VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Source/OculusXRMovement/Private/OculusXRLiveLinkRetargetBod...

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// Copyright (c) Meta Platforms, Inc. and affiliates.
#include "OculusXRLiveLinkRetargetBodyAsset.h"
#include "LiveLinkTypes.h"
#include "Algo/Accumulate.h"
#include "Algo/ForEach.h"
#include "Roles/LiveLinkAnimationTypes.h"
#include "BonePose.h"
#include "OculusXRHMDPrivate.h"
#include "OculusXRMovementLog.h"
#include "OculusXRMovement.h"
namespace
{
// EOculusXRAxis to orientation of that direction
FTransform DirectionTransform(EOculusXRAxis Direction)
{
FVector Dir = FVector::ZeroVector;
const uint8 IndexOfDir = static_cast<uint8>(Direction);
const double Sign = IndexOfDir < static_cast<uint8>(EOculusXRAxis::NegativeX) ? 1 : -1;
Dir[IndexOfDir % 3] = Sign * 1.0;
return FTransform(Dir.ToOrientationQuat());
}
} // namespace
UOculusXRLiveLinkRetargetBodyAsset::UOculusXRLiveLinkRetargetBodyAsset(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer), RetargetingMode(EOculusXRRetargetingMode::Full), ForwardMesh(EOculusXRAxis::X), Scale(100.f), TrackingSpaceToMeshSpace(FTransform::Identity), BoneNames(InPlace, NAME_None), LastBoneContainerSerialNumber(0)
{
}
void UOculusXRLiveLinkRetargetBodyAsset::Initialize()
{
TrackingSpaceToMeshSpace = DirectionTransform(ForwardTracking).Inverse() * DirectionTransform(ForwardMesh);
GlobalBoneCorrection = FTransform(GlobalCorrection.RotationOffset, GlobalCorrection.PositionOffset);
for (uint8 BoneId = 0; BoneId < static_cast<uint8>(EOculusXRBoneID::COUNT); ++BoneId)
{
const FTransform LocalCorrectionCombined = Algo::Accumulate(LocalCorrections, FTransform::Identity, [BoneId](FTransform Correction, const FOculusXRBoneCorrectionSet& BoneCorrectionSet) {
if (BoneCorrectionSet.Bones.Contains(static_cast<EOculusXRBoneID>(BoneId)))
{
Correction *= FTransform(BoneCorrectionSet.BoneCorrection.RotationOffset, BoneCorrectionSet.BoneCorrection.PositionOffset);
}
return Correction;
});
LocalBoneCorrections[BoneId] = LocalCorrectionCombined;
const EOculusXRBoneID OculusBoneID = static_cast<EOculusXRBoneID>(BoneId);
if (const FName* NameMapping = BoneRemapping.Find(OculusBoneID))
{
BoneNames[BoneId] = *NameMapping;
}
else
{
BoneNames[BoneId] = NAME_None;
UE_LOG(LogOculusXRMovement, Warning, TEXT("Bone: %s isn't mapped."), *StaticEnum<EOculusXRBoneID>()->GetValueAsString(OculusBoneID));
}
}
if (!OculusXRHMD::GetUnitScaleFactorFromSettings(UObject::GetWorld(), Scale))
{
UE_LOG(LogOculusXRMovement, Warning, TEXT("Cannot get world settings for body retargetting asset."));
}
LastBoneContainerSerialNumber = 0;
Algo::ForEach(LastSkeletonBoneRemapping, [](FCompactPoseBoneIndex& BoneIndex) { BoneIndex = FCompactPoseBoneIndex(INDEX_NONE); });
}
void UOculusXRLiveLinkRetargetBodyAsset::BuildPoseFromAnimationData(float DeltaTime, const FLiveLinkSkeletonStaticData* InSkeletonData, const FLiveLinkAnimationFrameData* InFrameData, FCompactPose& OutPose)
{
check(InFrameData);
if (static_cast<int32>(EOculusXRBoneID::COUNT) != InFrameData->Transforms.Num())
{
UE_LOG(LogOculusXRMovement, Error, TEXT("Received wrong data of live link frame. This retargeting asset must be used with Meta MovementSDK Live Link source and Body subject. (received %d bone transforms, expected %d)"), InFrameData->Transforms.Num(), static_cast<int32>(EOculusXRBoneID::COUNT));
return;
}
if ((LastBoneContainerSerialNumber != OutPose.GetBoneContainer().GetSerialNumber()) || (LastBoneContainerSerialNumber == 0))
{
OnBoneContainerChanged(OutPose.GetBoneContainer());
}
FCSPose<FCompactPose> MeshPoses;
MeshPoses.InitPose(OutPose);
for (uint8 BoneId = 0; BoneId < static_cast<uint8>(EOculusXRBoneID::COUNT); ++BoneId)
{
if (const FCompactPoseBoneIndex& BoneIndex = LastSkeletonBoneRemapping[BoneId]; BoneIndex != INDEX_NONE)
{
FTransform BoneTransform = InFrameData->Transforms[BoneId];
BoneTransform.ScaleTranslation(Scale);
BoneTransform *= TrackingSpaceToMeshSpace;
BoneTransform = GlobalBoneCorrection * BoneTransform;
BoneTransform = LocalBoneCorrections[BoneId] * BoneTransform;
check(!BoneTransform.ContainsNaN());
switch (RetargetingMode)
{
case EOculusXRRetargetingMode::Rotations:
BoneTransform.SetLocation(MeshPoses.GetComponentSpaceTransform(BoneIndex).GetLocation());
MeshPoses.SetComponentSpaceTransform(BoneIndex, BoneTransform);
break;
case EOculusXRRetargetingMode::RotationsPlusRoot:
if (BoneId != static_cast<uint8>(EOculusXRBoneID::BodyRoot))
{
BoneTransform.SetLocation(MeshPoses.GetComponentSpaceTransform(BoneIndex).GetLocation());
}
MeshPoses.SetComponentSpaceTransform(BoneIndex, BoneTransform);
break;
case EOculusXRRetargetingMode::RotationsPlusHips:
if (BoneId != static_cast<uint8>(EOculusXRBoneID::BodyHips))
{
BoneTransform.SetLocation(MeshPoses.GetComponentSpaceTransform(BoneIndex).GetLocation());
}
MeshPoses.SetComponentSpaceTransform(BoneIndex, BoneTransform);
break;
case EOculusXRRetargetingMode::Full:
MeshPoses.SetComponentSpaceTransform(BoneIndex, BoneTransform);
break;
case EOculusXRRetargetingMode::None:
default:
break;
}
}
}
FCSPose<FCompactPose>::ConvertComponentPosesToLocalPosesSafe(MeshPoses, OutPose);
}
void UOculusXRLiveLinkRetargetBodyAsset::OnBoneContainerChanged(const FBoneContainer& BoneContainer)
{
LastBoneContainerSerialNumber = 0;
for (uint8 BoneId = 0; BoneId < static_cast<uint8>(EOculusXRBoneID::COUNT); ++BoneId)
{
const auto& BoneName = BoneNames[BoneId];
if (BoneName.IsNone())
{
LastSkeletonBoneRemapping[BoneId] = FCompactPoseBoneIndex(INDEX_NONE);
continue;
}
if (const int32 MeshIndex = BoneContainer.GetPoseBoneIndexForBoneName(BoneName); MeshIndex != INDEX_NONE)
{
LastSkeletonBoneRemapping[BoneId] = BoneContainer.MakeCompactPoseIndex(FMeshPoseBoneIndex(MeshIndex));
if (LastSkeletonBoneRemapping[BoneId] == INDEX_NONE)
{
UE_LOG(LogOculusXRMovement, Warning, TEXT("Bone %s was intentionally mapped to %s. But this target doesn't exist in skeleton."), *StaticEnum<EOculusXRBoneID>()->GetValueAsString(static_cast<EOculusXRBoneID>(BoneId)), *BoneName.ToString());
}
}
}
LastBoneContainerSerialNumber = BoneContainer.GetSerialNumber();
}