VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Source/OculusXRProjectSetupTool/Private/OculusXRPSTUtils.h

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// Copyright (c) Meta Platforms, Inc. and affiliates.
#pragma once
#include "CoreMinimal.h"
#define OCULUSXR_UPDATE_SETTINGS(SettingsClass, PropertyName, PropertyValue) \
{ \
SettingsClass* Settings = GetMutableDefault<SettingsClass>(); \
Settings->PropertyName = PropertyValue; \
Settings->UpdateSinglePropertyInConfigFile( \
Settings->GetClass()->FindPropertyByName( \
GET_MEMBER_NAME_CHECKED(SettingsClass, PropertyName)), \
Settings->GetDefaultConfigFilename()); \
}
namespace OculusXRPSTUtils
{
/**
* Return if there is a component of a given type in the world.
*/
template <typename T>
bool IsComponentOfTypeInWorld()
{
for (TObjectIterator<T> Iterator; Iterator;)
{
return true;
}
return false;
}
inline const char* ToString(ESetupRuleSeverity Severity)
{
switch (Severity)
{
case ESetupRuleSeverity::Critical:
return "critical";
case ESetupRuleSeverity::Performance:
return "performance";
case ESetupRuleSeverity::Warning:
return "warning";
default:
UE_LOG(LogTemp, Error, TEXT("Not covered Severity enum. %d"), Severity);
check(false);
}
return "";
}
inline const char* ToString(ESetupRuleCategory Category)
{
switch (Category)
{
case ESetupRuleCategory::Compatibility:
return "Compatibility";
case ESetupRuleCategory::Rendering:
return "Rendering";
case ESetupRuleCategory::Quality:
return "Quality";
case ESetupRuleCategory::Physics:
return "Physics";
case ESetupRuleCategory::Plugins:
return "Plugins";
case ESetupRuleCategory::Features:
return "Features";
case ESetupRuleCategory::Miscellaneous:
return "Miscellaneous";
default:
UE_LOG(LogTemp, Error, TEXT("Not covered Category enum. %d"), Category);
check(false);
}
return "";
}
inline const char* ToString(ESetupRulePlatform Platform)
{
FString Result = "";
if ((Platform & ESetupRulePlatform::MetaLink) == ESetupRulePlatform::MetaLink)
Result += " PC Link";
if ((Platform & ESetupRulePlatform::MetaQuest_2) == ESetupRulePlatform::MetaQuest_2)
Result += " Quest 2";
if ((Platform & ESetupRulePlatform::MetaQuest_3) == ESetupRulePlatform::MetaQuest_3)
Result += " Quest 3";
if ((Platform & ESetupRulePlatform::MetaQuest_Pro) == ESetupRulePlatform::MetaQuest_Pro)
Result += " Quest Pro";
return TCHAR_TO_ANSI(*Result);
}
inline const char* GetDisplayName(ESetupRulePlatform Platform)
{
if ((Platform & MetaQuest_All) == MetaQuest_All)
return "All Quest";
if ((Platform & ESetupRulePlatform::MetaLink) == ESetupRulePlatform::MetaLink)
return "PC Link";
if ((Platform & ESetupRulePlatform::MetaQuest_2) == ESetupRulePlatform::MetaQuest_2)
return "Quest 2";
if ((Platform & ESetupRulePlatform::MetaQuest_3) == ESetupRulePlatform::MetaQuest_3)
return "Quest 3";
if ((Platform & ESetupRulePlatform::MetaQuest_Pro) == ESetupRulePlatform::MetaQuest_Pro)
return "Quest Pro";
return "";
}
inline void SetBrushStyle(const TSharedPtr<FSlateStyleSet>& Style, const ESetupRulePlatform Platform)
{
FString RelativePath = "PlatformQuest3"; // Quest3 and All Quest
FVector2d Size{ 32.f, 32.f };
if (Platform == ESetupRulePlatform::MetaLink)
{
RelativePath = "PlatformDesktop";
Size = { 16.f, 16.f };
}
if (Platform == ESetupRulePlatform::MetaQuest_Pro || Platform == ESetupRulePlatform::MetaQuest_2)
{
RelativePath = "PlatformQuest2";
}
Style->Set(GetDisplayName(Platform),
new FSlateVectorImageBrush(Style->RootToContentDir(RelativePath, TEXT(".svg")),
Size));
}
inline bool ShouldRuleBeSkipped(const SetupRulePtr& Rule, ESetupRulePlatform Platform, const TSet<ESetupRuleSeverity>& Severities)
{
return !Rule->IsValid() || Rule->IsIgnored() || !Severities.Contains(Rule->GetSeverity()) || (Rule->GetPlatform() & Platform) != Platform;
}
inline void LogErrorForUnAppliedRules(const TArray<SetupRulePtr>& UnAppliedRules)
{
if (!UnAppliedRules.IsEmpty())
{
UE_LOG(LogProjectSetupTool, Error, TEXT("Following critical rules are not applied:\n%s"),
*FString::JoinBy(
UnAppliedRules,
TEXT("\n"),
[](const SetupRulePtr Rule) { return Rule->GetDisplayName().ToString(); }));
UE_LOG(LogProjectSetupTool, Error, TEXT("To fix them open `Tools > Meta XR Project Setup Tool`"));
}
}
} // namespace OculusXRPSTUtils