Started the game
Added the assets, made a new map, and put in a new blueprint class.
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@@ -132,7 +132,7 @@ DefaultGraphicsPerformance=Scalable
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AppliedDefaultGraphicsPerformance=Scalable
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap
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EditorStartupMap=/Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld
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LocalMapOptions=
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TransitionMap=None
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bUseSplitscreen=False
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@@ -141,7 +141,7 @@ ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap
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GameDefaultMap=/Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C
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GlobalDefaultServerGameMode=None
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@@ -1,8 +1,12 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=286DFFB640FF77C647C6CFAD1E7C5995
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bStartInVR=True
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ProjectName=VRWizardGame
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ProjectVersion=0.0.0.1
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Description=For VR course
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CompanyName=No-Company
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[StartupActions]
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bAddPacks=True
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InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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