51 lines
891 B
C#
51 lines
891 B
C#
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// Copyright (c) Meta Platforms, Inc. and affiliates.
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using UnrealBuildTool;
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public class OculusXRProjectSetupTool : ModuleRules
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{
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public OculusXRProjectSetupTool(ReadOnlyTargetRules Target) : base(Target)
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{
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bUseUnity = true;
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PrivateIncludePaths.AddRange(
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new string[] {
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"OculusXRHMD/Private",
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});
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"Engine"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Projects",
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"UnrealEd",
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"LevelEditor",
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"Slate",
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"SlateCore",
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"EditorStyle",
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"EngineSettings",
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"OculusXRHMD",
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"OculusXRMovement",
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"OculusXRPassthrough",
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"OculusXRAnchors",
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"OculusXRScene",
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"AndroidRuntimeSettings",
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"LauncherServices",
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"ToolWidgets",
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"WorkspaceMenuStructure",
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"PluginBrowser",
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"ToolMenus"
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}
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);
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}
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}
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