VR2024_WizardVR/TheProject/VRWizardProject/Saved/Crashes/UECC-Windows-168F2543488F3F.../CrashContext.runtime-xml

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<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<ExecutionGuid>2E33AB8B4618B72F5A41CC97FF563DA9</ExecutionGuid>
<CrashGUID>UECC-Windows-168F2543488F3FBA9A5799838FE375BB_0000</CrashGUID>
<IsEnsure>false</IsEnsure>
<IsStall>true</IsStall>
<IsAssert>false</IsAssert>
<CrashType>Stall</CrashType>
<ErrorMessage>FShaderCompilingManager::BlockOnShaderMapCompletion</ErrorMessage>
<CrashReporterMessage />
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<ProcessId>15040</ProcessId>
<SecondsSinceStart>3290</SecondsSinceStart>
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<IsWithDebugInfo>true</IsWithDebugInfo>
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<GameName>UE-VRWizardProject</GameName>
<ExecutableName>UnrealEditor</ExecutableName>
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<PlatformName>WindowsEditor</PlatformName>
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<EngineModeEx>Dirty</EngineModeEx>
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<CommandLine>CommandLineRemoved</CommandLine>
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<UserName />
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<Registers />
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<ThreadName>GameThread</ThreadName>
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