (for depth testing against other layers)" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bCompositeDepthMobile = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile = { "bCompositeDepthMobile", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** If enabled the app will be focus aware. This will keep the app in foreground when the User presses the oculus button (needs the app to handle input focus loss!) */" },
{ "EditCondition", "false" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "If enabled the app will be focus aware. This will keep the app in foreground when the User presses the oculus button (needs the app to handle input focus loss!)" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bFocusAware = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware = { "bFocusAware", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** [Experimental]Enable Late latching for reducing HMD and controller latency, improve tracking prediction quality, multiview and vulkan must be enabled for this feature. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "[Experimental]Enable Late latching for reducing HMD and controller latency, improve tracking prediction quality, multiview and vulkan must be enabled for this feature." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bLateLatching = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching = { "bLateLatching", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** If enabled the app will use the Oculus system keyboard for input fields. This requires that the app be focus aware. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "If enabled the app will use the Oculus system keyboard for input fields. This requires that the app be focus aware." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bRequiresSystemKeyboard = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard = { "bRequiresSystemKeyboard", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether controllers and/or hands can be used with the app */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether controllers and/or hands can be used with the app" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport = { "HandTrackingSupport", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, HandTrackingSupport), Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingSupport, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport_MetaData) }; // 1961653055
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Note that a higher tracking frequency will reserve some performance headroom from the application's budget. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Note that a higher tracking frequency will reserve some performance headroom from the application's budget." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency = { "HandTrackingFrequency", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, HandTrackingFrequency), Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingFrequency, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency_MetaData) }; // 104216032
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** The version of hand tracking algorithm */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "The version of hand tracking algorithm" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion = { "HandTrackingVersion", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, HandTrackingVersion), Z_Construct_UEnum_OculusXRHMD_EOculusXRHandTrackingVersion, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion_MetaData) }; // 293394772
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether passthrough functionality can be used with the app */" },
{ "DisplayName", "Passthrough Enabled" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether passthrough functionality can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bInsightPassthroughEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled = { "bInsightPassthroughEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether Spatial Anchors can be used with the app */" },
{ "DisplayName", "Anchor Support" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether Spatial Anchors can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bAnchorSupportEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled = { "bAnchorSupportEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether Spatial Anchor Sharing can be used with the app */" },
{ "DisplayName", "Anchor Sharing" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether Spatial Anchor Sharing can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bAnchorSharingEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled = { "bAnchorSharingEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether Scene can be used with the app */" },
{ "DisplayName", "Scene Support" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether Scene can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bSceneSupportEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled = { "bSceneSupportEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether body tracking functionality can be used with the app */" },
{ "DisplayName", "Body Tracking Enabled" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether body tracking functionality can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bBodyTrackingEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled = { "bBodyTrackingEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether eye tracking functionality can be used with the app */" },
{ "DisplayName", "Eye Tracking Enabled" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether eye tracking functionality can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bEyeTrackingEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled = { "bEyeTrackingEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether face tracking functionality can be used with the app */" },
{ "DisplayName", "Face Tracking Enabled" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether face tracking functionality can be used with the app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bFaceTrackingEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled = { "bFaceTrackingEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled_MetaData) };
const UECodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_ElementProp_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_ElementProp = { "FaceTrackingDataSource", nullptr, (EPropertyFlags)0x0000000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UEnum_OculusXRHMD_EFaceTrackingDataSourceConfig, METADATA_PARAMS(0, nullptr) }; // 1820251538
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Select preffered Face Tracking data sources */" },
{ "DisplayName", "Face Tracking Source" },
{ "EditCondition", "XrApi == EOculusXRXrApi::OVRPluginOpenXR" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Select preffered Face Tracking data sources" },
};
#endif
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource = { "FaceTrackingDataSource", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, FaceTrackingDataSource), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_MetaData) }; // 1820251538
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** On supported Oculus mobile platforms, copy compiled .so directly to device. Allows updating compiled code without rebuilding and installing an APK. */" },
{ "DisplayName", "Deploy compiled .so directly to device" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "On supported Oculus mobile platforms, copy compiled .so directly to device. Allows updating compiled code without rebuilding and installing an APK." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bDeploySoToDevice = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice = { "bDeploySoToDevice", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures_MetaData[] = {
{ "Category", "Experimental" },
{ "Comment", "/** Whether experimental features listed below can be used with the app. */" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether experimental features listed below can be used with the app." },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bSupportExperimentalFeatures = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures = { "bSupportExperimentalFeatures", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures_MetaData) };
const UECodeGen_Private::FInt8PropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** If selected, will increase the frequency of one processor at the expense of decreasing the frequency of the other on supported devices. */" },
{ "DisplayName", "Processor Favor" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "If selected, will increase the frequency of one processor at the expense of decreasing the frequency of the other on supported devices." },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor = { "ProcessorFavor", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRHMDRuntimeSettings, ProcessorFavor), Z_Construct_UEnum_OculusXRHMD_EProcessorFavor, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor_MetaData) }; // 2300531910
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled_MetaData[] = {
{ "Category", "Mobile" },
{ "Comment", "/** Whether Tile Turn Off is enabled in app */" },
{ "DisplayName", "Tile Turn Off" },
{ "EditCondition", "false" },
{ "ModuleRelativePath", "Public/OculusXRHMDRuntimeSettings.h" },
{ "ToolTip", "Whether Tile Turn Off is enabled in app" },
};
#endif
void Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled_SetBit(void* Obj)
{
((UOculusXRHMDRuntimeSettings*)Obj)->bTileTurnOffEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled = { "bTileTurnOffEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRHMDRuntimeSettings), &Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled_MetaData), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SystemSplashBackground,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAutoEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SplashDescs,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_XrApi,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ColorSpace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ControllerPoseAlignment,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportsDash,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositesDepth,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bHQDistortion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_MetaXRJsonPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicResolution,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMin,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_PixelDensityMax,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_CPULevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_GPULevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_Inner_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SupportedDevices,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedCpuPerfLevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_SuggestedGpuPerfLevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingMethod,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FoveatedRenderingLevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDynamicFoveatedRendering,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportEyeTrackedFoveatedRendering,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bCompositeDepthMobile,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFocusAware,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bLateLatching,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bRequiresSystemKeyboard,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingSupport,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingFrequency,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_HandTrackingVersion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bInsightPassthroughEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSupportEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bAnchorSharingEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSceneSupportEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bBodyTrackingEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bEyeTrackingEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bFaceTrackingEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_ElementProp_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_FaceTrackingDataSource,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bDeploySoToDevice,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bSupportExperimentalFeatures,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_ProcessorFavor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::NewProp_bTileTurnOffEnabled,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRHMDRuntimeSettings>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::ClassParams = {
&UOculusXRHMDRuntimeSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::PropPointers),
0,
0x001000A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRHMDRuntimeSettings()
{
if (!Z_Registration_Info_UClass_UOculusXRHMDRuntimeSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRHMDRuntimeSettings.OuterSingleton, Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRHMDRuntimeSettings.OuterSingleton;
}
template<> OCULUSXRHMD_API UClass* StaticClass<UOculusXRHMDRuntimeSettings>()
{
return UOculusXRHMDRuntimeSettings::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRHMDRuntimeSettings);
UOculusXRHMDRuntimeSettings::~UOculusXRHMDRuntimeSettings() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::EnumInfo[] = {
{ EOculusXRSupportedDevices_StaticEnum, TEXT("EOculusXRSupportedDevices"), &Z_Registration_Info_UEnum_EOculusXRSupportedDevices, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3111328996U) },
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRHMDRuntimeSettings, UOculusXRHMDRuntimeSettings::StaticClass, TEXT("UOculusXRHMDRuntimeSettings"), &Z_Registration_Info_UClass_UOculusXRHMDRuntimeSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRHMDRuntimeSettings), 3534693257U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_24027552(TEXT("/Script/OculusXRHMD"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,77 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRHMDRuntimeSettings.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRHMDRuntimeSettings_generated_h
#error "OculusXRHMDRuntimeSettings.generated.h already included, missing '#pragma once' in OculusXRHMDRuntimeSettings.h"
#endif
#define OCULUSXRHMD_OculusXRHMDRuntimeSettings_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_RPC_WRAPPERS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRHMDRuntimeSettings(); \
friend struct Z_Construct_UClass_UOculusXRHMDRuntimeSettings_Statics; \
public: \
DECLARE_CLASS(UOculusXRHMDRuntimeSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), NO_API) \
DECLARE_SERIALIZER(UOculusXRHMDRuntimeSettings) \
static const TCHAR* StaticConfigName() {return TEXT("Engine");} \
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRHMDRuntimeSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRHMDRuntimeSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRHMDRuntimeSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRHMDRuntimeSettings); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRHMDRuntimeSettings(UOculusXRHMDRuntimeSettings&&); \
NO_API UOculusXRHMDRuntimeSettings(const UOculusXRHMDRuntimeSettings&); \
public: \
NO_API virtual ~UOculusXRHMDRuntimeSettings();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_24_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h_27_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXRHMDRuntimeSettings>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDRuntimeSettings_h
#define FOREACH_ENUM_EOCULUSXRSUPPORTEDDEVICES(op) \
op(EOculusXRSupportedDevices::Quest2) \
op(EOculusXRSupportedDevices::QuestPro) \
op(EOculusXRSupportedDevices::Quest3)
enum class EOculusXRSupportedDevices : uint8;
template<> struct TIsUEnumClass<EOculusXRSupportedDevices> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRSupportedDevices>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,247 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRHMDTypes.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRHMDTypes_generated_h
#error "OculusXRHMDTypes.generated.h already included, missing '#pragma once' in OculusXRHMDTypes.h"
#endif
#define OCULUSXRHMD_OculusXRHMDTypes_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDTypes_h_30_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRHmdUserProfileField_Statics; \
OCULUSXRHMD_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRHMD_API UScriptStruct* StaticStruct<struct FOculusXRHmdUserProfileField>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDTypes_h_46_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRHmdUserProfile_Statics; \
OCULUSXRHMD_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRHMD_API UScriptStruct* StaticStruct<struct FOculusXRHmdUserProfile>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDTypes_h_213_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRGuardianTestResult_Statics; \
OCULUSXRHMD_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRHMD_API UScriptStruct* StaticStruct<struct FOculusXRGuardianTestResult>();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDTypes_h_249_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FOculusXRSplashDesc_Statics; \
OCULUSXRHMD_API static class UScriptStruct* StaticStruct();
template<> OCULUSXRHMD_API UScriptStruct* StaticStruct<struct FOculusXRSplashDesc>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRHMDTypes_h
#define FOREACH_ENUM_EOCULUSXRTRACKEDDEVICETYPE(op) \
op(EOculusXRTrackedDeviceType::None) \
op(EOculusXRTrackedDeviceType::HMD) \
op(EOculusXRTrackedDeviceType::LTouch) \
op(EOculusXRTrackedDeviceType::RTouch) \
op(EOculusXRTrackedDeviceType::Touch) \
op(EOculusXRTrackedDeviceType::DeviceObjectZero) \
op(EOculusXRTrackedDeviceType::All)
enum class EOculusXRTrackedDeviceType : uint8;
template<> struct TIsUEnumClass<EOculusXRTrackedDeviceType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRTrackedDeviceType>();
#define FOREACH_ENUM_EOCULUSXRFOVEATEDRENDERINGMETHOD(op) \
op(EOculusXRFoveatedRenderingMethod::FixedFoveatedRendering) \
op(EOculusXRFoveatedRenderingMethod::EyeTrackedFoveatedRendering)
enum class EOculusXRFoveatedRenderingMethod : uint8;
template<> struct TIsUEnumClass<EOculusXRFoveatedRenderingMethod> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRFoveatedRenderingMethod>();
#define FOREACH_ENUM_EOCULUSXRFOVEATEDRENDERINGLEVEL(op) \
op(EOculusXRFoveatedRenderingLevel::Off) \
op(EOculusXRFoveatedRenderingLevel::Low) \
op(EOculusXRFoveatedRenderingLevel::Medium) \
op(EOculusXRFoveatedRenderingLevel::High) \
op(EOculusXRFoveatedRenderingLevel::HighTop)
enum class EOculusXRFoveatedRenderingLevel : uint8;
template<> struct TIsUEnumClass<EOculusXRFoveatedRenderingLevel> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRFoveatedRenderingLevel>();
#define FOREACH_ENUM_EOCULUSXRBOUNDARYTYPE(op) \
op(EOculusXRBoundaryType::Boundary_Outer) \
op(EOculusXRBoundaryType::Boundary_PlayArea)
enum class EOculusXRBoundaryType : uint8;
template<> struct TIsUEnumClass<EOculusXRBoundaryType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRBoundaryType>();
#define FOREACH_ENUM_EOCULUSXRCOLORSPACE(op) \
op(EOculusXRColorSpace::Unknown) \
op(EOculusXRColorSpace::Unmanaged) \
op(EOculusXRColorSpace::Rec_2020) \
op(EOculusXRColorSpace::Rec_709) \
op(EOculusXRColorSpace::Rift_CV1) \
op(EOculusXRColorSpace::Rift_S) \
op(EOculusXRColorSpace::Quest) \
op(EOculusXRColorSpace::P3) \
op(EOculusXRColorSpace::Adobe_RGB)
enum class EOculusXRColorSpace : uint8;
template<> struct TIsUEnumClass<EOculusXRColorSpace> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRColorSpace>();
#define FOREACH_ENUM_EOCULUSXRHANDTRACKINGSUPPORT(op) \
op(EOculusXRHandTrackingSupport::ControllersOnly) \
op(EOculusXRHandTrackingSupport::ControllersAndHands) \
op(EOculusXRHandTrackingSupport::HandsOnly)
enum class EOculusXRHandTrackingSupport : uint8;
template<> struct TIsUEnumClass<EOculusXRHandTrackingSupport> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRHandTrackingSupport>();
#define FOREACH_ENUM_EOCULUSXRHANDTRACKINGFREQUENCY(op) \
op(EOculusXRHandTrackingFrequency::LOW) \
op(EOculusXRHandTrackingFrequency::HIGH)
enum class EOculusXRHandTrackingFrequency : uint8;
template<> struct TIsUEnumClass<EOculusXRHandTrackingFrequency> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRHandTrackingFrequency>();
#define FOREACH_ENUM_EOCULUSXRHANDTRACKINGVERSION(op) \
op(EOculusXRHandTrackingVersion::Default) \
op(EOculusXRHandTrackingVersion::V1) \
op(EOculusXRHandTrackingVersion::V2)
enum class EOculusXRHandTrackingVersion : uint8;
template<> struct TIsUEnumClass<EOculusXRHandTrackingVersion> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRHandTrackingVersion>();
#define FOREACH_ENUM_EOCULUSXRPROCESSORPERFORMANCELEVEL(op) \
op(EOculusXRProcessorPerformanceLevel::PowerSavings) \
op(EOculusXRProcessorPerformanceLevel::SustainedLow) \
op(EOculusXRProcessorPerformanceLevel::SustainedHigh) \
op(EOculusXRProcessorPerformanceLevel::Boost)
enum class EOculusXRProcessorPerformanceLevel : uint8;
template<> struct TIsUEnumClass<EOculusXRProcessorPerformanceLevel> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRProcessorPerformanceLevel>();
#define FOREACH_ENUM_EOCULUSXRDEVICETYPE(op) \
op(EOculusXRDeviceType::OculusMobile_Deprecated0) \
op(EOculusXRDeviceType::OculusQuest_Deprecated) \
op(EOculusXRDeviceType::OculusQuest2) \
op(EOculusXRDeviceType::MetaQuestPro) \
op(EOculusXRDeviceType::MetaQuest3) \
op(EOculusXRDeviceType::Rift) \
op(EOculusXRDeviceType::Rift_S) \
op(EOculusXRDeviceType::Quest_Link_Deprecated) \
op(EOculusXRDeviceType::Quest2_Link) \
op(EOculusXRDeviceType::MetaQuestProLink) \
op(EOculusXRDeviceType::MetaQuest3Link) \
op(EOculusXRDeviceType::OculusUnknown)
enum class EOculusXRDeviceType : uint8;
template<> struct TIsUEnumClass<EOculusXRDeviceType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRDeviceType>();
#define FOREACH_ENUM_EOCULUSXRCONTROLLERTYPE(op) \
op(EOculusXRControllerType::None) \
op(EOculusXRControllerType::MetaQuestTouch) \
op(EOculusXRControllerType::MetaQuestTouchPro) \
op(EOculusXRControllerType::MetaQuestTouchPlus) \
op(EOculusXRControllerType::Unknown)
enum class EOculusXRControllerType : uint8;
template<> struct TIsUEnumClass<EOculusXRControllerType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRControllerType>();
#define FOREACH_ENUM_EOCULUSXRXRAPI(op) \
op(EOculusXRXrApi::OVRPluginOpenXR) \
op(EOculusXRXrApi::NativeOpenXR)
enum class EOculusXRXrApi : uint8;
template<> struct TIsUEnumClass<EOculusXRXrApi> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRXrApi>();
#define FOREACH_ENUM_EOCULUSXRCONTROLLERPOSEALIGNMENT(op) \
op(EOculusXRControllerPoseAlignment::Default) \
op(EOculusXRControllerPoseAlignment::Grip) \
op(EOculusXRControllerPoseAlignment::Aim)
enum class EOculusXRControllerPoseAlignment : uint8;
template<> struct TIsUEnumClass<EOculusXRControllerPoseAlignment> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRControllerPoseAlignment>();
#define FOREACH_ENUM_EOCULUSXROCCLUSIONSMODE(op) \
op(EOculusXROcclusionsMode::Disabled) \
op(EOculusXROcclusionsMode::HardOcclusions) \
op(EOculusXROcclusionsMode::SoftOcclusions)
enum class EOculusXROcclusionsMode : uint8;
template<> struct TIsUEnumClass<EOculusXROcclusionsMode> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXROcclusionsMode>();
#define FOREACH_ENUM_EOCULUSXREYEBUFFERSHARPENTYPE(op) \
op(EOculusXREyeBufferSharpenType::SLST_None) \
op(EOculusXREyeBufferSharpenType::SLST_Normal) \
op(EOculusXREyeBufferSharpenType::SLST_Quality) \
op(EOculusXREyeBufferSharpenType::SLST_Auto)
enum class EOculusXREyeBufferSharpenType : uint8;
template<> struct TIsUEnumClass<EOculusXREyeBufferSharpenType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXREyeBufferSharpenType>();
#define FOREACH_ENUM_EPROCESSORFAVOR(op) \
op(EProcessorFavor::FavorEqually) \
op(EProcessorFavor::FavorCPU) \
op(EProcessorFavor::FavorGPU)
enum class EProcessorFavor : int8;
template<> struct TIsUEnumClass<EProcessorFavor> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EProcessorFavor>();
#define FOREACH_ENUM_EOCULUSXRHMDBODYTRACKINGFIDELITY(op) \
op(EOculusXRHMDBodyTrackingFidelity::Unset) \
op(EOculusXRHMDBodyTrackingFidelity::Low) \
op(EOculusXRHMDBodyTrackingFidelity::High)
enum class EOculusXRHMDBodyTrackingFidelity : uint8;
template<> struct TIsUEnumClass<EOculusXRHMDBodyTrackingFidelity> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRHMDBodyTrackingFidelity>();
#define FOREACH_ENUM_EOCULUSXRHMDBODYJOINTSET(op) \
op(EOculusXRHMDBodyJointSet::UpperBody) \
op(EOculusXRHMDBodyJointSet::FullBody)
enum class EOculusXRHMDBodyJointSet : uint8;
template<> struct TIsUEnumClass<EOculusXRHMDBodyJointSet> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRHMDBodyJointSet>();
#define FOREACH_ENUM_EFACETRACKINGDATASOURCECONFIG(op) \
op(EFaceTrackingDataSourceConfig::Visual) \
op(EFaceTrackingDataSourceConfig::Audio)
enum class EFaceTrackingDataSourceConfig : int8;
template<> struct TIsUEnumClass<EFaceTrackingDataSourceConfig> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<EFaceTrackingDataSourceConfig>();
#define FOREACH_ENUM_ESYSTEMSPLASHBACKGROUNDTYPE(op) \
op(ESystemSplashBackgroundType::Black) \
op(ESystemSplashBackgroundType::Contextual)
enum class ESystemSplashBackgroundType : int8;
template<> struct TIsUEnumClass<ESystemSplashBackgroundType> { enum { Value = true }; };
template<> OCULUSXRHMD_API UEnum* StaticEnum<ESystemSplashBackgroundType>();
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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Public/OculusXRPassthroughLayerShapes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRPassthroughLayerShapes() {}
// Cross Module References
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType();
OCULUSXRHMD_API UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRColorMapType;
static UEnum* EOculusXRColorMapType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRColorMapType.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRColorMapType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType, (UObject*)Z_Construct_UPackage__Script_OculusXRHMD(), TEXT("EOculusXRColorMapType"));
}
return Z_Registration_Info_UEnum_EOculusXRColorMapType.OuterSingleton;
}
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRColorMapType>()
{
return EOculusXRColorMapType_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enumerators[] = {
{ "ColorMapType_None", (int64)ColorMapType_None },
{ "ColorMapType_GrayscaleToColor", (int64)ColorMapType_GrayscaleToColor },
{ "ColorMapType_Grayscale", (int64)ColorMapType_Grayscale },
{ "ColorMapType_ColorAdjustment", (int64)ColorMapType_ColorAdjustment },
{ "ColorMapType_ColorLut", (int64)ColorMapType_ColorLut },
{ "ColorMapType_ColorLut_Interpolated", (int64)ColorMapType_ColorLut_Interpolated },
{ "ColorMapType_MAX", (int64)ColorMapType_MAX },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enum_MetaDataParams[] = {
{ "ColorMapType_ColorAdjustment.Comment", "/** Color Adjustment */" },
{ "ColorMapType_ColorAdjustment.DisplayName", "Color Adjustment" },
{ "ColorMapType_ColorAdjustment.Name", "ColorMapType_ColorAdjustment" },
{ "ColorMapType_ColorAdjustment.ToolTip", "Color Adjustment" },
{ "ColorMapType_ColorLut.Comment", "/** Color LUT */" },
{ "ColorMapType_ColorLut.DisplayName", "Color LUT" },
{ "ColorMapType_ColorLut.Name", "ColorMapType_ColorLut" },
{ "ColorMapType_ColorLut.ToolTip", "Color LUT" },
{ "ColorMapType_ColorLut_Interpolated.Comment", "/** Interpolated Color LUT */" },
{ "ColorMapType_ColorLut_Interpolated.DisplayName", "Interpolated Color LUT" },
{ "ColorMapType_ColorLut_Interpolated.Name", "ColorMapType_ColorLut_Interpolated" },
{ "ColorMapType_ColorLut_Interpolated.ToolTip", "Interpolated Color LUT" },
{ "ColorMapType_Grayscale.Comment", "/** Grayscale */" },
{ "ColorMapType_Grayscale.DisplayName", "Grayscale" },
{ "ColorMapType_Grayscale.Name", "ColorMapType_Grayscale" },
{ "ColorMapType_Grayscale.ToolTip", "Grayscale" },
{ "ColorMapType_GrayscaleToColor.Comment", "/** Grayscale to color */" },
{ "ColorMapType_GrayscaleToColor.DisplayName", "Grayscale To Color" },
{ "ColorMapType_GrayscaleToColor.Name", "ColorMapType_GrayscaleToColor" },
{ "ColorMapType_GrayscaleToColor.ToolTip", "Grayscale to color" },
{ "ColorMapType_MAX.Name", "ColorMapType_MAX" },
{ "ColorMapType_None.Comment", "/** None*/" },
{ "ColorMapType_None.DisplayName", "None" },
{ "ColorMapType_None.Name", "ColorMapType_None" },
{ "ColorMapType_None.ToolTip", "None" },
{ "ModuleRelativePath", "Public/OculusXRPassthroughLayerShapes.h" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRHMD,
nullptr,
"EOculusXRColorMapType",
"EOculusXRColorMapType",
Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType()
{
if (!Z_Registration_Info_UEnum_EOculusXRColorMapType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRColorMapType.InnerSingleton, Z_Construct_UEnum_OculusXRHMD_EOculusXRColorMapType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRColorMapType.InnerSingleton;
}
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder;
static UEnum* EOculusXRPassthroughLayerOrder_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.OuterSingleton)
{
Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder, (UObject*)Z_Construct_UPackage__Script_OculusXRHMD(), TEXT("EOculusXRPassthroughLayerOrder"));
}
return Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.OuterSingleton;
}
template<> OCULUSXRHMD_API UEnum* StaticEnum<EOculusXRPassthroughLayerOrder>()
{
return EOculusXRPassthroughLayerOrder_StaticEnum();
}
struct Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enumerators[] = {
{ "PassthroughLayerOrder_Overlay", (int64)PassthroughLayerOrder_Overlay },
{ "PassthroughLayerOrder_Underlay", (int64)PassthroughLayerOrder_Underlay },
{ "PassthroughLayerOrder_MAX", (int64)PassthroughLayerOrder_MAX },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enum_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/OculusXRPassthroughLayerShapes.h" },
{ "PassthroughLayerOrder_MAX.Name", "PassthroughLayerOrder_MAX" },
{ "PassthroughLayerOrder_Overlay.Comment", "/** Layer is rendered on top of scene */" },
{ "PassthroughLayerOrder_Overlay.DisplayName", "Overlay" },
{ "PassthroughLayerOrder_Overlay.Name", "PassthroughLayerOrder_Overlay" },
{ "PassthroughLayerOrder_Overlay.ToolTip", "Layer is rendered on top of scene" },
{ "PassthroughLayerOrder_Underlay.Comment", "/** Layer is rendered under scene */" },
{ "PassthroughLayerOrder_Underlay.DisplayName", "Underlay" },
{ "PassthroughLayerOrder_Underlay.Name", "PassthroughLayerOrder_Underlay" },
{ "PassthroughLayerOrder_Underlay.ToolTip", "Layer is rendered under scene" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_OculusXRHMD,
nullptr,
"EOculusXRPassthroughLayerOrder",
"EOculusXRPassthroughLayerOrder",
Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enum_MetaDataParams), Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder()
{
if (!Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.InnerSingleton, Z_Construct_UEnum_OculusXRHMD_EOculusXRPassthroughLayerOrder_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder.InnerSingleton;
}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h_Statics::EnumInfo[] = {
{ EOculusXRColorMapType_StaticEnum, TEXT("EOculusXRColorMapType"), &Z_Registration_Info_UEnum_EOculusXRColorMapType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3044762426U) },
{ EOculusXRPassthroughLayerOrder_StaticEnum, TEXT("EOculusXRPassthroughLayerOrder"), &Z_Registration_Info_UEnum_EOculusXRPassthroughLayerOrder, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2092346603U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h_113333202(TEXT("/Script/OculusXRHMD"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,32 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRPassthroughLayerShapes.h"
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRPassthroughLayerShapes_generated_h
#error "OculusXRPassthroughLayerShapes.generated.h already included, missing '#pragma once' in OculusXRPassthroughLayerShapes.h"
#endif
#define OCULUSXRHMD_OculusXRPassthroughLayerShapes_generated_h
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Public_OculusXRPassthroughLayerShapes_h
#define FOREACH_ENUM_EOCULUSXRCOLORMAPTYPE(op) \
op(ColorMapType_None) \
op(ColorMapType_GrayscaleToColor) \
op(ColorMapType_Grayscale) \
op(ColorMapType_ColorAdjustment) \
op(ColorMapType_ColorLut) \
op(ColorMapType_ColorLut_Interpolated)
#define FOREACH_ENUM_EOCULUSXRPASSTHROUGHLAYERORDER(op) \
op(PassthroughLayerOrder_Overlay) \
op(PassthroughLayerOrder_Underlay)
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,105 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Private/OculusXRResourceHolder.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRResourceHolder() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UMaterial_NoRegister();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRResourceHolder();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRResourceHolder_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
void UOculusXRResourceHolder::StaticRegisterNativesUOculusXRResourceHolder()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRResourceHolder);
UClass* Z_Construct_UClass_UOculusXRResourceHolder_NoRegister()
{
return UOculusXRResourceHolder::StaticClass();
}
struct Z_Construct_UClass_UOculusXRResourceHolder_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PokeAHoleMaterial_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_PokeAHoleMaterial;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRResourceHolder_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRHMD,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRResourceHolder_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRResourceHolder_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n *\n */" },
{ "IncludePath", "OculusXRResourceHolder.h" },
{ "ModuleRelativePath", "Private/OculusXRResourceHolder.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRResourceHolder_Statics::NewProp_PokeAHoleMaterial_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRResourceHolder.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRResourceHolder_Statics::NewProp_PokeAHoleMaterial = { "PokeAHoleMaterial", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRResourceHolder, PokeAHoleMaterial), Z_Construct_UClass_UMaterial_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRResourceHolder_Statics::NewProp_PokeAHoleMaterial_MetaData), Z_Construct_UClass_UOculusXRResourceHolder_Statics::NewProp_PokeAHoleMaterial_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRResourceHolder_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRResourceHolder_Statics::NewProp_PokeAHoleMaterial,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRResourceHolder_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRResourceHolder>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRResourceHolder_Statics::ClassParams = {
&UOculusXRResourceHolder::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRResourceHolder_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRResourceHolder_Statics::PropPointers),
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRResourceHolder_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRResourceHolder_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRResourceHolder_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRResourceHolder()
{
if (!Z_Registration_Info_UClass_UOculusXRResourceHolder.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRResourceHolder.OuterSingleton, Z_Construct_UClass_UOculusXRResourceHolder_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRResourceHolder.OuterSingleton;
}
template<> OCULUSXRHMD_API UClass* StaticClass<UOculusXRResourceHolder>()
{
return UOculusXRResourceHolder::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRResourceHolder);
UOculusXRResourceHolder::~UOculusXRResourceHolder() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRResourceHolder, UOculusXRResourceHolder::StaticClass, TEXT("UOculusXRResourceHolder"), &Z_Registration_Info_UClass_UOculusXRResourceHolder, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRResourceHolder), 799146303U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_1468629045(TEXT("/Script/OculusXRHMD"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,66 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRResourceHolder.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRResourceHolder_generated_h
#error "OculusXRResourceHolder.generated.h already included, missing '#pragma once' in OculusXRResourceHolder.h"
#endif
#define OCULUSXRHMD_OculusXRResourceHolder_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_RPC_WRAPPERS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRResourceHolder(); \
friend struct Z_Construct_UClass_UOculusXRResourceHolder_Statics; \
public: \
DECLARE_CLASS(UOculusXRResourceHolder, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), NO_API) \
DECLARE_SERIALIZER(UOculusXRResourceHolder)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UOculusXRResourceHolder(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRResourceHolder) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRResourceHolder); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRResourceHolder); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRResourceHolder(UOculusXRResourceHolder&&); \
NO_API UOculusXRResourceHolder(const UOculusXRResourceHolder&); \
public: \
NO_API virtual ~UOculusXRResourceHolder();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_14_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXRResourceHolder>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRResourceHolder_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,108 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Private/OculusXRSceneCaptureCubemap.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRSceneCaptureCubemap() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_USceneCaptureComponent2D_NoRegister();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRSceneCaptureCubemap();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRSceneCaptureCubemap_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
void UOculusXRSceneCaptureCubemap::StaticRegisterNativesUOculusXRSceneCaptureCubemap()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRSceneCaptureCubemap);
UClass* Z_Construct_UClass_UOculusXRSceneCaptureCubemap_NoRegister()
{
return UOculusXRSceneCaptureCubemap::StaticClass();
}
struct Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_CaptureComponents_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CaptureComponents_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_CaptureComponents;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRHMD,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::Class_MetaDataParams[] = {
{ "IncludePath", "OculusXRSceneCaptureCubemap.h" },
{ "ModuleRelativePath", "Private/OculusXRSceneCaptureCubemap.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents_Inner = { "CaptureComponents", nullptr, (EPropertyFlags)0x0000000000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_USceneCaptureComponent2D_NoRegister, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Private/OculusXRSceneCaptureCubemap.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents = { "CaptureComponents", nullptr, (EPropertyFlags)0x0040008000000008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRSceneCaptureCubemap, CaptureComponents), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents_MetaData), Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::NewProp_CaptureComponents,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRSceneCaptureCubemap>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::ClassParams = {
&UOculusXRSceneCaptureCubemap::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::PropPointers),
0,
0x008000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRSceneCaptureCubemap()
{
if (!Z_Registration_Info_UClass_UOculusXRSceneCaptureCubemap.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRSceneCaptureCubemap.OuterSingleton, Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRSceneCaptureCubemap.OuterSingleton;
}
template<> OCULUSXRHMD_API UClass* StaticClass<UOculusXRSceneCaptureCubemap>()
{
return UOculusXRSceneCaptureCubemap::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRSceneCaptureCubemap);
UOculusXRSceneCaptureCubemap::~UOculusXRSceneCaptureCubemap() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRSceneCaptureCubemap, UOculusXRSceneCaptureCubemap::StaticClass, TEXT("UOculusXRSceneCaptureCubemap"), &Z_Registration_Info_UClass_UOculusXRSceneCaptureCubemap, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRSceneCaptureCubemap), 2476505715U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_2824986732(TEXT("/Script/OculusXRHMD"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRSceneCaptureCubemap.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRSceneCaptureCubemap_generated_h
#error "OculusXRSceneCaptureCubemap.generated.h already included, missing '#pragma once' in OculusXRSceneCaptureCubemap.h"
#endif
#define OCULUSXRHMD_OculusXRSceneCaptureCubemap_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRSceneCaptureCubemap(); \
friend struct Z_Construct_UClass_UOculusXRSceneCaptureCubemap_Statics; \
public: \
DECLARE_CLASS(UOculusXRSceneCaptureCubemap, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), NO_API) \
DECLARE_SERIALIZER(UOculusXRSceneCaptureCubemap)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRSceneCaptureCubemap(UOculusXRSceneCaptureCubemap&&); \
NO_API UOculusXRSceneCaptureCubemap(const UOculusXRSceneCaptureCubemap&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRSceneCaptureCubemap); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRSceneCaptureCubemap); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRSceneCaptureCubemap) \
NO_API virtual ~UOculusXRSceneCaptureCubemap();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_16_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXRSceneCaptureCubemap>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRSceneCaptureCubemap_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,132 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "OculusXRHMD/Private/OculusXRTelemetryPrivacySettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRTelemetryPrivacySettings() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UImportantToggleSettingInterface_NoRegister();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRTelemetryPrivacySettings();
OCULUSXRHMD_API UClass* Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_NoRegister();
UPackage* Z_Construct_UPackage__Script_OculusXRHMD();
// End Cross Module References
void UOculusXRTelemetryPrivacySettings::StaticRegisterNativesUOculusXRTelemetryPrivacySettings()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRTelemetryPrivacySettings);
UClass* Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_NoRegister()
{
return UOculusXRTelemetryPrivacySettings::StaticClass();
}
struct Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bIsEnabled_MetaData[];
#endif
static void NewProp_bIsEnabled_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsEnabled;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_bHasNotified_MetaData[];
#endif
static void NewProp_bHasNotified_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasNotified;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRHMD,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::Class_MetaDataParams[] = {
{ "HideCategories", "Object" },
{ "IncludePath", "OculusXRTelemetryPrivacySettings.h" },
{ "ModuleRelativePath", "Private/OculusXRTelemetryPrivacySettings.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled_MetaData[] = {
{ "Category", "Options" },
{ "ModuleRelativePath", "Private/OculusXRTelemetryPrivacySettings.h" },
};
#endif
void Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled_SetBit(void* Obj)
{
((UOculusXRTelemetryPrivacySettings*)Obj)->bIsEnabled = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled = { "bIsEnabled", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRTelemetryPrivacySettings), &Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled_MetaData), Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled_MetaData) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified_MetaData[] = {
{ "ModuleRelativePath", "Private/OculusXRTelemetryPrivacySettings.h" },
};
#endif
void Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified_SetBit(void* Obj)
{
((UOculusXRTelemetryPrivacySettings*)Obj)->bHasNotified = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified = { "bHasNotified", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRTelemetryPrivacySettings), &Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified_MetaData), Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bIsEnabled,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::NewProp_bHasNotified,
};
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UImportantToggleSettingInterface_NoRegister, (int32)VTABLE_OFFSET(UOculusXRTelemetryPrivacySettings, IImportantToggleSettingInterface), false }, // 2149250684
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::InterfaceParams) < 64);
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRTelemetryPrivacySettings>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::ClassParams = {
&UOculusXRTelemetryPrivacySettings::StaticClass,
"EditorSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRTelemetryPrivacySettings()
{
if (!Z_Registration_Info_UClass_UOculusXRTelemetryPrivacySettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRTelemetryPrivacySettings.OuterSingleton, Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRTelemetryPrivacySettings.OuterSingleton;
}
template<> OCULUSXRHMD_API UClass* StaticClass<UOculusXRTelemetryPrivacySettings>()
{
return UOculusXRTelemetryPrivacySettings::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRTelemetryPrivacySettings);
UOculusXRTelemetryPrivacySettings::~UOculusXRTelemetryPrivacySettings() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRTelemetryPrivacySettings, UOculusXRTelemetryPrivacySettings::StaticClass, TEXT("UOculusXRTelemetryPrivacySettings"), &Z_Registration_Info_UClass_UOculusXRTelemetryPrivacySettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRTelemetryPrivacySettings), 194093206U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_1105046813(TEXT("/Script/OculusXRHMD"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@@ -0,0 +1,69 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRTelemetryPrivacySettings.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRHMD_OculusXRTelemetryPrivacySettings_generated_h
#error "OculusXRTelemetryPrivacySettings.generated.h already included, missing '#pragma once' in OculusXRTelemetryPrivacySettings.h"
#endif
#define OCULUSXRHMD_OculusXRTelemetryPrivacySettings_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_RPC_WRAPPERS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_INCLASS \
private: \
static void StaticRegisterNativesUOculusXRTelemetryPrivacySettings(); \
friend struct Z_Construct_UClass_UOculusXRTelemetryPrivacySettings_Statics; \
public: \
DECLARE_CLASS(UOculusXRTelemetryPrivacySettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRHMD"), OCULUSXRHMD_API) \
DECLARE_SERIALIZER(UOculusXRTelemetryPrivacySettings) \
static const TCHAR* StaticConfigName() {return TEXT("EditorSettings");} \
\
virtual UObject* _getUObject() const override { return const_cast<UOculusXRTelemetryPrivacySettings*>(this); }
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
OCULUSXRHMD_API UOculusXRTelemetryPrivacySettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UOculusXRTelemetryPrivacySettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(OCULUSXRHMD_API, UOculusXRTelemetryPrivacySettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRTelemetryPrivacySettings); \
private: \
/** Private move- and copy-constructors, should never be used */ \
OCULUSXRHMD_API UOculusXRTelemetryPrivacySettings(UOculusXRTelemetryPrivacySettings&&); \
OCULUSXRHMD_API UOculusXRTelemetryPrivacySettings(const UOculusXRTelemetryPrivacySettings&); \
public: \
OCULUSXRHMD_API virtual ~UOculusXRTelemetryPrivacySettings();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_10_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_RPC_WRAPPERS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_INCLASS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h_13_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRHMD_API UClass* StaticClass<class UOculusXRTelemetryPrivacySettings>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRHMD_Private_OculusXRTelemetryPrivacySettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,8 @@
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Public\OculusXREventComponent.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Public\OculusXRFunctionLibrary.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Public\OculusXRHMDRuntimeSettings.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Public\OculusXRPassthroughLayerShapes.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Public\OculusXRHMDTypes.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Private\OculusXRResourceHolder.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Private\OculusXRSceneCaptureCubemap.h
D:\OculusXR-release\HostProject\Plugins\OculusXR\Source\OculusXRHMD\Private\OculusXRTelemetryPrivacySettings.h

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@@ -0,0 +1,134 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "D:/OculusXR-release/HostProject/Plugins/OculusXR/Source/OculusXRInput/Public/OculusXRControllerComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeOculusXRControllerComponent() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent();
OCULUSXRINPUT_API UClass* Z_Construct_UClass_UOculusXRControllerComponent();
OCULUSXRINPUT_API UClass* Z_Construct_UClass_UOculusXRControllerComponent_NoRegister();
OCULUSXRINPUT_API UEnum* Z_Construct_UEnum_OculusXRInput_EOculusXRSide();
UPackage* Z_Construct_UPackage__Script_OculusXRInput();
// End Cross Module References
void UOculusXRControllerComponent::StaticRegisterNativesUOculusXRControllerComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UOculusXRControllerComponent);
UClass* Z_Construct_UClass_UOculusXRControllerComponent_NoRegister()
{
return UOculusXRControllerComponent::StaticClass();
}
struct Z_Construct_UClass_UOculusXRControllerComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FBytePropertyParams NewProp_SkeletonType_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SkeletonType_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_SkeletonType;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_RenderWhenUsingControllerDrivenHands_MetaData[];
#endif
static void NewProp_RenderWhenUsingControllerDrivenHands_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_RenderWhenUsingControllerDrivenHands;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UOculusXRControllerComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UStaticMeshComponent,
(UObject* (*)())Z_Construct_UPackage__Script_OculusXRInput,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::DependentSingletons) < 16);
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRControllerComponent_Statics::Class_MetaDataParams[] = {
{ "BlueprintSpawnableComponent", "" },
{ "BlueprintType", "true" },
{ "ClassGroupNames", "OculusHand" },
{ "HideCategories", "Object Activation Components|Activation Trigger" },
{ "IncludePath", "OculusXRControllerComponent.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Public/OculusXRControllerComponent.h" },
};
#endif
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType_MetaData[] = {
{ "Category", "Properties" },
{ "Comment", "/** The skeleton that will be loaded */" },
{ "ModuleRelativePath", "Public/OculusXRControllerComponent.h" },
{ "ToolTip", "The skeleton that will be loaded" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType = { "SkeletonType", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UOculusXRControllerComponent, SkeletonType), Z_Construct_UEnum_OculusXRInput_EOculusXRSide, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType_MetaData), Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType_MetaData) }; // 718879456
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands_MetaData[] = {
{ "Category", "Properties" },
{ "Comment", "/** Should this controller be rendered when using controller driven hand poses */" },
{ "ModuleRelativePath", "Public/OculusXRControllerComponent.h" },
{ "ToolTip", "Should this controller be rendered when using controller driven hand poses" },
};
#endif
void Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands_SetBit(void* Obj)
{
((UOculusXRControllerComponent*)Obj)->RenderWhenUsingControllerDrivenHands = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands = { "RenderWhenUsingControllerDrivenHands", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UOculusXRControllerComponent), &Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands_MetaData), Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UOculusXRControllerComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_SkeletonType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UOculusXRControllerComponent_Statics::NewProp_RenderWhenUsingControllerDrivenHands,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UOculusXRControllerComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UOculusXRControllerComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UOculusXRControllerComponent_Statics::ClassParams = {
&UOculusXRControllerComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UOculusXRControllerComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::PropPointers),
0,
0x00A010A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UOculusXRControllerComponent_Statics::Class_MetaDataParams)
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UOculusXRControllerComponent_Statics::PropPointers) < 2048);
UClass* Z_Construct_UClass_UOculusXRControllerComponent()
{
if (!Z_Registration_Info_UClass_UOculusXRControllerComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UOculusXRControllerComponent.OuterSingleton, Z_Construct_UClass_UOculusXRControllerComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UOculusXRControllerComponent.OuterSingleton;
}
template<> OCULUSXRINPUT_API UClass* StaticClass<UOculusXRControllerComponent>()
{
return UOculusXRControllerComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UOculusXRControllerComponent);
UOculusXRControllerComponent::~UOculusXRControllerComponent() {}
struct Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UOculusXRControllerComponent, UOculusXRControllerComponent::StaticClass, TEXT("UOculusXRControllerComponent"), &Z_Registration_Info_UClass_UOculusXRControllerComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UOculusXRControllerComponent), 2634438762U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_1665456746(TEXT("/Script/OculusXRInput"),
Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@@ -0,0 +1,64 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "OculusXRControllerComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef OCULUSXRINPUT_OculusXRControllerComponent_generated_h
#error "OculusXRControllerComponent.generated.h already included, missing '#pragma once' in OculusXRControllerComponent.h"
#endif
#define OCULUSXRINPUT_OculusXRControllerComponent_generated_h
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_SPARSE_DATA
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_ACCESSORS
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUOculusXRControllerComponent(); \
friend struct Z_Construct_UClass_UOculusXRControllerComponent_Statics; \
public: \
DECLARE_CLASS(UOculusXRControllerComponent, UStaticMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/OculusXRInput"), NO_API) \
DECLARE_SERIALIZER(UOculusXRControllerComponent)
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UOculusXRControllerComponent(UOculusXRControllerComponent&&); \
NO_API UOculusXRControllerComponent(const UOculusXRControllerComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UOculusXRControllerComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UOculusXRControllerComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UOculusXRControllerComponent) \
NO_API virtual ~UOculusXRControllerComponent();
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_15_PROLOG
#define FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_SPARSE_DATA \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_ACCESSORS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_INCLASS_NO_PURE_DECLS \
FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> OCULUSXRINPUT_API UClass* StaticClass<class UOculusXRControllerComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_HostProject_Plugins_OculusXR_Source_OculusXRInput_Public_OculusXRControllerComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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