VR2024_WizardVR/TheProject/VRWizardProject/Saved/Crashes/UECC-Windows-1B66307845DFD6.../CrashContext.runtime-xml

1211 lines
125 KiB
Plaintext
Raw Permalink Normal View History

<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<ExecutionGuid>B76530C54470D241A2DC27B633246FF6</ExecutionGuid>
<CrashGUID>UECC-Windows-1B66307845DFD6CE5AD111B2B3D08265_0001</CrashGUID>
<IsEnsure>true</IsEnsure>
<IsStall>false</IsStall>
<IsAssert>false</IsAssert>
<CrashType>Ensure</CrashType>
<ErrorMessage>Ensure condition failed: DepthStencilRenderTarget.DepthStencilTarget-&gt;GetNumSamples() == NumSamples [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RHI\Private\RHI.cpp] [Line: 1606] Stack: 0x00007ffc7ca1aaa6 UnrealEditor-RHI.dll!FRHIRenderPassInfo::Validate() [D:\build\++UE5\Sync\Engine\Source\Runtime\RHI\Private\RHI.cpp:1606] 0x00007ffc7a406f0c UnrealEditor-RenderCore.dll!FRDGBuilder::ExecutePassPrologue() [D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphBuilder.cpp:2822] 0x00007ffc7a405927 UnrealEditor-RenderCore.dll!FRDGBuilder::ExecutePass() [D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphBuilder.cpp:2911] 0x00007ffc7a3cc2e2 UnrealEditor-RenderCore.dll!`FRDGBuilder::DispatchParallelExecute&apos;::`13&apos;::&lt;lambda_1&gt;::operator()() [D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphBuilder.cpp:2729] 0x00007ffc7a43f237 UnrealEditor-RenderCore.dll!UE::Tasks::Private::FTaskBase::TryExecuteTask() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Tasks\TaskPrivate.h:436] 0x00007ffc7a3e3414 UnrealEditor-RenderCore.dll!LowLevelTasks::TTaskDelegate&lt;LowLevelTasks::FTask * __cdecl(bool),48&gt;::TTaskDelegateImpl&lt;`LowLevelTasks::FTask::Init&lt;`UE::Tasks::Private::FTaskBase::Init&apos;::`2&apos;::&lt;lambda_1&gt; &gt;&apos;::`11&apos;::&lt;lambda_1&gt;,0&gt;::CallAndMove() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171] 0x00007ffc7a788cd5 UnrealEditor-Core.dll!LowLevelTasks::FTask::ExecuteTask() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:627] 0x00007ffc7a788a7c UnrealEditor-Core.dll!LowLevelTasks::FScheduler::ExecuteTask() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:150] 0x00007ffc7a7680e2 UnrealEditor-Core.dll!LowLevelTasks::FScheduler::TryExecuteTaskFrom&lt;LowLevelTasks::TLocalQueueRegistry&lt;1024&gt;::TLocalQueue,&amp;LowLevelTasks::TLocalQueueRegistry&lt;1024&gt;::TLocalQueue::DequeueGlobal,0&gt;() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\Fundamental\Sch</ErrorMessage>
<CrashReporterMessage />
<AttendedStatus>Attended</AttendedStatus>
<ProcessId>21484</ProcessId>
<SecondsSinceStart>1526</SecondsSinceStart>
<IsInternalBuild>false</IsInternalBuild>
<IsPerforceBuild>false</IsPerforceBuild>
<IsWithDebugInfo>true</IsWithDebugInfo>
<IsSourceDistribution>false</IsSourceDistribution>
<GameName>UE-VRWizardProject</GameName>
<ExecutableName>UnrealEditor</ExecutableName>
<BuildConfiguration>Development</BuildConfiguration>
<GameSessionID />
<PlatformName>WindowsEditor</PlatformName>
<PlatformFullName>Win64 [Windows 10 (22H2) [10.0.19045.4291] 64b]</PlatformFullName>
<PlatformNameIni>Windows</PlatformNameIni>
<EngineMode>Editor</EngineMode>
<EngineModeEx>Dirty</EngineModeEx>
<DeploymentName />
<EngineVersion>5.3.2-29314046+++UE5+Release-5.3</EngineVersion>
<EngineCompatibleVersion>5.3.2-29314046+++UE5+Release-5.3</EngineCompatibleVersion>
<CommandLine>CommandLineRemoved</CommandLine>
<LanguageLCID>0</LanguageLCID>
<AppDefaultLocale>en-150</AppDefaultLocale>
<BuildVersion>++UE5+Release-5.3-CL-29314046</BuildVersion>
<Symbols>**UE5*Release-5.3-CL-29314046-Win64-Development</Symbols>
<IsUERelease>true</IsUERelease>
<IsRequestingExit>false</IsRequestingExit>
<UserName />
<BaseDir>D:/Epic Games/UE_5.3/Engine/Binaries/Win64/</BaseDir>
<RootDir>D:/Epic Games/UE_5.3/</RootDir>
<MachineId>583989464419A262F3C29F86FB93FD50</MachineId>
<LoginId>583989464419a262f3c29f86fb93fd50</LoginId>
<EpicAccountId>ffd9b84f675742ebbfb609d9f094a16c</EpicAccountId>
<SourceContext> 1636 #else
1637 return EXCEPTION_EXECUTE_HANDLER;
1638 #endif
1639 }
1640
1641 static void ReportEventOnCallingThread(ECrashContextType InType, const TCHAR* ErrorMessage, void* ProgramCounter)
1642 {
1643 #if !PLATFORM_SEH_EXCEPTIONS_DISABLED
1644 __try
1645 #endif
1646 {
1647 FAssertInfo Info(ErrorMessage, ProgramCounter);
1648 ULONG_PTR Arguments[] = { (ULONG_PTR)&amp;Info };
1649 ::RaiseException(EnsureExceptionCode, 0, UE_ARRAY_COUNT(Arguments), Arguments);
1650 ***** }
1651 #if !PLATFORM_SEH_EXCEPTIONS_DISABLED
1652 __except (ReportContinuableEventUsingCrashReportClient( InType, GetExceptionInformation(), GetCurrentThread(), GetCurrentThreadId(), ProgramCounter, ErrorMessage, IsInteractiveEnsureMode() ? EErrorReportUI::ShowDialog : EErrorReportUI::ReportInUnattendedMode))
1653 CA_SUPPRESS(6322)
1654 {
1655 }
1656 #endif
1657 }
1658
1659 static void ReportEvent(ECrashContextType InType, const TCHAR* ErrorMessage, uint32 InThreadId, void* ProgramCounter)
1660 {
1661 if (ReportCrashCallCount &gt; 0 || FDebug::HasAsserted())
1662 {
1663 // Don&apos;t report ensures after we&apos;ve crashed/asserted, they simply may be a result of the crash as
1664 // the engine is already in a bad state.
1665 return;</SourceContext>
<UserDescription>Sent in the unattended mode</UserDescription>
<UserActivityHint>Layout=&quot;ContentBrowserTab1&quot; Label=&quot;Content Browser&quot; Content=SBo</UserActivityHint>
<CrashDumpMode>0</CrashDumpMode>
<GameStateName />
<Misc.NumberOfCores>6</Misc.NumberOfCores>
<Misc.NumberOfCoresIncludingHyperthreads>12</Misc.NumberOfCoresIncludingHyperthreads>
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
<Misc.CPUBrand>AMD Ryzen 5 3600 6-Core Processor</Misc.CPUBrand>
<Misc.PrimaryGPUBrand>NVIDIA GeForce RTX 2060</Misc.PrimaryGPUBrand>
<Misc.OSVersionMajor>Windows 10 (22H2) [10.0.19045.4291]</Misc.OSVersionMajor>
<Misc.OSVersionMinor />
<MemoryStats.TotalPhysical>17105821696</MemoryStats.TotalPhysical>
<MemoryStats.TotalVirtual>23816708096</MemoryStats.TotalVirtual>
<MemoryStats.PageSize>4096</MemoryStats.PageSize>
<MemoryStats.TotalPhysicalGB>16</MemoryStats.TotalPhysicalGB>
<MemoryStats.AvailablePhysical>6977789952</MemoryStats.AvailablePhysical>
<MemoryStats.AvailableVirtual>7609184256</MemoryStats.AvailableVirtual>
<MemoryStats.UsedPhysical>3171696640</MemoryStats.UsedPhysical>
<MemoryStats.PeakUsedPhysical>3223891968</MemoryStats.PeakUsedPhysical>
<MemoryStats.UsedVirtual>4752519168</MemoryStats.UsedVirtual>
<MemoryStats.PeakUsedVirtual>4752519168</MemoryStats.PeakUsedVirtual>
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
<NumMinidumpFramesToIgnore>7</NumMinidumpFramesToIgnore>
<CallStack>UnrealEditor_RHI!FRHIRenderPassInfo::Validate() [D:\build\++UE5\Sync\Engine\Source\Runtime\RHI\Private\RHI.cpp:1606]
UnrealEditor_RenderCore!FRDGBuilder::ExecutePassPrologue() [D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphBuilder.cpp:2822]
UnrealEditor_RenderCore!FRDGBuilder::ExecutePass() [D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphBuilder.cpp:2911]
UnrealEditor_RenderCore!`FRDGBuilder::DispatchParallelExecute&apos;::`13&apos;::&lt;lambda_1&gt;::operator()() [D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphBuilder.cpp:2729]
UnrealEditor_RenderCore!UE::Tasks::Private::FTaskBase::TryExecuteTask() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Tasks\TaskPrivate.h:436]
UnrealEditor_RenderCore!LowLevelTasks::TTaskDelegate&lt;LowLevelTasks::FTask * __cdecl(bool),48&gt;::TTaskDelegateImpl&lt;`LowLevelTasks::FTask::Init&lt;`UE::Tasks::Private::FTaskBase::Init&apos;::`2&apos;::&lt;lambda_1&gt; &gt;&apos;::`11&apos;::&lt;lambda_1&gt;,0&gt;::CallAndMove() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171]
UnrealEditor_Core!LowLevelTasks::FTask::ExecuteTask() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:627]
UnrealEditor_Core!LowLevelTasks::FScheduler::ExecuteTask() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:150]
UnrealEditor_Core!LowLevelTasks::FScheduler::TryExecuteTaskFrom&lt;LowLevelTasks::TLocalQueueRegistry&lt;1024&gt;::TLocalQueue,&amp;LowLevelTasks::TLocalQueueRegistry&lt;1024&gt;::TLocalQueue::DequeueGlobal,0&gt;() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:350]
UnrealEditor_Core!LowLevelTasks::FScheduler::WorkerMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:378]
UnrealEditor_Core!UE::Core::Private::Function::TFunctionRefCaller&lt;`LowLevelTasks::FScheduler::CreateWorker&apos;::`2&apos;::&lt;lambda_1&gt;,void __cdecl(void)&gt;::Call() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Templates\Function.h:480]
UnrealEditor_Core!FThreadImpl::Run() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:69]
UnrealEditor_Core!FRunnableThreadWin::Run() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]</CallStack>
<PCallStack>UnrealEditor-RHI 0x00007ffc7c940000 + daaa6 UnrealEditor-RenderCore 0x00007ffc7a2a0000 + 166f0c UnrealEditor-RenderCore 0x00007ffc7a2a0000 + 165927 UnrealEditor-RenderCore 0x00007ffc7a2a0000 + 12c2e2 UnrealEditor-RenderCore 0x00007ffc7a2a0000 + 19f237 UnrealEditor-RenderCore 0x00007ffc7a2a0000 + 143414 UnrealEditor-Core 0x00007ffc7a710000 + 78cd5 UnrealEditor-Core 0x00007ffc7a710000 + 78a7c UnrealEditor-Core 0x00007ffc7a710000 + 580e2 UnrealEditor-Core 0x00007ffc7a710000 + a08c2 UnrealEditor-Core 0x00007ffc7a710000 + 68b60 UnrealEditor-Core 0x00007ffc7a710000 + 24f773 UnrealEditor-Core 0x00007ffc7a710000 + 684e32 UnrealEditor-Core 0x00007ffc7a710000 + 678667 KERNEL32 0x00007ffcff1b0000 + 17344 ntdll 0x00007ffcff770000 + 526b1</PCallStack>
<PCallStackHash>E0D42CFEFECF85C55D7954C5B9715EE9F702C077</PCallStackHash>
<Threads>
<Thread>
<CallStack>KERNELBASE 0x00007ffcfcf20000 + 2ab89 UnrealEditor-Core 0x00007ffc7a710000 + 6038f8 UnrealEditor-Core 0x00007ffc7a710000 + 60372b UnrealEditor-Core 0x00007ffc7a710000 + 3a64a7 UnrealEditor-Core 0x00007ffc7a710000 + 3bf325 UnrealEditor-Core 0x00007ffc7a710000 + c996f2 UnrealEditor-RHI 0x00007ffc7c940000 + fc152 UnrealEditor-RHI 0x00007ffc7c940000 + daaa6 UnrealEditor-RenderCore 0x00007ffc7a2a0000 + 166f0c UnrealEditor-RenderCore 0x00007ffc7a2a0000 + 165927 UnrealEditor-RenderCore 0x00007ffc7a2a0000 + 12c2e2 UnrealEditor-RenderCore 0x00007ffc7a2a0000 + 19f237 UnrealEditor-RenderCore 0x00007ffc7a2a0000 + 143414 UnrealEditor-Core 0x00007ffc7a710000 + 78cd5 UnrealEditor-Core 0x00007ffc7a710000 + 78a7c UnrealEditor-Core 0x00007ffc7a710000 + 580e2 UnrealEditor-Core 0x00007ffc7a710000 + a08c2 UnrealEditor-Core 0x00007ffc7a710000 + 68b60 UnrealEditor-Core 0x00007ffc7a710000 + 24f773 UnrealEditor-Core 0x00007ffc7a710000 + 684e32 UnrealEditor-Core 0x00007ffc7a710000 + 678667 KERNEL32 0x00007ffcff1b0000 + 17344 ntdll 0x00007ffcff770000 + 526b1</CallStack>
<IsCrashed>true</IsCrashed>
<Registers />
<ThreadID>22524</ThreadID>
<ThreadName>Background Worker #2</ThreadName>
</Thread>
</Threads>
<TimeOfCrash>638508783160450000</TimeOfCrash>
<bAllowToBeContacted>1</bAllowToBeContacted>
<CPUBrand>AMD Ryzen 5 3600 6-Core Processor</CPUBrand>
<CrashReportClientVersion>1.0</CrashReportClientVersion>
<Modules>D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Messaging.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LandscapeEditorUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ScriptableEditorWidgets.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SlateReflector.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CollisionAnalyzer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-WorkspaceMenuStructure.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AutomationTest.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AutomationMessages.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AutomationController.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AIGraph.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-FunctionalTesting.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-BehaviorTreeEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GameplayTasksEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PixelInspectorModule.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\FullBodyIK\Binaries\Win64\UnrealEditor-FullBodyIK.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\ContentBrowser\ContentBrowserFileDataSource\Binaries\Win64\UnrealEditor-ContentBrowserFileDataSource.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\PythonScriptPlugin\Binaries\Win64\UnrealEditor-PythonScriptPlugin.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtils.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\SignificanceManager\Binaries\Win64\UnrealEditor-SignificanceManager.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\AnimationSharing\Binaries\Win64\UnrealEditor-AnimationSharing.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\PropertyAccessNode\Binaries\Win64\UnrealEditor-PropertyAccessNode.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MovieScene\ActorSequence\Binaries\Win64\UnrealEditor-ActorSequence.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMediaEngine.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeCommonParser.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StringTableEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Overlay.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-OverlayEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeNv.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-UMGEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ClothingSystemEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimationDataController.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-WorldPartitionEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AndroidFileServer\Binaries\Win64\UnrealEditor-AndroidFileServer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMedia.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\WebMMoviePlayer\Binaries\Win64\UnrealEditor-WebMMoviePlayer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\WindowsMoviePlayer\Binaries\Win64\UnrealEditor-WindowsMoviePlayer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-EnhancedInput.dll
D:\Epic Games\UE_5.3\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-InputEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\EnhancedInput\Binaries\Win64\UnrealEditor-InputBlueprintNodes.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\RigVM\Binaries\Win64\UnrealEditor-RigVM.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-VisualGraphUtils.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\RigVM\Binaries\Win64\UnrealEditor-RigVMDeveloper.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\AnimationData\Binaries\Win64\UnrealEditor-AnimationData.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Serialization.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Messaging\TcpMessaging\Binaries\Win64\UnrealEditor-TcpMessaging.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Messaging\UdpMessaging\Binaries\Win64\UnrealEditor-UdpMessaging.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\FullBodyIK\Binaries\Win64\UnrealEditor-PBIK.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\IKRig\Binaries\Win64\UnrealEditor-IKRig.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\IKRig\Binaries\Win64\UnrealEditor-IKRigDeveloper.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\ControlRig\Binaries\Win64\UnrealEditor-ControlRigDeveloper.dll
D:\Epic Games\UE_5.3\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakesCore.dll
D:\Epic Games\UE_5.3\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeMovieScene.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\ControlRig\Binaries\Win64\UnrealEditor-ControlRig.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\RigVM\Binaries\Win64\UnrealEditor-RigVMEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeTrackRecorders.dll
D:\Epic Games\UE_5.3\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeRecorder.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ChaosCaching\Binaries\Win64\UnrealEditor-ChaosCachingEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LocalizationCommandletExecution.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TranslationEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-UndoHistory.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-UndoHistoryEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MainFrame.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-HotReload.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\TraceDataFiltering\Binaries\Win64\UnrealEditor-TraceDataFiltering.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeNodes.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeFactoryNodes.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-GLTFCore.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeDispatcher.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesiaCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioAnalyzer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TraceInsights.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Enterprise\VariantManager\Binaries\Win64\UnrealEditor-VariantManager.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeImport.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangePipelines.dll
D:\Epic Games\UE_5.3\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-Paper2D.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesia.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\CableComponent\Binaries\Win64\UnrealEditor-CableComponent.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\CustomMeshComponent\Binaries\Win64\UnrealEditor-CustomMeshComponent.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\LocationServicesBPLibrary\Binaries\Win64\UnrealEditor-LocationServicesBPLibrary.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundGraphCore.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundFrontend.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundGenerator.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundStandardNodes.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioCodecEngine.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\WaveTable\Binaries\Win64\UnrealEditor-WaveTable.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEngine.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEngineTest.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AdvancedWidgets.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AudioWidgets\Binaries\Win64\UnrealEditor-AudioWidgets.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Metasound\Binaries\Win64\UnrealEditor-MetasoundEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MsQuic\Binaries\Win64\UnrealEditor-MsQuicRuntime.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\PropertyAccess\Binaries\Win64\UnrealEditor-PropertyAccessEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\SoundFields\Binaries\Win64\UnrealEditor-SoundFields.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Synthesis\Binaries\Win64\UnrealEditor-Synthesis.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MovieScene\TemplateSequence\Binaries\Win64\UnrealEditor-TemplateSequence.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Cameras\GameplayCameras\Binaries\Win64\UnrealEditor-GameplayCameras.dll
D:\Epic Games\UE_5.3\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-Niagara.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\LiveLink\Binaries\Win64\UnrealEditor-LiveLinkSequencer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\AutomationUtils\Binaries\Win64\UnrealEditor-AutomationUtils.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\AutomationUtils\Binaries\Win64\UnrealEditor-AutomationUtilsEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\BackChannel\Binaries\Win64\UnrealEditor-BackChannel.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ChaosClothEditor\Binaries\Win64\UnrealEditor-ChaosClothEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StaticMeshEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\EditorScriptingUtilities\Binaries\Win64\UnrealEditor-EditorScriptingUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GeometryFramework.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryProcessing\Binaries\Win64\UnrealEditor-GeometryAlgorithms.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryProcessing\Binaries\Win64\UnrealEditor-DynamicMesh.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingComponents.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\PlanarCutPlugin\Binaries\Win64\UnrealEditor-PlanarCut.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\Fracture\Binaries\Win64\UnrealEditor-FractureEngine.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ChaosEditor\Binaries\Win64\UnrealEditor-FractureEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ChaosSolverPlugin\Binaries\Win64\UnrealEditor-ChaosSolverEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ChaosUserDataPT\Binaries\Win64\UnrealEditor-ChaosUserDataPT.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ChaosNiagara\Binaries\Win64\UnrealEditor-ChaosNiagara.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\Dataflow\Binaries\Win64\UnrealEditor-DataflowEnginePlugin.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\Dataflow\Binaries\Win64\UnrealEditor-DataflowNodes.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\Dataflow\Binaries\Win64\UnrealEditor-DataflowEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\GeometryCollectionPlugin\Binaries\Win64\UnrealEditor-GeometryCollectionEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\GeometryCollectionPlugin\Binaries\Win64\UnrealEditor-GeometryCollectionTracks.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\GeometryCollectionPlugin\Binaries\Win64\UnrealEditor-GeometryCollectionSequencer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\GeometryCollectionPlugin\Binaries\Win64\UnrealEditor-GeometryCollectionNodes.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\LocalizableMessage\Binaries\Win64\UnrealEditor-LocalizableMessage.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\LocalizableMessage\Binaries\Win64\UnrealEditor-LocalizableMessageBlueprint.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingOperators.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-MeshModelingTools.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-MeshModelingToolsExp.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingComponentsEditorOnly.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-ModelingOperatorsEditorOnly.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-SkeletalMeshModifiers.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-MeshModelingToolsEditorOnlyExp.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-GeometryProcessingAdapters.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\MeshModelingToolsetExp\Binaries\Win64\UnrealEditor-ModelingEditorUI.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\OpenImageDenoise\Binaries\Win64\UnrealEditor-OpenImageDenoise.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtilsEngine.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtilsEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtilsNodes.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AITestSuite.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\StructUtils\Binaries\Win64\UnrealEditor-StructUtilsTestSuite.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ToolPresets\Binaries\Win64\UnrealEditor-ToolPresetAsset.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ToolPresets\Binaries\Win64\UnrealEditor-ToolPresetEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\AnimationSharing\Binaries\Win64\UnrealEditor-AnimationSharingEd.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\CLionSourceCodeAccess\Binaries\Win64\UnrealEditor-CLionSourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\DumpGPUServices\Binaries\Win64\UnrealEditor-DumpGPUServices.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\N10XSourceCodeAccess\Binaries\Win64\UnrealEditor-N10XSourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\GitSourceControl\Binaries\Win64\UnrealEditor-GitSourceControl.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\PluginUtils\Binaries\Win64\UnrealEditor-PluginUtils.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\RiderSourceCodeAccess\Binaries\Win64\UnrealEditor-RiderSourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\SubversionSourceControl\Binaries\Win64\UnrealEditor-SubversionSourceControl.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCache.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Importers\AlembicImporter\Binaries\Win64\UnrealEditor-AlembicLibrary.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Importers\AlembicImporter\Binaries\Win64\UnrealEditor-AlembicImporter.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheEd.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\UObjectPlugin\Binaries\Win64\UnrealEditor-UObjectPlugin.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\VisualStudioCodeSourceCodeAccess\Binaries\Win64\UnrealEditor-VisualStudioCodeSourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\Binaries\Win64\UnrealEditor-VisualStudioSourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MovieScene\SequencerScripting\Binaries\Win64\UnrealEditor-SequencerScripting.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MovieScene\SequencerScripting\Binaries\Win64\UnrealEditor-SequencerScriptingEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeSequencer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Enterprise\DatasmithContent\Binaries\Win64\UnrealEditor-DatasmithContentEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Enterprise\VariantManagerContent\Binaries\Win64\UnrealEditor-VariantManagerContentEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMediaFactory.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-OpenExrWrapper.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMedia.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\MediaCompositing\Binaries\Win64\UnrealEditor-MediaCompositing.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\MediaPlate\Binaries\Win64\UnrealEditor-MediaPlate.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\MediaCompositing\Binaries\Win64\UnrealEditor-MediaCompositingEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\MediaPlayerEditor\Binaries\Win64\UnrealEditor-MediaPlayerEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\MediaPlate\Binaries\Win64\UnrealEditor-MediaPlateEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Compression\OodleNetwork\Binaries\Win64\UnrealEditor-OodleNetworkHandlerComponent.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Editor\Binaries\Win64\UnrealEditor-InterchangeEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Editor\Binaries\Win64\UnrealEditor-InterchangeEditorPipelines.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Editor\Binaries\Win64\UnrealEditor-InterchangeEditorUtilities.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeMessages.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeExport.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Interchange\Runtime\Binaries\Win64\UnrealEditor-InterchangeFbxParser.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshPaint.dll
D:\Epic Games\UE_5.3\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-Paper2DEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-PaperSpriteSheetImporter.dll
D:\Epic Games\UE_5.3\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-PaperTiledImporter.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ActorLayerUtilities\Binaries\Win64\UnrealEditor-ActorLayerUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Layers.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ActorLayerUtilities\Binaries\Win64\UnrealEditor-ActorLayerUtilitiesEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AndroidPermission\Binaries\Win64\UnrealEditor-AndroidPermission.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AppleImageUtils\Binaries\Win64\UnrealEditor-AppleImageUtils.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AppleImageUtils\Binaries\Win64\UnrealEditor-AppleImageUtilsBlueprintSupport.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ArchVisCharacter\Binaries\Win64\UnrealEditor-ArchVisCharacter.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioCaptureCore.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AudioCapture\Binaries\Win64\UnrealEditor-AudioCapture.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioCaptureWasapi.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AssetTags\Binaries\Win64\UnrealEditor-AssetTags.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheTracks.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheSequencer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GeometryCache\Binaries\Win64\UnrealEditor-GeometryCacheStreamer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GooglePAD\Binaries\Win64\UnrealEditor-GooglePAD.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\InputDebugging\Binaries\Win64\UnrealEditor-InputDebugging.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\InputDebugging\Binaries\Win64\UnrealEditor-InputDebuggingEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MeshModelingToolset\Binaries\Win64\UnrealEditor-MeshModelingToolsEditorOnly.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\MobilePatchingUtils\Binaries\Win64\UnrealEditor-MobilePatchingUtils.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\OpenXR\Binaries\Win64\UnrealEditor-OpenXRInput.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\OpenXR\Binaries\Win64\UnrealEditor-OpenXREditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\OpenXRHandTracking\Binaries\Win64\UnrealEditor-OpenXRHandTrackingEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64\UnrealEditor-ProceduralMeshComponentEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ResonanceAudio\Binaries\Win64\UnrealEditor-ResonanceAudio.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Synthesis\Binaries\Win64\UnrealEditor-SynthesisEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\XRBase\Binaries\Win64\UnrealEditor-XRBaseEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraEditorWidgets.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Tests\InterchangeTests\Binaries\Win64\UnrealEditor-InterchangeTests.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Tests\InterchangeTests\Binaries\Win64\UnrealEditor-InterchangeTestEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\BlueprintHeaderView\Binaries\Win64\UnrealEditor-BlueprintHeaderView.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\ChangelistReview\Binaries\Win64\UnrealEditor-ChangelistReview.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\CryptoKeys\Binaries\Win64\UnrealEditor-CryptoKeysOpenSSL.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\CryptoKeys\Binaries\Win64\UnrealEditor-CryptoKeys.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\CurveEditorTools\Binaries\Win64\UnrealEditor-CurveEditorTools.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\EditorDebugTools\Binaries\Win64\UnrealEditor-EditorDebugTools.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\MaterialAnalyzer\Binaries\Win64\UnrealEditor-MaterialAnalyzer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\MobileLauncherProfileWizard\Binaries\Win64\UnrealEditor-MobileLauncherProfileWizard.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MovieScene\LevelSequenceEditor\Binaries\Win64\UnrealEditor-LevelSequenceEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimationEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\ControlRig\Binaries\Win64\UnrealEditor-ControlRigEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\SequencerAnimTools\Binaries\Win64\UnrealEditor-SequencerAnimTools.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\SpeedTreeImporter\Binaries\Win64\UnrealEditor-SpeedTreeImporter.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\PluginBrowser\Binaries\Win64\UnrealEditor-PluginBrowser.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\UVEditor\Binaries\Win64\UnrealEditor-UVEditorTools.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\UVEditor\Binaries\Win64\UnrealEditor-UVEditorToolsEditorOnly.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\UVEditor\Binaries\Win64\UnrealEditor-UVEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\WorldPartitionHLODUtilities\Binaries\Win64\UnrealEditor-WorldPartitionHLODUtilities.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\ContentBrowser\ContentBrowserAssetDataSource\Binaries\Win64\UnrealEditor-ContentBrowserAssetDataSource.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CollectionManager.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\ContentBrowser\ContentBrowserClassDataSource\Binaries\Win64\UnrealEditor-ContentBrowserClassDataSource.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\Localization\PortableObjectFileDataSource\Binaries\Win64\UnrealEditor-PortableObjectFileDataSource.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\ObjectMixer\ObjectMixer\Binaries\Win64\UnrealEditor-ObjectMixerEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\ObjectMixer\LightMixer\Binaries\Win64\UnrealEditor-LightMixer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncClient\Binaries\Win64\UnrealEditor-ConcertSyncClient.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXRMR.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXRInput.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXREyeTracker.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\Android\UnrealEditor-AndroidRuntimeSettings.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXRMovement.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXRPassthrough.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXREditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CEF3Utils.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-WebBrowser.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Bridge\Binaries\Win64\UnrealEditor-MegascansPlugin.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Bridge\Binaries\Win64\UnrealEditor-Bridge.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PlacementMode.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SessionMessages.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SessionServices.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\LiveLink\Binaries\Win64\UnrealEditor-LiveLinkMultiUser.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\CharacterAI\Binaries\Win64\UnrealEditor-CharacterAI.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MovieScene\ActorSequence\Binaries\Win64\UnrealEditor-ActorSequenceEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor.exe
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-HierarchicalLODOutliner.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SequenceRecorderSections.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AutomationWorker.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXRProjectSetupTool.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXRScene.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXRAnchors.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\GeometryMode\Binaries\Win64\UnrealEditor-TextureAlignMode.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\GeometryMode\Binaries\Win64\UnrealEditor-BspMode.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\GeometryMode\Binaries\Win64\UnrealEditor-GeometryMode.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\EngineAssetDefinitions\Binaries\Win64\UnrealEditor-EngineAssetDefinitions.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Cameras\CameraShakePreviewer\Binaries\Win64\UnrealEditor-CameraShakePreviewer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\WaveTable\Binaries\Win64\UnrealEditor-WaveTableEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ResonanceAudio\Binaries\Win64\UnrealEditor-ResonanceAudioEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\GooglePAD\Binaries\Win64\UnrealEditor-GooglePADEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AudioCapture\Binaries\Win64\UnrealEditor-AudioCaptureEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AndroidFileServer\Binaries\Win64\UnrealEditor-AndroidFileServerEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\2D\Paper2D\Binaries\Win64\UnrealEditor-SmartSnapping.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UnrealEditor-WmfMediaEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMediaFactory.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\WebMMedia\Binaries\Win64\UnrealEditor-WebMMediaEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ImgMediaEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\AvfMedia\Binaries\Win64\UnrealEditor-AvfMediaFactory.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\AvfMedia\Binaries\Win64\UnrealEditor-AvfMediaEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\AndroidMedia\Binaries\Win64\UnrealEditor-AndroidMediaFactory.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\AndroidMedia\Binaries\Win64\UnrealEditor-AndroidMediaEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MovieScene\TemplateSequence\Binaries\Win64\UnrealEditor-TemplateSequenceEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\IKRig\Binaries\Win64\UnrealEditor-IKRigEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LandscapeEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ViewportSnapping.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ClothPainter.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LogVisualizer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\IOS\UnrealEditor-IOSPlatformEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\Android\UnrealEditor-AndroidDeviceDetection.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\Android\UnrealEditor-AndroidPlatformEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-WindowsPlatformEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MacPlatformEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\IOS\UnrealEditor-IOSRuntimeSettings.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-RenderResourceViewer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GameplayDebuggerEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimationSettings.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-VirtualizationEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CSVtoSVG.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-InputBindingEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MergeActors.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LocalizationService.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LocalizationDashboard.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DeviceProfileEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ProjectTargetPlatformEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ProjectSettingsViewer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EditorSettingsViewer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SettingsEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ProjectLauncher.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ProfilerClient.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DeviceManager.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AutomationWindow.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PackagesDialog.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimationBlueprintEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StructViewer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SourceControlWindowExtender.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-OutputLog.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Documentation.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SparseVolumeTexture.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StreamingPauseRendering.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioMixerXAudio2.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-BinkAudioDecoder.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LauncherPlatform.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PortalServices.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PortalRpc.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MessagingRpc.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LevelInstanceEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ProfilerService.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ProfilerMessages.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ProfileVisualizer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\AudioSynesthesia\Binaries\Win64\UnrealEditor-AudioSynesthesiaEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-CacheTrackRecorder.dll
D:\Epic Games\UE_5.3\Engine\Plugins\VirtualProduction\Takes\Binaries\Win64\UnrealEditor-TakeRecorderSources.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\LiveLink\Binaries\Win64\UnrealEditor-LiveLinkEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\LiveLink\Binaries\Win64\UnrealEditor-LiveLinkMovieScene.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\LiveLink\Binaries\Win64\UnrealEditor-LiveLinkGraphNode.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\LiveLink\Binaries\Win64\UnrealEditor-LiveLinkComponents.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\LiveLink\Binaries\Win64\UnrealEditor-LiveLink.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LiveLinkMessageBusFramework.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\ACLPlugin\Binaries\Win64\UnrealEditor-ACLPluginEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\ControlRigSpline\Binaries\Win64\UnrealEditor-ControlRigSpline.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\BlendSpaceMotionAnalysis\Binaries\Win64\UnrealEditor-BlendSpaceMotionAnalysis.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\AnimationModifierLibrary\Binaries\Win64\UnrealEditor-AnimationModifierLibrary.dll
D:\Epic Games\UE_5.3\Engine\Plugins\TraceUtilities\Binaries\Win64\UnrealEditor-EditorTraceUtilities.dll
D:\Epic Games\UE_5.3\Engine\Plugins\TraceUtilities\Binaries\Win64\UnrealEditor-TraceUtilities.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MeshPainting\Binaries\Win64\UnrealEditor-MeshPaintEditorMode.dll
D:\Epic Games\UE_5.3\Engine\Plugins\MeshPainting\Binaries\Win64\UnrealEditor-MeshPaintingToolset.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncCore\Binaries\Win64\UnrealEditor-ConcertSyncCore.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\Concert\ConcertMain\Binaries\Win64\UnrealEditor-ConcertServer.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\Concert\ConcertMain\Binaries\Win64\UnrealEditor-ConcertClient.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\Concert\ConcertMain\Binaries\Win64\UnrealEditor-Concert.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\Concert\ConcertMain\Binaries\Win64\UnrealEditor-ConcertTransport.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\Database\SQLiteCore\Binaries\Win64\UnrealEditor-SQLiteCore.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\GameplayTagsEditor\Binaries\Win64\UnrealEditor-GameplayTagsEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\FacialAnimation\Binaries\Win64\UnrealEditor-FacialAnimationEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\FacialAnimation\Binaries\Win64\UnrealEditor-FacialAnimation.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\DataValidation\Binaries\Win64\UnrealEditor-DataValidation.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Blutility.dll
D:\Epic Games\UE_5.3\Engine\Plugins\AI\EnvironmentQueryEditor\Binaries\Win64\UnrealEditor-EnvironmentQueryEditor.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Editor\AssetManagerEditor\Binaries\Win64\UnrealEditor-AssetManagerEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TreeMap.dll
D:\Epic Games\UE_5.3\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraAnimNotifies.dll
D:\Epic Games\UE_5.3\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SessionFrontend.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Persona.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MetalShaderFormat.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\ShaderConductor\Win64\ShaderConductor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-VulkanShaderFormat.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ShaderFormatOpenGL.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\ShaderConductor\Win64\dxcompiler.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\ShaderConductor\Win64\dxil.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ShaderFormatD3D.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ShaderFormatVectorVM.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-VectorVM.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ShaderPreprocessor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ShaderCompilerCommon.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-FileUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioFormatBink.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioFormatADPCM.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioFormatOgg.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ProxyLODPlugin\Binaries\Win64\UnrealEditor-ProxyLODMeshReduction.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioFormatOpus.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-WindowsTargetPlatform.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CookedEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-NaniteBuilder.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-NaniteUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshBoneReduction.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\SkeletalReduction\Binaries\Win64\UnrealEditor-SkeletalMeshReduction.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\tbb.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-QuadricMeshReduction.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PinnedCommandList.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\IOS\UnrealEditor-TVOSTargetPlatform.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MacTargetPlatform.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\LinuxArm64\UnrealEditor-LinuxArm64TargetPlatform.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SourceCodeAccess.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TargetDeviceServices.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\Linux\UnrealEditor-LinuxTargetPlatform.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GeometryProcessingInterfaces.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshReductionInterface.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-NullInstallBundleManager.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\IOS\UnrealEditor-IOSTargetPlatform.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\Android\UnrealEditor-AndroidTargetPlatform.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\oo2tex_win64_2.9.10.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\oo2tex_win64_2.9.9.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\oo2tex_win64_2.9.8.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\oo2tex_win64_2.9.7.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\oo2tex_win64_2.9.6.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\oo2tex_win64_2.9.5.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\TextureFormatOodle\Binaries\Win64\UnrealEditor-TextureFormatOodle.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TextureFormatUncompressed.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TextureFormatIntelISPCTexComp.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TextureFormatETC2.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TextureFormatDXT.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TextureFormatASTC.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TextureBuild.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TextureFormat.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TurnkeySupport.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LauncherServices.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\D3D12\D3D12Core.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-D3D12RHI.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-RHICore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\OpenXR\win64\openxr_loader.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXROpenXRHMD.dll
E:\Unreal Projects\vr_VRWizardProject\VR2024_WizardVR\TheProject\VRWizardProject\Plugins\MetaXR\Binaries\Win64\UnrealEditor-OculusXRHMD.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64\UnrealEditor-ProceduralMeshComponent.dll
D:\Epic Games\UE_5.3\Engine\Plugins\AI\AISupport\Binaries\Win64\UnrealEditor-AISupportModule.dll
D:\Epic Games\UE_5.3\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraShader.dll
D:\Epic Games\UE_5.3\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraVertexFactories.dll
D:\Epic Games\UE_5.3\Engine\Plugins\FX\Niagara\Binaries\Win64\UnrealEditor-NiagaraCore.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\WindowsDeviceProfileSelector\Binaries\Win64\UnrealEditor-WindowsDeviceProfileSelector.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\OpenXRHandTracking\Binaries\Win64\UnrealEditor-OpenXRHandTracking.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LiveLinkAnimationCore.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\OpenXREyeTracker\Binaries\Win64\UnrealEditor-OpenXREyeTracker.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EyeTracker.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\OpenXR\Binaries\Win64\UnrealEditor-OpenXRAR.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\OpenXR\Binaries\Win64\UnrealEditor-OpenXRHMD.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\XRBase\Binaries\Win64\UnrealEditor-XRBase.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AugmentedReality.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MRMesh.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64\UnrealEditor-ExampleDeviceProfileSelector.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Runtime\ChunkDownloader\Binaries\Win64\UnrealEditor-ChunkDownloader.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Online\OnlineSubsystemUtils\Binaries\Win64\UnrealEditor-OnlineBlueprintSupport.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Online\OnlineSubsystemNull\Binaries\Win64\UnrealEditor-OnlineSubsystemNull.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Online\OnlineSubsystemUtils\Binaries\Win64\UnrealEditor-OnlineSubsystemUtils.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Voice.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-XMPP.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-WebSockets.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Online\OnlineSubsystem\Binaries\Win64\UnrealEditor-OnlineSubsystem.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UnrealEditor-WmfMedia.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\WmfMedia\Binaries\Win64\UnrealEditor-WmfMediaFactory.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Online\OnlineServices\Binaries\Win64\UnrealEditor-OnlineServicesCommonEngineUtils.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Online\OnlineServices\Binaries\Win64\UnrealEditor-OnlineServicesCommon.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Online\OnlineBase\Binaries\Win64\UnrealEditor-OnlineBase.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Online\OnlineServices\Binaries\Win64\UnrealEditor-OnlineServicesInterface.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Media\ImgMedia\Binaries\Win64\UnrealEditor-ExrReaderGpu.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Enterprise\DatasmithContent\Binaries\Win64\UnrealEditor-DatasmithContent.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Enterprise\GLTFExporter\Binaries\Win64\UnrealEditor-GLTFExporter.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshMergeUtilities.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Enterprise\VariantManagerContent\Binaries\Win64\UnrealEditor-VariantManagerContent.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\RenderDocPlugin\Binaries\Win64\UnrealEditor-RenderDocPlugin.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\PixWinPlugin\Binaries\Win64\UnrealEditor-PixWinPlugin.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ChaosCloth\Binaries\Win64\UnrealEditor-ChaosCloth.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\ChaosCaching\Binaries\Win64\UnrealEditor-ChaosCaching.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\PerforceSourceControl\Binaries\Win64\UnrealEditor-PerforceSourceControl.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\Python3\Win64\python39.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCryptoOpenSSL.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimationModifiers.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\libsndfile\Win64\libsndfile-1.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MessageLog.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Virtualization.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SlateRHIRenderer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StreamingFile.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-NetworkFile.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StorageServerClient.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SequenceRecorder.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DataflowCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LiveLinkInterface.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GameplayTasks.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GameplayDebugger.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AVIWriter.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ChaosSolverEngine.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-FieldSystemEngine.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DataflowEngine.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshConversion.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MovieSceneTools.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SerializedRecorderInterface.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SequencerWidgets.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-S3Client.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ContentBrowser.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MovieSceneCapture.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SequencerCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-VirtualTexturingEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AIModule.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ComponentVisualizers.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioSettingsEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DesktopWidgets.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-InternationalizationSettings.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ConfigEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\OpenColorIO_2_2.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GeometryCollectionEngine.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ContentBrowserData.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshBuilderCommon.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshUtilitiesEngine.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Navmesh.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cbor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Sequencer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-IoStoreOnDemand.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Constraints.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PIEPreviewDeviceSpecification.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-HeadMountedDisplay.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimationBlueprintLibrary.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimationCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SourceControlWindows.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-UnsavedAssetsTracker.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DetailCustomizations.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DerivedDataEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CommonMenuExtensions.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ClassViewer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-HardwareTargeting.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-WidgetCarousel.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EditorConfig.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SceneDepthPickerMode.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimGraphRuntime.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ActorPickerMode.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EditorStyle.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SceneOutliner.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AdvancedPreviewScene.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Renderer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MediaAssets.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimationEditMode.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshUtilitiesCommon.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Voronoi.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ChaosCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Networking.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-RSA.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-KismetCompiler.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SharedSettingsWidgets.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TelemetryUtils.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-UELibSampleRate.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-BlueprintEditorLibrary.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GeometryCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-KismetWidgets.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MaterialBaking.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-OpenColorIOWrapper.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PropertyPath.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AssetTools.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ToolWidgets.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-WidgetRegistration.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-InterchangeEngine.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SubobjectDataInterface.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-InterchangeCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PhysicsUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-BlueprintGraph.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-NavigationSystem.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-InteractiveToolsFramework.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StatusBar.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Localization.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SourceControl.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-UncontrolledChangelists.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EditorFramework.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DirectoryWatcher.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TraceServices.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SubobjectEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TraceAnalysis.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EditorInteractiveToolsFramework.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-IoStoreUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ToolMenus.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TimeManagement.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PakFileUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MovieScene.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MovieSceneTracks.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-VREditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ViewportInteraction.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LevelEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GameProjectGeneration.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Engine.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ReliabilityHandlerComponent.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioLinkEngine.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AddContentDialog.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GraphEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\libfbxsdk.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PropertyEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Chaos.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-VirtualFileCache.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SoundFieldRendering.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PIEPreviewDeviceProfileSelector.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-FoliageEdit.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshBuilder.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeCommon.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MaterialEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EditorSubsystem.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-UnrealEdMessages.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SandboxFile.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Foliage.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EditorWidgets.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StatsViewer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ImageWrapper.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CurveEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimGraph.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AssetDefinition.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-HierarchicalLODUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshUtilitiesCommon.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TextureUtilitiesCommon.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DataLayerEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LevelSequence.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CinematicCamera.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-BSPUtils.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SSL.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-IrisCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PhysicsCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Zen.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Kismet.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ScriptDisassembler.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SignalProcessing.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PakFile.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StaticMeshDescription.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SwarmInterface.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioExtensions.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AssetRegistry.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MeshDescription.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioMixer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-UMG.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AppFramework.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-BuildPatchServices.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Landscape.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-UnrealEd.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DerivedDataCache.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-HTTP.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SlateCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Slate.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-RenderCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Core.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AssetTagsEditor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GameplayTags.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-IESFile.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeInterface.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnalyticsET.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-NetCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CoreUObject.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Portal\LauncherChunkInstaller\Binaries\Win64\UnrealEditor-LauncherChunkInstaller.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Animation\ACLPlugin\Binaries\Win64\UnrealEditor-ACLPlugin.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Developer\PlasticSourceControl\Binaries\Win64\UnrealEditor-PlasticSourceControl.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\PythonScriptPlugin\Binaries\Win64\UnrealEditor-PythonScriptPluginPreload.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCrypto.dll
D:\Epic Games\UE_5.3\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64\UnrealEditor-PlatformCryptoTypes.dll
D:\Epic Games\UE_5.3\Engine\Plugins\XGEController\Binaries\Win64\UnrealEditor-XGEController.dll
D:\Epic Games\UE_5.3\Engine\Plugins\FastBuildController\Binaries\Win64\UnrealEditor-FastBuildController.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MaterialUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-RHI.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CookOnTheFly.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MaterialShaderQualitySettings.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TypedElementFramework.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CookMetadata.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DeveloperSettings.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DesktopPlatform.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Json.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-JsonUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-SkeletalMeshDescription.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MediaUtils.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PacketHandler.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-InstallBundleManager.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EventLoop.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ApplicationCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Projects.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-InputCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TextureCompressor.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Sockets.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TextureBuildUtilities.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-DeveloperToolSettings.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TargetPlatform.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Settings.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-WindowsPlatformFeatures.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-GameplayMediaEncoder.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AVEncoder.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EngineSettings.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Icmp.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TypedElementRuntime.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Analytics.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ImageCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioLinkCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-FieldNotification.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-XmlParser.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ImageWriteQueue.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-PreLoadScreen.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-NetworkReplayStreaming.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-LiveCoding.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MoviePlayer.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\tbbmalloc.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-TraceLog.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioPlatformConfiguration.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EngineMessages.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-CoreOnline.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ClothingSystemEditorInterface.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\Python3\Win64\python3.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-RawMesh.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AudioMixerCore.dll
D:\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-EditorAnalyticsSession.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Media.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Horde.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ColorManagement.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-BuildSettings.dll
D:\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-MoviePlayerProxy.dll</Modules>
</RuntimeProperties>
<PlatformProperties>
<PlatformIsRunningWindows>1</PlatformIsRunningWindows>
<IsRunningOnBattery>false</IsRunningOnBattery>
<PlatformCallbackResult>0</PlatformCallbackResult>
<CrashTrigger>0</CrashTrigger>
</PlatformProperties>
<EngineData>
<MatchingDPStatus>WindowsNo errors</MatchingDPStatus>
<RHI.IntegratedGPU>false</RHI.IntegratedGPU>
<RHI.DriverDenylisted>true</RHI.DriverDenylisted>
<RHI.D3DDebug>false</RHI.D3DDebug>
<RHI.Breadcrumbs>true</RHI.Breadcrumbs>
<RHI.DRED>false</RHI.DRED>
<RHI.DREDMarkersOnly>true</RHI.DREDMarkersOnly>
<RHI.DREDContext>false</RHI.DREDContext>
<RHI.Aftermath>true</RHI.Aftermath>
<RHI.RHIName>D3D12</RHI.RHIName>
<RHI.AdapterName>NVIDIA GeForce RTX 2060</RHI.AdapterName>
<RHI.UserDriverVersion>516.94</RHI.UserDriverVersion>
<RHI.InternalDriverVersion>31.0.15.1694</RHI.InternalDriverVersion>
<RHI.DriverDate>7-21-2022</RHI.DriverDate>
<RHI.FeatureLevel>SM6</RHI.FeatureLevel>
<RHI.GPUVendor>NVIDIA</RHI.GPUVendor>
<RHI.DeviceId>1F08</RHI.DeviceId>
<DeviceProfile.Name>WindowsEditor</DeviceProfile.Name>
<Platform.AppHasFocus>true</Platform.AppHasFocus>
</EngineData>
<GameData />
<EnabledPlugins>
<Plugin>{ &quot;Version&quot;: 24, &quot;VersionName&quot;: &quot;2023.0.8&quot;, &quot;FriendlyName&quot;: &quot;Bridge&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Enhanced Input&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;FastBuild Controller&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mesh Painting&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;TraceUtilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;XGE Controller&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Animation Data&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;TCP Messaging&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;UDP Messaging&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Animation Modifier Library&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Blendspace Motion Analysis&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Control Rig Spline&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 30004, &quot;VersionName&quot;: &quot;3.0.4&quot;, &quot;FriendlyName&quot;: &quot;Animation Compression Library&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;Live Link&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;IK Rig&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Control Rig&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Automation Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1&quot;, &quot;FriendlyName&quot;: &quot;BackChannel&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Chaos Cloth&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Chaos Cloth Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosCaching&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosEditor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Chaos Solver&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosUserDataPT&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Chaos Niagara&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;CharacterAI&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Editor DataflowGraph&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Fracture&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Full Body IK&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Geometry&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Localizable Message&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Experimental Mesh Modeling Toolset&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;OpenImageDenoise&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Platform Cryptography Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Planar Cut&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Proxy LOD Plugin (Experimental)&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Python Editor Script Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Skeletal Mesh Simplifier (Early Access)&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Struct Utils&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Tool Presets&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Animation Sharing&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;CLion Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;CodeLite Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Dump GPU Services&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;10X Editor Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 14, &quot;VersionName&quot;: &quot;1.4&quot;, &quot;FriendlyName&quot;: &quot;Git&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;KDevelop Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Linux Compiler-only Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Perforce&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;PIX for Windows GPU Capture Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 80, &quot;VersionName&quot;: &quot;1.8.0&quot;, &quot;FriendlyName&quot;: &quot;Plastic SCM&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Plugin Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Property Access Node&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;RenderDoc Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;1.7&quot;, &quot;FriendlyName&quot;: &quot;Rider Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Subversion&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Oodle Texture&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Actor Sequence (Experimental)&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Alembic Importer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Trace Data Filtering&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;UObject Example Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Visual Studio Code Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Visual Studio Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;XCode Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Level Sequence Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Sequencer Scripting&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Template Sequence&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Launcher Chunk Installer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Take Recorder&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;Android Media Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 131, &quot;VersionName&quot;: &quot;1.3.1&quot;, &quot;FriendlyName&quot;: &quot;glTF Exporter&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Datasmith Content&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Variant Manager&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Variant Manager Content&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;AVF Media Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Image Sequence Media Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Media Compositing&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 0, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Media Plate&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Media Player Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Oodle Network&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Framework&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Base&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Services&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;WebM Video Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;WMF Media Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Paper2D&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem NULL&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem Utils&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Actor Layer Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;AndroidFileServer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Android Device Profile Selector&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Android Movie Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Android Runtime Permission&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Apple Image Utils&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ArchVis Character&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Apple Movie Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Audio Capture&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Asset Tags&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Audio Synesthesia&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;AudioWidgets&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Chunk Downloader&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Cable Component&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Custom Mesh Component&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Example Device Profile Selector&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Geometry Cache&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Google Cloud Messaging&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Geometry Processing&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GooglePAD&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Input Debugging&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;IOS Device Profile Selector&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Linux Device Profile Selector&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mobile Location Services Blueprints Library&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Mesh Modeling Toolset&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;MetaSound&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mobile Patching Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;MsQuic Runtime Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;OpenXR&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;OpenXREyeTracker&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;OpenXRHandTracking&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Procedural Mesh Component&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Property Access Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;RigVM&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Resonance Audio&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Significance Manager&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SoundFields&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.1&quot;, &quot;FriendlyName&quot;: &quot;Synthesis and DSP Effects&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Wave Tables&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Movie Player for WebM files&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Camera Shake Previewer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Gameplay Cameras&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Windows Device Profile Selector&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Windows Movie Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;XRBase&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Niagara&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Tests&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Asset Manager Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;AISupport&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Environment Query Editor (Experimental)&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Blueprint C++ Header Preview&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Changelist Reviews&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;CryptoKeys&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Curve Editor Tools&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Data Validation&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;EditorDebugTools&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Engine Asset Definitions&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Facial Animation Bulk Importer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GameplayTagsEditor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GeometryMode&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Editor Scripting Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mac Graphics Switching&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Material Analyzer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Wizard for mobile packaging scenarios&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Sequencer Anim Tools&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SpeedTree Importer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Plugin Browser&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;UVEditor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;World Partition HLOD Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SQLite&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem iOS&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem GooglePlay&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Asset Data Source&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Class Data Source&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - File Data Source&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Portable Object File Data Source&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;Concert - Main&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Light Mixer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Object Mixer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;Concert Sync - Client&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;Concert Sync Core&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.96.0&quot;, &quot;FriendlyName&quot;: &quot;Meta XR&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 24, &quot;VersionName&quot;: &quot;2023.0.8&quot;, &quot;FriendlyName&quot;: &quot;Bridge&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Enhanced Input&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;FastBuild Controller&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mesh Painting&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;TraceUtilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;XGE Controller&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Animation Data&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;TCP Messaging&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;UDP Messaging&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Animation Modifier Library&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Blendspace Motion Analysis&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Control Rig Spline&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 30004, &quot;VersionName&quot;: &quot;3.0.4&quot;, &quot;FriendlyName&quot;: &quot;Animation Compression Library&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;Live Link&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;IK Rig&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Control Rig&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Automation Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1&quot;, &quot;FriendlyName&quot;: &quot;BackChannel&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Chaos Cloth&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Chaos Cloth Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosCaching&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosEditor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Chaos Solver&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosUserDataPT&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Chaos Niagara&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;CharacterAI&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Editor DataflowGraph&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Fracture&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Full Body IK&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Geometry&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Localizable Message&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Experimental Mesh Modeling Toolset&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;OpenImageDenoise&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Platform Cryptography Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Planar Cut&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Proxy LOD Plugin (Experimental)&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Python Editor Script Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Skeletal Mesh Simplifier (Early Access)&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Struct Utils&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Tool Presets&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Animation Sharing&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;CLion Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;CodeLite Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Dump GPU Services&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;10X Editor Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 14, &quot;VersionName&quot;: &quot;1.4&quot;, &quot;FriendlyName&quot;: &quot;Git&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;KDevelop Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Linux Compiler-only Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Perforce&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;PIX for Windows GPU Capture Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 80, &quot;VersionName&quot;: &quot;1.8.0&quot;, &quot;FriendlyName&quot;: &quot;Plastic SCM&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Plugin Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Property Access Node&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;RenderDoc Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;1.7&quot;, &quot;FriendlyName&quot;: &quot;Rider Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Subversion&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Oodle Texture&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Actor Sequence (Experimental)&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Alembic Importer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Trace Data Filtering&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;UObject Example Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Visual Studio Code Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Visual Studio Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;XCode Integration&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Level Sequence Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Sequencer Scripting&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Template Sequence&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Launcher Chunk Installer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Take Recorder&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;Android Media Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 131, &quot;VersionName&quot;: &quot;1.3.1&quot;, &quot;FriendlyName&quot;: &quot;glTF Exporter&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Datasmith Content&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Variant Manager&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Variant Manager Content&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;AVF Media Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Image Sequence Media Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Media Compositing&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 0, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Media Plate&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Media Player Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Oodle Network&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Framework&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Base&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Services&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;WebM Video Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;WMF Media Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Paper2D&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem NULL&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem Utils&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Actor Layer Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;AndroidFileServer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Android Device Profile Selector&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Android Movie Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Android Runtime Permission&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Apple Image Utils&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ArchVis Character&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Apple Movie Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Audio Capture&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Asset Tags&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Audio Synesthesia&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;AudioWidgets&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Chunk Downloader&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Cable Component&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Custom Mesh Component&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Example Device Profile Selector&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Geometry Cache&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Google Cloud Messaging&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Geometry Processing&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GooglePAD&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Input Debugging&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;IOS Device Profile Selector&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Linux Device Profile Selector&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mobile Location Services Blueprints Library&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Mesh Modeling Toolset&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;MetaSound&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mobile Patching Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;MsQuic Runtime Plugin&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;OpenXR&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;OpenXREyeTracker&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;OpenXRHandTracking&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Procedural Mesh Component&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Property Access Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;RigVM&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Resonance Audio&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Significance Manager&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SoundFields&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.1&quot;, &quot;FriendlyName&quot;: &quot;Synthesis and DSP Effects&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Wave Tables&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Movie Player for WebM files&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Camera Shake Previewer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Gameplay Cameras&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Windows Device Profile Selector&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Windows Movie Player&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;XRBase&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Niagara&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Tests&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Asset Manager Editor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;AISupport&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Environment Query Editor (Experimental)&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Blueprint C++ Header Preview&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Changelist Reviews&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;CryptoKeys&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Curve Editor Tools&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Data Validation&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;EditorDebugTools&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Engine Asset Definitions&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Facial Animation Bulk Importer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GameplayTagsEditor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GeometryMode&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Editor Scripting Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mac Graphics Switching&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Material Analyzer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Wizard for mobile packaging scenarios&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Sequencer Anim Tools&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SpeedTree Importer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Plugin Browser&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;UVEditor&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;World Partition HLOD Utilities&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SQLite&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem iOS&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem GooglePlay&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Asset Data Source&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Class Data Source&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - File Data Source&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Portable Object File Data Source&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;Concert - Main&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Light Mixer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Object Mixer&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;Concert Sync - Client&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;Concert Sync Core&quot; }</Plugin>
<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.96.0&quot;, &quot;FriendlyName&quot;: &quot;Meta XR&quot; }</Plugin>
</EnabledPlugins>
</FGenericCrashContext>