VR2024_WizardVR/TheProject/VRWizardProject/Saved/Crashes/UECC-Windows-40998BD94616B3.../VRWizardProject.log

2053 lines
290 KiB
Plaintext
Raw Normal View History

2024-05-08 08:57:52 +00:00
Log file open, 05/08/24 11:13:46
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=9872)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: VRWizardProject
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4291] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" "D:\EgonVM\The Project\TheProject\VRWizardProject\VRWizardProject.uproject"""
LogCsvProfiler: Display: Metadata set : loginid="206d3dcf477f38cb3b5fbda5fa19dccf"
LogCsvProfiler: Display: Metadata set : llm="0"
LogStats: Stats thread started at 3.159288
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-40998BD94616B3B67E772D8CBDCE4AB6
Session CrashGUID >====================================================
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading Android ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_0.bin
LogConfig: Display: Loading Linux ini files took 0.05 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin OpenXREyeTracker
LogPluginManager: Mounting Engine plugin OpenXRHandTracking
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin XRBase
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin ConcertMain
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ConcertSyncClient
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Project plugin OculusXR
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
LogPackageName: Display: FPackageName: Mount point added: '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Warning: Incompatible or missing module: OculusXRHMD
LogInit: Warning: Incompatible or missing module: OculusXRInput
LogInit: Warning: Incompatible or missing module: OculusXRMR
LogInit: Warning: Incompatible or missing module: OculusXROpenXRHMD
LogInit: Warning: Incompatible or missing module: OculusXRAnchors
LogInit: Warning: Incompatible or missing module: OculusXRScene
LogInit: Warning: Incompatible or missing module: OculusXRMovement
LogInit: Warning: Incompatible or missing module: OculusXREyeTracker
LogInit: Warning: Incompatible or missing module: OculusXREditor
LogInit: Warning: Incompatible or missing module: OculusXRProjectSetupTool
LogInit: Warning: Incompatible or missing module: OculusXRPassthrough
Running D:/UE_5.3/Engine/Build/BatchFiles/Build.bat Development Win64 -Project="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Development Win64 -Project="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\egonvm\AppData\Local\UnrealBuildTool\Log.txt
VRWizardProject.uproject is has no code, but is being treated as a code-based project because: OpenXR plugin is enabled. Creating temporary .Target.cs files.
Creating makefile for UnrealEditor (no existing makefile)
Warning: Plugin 'OculusXR' does not list plugin 'OpenXR' as a dependency, but module 'OculusXROpenXRHMD' depends on 'OpenXRHMD'.
@progress push 5%
Parsing headers for UnrealEditor
Running Internal UnrealHeaderTool "D:\EgonVM\The Project\TheProject\VRWizardProject\VRWizardProject.uproject" "D:\EgonVM\The Project\TheProject\VRWizardProject\Intermediate\Build\Win64\UnrealEditor\Development\UnrealEditor.uhtmanifest" -WarningsAsErrors -installed
Total of 103 written
Reflection code generated for UnrealEditor in 2.4260342 seconds
@progress pop
Building UnrealEditor...
Using Visual Studio 2022 14.39.33523 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Determining max actions to execute in parallel (8 physical cores, 8 logical cores)
Executing up to 8 processes, one per physical core
Requested 1.5 GB memory per action, 7.42 GB available: limiting max parallel actions to 4
------ Building 49 action(s) started ------
[1/49] Resource Default.rc2
[2/49] Resource Default.rc2
[3/49] Resource Default.rc2
[4/49] Resource Default.rc2
[5/49] Resource Default.rc2
[6/49] Resource Default.rc2
[7/49] Resource Default.rc2
[8/49] Resource Default.rc2
[9/49] Resource Default.rc2
[10/49] Resource Default.rc2
[11/49] Resource Default.rc2
[12/49] Compile [x64] SharedPCH.Engine.Cpp20.cpp
[13/49] Compile [x64] SharedPCH.UnrealEd.Cpp20.cpp
[14/49] Compile [x64] Module.OculusXRPassthrough.cpp
[15/49] Compile [x64] Module.OculusXRHMD.1.cpp
[16/49] Compile [x64] Module.OculusXRAnchors.cpp
D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Source\OculusXRAnchors\Private\OculusXRAnchorBPFunctionLibrary.cpp(116) : warning C4701: potentially uninitialized local variable 'ovrpSpaceLocation' used
[17/49] Link [x64] UnrealEditor-OculusXRAnchors.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRAnchors\UnrealEditor-OculusXRAnchors.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRAnchors\UnrealEditor-OculusXRAnchors.exp
[18/49] Compile [x64] Module.OculusXRMovement.cpp
[19/49] Link [x64] UnrealEditor-OculusXRPassthrough.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRPassthrough\UnrealEditor-OculusXRPassthrough.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRPassthrough\UnrealEditor-OculusXRPassthrough.exp
[20/49] Link [x64] UnrealEditor-OculusXRMovement.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMovement\UnrealEditor-OculusXRMovement.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMovement\UnrealEditor-OculusXRMovement.exp
[21/49] Compile [x64] Module.OculusXRMR.cpp
[22/49] Compile [x64] Module.OculusXRScene.cpp
[23/49] Link [x64] UnrealEditor-OculusXRScene.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRScene\UnrealEditor-OculusXRScene.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRScene\UnrealEditor-OculusXRScene.exp
[24/49] Link [x64] UnrealEditor-OculusXRMR.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMR\UnrealEditor-OculusXRMR.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMR\UnrealEditor-OculusXRMR.exp
[25/49] Compile [x64] Module.OculusXRHMD.3.cpp
[26/49] Compile [x64] Module.OculusXREyeTracker.cpp
[27/49] Compile [x64] Module.OculusXRHMD.2.cpp
[28/49] Link [x64] UnrealEditor-OculusXRHMD.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRHMD\UnrealEditor-OculusXRHMD.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRHMD\UnrealEditor-OculusXRHMD.exp
[29/49] Link [x64] UnrealEditor-OculusXRHMD.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRHMD\UnrealEditor-OculusXRHMD.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRHMD\UnrealEditor-OculusXRHMD.sup.exp
[30/49] Compile [x64] Module.OculusXROpenXRHMD.cpp
[31/49] Link [x64] UnrealEditor-OculusXRAnchors.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRAnchors\UnrealEditor-OculusXRAnchors.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRAnchors\UnrealEditor-OculusXRAnchors.sup.exp
[32/49] Link [x64] UnrealEditor-OculusXRPassthrough.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRPassthrough\UnrealEditor-OculusXRPassthrough.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRPassthrough\UnrealEditor-OculusXRPassthrough.sup.exp
[33/49] Link [x64] UnrealEditor-OculusXRMovement.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMovement\UnrealEditor-OculusXRMovement.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMovement\UnrealEditor-OculusXRMovement.sup.exp
[34/49] Link [x64] UnrealEditor-OculusXRScene.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRScene\UnrealEditor-OculusXRScene.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRScene\UnrealEditor-OculusXRScene.sup.exp
[35/49] Link [x64] UnrealEditor-OculusXRMR.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMR\UnrealEditor-OculusXRMR.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRMR\UnrealEditor-OculusXRMR.sup.exp
[36/49] Link [x64] UnrealEditor-OculusXROpenXRHMD.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXROpenXRHMD\UnrealEditor-OculusXROpenXRHMD.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXROpenXRHMD\UnrealEditor-OculusXROpenXRHMD.sup.exp
[37/49] Link [x64] UnrealEditor-OculusXROpenXRHMD.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXROpenXRHMD\UnrealEditor-OculusXROpenXRHMD.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXROpenXRHMD\UnrealEditor-OculusXROpenXRHMD.exp
[38/49] Link [x64] UnrealEditor-OculusXREyeTracker.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREyeTracker\UnrealEditor-OculusXREyeTracker.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREyeTracker\UnrealEditor-OculusXREyeTracker.sup.exp
[39/49] Link [x64] UnrealEditor-OculusXREyeTracker.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREyeTracker\UnrealEditor-OculusXREyeTracker.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREyeTracker\UnrealEditor-OculusXREyeTracker.exp
[40/49] Compile [x64] Module.OculusXRProjectSetupTool.cpp
[41/49] Link [x64] UnrealEditor-OculusXRProjectSetupTool.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRProjectSetupTool\UnrealEditor-OculusXRProjectSetupTool.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRProjectSetupTool\UnrealEditor-OculusXRProjectSetupTool.exp
[42/49] Link [x64] UnrealEditor-OculusXRProjectSetupTool.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRProjectSetupTool\UnrealEditor-OculusXRProjectSetupTool.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRProjectSetupTool\UnrealEditor-OculusXRProjectSetupTool.sup.exp
[43/49] Compile [x64] Module.OculusXREditor.cpp
D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Source\OculusXREditor\Private\OculusXREditorModule.cpp(334): warning C5038: data member 'FOculusXRHMDSettingsDetailsCustomization::GameAndroidPath' will be initialized after data member 'FOculusXRHMDSettingsDetailsCustomization::LaunchImageLandscape'
[44/49] Link [x64] UnrealEditor-OculusXREditor.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREditor\UnrealEditor-OculusXREditor.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREditor\UnrealEditor-OculusXREditor.exp
[45/49] Compile [x64] Module.OculusXRInput.cpp
[46/49] Link [x64] UnrealEditor-OculusXREditor.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREditor\UnrealEditor-OculusXREditor.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXREditor\UnrealEditor-OculusXREditor.sup.exp
[47/49] Link [x64] UnrealEditor-OculusXRInput.lib
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRInput\UnrealEditor-OculusXRInput.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRInput\UnrealEditor-OculusXRInput.exp
[48/49] Link [x64] UnrealEditor-OculusXRInput.dll
Creating library D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRInput\UnrealEditor-OculusXRInput.sup.lib and object D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Intermediate\Build\Win64\x64\UnrealEditor\Development\OculusXRInput\UnrealEditor-OculusXRInput.sup.exp
[49/49] WriteMetadata UnrealEditor.target
Total time in Parallel executor: 69.72 seconds
Total execution time: 108.75 seconds
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogWindows: Failed to load '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' (GetLastError=126)
LogWindows: File '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' does not exist
LogHMD: Failed loading OVRPlugin 1.96.0
LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
LogHMD: OpenXR runtime supported extensions:
LogHMD: XR_KHR_D3D11_enable
LogHMD: XR_KHR_D3D12_enable
LogHMD: XR_KHR_opengl_enable
LogHMD: XR_KHR_vulkan_enable
LogHMD: XR_KHR_vulkan_enable2
LogHMD: XR_KHR_composition_layer_depth
LogHMD: XR_KHR_win32_convert_performance_counter_time
LogHMD: XR_KHR_convert_timespec_time
LogHMD: XR_KHR_composition_layer_cube
LogHMD: XR_KHR_composition_layer_cylinder
LogHMD: XR_KHR_composition_layer_equirect
LogHMD: XR_KHR_visibility_mask
LogHMD: XR_KHR_composition_layer_color_scale_bias
LogHMD: XR_EXT_win32_appcontainer_compatible
LogHMD: XR_EXT_debug_utils
LogHMD: XR_OCULUS_recenter_event
LogHMD: XR_OCULUS_audio_device_guid
LogHMD: XR_FB_color_space
LogHMD: XR_FB_display_refresh_rate
LogHMD: XR_META_performance_metrics
LogHMD: XR_META_headset_id
LogHMD: XR_OCULUS_ovrsession_handle
LogHMD: XR_EXT_local_floor
LogHMD: XR_EXT_active_action_set_priority
LogHMD: XR_FB_haptic_amplitude_envelope
LogHMD: XR_FB_haptic_pcm
LogHMD: XR_FB_touch_controller_pro
LogHMD: XR_META_touch_controller_plus
LogHMD: XR_FB_touch_controller_proximity
LogHMD: XR_OCULUS_external_camera
LogHMD: XR_META_detached_controllers
LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
LogHMD: Optional extension XR_FB_foveation_vulkan is not available
LogHMD: Optional extension XR_VARJO_quad_views is not available
LogHMD: Optional extension XR_KHR_binding_modification is not available
LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
LogHMD: Optional extension XR_EXT_dpad_binding is not available
LogHMD: Optional extension XR_EXT_palm_pose is not available
LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
LogHMD: Optional extension XR_FB_foveation is not available
LogHMD: Optional extension XR_FB_swapchain_update_state is not available
LogHMD: Optional extension XR_FB_foveation_configuration is not available
LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXRHandTracking on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
LogHMD: Initialized OpenXR on Oculus runtime version 1.94.0
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-29314046
LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 27405482
LogInit: OS: Windows 10 (22H2) [10.0.19045.4291] (), CPU: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz, GPU: NVIDIA GeForce RTX 2070
LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
LogInit: Command Line:
LogInit: Base Directory: D:/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogCoreRedirects: AddRedirect(D:/EgonVM/The Project/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible!
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2024.05.08-08.15.44:011][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2024.05.08-08.15.44:011][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.ForwardShading:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]]
[2024.05.08-08.15.44:012][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.05.08-08.15.44:012][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.MobileHDR:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.05.08-08.15.44:013][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.05.08-08.15.44:013][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.05.08-08.15.44:013][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.05.08-08.15.44:014][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.05.08-08.15.44:014][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.05.08-08.15.44:014][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.05.08-08.15.44:014][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.05.08-08.15.44:014][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.05.08-08.15.44:014][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.05.08-08.15.44:014][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.05.08-08.15.44:014][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.05.08-08.15.44:015][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.05.08-08.15.44:015][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.08-08.15.44:015][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.05.08-08.15.44:015][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.08-08.15.44:016][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.08-08.15.44:016][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.05.08-08.15.44:017][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.08-08.15.44:017][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.08-08.15.44:017][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.05.08-08.15.44:024][ 0]LogD3D12RHI: Aftermath initialized
[2024.05.08-08.15.44:024][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.05.08-08.15.44:024][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.05.08-08.15.44:227][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2070 (VendorId: 10de, DeviceId: 1f02, SubSysId: 373a1462, Revision: 00a1
[2024.05.08-08.15.44:227][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.05.08-08.15.44:227][ 0]LogD3D12RHI: Adapter has 8019MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 1 output[s]
[2024.05.08-08.15.44:227][ 0]LogD3D12RHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
[2024.05.08-08.15.44:227][ 0]LogD3D12RHI: Driver Date: 8-14-2023
[2024.05.08-08.15.44:303][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2024.05.08-08.15.44:312][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) UHD Graphics 630 (VendorId: 8086, DeviceId: 3e98, SubSysId: 8591103c, Revision: 0002
[2024.05.08-08.15.44:312][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.5, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.08-08.15.44:312][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.08-08.15.44:312][ 0]LogD3D12RHI: Driver Version: 30.0.101.1340 (internal:30.0.101.1340, unified:101.1340)
[2024.05.08-08.15.44:312][ 0]LogD3D12RHI: Driver Date: 2-3-2022
[2024.05.08-08.15.44:316][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.05.08-08.15.44:316][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.08-08.15.44:316][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.08-08.15.44:316][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.05.08-08.15.44:316][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.05.08-08.15.44:316][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.05.08-08.15.44:316][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.05.08-08.15.44:316][ 0]LogHAL: Display: Platform has ~ 16 GB [16943194112 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.05.08-08.15.44:316][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.05.08-08.15.44:316][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.08-08.15.44:316][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.05.08-08.15.44:316][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.05.08-08.15.44:316][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.05.08-08.15.44:316][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.05.08-08.15.44:316][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.05.08-08.15.44:316][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/EgonVM/The Project/TheProject/VRWizardProject/Saved/Config/WindowsEditor/Editor.ini]
[2024.05.08-08.15.44:316][ 0]LogInit: Computer: LAB-N18-2006-22
[2024.05.08-08.15.44:316][ 0]LogInit: User: egonvm
[2024.05.08-08.15.44:316][ 0]LogInit: CPU Page size=4096, Cores=8
[2024.05.08-08.15.44:316][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.05.08-08.15.44:316][ 0]LogMemory: Memory total: Physical=15.8GB (16GB approx)
[2024.05.08-08.15.44:316][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.05.08-08.15.44:316][ 0]LogMemory: Process Physical Memory: 510.98 MB used, 516.29 MB peak
[2024.05.08-08.15.44:316][ 0]LogMemory: Process Virtual Memory: 480.19 MB used, 480.19 MB peak
[2024.05.08-08.15.44:316][ 0]LogMemory: Physical Memory: 9224.34 MB used, 6933.95 MB free, 16158.29 MB total
[2024.05.08-08.15.44:316][ 0]LogMemory: Virtual Memory: 11694.46 MB used, 6895.83 MB free, 18590.29 MB total
[2024.05.08-08.15.44:316][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.05.08-08.15.44:320][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.05.08-08.15.44:327][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.05.08-08.15.44:327][ 0]LogInit: Using OS detected language (en-US).
[2024.05.08-08.15.44:327][ 0]LogInit: Using OS detected locale (et-EE).
[2024.05.08-08.15.44:329][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2024.05.08-08.15.44:329][ 0]LogInit: Setting process to per monitor DPI aware
[2024.05.08-08.15.44:534][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.05.08-08.15.44:534][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - (Keyboard).
[2024.05.08-08.15.44:534][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - Touch Input Correction (TSF IME).
[2024.05.08-08.15.44:534][ 0]LogWindowsTextInputMethodSystem: Activated input method: Estonian (Estonia) - (Keyboard).
[2024.05.08-08.15.44:546][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.05.08-08.15.44:546][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.05.08-08.15.44:660][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.08-08.15.44:660][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.08-08.15.44:660][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.05.08-08.15.44:660][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.05.08-08.15.44:660][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.05.08-08.15.44:660][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.05.08-08.15.44:661][ 0]LogWindows: Attached monitors:
[2024.05.08-08.15.44:661][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1400), device: '\\.\DISPLAY1' [PRIMARY]
[2024.05.08-08.15.44:661][ 0]LogWindows: Found 1 attached monitors.
[2024.05.08-08.15.44:661][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.05.08-08.15.44:661][ 0]LogRHI: RHI Adapter Info:
[2024.05.08-08.15.44:661][ 0]LogRHI: Name: NVIDIA GeForce RTX 2070
[2024.05.08-08.15.44:661][ 0]LogRHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
[2024.05.08-08.15.44:661][ 0]LogRHI: Driver Date: 8-14-2023
[2024.05.08-08.15.44:661][ 0]LogD3D12RHI: GPU DeviceId: 0x1f02 (for the marketing name, search the web for "GPU Device Id")
[2024.05.08-08.15.44:661][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.05.08-08.15.44:667][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.05.08-08.15.44:667][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.05.08-08.15.44:667][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.05.08-08.15.44:667][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: Bindless resources are supported
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.05.08-08.15.44:767][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.05.08-08.15.44:800][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.05.08-08.15.44:801][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.05.08-08.15.44:801][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.05.08-08.15.44:823][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.05.08-08.15.44:823][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.05.08-08.15.44:823][ 0]LogRHI: Texture pool is 4568 MB (70% of 6525 MB)
[2024.05.08-08.15.44:823][ 0]LogD3D12RHI: Async texture creation enabled
[2024.05.08-08.15.44:823][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.05.08-08.15.44:864][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.05.08-08.15.44:872][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all'
[2024.05.08-08.15.44:872][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all" ]
[2024.05.08-08.15.44:894][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.05.08-08.15.44:894][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.05.08-08.15.44:894][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.05.08-08.15.44:894][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.05.08-08.15.44:894][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.05.08-08.15.44:894][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.05.08-08.15.44:894][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.05.08-08.15.44:894][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.05.08-08.15.44:895][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.05.08-08.15.44:895][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.05.08-08.15.44:895][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.05.08-08.15.44:896][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.05.08-08.15.44:896][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.05.08-08.15.44:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.05.08-08.15.44:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.05.08-08.15.44:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.05.08-08.15.44:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.05.08-08.15.44:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.05.08-08.15.44:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.05.08-08.15.44:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.05.08-08.15.44:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.05.08-08.15.44:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.05.08-08.15.44:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.05.08-08.15.44:912][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.05.08-08.15.44:912][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.05.08-08.15.44:914][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.05.08-08.15.44:914][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.05.08-08.15.44:914][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.05.08-08.15.44:914][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.05.08-08.15.44:917][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.05.08-08.15.44:917][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.05.08-08.15.44:917][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.05.08-08.15.44:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.05.08-08.15.44:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2024.05.08-08.15.44:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.05.08-08.15.44:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.05.08-08.15.44:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.05.08-08.15.44:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.05.08-08.15.44:925][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.05.08-08.15.44:925][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.05.08-08.15.44:925][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.05.08-08.15.44:925][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.05.08-08.15.44:925][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.05.08-08.15.44:931][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.08-08.15.44:965][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_METAL
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: VVM_1_0
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.05.08-08.15.44:967][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.05.08-08.15.44:967][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.05.08-08.15.44:970][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.08-08.15.44:970][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../EgonVM/The Project/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.08-08.15.44:970][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.05.08-08.15.44:970][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../EgonVM/The Project/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.08-08.15.44:970][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.05.08-08.15.45:008][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.08-08.15.45:008][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.08-08.15.45:008][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.05.08-08.15.45:015][ 0]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2024.05.08-08.15.45:015][ 0]LogDerivedDataCache: Display: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1278.80MBs, RandomWriteSpeed=156.46MBs. Assigned SpeedClass 'Local'
[2024.05.08-08.15.45:016][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.08-08.15.45:017][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.05.08-08.15.45:017][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.05.08-08.15.45:017][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.05.08-08.15.45:017][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.05.08-08.15.45:017][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/16088/).
[2024.05.08-08.15.45:017][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonvm/AppData/Local/Temp/UnrealShaderWorkingDir/90607FDA40CE1188851B5ABBA4188ABD/'.
[2024.05.08-08.15.45:018][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.08-08.15.45:018][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 7 workers.
[2024.05.08-08.15.45:832][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.05.08-08.15.46:017][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.05.08-08.15.46:019][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.05.08-08.15.46:923][ 0]LogSlate: Using FreeType 2.10.0
[2024.05.08-08.15.46:923][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.05.08-08.15.46:942][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin.
[2024.05.08-08.15.46:942][ 0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up
[2024.05.08-08.15.46:951][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.05.08-08.15.47:255][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.05.08-08.15.47:255][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.05.08-08.15.47:255][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.05.08-08.15.47:257][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.05.08-08.15.47:257][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: Available device profiles:
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD75DF000][0000063AD3CC7800 66] GlobalDefaults,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD75DF400][0000063AD3CC5000 66] Windows,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD75DF600][0000063AD3CC0000 66] WindowsEditor,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD75DF800][0000063AD3CCC800 66] WindowsServer,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD75DFA00][0000063AC24B5000 66] WindowsClient,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD75DFC00][0000063AADAE0000 66] IOS,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD75DFE00][0000063AD84C0000 66] iPadAir2,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AC22C5A00][0000063AD84C2800 66] IPadPro,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D0000][0000063AD84C5000 66] iPadAir3,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D0200][0000063AD84C7800 66] iPadAir4,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D0400][0000063AD84CA000 66] iPadAir5,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D0600][0000063AD84CC800 66] iPadMini4,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D0800][0000063AD84E0000 66] iPadMini5,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D0A00][0000063AD84E2800 66] iPadMini6,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D0C00][0000063AD84E5000 66] iPhone6S,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D0E00][0000063AD84E7800 66] iPhone7,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D1000][0000063AD84EA000 66] iPodTouch7,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D1200][0000063AD84EC800 66] iPhone6SPlus,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D1400][0000063AD84F0000 66] iPhone7Plus,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D1600][0000063AD84F2800 66] iPhoneSE,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D1800][0000063AD84F5000 66] iPhone8,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D1A00][0000063AD84F7800 66] iPhone8Plus,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D1C00][0000063AD84FA000 66] iPhoneX,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D1E00][0000063AD84FC800 66] iPhoneXS,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D2000][0000063AD8500000 66] iPhoneXSMax,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D2200][0000063AD8502800 66] iPhoneXR,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D2400][0000063AD8505000 66] iPhone11,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D2600][0000063AD8507800 66] iPhone11Pro,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D2800][0000063AD850A000 66] iPhone11ProMax,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D2A00][0000063AD850C800 66] iPhoneSE2,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D2C00][0000063AD8510000 66] iPhone12Mini,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D2E00][0000063AD8512800 66] iPhone12,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D3000][0000063AD8515000 66] iPhone12Pro,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D3200][0000063AD8517800 66] iPhone12ProMax,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D3400][0000063AD851A000 66] iPhone13Mini,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D3600][0000063AD851C800 66] iPhone13,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D3800][0000063AD8520000 66] iPhone13Pro,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D3A00][0000063AD8522800 66] iPhone13ProMax,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D3C00][0000063AD8525000 66] iPhoneSE3,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D3E00][0000063AD8527800 66] iPhone14,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D4000][0000063AD852A000 66] iPhone14Plus,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D4200][0000063AD852C800 66] iPhone14Pro,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D4400][0000063AD8530000 66] iPhone14ProMax,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D4600][0000063AD8532800 66] iPhone15,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D4800][0000063AD8535000 66] iPhone15Plus,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D4A00][0000063AD8537800 66] iPhone15Pro,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D4C00][0000063AD853A000 66] iPhone15ProMax,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D4E00][0000063AD853C800 66] iPadPro105,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D5000][0000063AD8540000 66] iPadPro129,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D5200][0000063AD8542800 66] iPadPro97,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D5400][0000063AD8545000 66] iPadPro2_129,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D5600][0000063AD8547800 66] iPad5,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D5800][0000063AD854A000 66] iPad6,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D5A00][0000063AD854C800 66] iPad7,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D5C00][0000063AD8550000 66] iPad8,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D5E00][0000063AD8552800 66] iPad9,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D6000][0000063AD8555000 66] iPad10,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D6200][0000063AD8557800 66] iPadPro11,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D6400][0000063AD855A000 66] iPadPro2_11,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D6600][0000063AD855C800 66] iPadPro3_11,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D6800][0000063AD8560000 66] iPadPro4_11,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D6A00][0000063AD8562800 66] iPadPro3_129,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D6C00][0000063AD8565000 66] iPadPro4_129,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D6E00][0000063AD8567800 66] iPadPro5_129,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D7000][0000063AD856A000 66] iPadPro6_129,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D7200][0000063AD856C800 66] AppleTV,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D7400][0000063AD8570000 66] AppleTV4K,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D7600][0000063AD8572800 66] AppleTV2_4K,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D7800][0000063AD8575000 66] TVOS,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D7A00][0000063AD8577800 66] Mac,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D7C00][0000063AD857A000 66] MacEditor,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D7E00][0000063AD857C800 66] MacClient,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D8000][0000063AD8580000 66] MacServer,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D8200][0000063AD8582800 66] Linux,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D8400][0000063AD8585000 66] LinuxEditor,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D8600][0000063AD8587800 66] LinuxArm64Editor,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D8800][0000063AD858A000 66] LinuxArm64,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D8A00][0000063AD858C800 66] LinuxClient,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D8C00][0000063AD8590000 66] LinuxArm64Client,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D8E00][0000063AD8592800 66] LinuxServer,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D9000][0000063AD8595000 66] LinuxArm64Server,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D9200][0000063AD8597800 66] Android,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D9400][0000063AD859A000 66] Android_Preview_OpenGL,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D9600][0000063AD859C800 66] Android_Preview_Vulkan,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D9800][0000063AD85A0000 66] Android_Low,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D9A00][0000063AD85A2800 66] Android_Mid,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D9C00][0000063AD85A5000 66] Android_High,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84D9E00][0000063AD85A7800 66] Android_Default,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DA000][0000063AD85AA000 66] Android_Adreno4xx,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DA200][0000063AD85AC800 66] Android_Adreno5xx_Low,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DA400][0000063AD85B0000 66] Android_Adreno5xx,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DA600][0000063AD85B2800 66] Android_Adreno6xx,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DA800][0000063AD85B5000 66] Android_Adreno6xx_Vulkan,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DAA00][0000063AD85B7800 66] Android_Adreno7xx,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DAC00][0000063AD85BA000 66] Android_Adreno7xx_Vulkan,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DAE00][0000063AD85BC800 66] Android_Mali_T6xx,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DB000][0000063AD85C0000 66] Android_Mali_T7xx,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DB200][0000063AD85C2800 66] Android_Mali_T8xx,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DB400][0000063AD85C5000 66] Android_Mali_G71,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DB600][0000063AD85C7800 66] Android_Mali_G72,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DB800][0000063AD85CA000 66] Android_Mali_G72_Vulkan,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DBA00][0000063AD85CC800 66] Android_Mali_G76,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DBC00][0000063AD85D0000 66] Android_Mali_G76_Vulkan,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DBE00][0000063AD85D2800 66] Android_Mali_G77,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DC000][0000063AD85D5000 66] Android_Mali_G77_Vulkan,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DC200][0000063AD85D7800 66] Android_Mali_G78,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DC400][0000063AD85DA000 66] Android_Mali_G78_Vulkan,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DC600][0000063AD85DC800 66] Android_Mali_G710,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DC800][0000063AD85E0000 66] Android_Mali_G710_Vulkan,
[2024.05.08-08.15.47:432][ 0]LogDeviceProfileManager: [0000063AD84DCC00][0000063AD85E2800 66] Android_Mali_G7xx,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DCE00][0000063AD85E5000 66] Android_Mali_G7xx_Vulkan,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DD000][0000063AD85E7800 66] Android_Xclipse_920,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DD200][0000063AD85EA000 66] Android_Xclipse_920_Vulkan,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DD600][0000063AD85EC800 66] Android_Vulkan_SM5,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DD800][0000063AD85F0000 66] Android_PowerVR_G6xxx,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DDA00][0000063AD85F2800 66] Android_PowerVR_GT7xxx,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DDC00][0000063AD85F5000 66] Android_PowerVR_GE8xxx,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DDE00][0000063AD85F7800 66] Android_PowerVR_GM9xxx,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DE000][0000063AD85FA000 66] Android_PowerVR_GM9xxx_Vulkan,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DE200][0000063AD85FC800 66] Android_TegraK1,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DE400][0000063AD8600000 66] Android_Unknown_Vulkan,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DE600][0000063AD8602800 66] Oculus_Quest,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DE800][0000063AD8605000 66] Oculus_Quest2,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DEA00][0000063AD8607800 66] Meta_Quest_Pro,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DEC00][0000063AD860A000 66] Meta_Quest_3,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DEE00][0000063AD860C800 66] HoloLens,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: [0000063AD84DF000][0000063AD8610000 66] MagicLeap_Vulkan,
[2024.05.08-08.15.47:433][ 0]LogDeviceProfileManager: Active device profile: [0000063AD75DF600][0000063AD3CC0000 66] WindowsEditor
[2024.05.08-08.15.47:433][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2024.05.08-08.15.47:433][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.05.08-08.15.47:441][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.05.08-08.15.47:442][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.05.08-08.15.47:442][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.08-08.15.47:442][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.08-08.15.47:442][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.08-08.15.47:442][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2024.05.08-08.15.47:445][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@LAB-N18-2006-22'
[2024.05.08-08.15.47:445][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="D:/EgonVM/The Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="D:/EgonVM/The Project/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@LAB-N18-2006-22" -nocompile -nocompileuat ]
[2024.05.08-08.15.47:674][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_VRIS_MVIEW_PreExp_DBuf_UnInt_DXC0_FS_VFO_SKYATM_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_050635A590B5A8E2714CF6ACAD0246C5D419E54511FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_050635A590B5A8E2714CF6A
[2024.05.08-08.15.47:675][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 26f07008289af6cafa8262916eb3b31e99b2ba03), compiling. Is special engine material.
[2024.05.08-08.15.48:331][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: bd5fcf741f901a2d6fdeb307bde95cf5bc873146), compiling.
[2024.05.08-08.15.48:422][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 98062969d1a9e4b862dba2bcddd393fb6ba03249), compiling.
[2024.05.08-08.15.48:756][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.05.08-08.15.54:964][ 0]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (1.026 seconds, threshold is 0.300 s), will parallelize next time.
[2024.05.08-08.18.06:176][ 0]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:21.160 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11608 files in 13475 folders with total size 939 MiB.
[2024.05.08-08.19.29:650][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: aed5105b9c0d06aae01a4004083858989e8cfbd5), compiling.
[2024.05.08-08.19.29:862][ 0]LogTurnkeySupport: Turnkey Device: Win64@LAB-N18-2006-22: (Name=LAB-N18-2006-22, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
[2024.05.08-08.19.30:313][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.08-08.19.30:313][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.08-08.19.30:313][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.08-08.19.30:313][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.08-08.19.30:313][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.08-08.19.31:003][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.31:006][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.05.08-08.19.31:007][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.05.08-08.19.31:007][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.05.08-08.19.31:017][ 0]LogUObjectArray: 22625 objects as part of root set at end of initial load.
[2024.05.08-08.19.31:017][ 0]LogUObjectAllocator: 6380728 out of 0 bytes used by permanent object pool.
[2024.05.08-08.19.31:017][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.05.08-08.19.31:022][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.05.08-08.19.31:023][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.05.08-08.19.31:026][ 0]LogLiveCoding: Display: First instance in process group "UE_VRWizardProject_0x2cef8360", spawning console
[2024.05.08-08.19.31:033][ 0]LogLiveCoding: Display: Waiting for server
[2024.05.08-08.19.31:046][ 0]LogSlate: Border
[2024.05.08-08.19.31:046][ 0]LogSlate: BreadcrumbButton
[2024.05.08-08.19.31:046][ 0]LogSlate: Brushes.Title
[2024.05.08-08.19.31:046][ 0]LogSlate: Default
[2024.05.08-08.19.31:046][ 0]LogSlate: Icons.Save
[2024.05.08-08.19.31:046][ 0]LogSlate: Icons.Toolbar.Settings
[2024.05.08-08.19.31:046][ 0]LogSlate: ListView
[2024.05.08-08.19.31:046][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.05.08-08.19.31:046][ 0]LogSlate: SoftwareCursor_Grab
[2024.05.08-08.19.31:046][ 0]LogSlate: TableView.DarkRow
[2024.05.08-08.19.31:046][ 0]LogSlate: TableView.Row
[2024.05.08-08.19.31:046][ 0]LogSlate: TreeView
[2024.05.08-08.19.31:151][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.05.08-08.19.31:153][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2 ms
[2024.05.08-08.19.31:166][ 0]LogInit: XR: Instanced Stereo Rendering is Enabled
[2024.05.08-08.19.31:166][ 0]LogInit: XR: MultiViewport is Enabled
[2024.05.08-08.19.31:166][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.05.08-08.19.31:436][ 0]LogPython: Using Python 3.9.7
[2024.05.08-08.19.31:852][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.05.08-08.19.32:444][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1215E7424EAE4C50996AD795113399DA | Instance: FB98ACAB476F79A6BA8E88AC10410E84 (LAB-N18-2006-22-16088).
[2024.05.08-08.19.32:540][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.05.08-08.19.32:545][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.05.08-08.19.32:553][ 0]LogUdpMessaging: Display: Added local interface '172.17.143.162' to multicast group '230.0.0.1:6666'
[2024.05.08-08.19.32:553][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666'
[2024.05.08-08.19.32:553][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.1' to multicast group '230.0.0.1:6666'
[2024.05.08-08.19.32:553][ 0]LogUdpMessaging: Display: Added local interface '192.168.240.1' to multicast group '230.0.0.1:6666'
[2024.05.08-08.19.32:731][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.05.08-08.19.32:763][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.05.08-08.19.33:208][ 0]LogOpenImageDenoise: OIDN starting up
[2024.05.08-08.19.33:255][ 0]SourceControl: Revision control is disabled
[2024.05.08-08.19.33:260][ 0]LogUProjectInfo: Found projects:
[2024.05.08-08.19.33:271][ 0]SourceControl: Revision control is disabled
[2024.05.08-08.19.33:810][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.05.08-08.19.33:829][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.08-08.19.33:829][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.08-08.19.33:969][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.08-08.19.34:068][ 0]LogCollectionManager: Loaded 0 collections in 0.000723 seconds
[2024.05.08-08.19.34:069][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/The Project/TheProject/VRWizardProject/Saved/Collections/' took 0.00s
[2024.05.08-08.19.34:071][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/The Project/TheProject/VRWizardProject/Content/Developers/egonvm/Collections/' took 0.00s
[2024.05.08-08.19.34:072][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/The Project/TheProject/VRWizardProject/Content/Collections/' took 0.00s
[2024.05.08-08.19.34:189][ 0]LogOcInput: OculusXRInput pre-init called
[2024.05.08-08.19.34:286][ 0]LogAndroidRuntimeSettings: Display: Enabled Package for Meta Quest devices.
The following settings have been applied:
[2024.05.08-08.19.34:286][ 0]LogAndroidRuntimeSettings: Display: Support arm64: 1.
[2024.05.08-08.19.34:286][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan: 1.
[2024.05.08-08.19.34:286][ 0]LogAndroidRuntimeSettings: Display: Support x86_64: 0.
[2024.05.08-08.19.34:286][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan Desktop: 0.
[2024.05.08-08.19.34:286][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.08-08.19.34:294][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:295][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:295][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:296][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:300][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:302][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:303][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:303][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:304][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:310][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:311][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:311][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:312][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:319][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:319][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:320][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:332][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:332][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:333][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\The Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.08-08.19.34:408][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden.
[2024.05.08-08.19.34:408][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.08-08.19.34:713][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.08-08.19.34:713][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2024.05.08-08.19.34:747][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
[2024.05.08-08.19.34:747][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.08-08.19.34:748][ 0]LogEngine: Initializing Engine...
[2024.05.08-08.19.34:754][ 0]LogHMD: HMD configured for shader platform PCD3D_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
[2024.05.08-08.19.34:757][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.05.08-08.19.34:873][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.05.08-08.19.34:879][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.19.34:880][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.08-08.19.34:887][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.05.08-08.19.34:888][ 0]LogNetVersion: Set ProjectVersion to 0.0.0.1. Version Checksum will be recalculated on next use.
[2024.05.08-08.19.34:888][ 0]LogInit: Texture streaming: Enabled
[2024.05.08-08.19.34:901][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
[2024.05.08-08.19.34:909][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.05.08-08.19.34:918][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.05.08-08.19.34:918][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.05.08-08.19.34:918][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.05.08-08.19.34:919][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.05.08-08.19.34:919][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.05.08-08.19.34:919][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.05.08-08.19.34:919][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.05.08-08.19.34:920][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.05.08-08.19.34:920][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.05.08-08.19.34:920][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.08-08.19.34:920][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.08-08.19.34:920][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.08-08.19.34:920][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.08-08.19.34:920][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.08-08.19.34:920][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.08-08.19.34:920][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.08-08.19.34:920][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.08-08.19.34:920][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.08-08.19.34:920][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.08-08.19.34:920][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.08-08.19.34:927][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.08-08.19.34:967][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device)
[2024.05.08-08.19.34:969][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.08-08.19.34:971][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.08-08.19.34:971][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.08-08.19.34:972][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.05.08-08.19.34:972][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.05.08-08.19.34:974][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.05.08-08.19.34:974][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.05.08-08.19.34:974][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.05.08-08.19.34:975][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.05.08-08.19.34:975][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.05.08-08.19.34:986][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.05.08-08.19.34:998][ 0]LogInit: Undo buffer set to 32 MB
[2024.05.08-08.19.34:998][ 0]LogInit: Transaction tracking system initialized
[2024.05.08-08.19.35:023][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/SourceControl/UncontrolledChangelists.json
[2024.05.08-08.19.35:023][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.05.08-08.19.35:026][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003274 seconds (Found 177 uncontrolled assets)
[2024.05.08-08.19.35:032][ 0]BlueprintLog: New page: Editor Load
[2024.05.08-08.19.35:106][ 0]LocalizationService: Localization service is disabled
[2024.05.08-08.19.35:123][ 0]TimingProfiler: Initialize
[2024.05.08-08.19.35:123][ 0]TimingProfiler: OnSessionChanged
[2024.05.08-08.19.35:123][ 0]LoadingProfiler: Initialize
[2024.05.08-08.19.35:123][ 0]LoadingProfiler: OnSessionChanged
[2024.05.08-08.19.35:123][ 0]NetworkingProfiler: Initialize
[2024.05.08-08.19.35:124][ 0]NetworkingProfiler: OnSessionChanged
[2024.05.08-08.19.35:124][ 0]MemoryProfiler: Initialize
[2024.05.08-08.19.35:124][ 0]MemoryProfiler: OnSessionChanged
[2024.05.08-08.19.35:341][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/The Project/TheProject/VRWizardProject/Content/' took 0.01s
[2024.05.08-08.19.35:525][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.05.08-08.19.35:578][ 0]LogOculusXRAnchors: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.08-08.19.35:607][ 0]LogOculusXRScene: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.08-08.19.35:638][ 0]LogProjectSetupTool: Display: StartupModule: OculusXRProjectSetupTool
[2024.05.08-08.19.35:644][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.08-08.19.35:645][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.08-08.19.35:645][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.08-08.19.35:645][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseVulkan>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseHalfPrecisionFloat>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableInstancedStereo>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableForwardShading>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMSAA>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableOcclusionCulling>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableDynamicFoveation>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableLensFlare>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisablePostProcessing>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableAmbientOcclusion>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMultiView>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableStaticLighting>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderStaticAndCSMShadowReceivers>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowDistanceFieldShadows>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowMovableDirectionalLights>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_UseRecommendedXRAPI>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableOculusVR>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableSteamVR>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKMinimum>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKTarget>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseArm64CPU>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForMetaQuest>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest2>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuestPro>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest3>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableFullscreen>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableStartInVR>
[2024.05.08-08.19.35:650][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_DisableTouchInterface>
[2024.05.08-08.19.35:651][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnablePassthrough>
[2024.05.08-08.19.35:651][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_AllowAlphaToneMapperPassthrough>
[2024.05.08-08.19.35:651][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableBodyTracking>
[2024.05.08-08.19.35:651][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableFaceTracking>
[2024.05.08-08.19.35:651][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableEyeTracking>
[2024.05.08-08.19.35:651][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableAnchorSupport>
[2024.05.08-08.19.35:651][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableSceneSupport>
[2024.05.08-08.19.35:676][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.05.08-08.19.35:678][ 0]SourceControl: Revision control is disabled
[2024.05.08-08.19.35:678][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 353.767
[2024.05.08-08.19.35:678][ 0]Cmd: MAP LOAD FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.05.08-08.19.35:678][ 0]LightingResults: New page: Lighting Build
[2024.05.08-08.19.35:680][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.08-08.19.35:680][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.08-08.19.35:680][ 0]MapCheck: New page: Map Check
[2024.05.08-08.19.35:680][ 0]LightingResults: New page: Lighting Build
[2024.05.08-08.19.35:685][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.08-08.19.35:690][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2024.05.08-08.19.35:718][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.05.08-08.19.36:144][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_18.magic_runestones_texture_18 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.08-08.19.36:144][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_19.magic_runestones_texture_19 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Fast
[2024.05.08-08.19.36:144][ 0]LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_20.magic_runestones_texture_20 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Fast
[2024.05.08-08.19.36:249][ 0]LogStaticMesh: Display: Building static mesh Object_16...
[2024.05.08-08.19.36:269][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/ProjectAssets/Props/Runes/Object_16.Object_16
[2024.05.08-08.19.36:329][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to ../../../../EgonVM/The Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.08-08.19.36:544][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.08-08.19.36:544][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.19.36:544][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.08-08.19.36:545][ 0]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.08-08.19.36:560][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.05.08-08.19.36:570][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms
[2024.05.08-08.19.36:570][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.05.08-08.19.36:570][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,141ms to complete.
[2024.05.08-08.19.36:579][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 354.668
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: ================================================
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Total job queries 2 585, among them cache hits 0 (0.00%)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Tracking 2 585 distinct input hashes that result in 1 676 distinct outputs (64.84%)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: RAM used: 43,12 MiB of 819,20 MiB budget. Usage: 5.26%
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Shaders Compiled: 2 585
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Jobs assigned 2 585, completed 2 585 (100%)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.05 s
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 122.75 s, longest 219.17 s
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Job execution time: average 5.90 s, max 20.47 s
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 128.64 s, max 222.19
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Shader code size: average 40,969 KiB, min 2,086 KiB, max 159,91 KiB
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 222.82 s
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Jobs were issued in 274 batches (only local compilation was used), average 9.43 jobs/batch
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Average processing rate: 11.60 jobs/sec
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Total thread time: 1 497,916 s
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Total thread preprocess time: 57,632 s
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 3.85%
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Effective parallelization: 6.72 (times faster than compiling all shaders on one thread). Compare with number of workers: 7
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.03 sec, max 14.33 sec, min 1.60 sec)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 4.27 sec, max 4.97 sec, min 3.18 sec)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 22 times, average 2.72 sec, max 3.77 sec, min 2.22 sec)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 22 times, average 2.70 sec, max 3.67 sec, min 2.24 sec)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 11 times, average 2.65 sec, max 5.14 sec, min 0.74 sec)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: FDeferredLightPS - 11.76% of total time (compiled 134 times, average 1.31 sec, max 4.81 sec, min 0.93 sec)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.65% of total time (compiled 96 times, average 0.73 sec, max 1.47 sec, min 0.43 sec)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.32% of total time (compiled 25 times, average 2.59 sec, max 3.93 sec, min 0.78 sec)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.23% of total time (compiled 25 times, average 2.54 sec, max 3.71 sec, min 0.74 sec)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.19% of total time (compiled 28 times, average 2.24 sec, max 5.51 sec, min 0.24 sec)
[2024.05.08-08.19.36:579][ 0]LogShaderCompilers: Display: ================================================
[2024.05.08-08.19.36:774][ 0]LogSlate: The tab "GPULightmassSettings" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.08-08.19.36:945][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.19.36:965][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.19.36:975][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.19.36:986][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.19.37:577][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.08-08.19.37:590][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.05.08-08.19.37:595][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.08-08.19.37:603][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.05.08-08.19.37:604][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.08-08.19.37:611][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.05.08-08.19.37:613][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.08-08.19.37:622][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.05.08-08.19.37:626][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.08-08.19.37:633][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.05.08-08.19.37:635][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.08-08.19.37:643][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.05.08-08.19.37:644][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.08-08.19.37:650][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.05.08-08.19.37:651][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.08-08.19.37:659][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.05.08-08.19.37:659][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.08-08.19.37:667][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.05.08-08.19.37:667][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.08-08.19.37:675][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.05.08-08.19.38:300][ 0]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.08-08.19.38:321][ 0]LogSlate: Took 0.005710 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.05.08-08.19.38:327][ 0]LogSlate: Took 0.000165 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.08-08.19.38:339][ 0]LogSlate: Took 0.006352 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.05.08-08.19.38:447][ 0]LogViewport: Scene viewport resized to 1518x989, mode Windowed.
[2024.05.08-08.19.38:557][ 0]LogConsoleManager: Warning: Console variable 'r.ShaderCompiler.JobCache' used in the render thread. Rendering artifacts could happen. Use ECVF_RenderThreadSafe or don't use in render thread.
[2024.05.08-08.19.38:845][ 0]LogStall: Startup...
[2024.05.08-08.19.38:848][ 0]LogStall: Startup complete.
[2024.05.08-08.19.38:896][ 0]LogLoad: (Engine Initialization) Total time: 356.99 seconds
[2024.05.08-08.19.38:896][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.05.08-08.19.38:923][ 0]LogWindows: Failed to load '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' (GetLastError=126)
[2024.05.08-08.19.38:923][ 0]LogWindows: File '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Source/ThirdParty/OVRPlugin/OVRPlugin/Lib/Win64/OpenXR/OVRPlugin.dll' does not exist
[2024.05.08-08.19.38:923][ 0]LogHMD: Failed loading OVRPlugin 1.96.0
[2024.05.08-08.19.39:041][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.08-08.19.39:329][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.05.08-08.19.39:333][ 1]Running Python start-up script 'D:/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.045454 secs
[2024.05.08-08.19.39:375][ 1]LogAssetRegistry: AssetRegistryGather time 12.8113s: AssetDataDiscovery 0.0238s, AssetDataGather 12.7123s, StoreResults 0.0753s.
[2024.05.08-08.19.39:411][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects)
[2024.05.08-08.19.39:542][ 2]LogD3D12RHI: Cannot end block when stack is empty
[2024.05.08-08.19.39:723][ 2]LogSlate: Took 0.017464 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.08-08.22.10:769][ 0]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.08-08.22.10:778][ 0]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.08-08.22.10:783][ 0]PIE: New page: SIE session: TheMainWorld (8. mai 2024 14:22:10)
[2024.05.08-08.22.10:787][ 0]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.05.08-08.22.10:788][ 0]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.05.08-08.22.10:790][ 0]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.08-08.22.10:794][ 0]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003392s)
[2024.05.08-08.22.10:794][ 0]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.003436s)
[2024.05.08-08.22.10:798][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms
[2024.05.08-08.22.10:800][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.22.10:800][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.08-08.22.10:801][ 0]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.08-08.22.10:802][ 0]LogPlayLevel: PIE: World Init took: (0.002755s)
[2024.05.08-08.22.10:804][ 0]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.05.08-08.22.10:804][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.08-08.22.10:804][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.08-08.22.10:804][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.08-08.22.10:804][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.08-08.22.10:804][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.08-08.22.10:804][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.08-08.22.10:804][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.08-08.22.10:804][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.08-08.22.10:804][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.08-08.22.10:804][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.08-08.22.10:804][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.08-08.22.10:806][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.08-08.22.10:829][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device)
[2024.05.08-08.22.10:829][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.08-08.22.10:829][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.08-08.22.10:829][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.08-08.22.10:829][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.05.08-08.22.10:829][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.05.08-08.22.10:832][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.05.08-08.22.10:832][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.05.08-08.22.10:832][ 0]LogInit: FAudioDevice initialized with ID 2.
[2024.05.08-08.22.10:832][ 0]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'.
[2024.05.08-08.22.10:832][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.05.08-08.22.11:349][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.08-08.22.11:419][ 0]LogLoad: Game class is 'VRGameMode_C'
[2024.05.08-08.22.11:422][ 0]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.08-11.22.11
[2024.05.08-08.22.11:424][ 0]LogWorld: Bringing up level for play took: 0.003549
[2024.05.08-08.22.11:428][ 0]LogOnline: OSS: Created online subsystem instance for: :Context_1
[2024.05.08-08.22.11:451][ 0]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.08-08.22.11:453][ 0]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.08-08.22.11:453][ 0]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.08-08.22.11:453][ 0]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.08-08.22.11:465][ 0]PIE: Server logged in
[2024.05.08-08.22.11:467][ 0]PIE: Play in editor total start time 0,693 seconds.
[2024.05.08-08.22.11:536][ 1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.22.13:572][142]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.22.13:572][142]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.08-08.22.13:573][142]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.08-08.22.13:573][142]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.08-08.22.13:579][142]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.08-08.22.13:583][142]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.08-08.22.13:588][142]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.22.13:588][142]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.05.08-08.22.13:588][142]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.05.08-08.22.13:590][142]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.05.08-08.22.13:604][142]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms
[2024.05.08-08.22.13:632][143]LogPlayLevel: Display: Destroying online subsystem :Context_1
[2024.05.08-08.22.14:628][243]LogDebuggerCommands: Repeating last play command: Simulate
[2024.05.08-08.22.14:634][243]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.08-08.22.14:634][243]PIE: New page: SIE session: TheMainWorld (8. mai 2024 14:22:14)
[2024.05.08-08.22.14:634][243]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.08-08.22.14:636][243]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001975s)
[2024.05.08-08.22.14:636][243]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002005s)
[2024.05.08-08.22.14:641][243]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.05.08-08.22.14:642][243]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.22.14:642][243]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.08-08.22.14:642][243]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.08-08.22.14:643][243]LogPlayLevel: PIE: World Init took: (0.001000s)
[2024.05.08-08.22.14:643][243]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.05.08-08.22.14:643][243]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.08-08.22.14:643][243]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.08-08.22.14:643][243]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.08-08.22.14:643][243]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.08-08.22.14:643][243]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.08-08.22.14:643][243]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.08-08.22.14:643][243]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.08-08.22.14:643][243]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.08-08.22.14:643][243]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.08-08.22.14:643][243]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.08-08.22.14:643][243]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.08-08.22.14:646][243]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.08-08.22.14:670][243]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device)
[2024.05.08-08.22.14:671][243]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.08-08.22.14:671][243]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.08-08.22.14:671][243]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.08-08.22.14:671][243]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2024.05.08-08.22.14:671][243]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2024.05.08-08.22.14:674][243]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2024.05.08-08.22.14:674][243]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.05.08-08.22.14:674][243]LogInit: FAudioDevice initialized with ID 3.
[2024.05.08-08.22.14:674][243]LogAudio: Display: Audio Device (ID: 3) registered with world 'TheMainWorld'.
[2024.05.08-08.22.14:674][243]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.05.08-08.22.14:679][243]LogLoad: Game class is 'VRGameMode_C'
[2024.05.08-08.22.14:680][243]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.08-11.22.14
[2024.05.08-08.22.14:680][243]LogWorld: Bringing up level for play took: 0.000906
[2024.05.08-08.22.14:683][243]LogOnline: OSS: Created online subsystem instance for: :Context_3
[2024.05.08-08.22.14:684][243]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.08-08.22.14:684][243]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.08-08.22.14:684][243]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.08-08.22.14:684][243]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.08-08.22.14:684][243]PIE: Server logged in
[2024.05.08-08.22.14:685][243]PIE: Play in editor total start time 0,052 seconds.
[2024.05.08-08.23.08:837][890]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.23.08:837][890]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.08-08.23.08:838][890]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.08-08.23.08:838][890]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.08-08.23.08:841][890]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.08-08.23.08:844][890]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.08-08.23.08:847][890]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.23.08:847][890]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
[2024.05.08-08.23.08:847][890]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.05.08-08.23.08:850][890]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2024.05.08-08.23.08:856][890]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
[2024.05.08-08.23.08:905][894]LogPlayLevel: Display: Destroying online subsystem :Context_3
[2024.05.08-08.23.15:380][640]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_16.svg'. File could not be found
[2024.05.08-08.23.22:348][399]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: ================================================
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Total job queries 2 705, among them cache hits 10 (0.37%)
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Tracking 2 690 distinct input hashes that result in 1 762 distinct outputs (65.50%)
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: RAM used: 47,05 MiB of 819,20 MiB budget. Usage: 5.74%
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Shaders Compiled: 2 690
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Jobs assigned 2 692, completed 2 690 (99.93%)
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Average time worker was idle: 2.68 s
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Time job spent in pending queue: average 117.98 s, longest 219.17 s
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Job execution time: average 5.96 s, max 20.47 s
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Job life time (pending + execution): average 124.03 s, max 222.19
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Shader code size: average 41,993 KiB, min 2,086 KiB, max 159,91 KiB
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 243.32 s
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Jobs were issued in 318 batches (only local compilation was used), average 8.47 jobs/batch
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Average processing rate: 11.06 jobs/sec
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Total thread time: 1 598,711 s
[2024.05.08-08.23.23:152][471]LogShaderCompilers: Display: Total thread preprocess time: 61,403 s
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: Percentage time preprocessing: 3.84%
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: Effective parallelization: 6.57 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.03 sec, max 14.33 sec, min 1.60 sec)
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 4.27 sec, max 4.97 sec, min 3.18 sec)
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 22 times, average 2.72 sec, max 3.77 sec, min 2.22 sec)
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 22 times, average 2.70 sec, max 3.67 sec, min 2.24 sec)
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 11 times, average 2.65 sec, max 5.14 sec, min 0.74 sec)
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: FDeferredLightPS - 11.02% of total time (compiled 134 times, average 1.31 sec, max 4.81 sec, min 0.93 sec)
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.62% of total time (compiled 30 times, average 2.46 sec, max 3.76 sec, min 0.74 sec)
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.36% of total time (compiled 96 times, average 0.73 sec, max 1.47 sec, min 0.43 sec)
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.28% of total time (compiled 35 times, average 1.96 sec, max 5.51 sec, min 0.24 sec)
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.12% of total time (compiled 26 times, average 2.54 sec, max 3.93 sec, min 0.78 sec)
[2024.05.08-08.23.23:153][471]LogShaderCompilers: Display: ================================================
[2024.05.08-08.23.25:502][719]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.08-08.23.25:504][719]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.23.25:504][719]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.08-08.23.25:519][719]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
[2024.05.08-08.23.29:934][ 74]LogSlate: Window 'BP_RuneArea' being destroyed
[2024.05.08-08.23.29:946][ 74]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.05.08-08.23.29:946][ 74]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.08-08.23.29:968][ 74]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.08-08.23.29:968][ 74]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.23.29:968][ 74]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.08-08.23.30:252][ 74]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
[2024.05.08-08.23.30:727][ 74]LogSlate: Took 0.000151 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.05.08-08.23.30:736][ 74]LogSlate: Took 0.006079 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.05.08-08.23.32:344][188]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.08-08.23.37:186][546]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
[2024.05.08-08.23.37:193][546]LogClass: Warning: Short type name "EOculusLocationFlags" provided for TryFindType. Please convert it to a path name (suggested: "/Script/OculusXRAnchors.EOculusLocationFlags"). Callstack:
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
UnknownFunction []
[2024.05.08-08.24.07:141][170]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
[2024.05.08-08.28.55:296][ 71]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.08-08.28.55:350][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
[2024.05.08-08.28.56:490][150]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.08-08.28.56:553][150]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Blueprints/BP_RuneArea" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset" SILENT=true
[2024.05.08-08.28.56:563][150]LogPackageLocalizationCache: Processed 48 localized package path(s) for 1 prioritized culture(s) in 0.008490 seconds
[2024.05.08-08.28.56:575][150]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.08-08.28.56:575][150]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_RuneAreaBE1DC5984B54A61DDC899D90287B550F.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.08-08.28.56:599][150]LogFileHelpers: InternalPromptForCheckoutAndSave took 109 ms
[2024.05.08-08.28.56:600][150]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.08-08.28.56:600][150]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.08-08.29.00:323][490]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea_C
[2024.05.08-08.29.00:323][490]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea_C
[2024.05.08-08.29.00:325][490]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea as actor: BP_RuneArea_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_0
[2024.05.08-08.29.00:325][490]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea as actor: BP_RuneArea_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_0
[2024.05.08-08.29.00:335][491]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
[2024.05.08-08.29.02:368][720]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea_C
[2024.05.08-08.29.02:368][720]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea_C
[2024.05.08-08.29.02:370][720]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea as actor: BP_RuneArea_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1
[2024.05.08-08.29.02:371][720]LogActorFactory: Actor Factory spawned Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea as actor: BP_RuneArea_C /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1
[2024.05.08-08.29.49:769][834]BlueprintLog: New page: Compile BP_RuneArea
[2024.05.08-08.29.49:799][834]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms
[2024.05.08-08.29.50:972][898]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.08-08.29.51:030][898]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Blueprints/BP_RuneArea" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset" SILENT=true
[2024.05.08-08.29.51:033][898]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_RuneArea
[2024.05.08-08.29.51:033][898]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_RuneArea0C51B80E47554B81C1E811AA5E344C51.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_RuneArea.uasset'
[2024.05.08-08.29.51:046][898]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms (total: 183 ms)
[2024.05.08-08.29.51:047][898]AssetCheck: New page: Asset Save: BP_RuneArea
[2024.05.08-08.29.51:047][898]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_RuneArea.BP_RuneArea
[2024.05.08-08.30.35:869][933]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms
[2024.05.08-08.30.35:886][933]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto1
[2024.05.08-08.30.35:886][933]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/TheMainWorld_Auto1131A7A7649054AD928823C95E290776F.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto1.umap'
[2024.05.08-08.30.35:888][933]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/Autosaves/Game/ProjectAssets/Maps/TheMainWorld_Auto1.umap is in the /Temp path, will not scan.
[2024.05.08-08.30.35:888][933]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ProjectAssets/Maps/TheMainWorld' took 0.035
[2024.05.08-08.30.35:888][933]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.035
[2024.05.08-08.39.52:752][231]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.08-08.39.52:752][231]PIE: New page: PIE session: TheMainWorld (8. mai 2024 14:39:52)
[2024.05.08-08.39.52:752][231]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.08-08.39.52:755][231]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002688s)
[2024.05.08-08.39.52:755][231]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002724s)
[2024.05.08-08.39.52:769][231]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms
[2024.05.08-08.39.52:770][231]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.39.52:770][231]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.08-08.39.52:770][231]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.08-08.39.52:771][231]LogPlayLevel: PIE: World Init took: (0.000904s)
[2024.05.08-08.39.52:771][231]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.05.08-08.39.52:771][231]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.08-08.39.52:771][231]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.08-08.39.52:771][231]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.08-08.39.52:771][231]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.08-08.39.52:771][231]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.08-08.39.52:771][231]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.08-08.39.52:771][231]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.08-08.39.52:771][231]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.08-08.39.52:771][231]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.08-08.39.52:771][231]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.08-08.39.52:771][231]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.08-08.39.52:773][231]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.08-08.39.52:798][231]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device)
[2024.05.08-08.39.52:798][231]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.08-08.39.52:798][231]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.08-08.39.52:798][231]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.08-08.39.52:799][231]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2024.05.08-08.39.52:799][231]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2024.05.08-08.39.52:801][231]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2024.05.08-08.39.52:801][231]LogInit: FAudioDevice initialized with ID 4.
[2024.05.08-08.39.52:801][231]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2024.05.08-08.39.52:801][231]LogAudio: Display: Audio Device (ID: 4) registered with world 'TheMainWorld'.
[2024.05.08-08.39.52:801][231]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
[2024.05.08-08.39.52:815][231]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.39.53:165][231]LogLoad: Game class is 'VRGameMode_C'
[2024.05.08-08.39.53:167][231]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.08-11.39.53
[2024.05.08-08.39.53:167][231]LogWorld: Bringing up level for play took: 0.001378
[2024.05.08-08.39.53:169][231]LogOnline: OSS: Created online subsystem instance for: :Context_7
[2024.05.08-08.39.53:211][231]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.08-08.39.53:214][231]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.08-08.39.53:217][231]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.08-08.39.53:217][231]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.08-08.39.53:217][231]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.08-08.39.53:217][231]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.08-08.39.53:219][231]vr.PixelDensity = "1"
[2024.05.08-08.39.53:231][231]PIE: Server logged in
[2024.05.08-08.39.53:239][231]PIE: Play in editor total start time 0,489 seconds.
[2024.05.08-08.39.53:265][231]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.08-08.39.53:270][231]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.08-08.39.53:277][231]LogRenderer: Warning: Resizing VR buffer to 3648 by 1872
[2024.05.08-08.39.53:306][231]LogSlate: Took 0.005581 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.08-08.39.53:425][232]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: ================================================
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Total job queries 2 710, among them cache hits 10 (0.37%)
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Tracking 2 693 distinct input hashes that result in 1 765 distinct outputs (65.54%)
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: RAM used: 47,18 MiB of 819,20 MiB budget. Usage: 5.76%
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Shaders Compiled: 2 693
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Jobs assigned 2 697, completed 2 693 (99.85%)
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Average time worker was idle: 15.38 s
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Time job spent in pending queue: average 117.76 s, longest 219.17 s
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Job execution time: average 5.96 s, max 20.47 s
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Job life time (pending + execution): average 123.89 s, max 222.19
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Shader code size: average 42,038 KiB, min 2,086 KiB, max 159,91 KiB
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 247.86 s
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Jobs were issued in 323 batches (only local compilation was used), average 8.35 jobs/batch
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Average processing rate: 10.86 jobs/sec
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Total thread time: 1 604,465 s
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Total thread preprocess time: 62,111 s
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Percentage time preprocessing: 3.87%
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Effective parallelization: 6.47 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.08-08.39.56:014][480]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.03 sec, max 14.33 sec, min 1.60 sec)
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 4.27 sec, max 4.97 sec, min 3.18 sec)
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 22 times, average 2.72 sec, max 3.77 sec, min 2.22 sec)
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 22 times, average 2.70 sec, max 3.67 sec, min 2.24 sec)
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 11 times, average 2.65 sec, max 5.14 sec, min 0.74 sec)
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: FDeferredLightPS - 10.98% of total time (compiled 134 times, average 1.31 sec, max 4.81 sec, min 0.93 sec)
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.60% of total time (compiled 30 times, average 2.46 sec, max 3.76 sec, min 0.74 sec)
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.55% of total time (compiled 37 times, average 1.97 sec, max 5.51 sec, min 0.24 sec)
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: FVirtualShadowMapProjectionCS - 4.34% of total time (compiled 96 times, average 0.73 sec, max 1.47 sec, min 0.43 sec)
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.11% of total time (compiled 26 times, average 2.54 sec, max 3.93 sec, min 0.78 sec)
[2024.05.08-08.39.56:015][480]LogShaderCompilers: Display: ================================================
[2024.05.08-08.39.59:866][811]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.00:625][848]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.01:419][900]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.24:122][515]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.24:957][575]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.25:347][603]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.25:681][627]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.26:085][656]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.26:628][695]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.27:687][771]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.28:382][821]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.28:841][854]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.29:176][878]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.29:581][907]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.29:956][934]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.30:317][960]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.30:694][987]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.40.34:355][250]Cmd: quit
[2024.05.08-08.40.34:365][250]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.40.34:365][250]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.08-08.40.34:442][250]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.94.0)' being destroyed
[2024.05.08-08.40.34:472][250]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.08-08.40.34:473][250]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.08-08.40.34:476][250]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.08-08.40.34:481][250]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.08-08.40.34:495][250]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
[2024.05.08-08.40.34:495][250]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.05.08-08.40.34:497][250]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2024.05.08-08.40.34:503][250]LogSlate: Slate User Unregistered. User Index 8
[2024.05.08-08.40.34:503][250]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.08-08.40.34:505][250]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
[2024.05.08-08.40.34:561][251]LogPlayLevel: Display: Destroying online subsystem :Context_7
[2024.05.08-08.40.47:029][548]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
[2024.05.08-08.40.47:029][548]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.40.47:029][548]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.08-08.40.47:348][550]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.40.54:131][980]LogViewport: Scene viewport resized to 1525x979, mode Windowed.
[2024.05.08-08.41.53:888][850]BlueprintLog: New page: Compile BP_Rune
[2024.05.08-08.41.53:936][850]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.05.08-08.41.54:465][879]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2024.05.08-08.41.54:514][879]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.41.54:599][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ProjectAssets/Blueprints/BP_Rune" FILE="../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Rune.uasset" SILENT=true
[2024.05.08-08.41.54:613][879]LogSavePackage: Moving output files for package: /Game/ProjectAssets/Blueprints/BP_Rune
[2024.05.08-08.41.54:613][879]LogSavePackage: Moving '../../../../EgonVM/The Project/TheProject/VRWizardProject/Saved/BP_Rune12A298B1485B8E10739B44AB0F04A438.tmp' to '../../../../EgonVM/The Project/TheProject/VRWizardProject/Content/ProjectAssets/Blueprints/BP_Rune.uasset'
[2024.05.08-08.41.54:620][879]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 339 ms)
[2024.05.08-08.41.54:622][879]AssetCheck: New page: Asset Save: BP_Rune
[2024.05.08-08.41.54:622][879]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/ProjectAssets/Blueprints/BP_Rune.BP_Rune
[2024.05.08-08.42.00:879][531]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.08-08.42.00:879][531]PIE: New page: SIE session: TheMainWorld (8. mai 2024 14:42:00)
[2024.05.08-08.42.00:879][531]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.08-08.42.00:882][531]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002261s)
[2024.05.08-08.42.00:882][531]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002295s)
[2024.05.08-08.42.00:896][531]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.05.08-08.42.00:896][531]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.42.00:897][531]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.08-08.42.00:897][531]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.08-08.42.00:897][531]LogPlayLevel: PIE: World Init took: (0.000909s)
[2024.05.08-08.42.00:897][531]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.05.08-08.42.00:897][531]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.08-08.42.00:897][531]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.08-08.42.00:897][531]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.08-08.42.00:897][531]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.08-08.42.00:897][531]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.08-08.42.00:897][531]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.08-08.42.00:897][531]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.08-08.42.00:897][531]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.08-08.42.00:898][531]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.08-08.42.00:898][531]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.08-08.42.00:898][531]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.08-08.42.00:900][531]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.08-08.42.00:924][531]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device)
[2024.05.08-08.42.00:924][531]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.08-08.42.00:924][531]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.08-08.42.00:924][531]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.08-08.42.00:925][531]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
[2024.05.08-08.42.00:925][531]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
[2024.05.08-08.42.00:926][531]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
[2024.05.08-08.42.00:926][531]LogInit: FAudioDevice initialized with ID 5.
[2024.05.08-08.42.00:926][531]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
[2024.05.08-08.42.00:926][531]LogAudio: Display: Audio Device (ID: 5) registered with world 'TheMainWorld'.
[2024.05.08-08.42.00:926][531]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
[2024.05.08-08.42.00:930][531]LogLoad: Game class is 'VRGameMode_C'
[2024.05.08-08.42.00:931][531]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.08-11.42.00
[2024.05.08-08.42.00:931][531]LogWorld: Bringing up level for play took: 0.000798
[2024.05.08-08.42.00:933][531]LogOnline: OSS: Created online subsystem instance for: :Context_11
[2024.05.08-08.42.00:934][531]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.08-08.42.00:934][531]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.08-08.42.00:934][531]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.08-08.42.00:934][531]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.08-08.42.00:934][531]PIE: Server logged in
[2024.05.08-08.42.00:935][531]PIE: Play in editor total start time 0,057 seconds.
[2024.05.08-08.42.06:562][ 22]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.42.06:562][ 22]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.08-08.42.06:562][ 22]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.08-08.42.06:562][ 22]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.08-08.42.06:566][ 22]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.08-08.42.06:570][ 22]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.08-08.42.06:582][ 22]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.08-08.42.06:582][ 22]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
[2024.05.08-08.42.06:582][ 22]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.05.08-08.42.06:584][ 22]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
[2024.05.08-08.42.06:588][ 22]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.42.06:591][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms
[2024.05.08-08.42.06:634][ 23]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2024.05.08-08.42.10:203][429]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.08-08.42.10:203][429]PIE: New page: PIE session: TheMainWorld (8. mai 2024 14:42:10)
[2024.05.08-08.42.10:203][429]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.08-08.42.10:205][429]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002224s)
[2024.05.08-08.42.10:205][429]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.002255s)
[2024.05.08-08.42.10:219][429]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
[2024.05.08-08.42.10:220][429]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.08-08.42.10:220][429]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.08-08.42.10:220][429]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.08-08.42.10:220][429]LogPlayLevel: PIE: World Init took: (0.000782s)
[2024.05.08-08.42.10:220][429]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.05.08-08.42.10:220][429]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.08-08.42.10:220][429]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.08-08.42.10:220][429]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.08-08.42.10:220][429]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.08-08.42.10:220][429]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.08-08.42.10:220][429]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.08-08.42.10:221][429]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.08-08.42.10:221][429]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.08-08.42.10:221][429]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.08-08.42.10:221][429]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.08-08.42.10:221][429]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.08-08.42.10:223][429]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.08-08.42.10:245][429]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Oculus Virtual Audio Device)
[2024.05.08-08.42.10:245][429]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.08-08.42.10:245][429]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.08-08.42.10:245][429]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.08-08.42.10:246][429]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
[2024.05.08-08.42.10:246][429]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
[2024.05.08-08.42.10:248][429]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
[2024.05.08-08.42.10:248][429]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
[2024.05.08-08.42.10:248][429]LogInit: FAudioDevice initialized with ID 6.
[2024.05.08-08.42.10:248][429]LogAudio: Display: Audio Device (ID: 6) registered with world 'TheMainWorld'.
[2024.05.08-08.42.10:248][429]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
[2024.05.08-08.42.10:264][429]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.08-08.42.10:611][429]LogLoad: Game class is 'VRGameMode_C'
[2024.05.08-08.42.10:612][429]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.08-11.42.10
[2024.05.08-08.42.10:612][429]LogWorld: Bringing up level for play took: 0.000949
[2024.05.08-08.42.10:615][429]LogOnline: OSS: Created online subsystem instance for: :Context_12
[2024.05.08-08.42.10:617][429]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.08-08.42.10:620][429]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.08-08.42.10:620][429]LogBlueprintUserMessages: [BP_Rune_C_0] Play begun
[2024.05.08-08.42.10:620][429]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.08-08.42.10:620][429]LogBlueprintUserMessages: [BP_Rune_C_1] Play begun
[2024.05.08-08.42.10:620][429]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.08-08.42.10:621][429]vr.PixelDensity = "1"
[2024.05.08-08.42.10:629][429]PIE: Server logged in
[2024.05.08-08.42.10:636][429]PIE: Play in editor total start time 0,433 seconds.
[2024.05.08-08.42.10:644][429]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.08-08.42.10:651][429]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.08-08.42.10:740][430]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.08-08.42.16:564][959]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.42.17:302][ 12]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.42.20:519][243]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.42.21:341][302]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.42.22:102][357]LogHMD: Warning: GetPlayAreaBounds xrGetReferenceSpaceBoundsRect with reference space XR_REFERENCE_SPACE_TYPE_STAGE failed with result XR_SPACE_BOUNDS_UNAVAILABLE. Returning zero vector.
[2024.05.08-08.42.24:368][517]LogOutputDevice: Warning:
Script Stack (0 frames) :
[2024.05.08-08.42.25:071][517]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.703 s
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: === Handled ensure: ===
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error:
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: Ensure condition failed: ((Result) >= 0) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD.cpp] [Line: 670]
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: OpenXR call failed with result XR_ERROR_TIME_INVALID
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: Stack:
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8d4485514 UnrealEditor-OpenXRHMD.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x000002696080ec8b UnrealEditor-OpenXRInput.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x000002696080e4a2 UnrealEditor-OpenXRInput.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8d98a8c89 UnrealEditor-HeadMountedDisplay.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8d98b33f9 UnrealEditor-HeadMountedDisplay.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8e620c658 UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8e631b695 UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8e7af87eb UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8e7affd32 UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff908581c9f UnrealEditor-Core.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff9085822ae UnrealEditor-Core.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff90858eeb0 UnrealEditor-Core.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8e7b275aa UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8e7b30bfe UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8e6be9839 UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8e6bf67a2 UnrealEditor-Engine.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8f0ce58f8 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff8f193ea06 UnrealEditor-UnrealEd.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff7e0958af2 UnrealEditor.exe!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff7e097d28c UnrealEditor.exe!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff7e097d37a UnrealEditor.exe!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff7e0980854 UnrealEditor.exe!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff7e0996984 UnrealEditor.exe!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff7e0999d7a UnrealEditor.exe!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff988427344 KERNEL32.DLL!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: [Callstack] 0x00007ff9896626b1 ntdll.dll!UnknownFunction []
[2024.05.08-08.42.25:071][517]LogOutputDevice: Error: