VR2024_WizardVR/TheProject/VRWizardProject/Saved/Logs/VRWizardProject_2.log

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2024-05-29 12:40:48 +00:00
Log file open, 05/29/24 14:02:38
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
2024-05-29 12:40:48 +00:00
LogWindows: Started CrashReportClient (pid=2000)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: VRWizardProject
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
2024-05-29 09:17:45 +00:00
LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4412] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
2024-05-29 12:40:48 +00:00
LogCsvProfiler: Display: Metadata set : commandline="" "../../../../EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject"""
2024-05-29 09:17:45 +00:00
LogCsvProfiler: Display: Metadata set : loginid="206d3dcf477f38cb3b5fbda5fa19dccf"
LogCsvProfiler: Display: Metadata set : llm="0"
2024-05-29 12:40:48 +00:00
LogStats: Stats thread started at 0.261258
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
2024-05-29 12:40:48 +00:00
Session CrashGUID > UECC-Windows-EE36917047843CDE83BC40A8A210BF95
Session CrashGUID >====================================================
2024-05-29 09:17:45 +00:00
LogConfig: Display: Loading Mac ini files took 0.03 seconds
2024-05-29 12:40:48 +00:00
LogConfig: Display: Loading IOS ini files took 0.03 seconds
2024-05-29 09:17:45 +00:00
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogAssetRegistry: Display: Asset registry cache read as 18.5 MiB from ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_0.bin
2024-05-29 12:40:48 +00:00
LogConfig: Display: Loading Linux ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
LogPluginManager: Mounting Engine plugin Bridge
2024-05-29 12:40:48 +00:00
LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin AISupport
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin ControlRig
2024-05-29 09:17:45 +00:00
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin LiveLink
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogConfig: Display: Loading Windows ini files took 0.02 seconds
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin Niagara
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin TcpMessaging
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin InterchangeTests
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin OpenXREyeTracker
LogPluginManager: Mounting Engine plugin OpenXRHandTracking
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin ResonanceAudio
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin XRBase
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPluginManager: Mounting Engine plugin ConcertMain
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin SQLiteCore
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
2024-05-29 09:17:45 +00:00
LogPluginManager: Mounting Engine plugin ConcertSyncClient
2024-05-29 12:40:48 +00:00
LogPluginManager: Mounting Engine plugin ConcertSyncCore
LogPluginManager: Mounting Project plugin OculusXR
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
2024-05-29 12:40:48 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
2024-05-29 12:40:48 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
2024-05-29 12:40:48 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
2024-05-29 09:17:45 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
2024-05-29 12:40:48 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
2024-05-29 09:17:45 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
2024-05-29 12:40:48 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
2024-05-29 09:17:45 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
2024-05-29 09:17:45 +00:00
LogPackageName: Display: FPackageName: Mount point added: '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
2024-05-29 12:40:48 +00:00
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogHMD: Failed loading OVRPlugin 1.96.0
LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
LogHMD: OpenXR runtime supported extensions:
LogHMD: XR_KHR_D3D11_enable
LogHMD: XR_KHR_D3D12_enable
LogHMD: XR_KHR_opengl_enable
LogHMD: XR_KHR_vulkan_enable
LogHMD: XR_KHR_vulkan_enable2
LogHMD: XR_KHR_composition_layer_depth
LogHMD: XR_KHR_win32_convert_performance_counter_time
LogHMD: XR_KHR_convert_timespec_time
LogHMD: XR_KHR_composition_layer_cube
LogHMD: XR_KHR_composition_layer_cylinder
LogHMD: XR_KHR_composition_layer_equirect
LogHMD: XR_KHR_visibility_mask
LogHMD: XR_KHR_composition_layer_color_scale_bias
LogHMD: XR_EXT_win32_appcontainer_compatible
LogHMD: XR_EXT_debug_utils
LogHMD: XR_OCULUS_recenter_event
LogHMD: XR_OCULUS_audio_device_guid
LogHMD: XR_FB_color_space
LogHMD: XR_FB_display_refresh_rate
LogHMD: XR_META_performance_metrics
LogHMD: XR_META_headset_id
LogHMD: XR_OCULUS_ovrsession_handle
LogHMD: XR_EXT_local_floor
LogHMD: XR_EXT_active_action_set_priority
LogHMD: XR_FB_haptic_amplitude_envelope
LogHMD: XR_FB_haptic_pcm
LogHMD: XR_FB_touch_controller_pro
LogHMD: XR_META_touch_controller_plus
LogHMD: XR_FB_touch_controller_proximity
LogHMD: XR_OCULUS_external_camera
LogHMD: XR_META_detached_controllers
LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
LogHMD: Optional extension XR_FB_foveation_vulkan is not available
LogHMD: Optional extension XR_VARJO_quad_views is not available
LogHMD: Optional extension XR_KHR_binding_modification is not available
LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
LogHMD: Optional extension XR_EXT_dpad_binding is not available
LogHMD: Optional extension XR_EXT_palm_pose is not available
LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
LogHMD: Optional extension XR_FB_foveation is not available
LogHMD: Optional extension XR_FB_swapchain_update_state is not available
LogHMD: Optional extension XR_FB_foveation_configuration is not available
LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXRHandTracking on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
LogHMD: Initialized OpenXR on Oculus runtime version 1.97.0
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-29314046
LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 27405482
LogInit: OS: Windows 10 (22H2) [10.0.19045.4412] (), CPU: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz, GPU: NVIDIA GeForce RTX 2070
LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
LogInit: Command Line:
LogInit: Base Directory: D:/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogCoreRedirects: AddRedirect(D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Config/WindowsEditor/OculusXR.ini) has substring redirect /OculusVR/, these are very slow and should be resolved as soon as possible!
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2024.05.29-11.02.38:793][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2024.05.29-11.02.38:793][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2024.05.29-11.02.38:793][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2024.05.29-11.02.38:793][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:None]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:None]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.DisableVertexFog:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.Mobile.AllowSoftwareOcclusion:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.VT.EnableCompressZlib:1]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.VT.EnableCompressCrunch:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.ForwardShading:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.DistanceFieldBuild.EightBit:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.DistanceFieldBuild.Compress:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.EyeAdaptation.EditorOnly:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:1.0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:1.0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:3]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.MobileHDR:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[vr.MobileMultiView:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[vr.ODSCapture:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.RayTracing:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:1]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.MobileNumDynamicPointLights:4]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.Mobile.EnableMovableSpotlights:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:3]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.OpenGL.ForceDXC:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2024.05.29-11.02.38:794][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2024.05.29-11.02.38:794][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2024.05.29-11.02.38:794][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2024.05.29-11.02.38:795][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2024.05.29-11.02.38:796][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2024.05.29-11.02.38:796][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.05.29-11.02.38:796][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.05.29-11.02.38:797][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.05.29-11.02.38:797][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2024.05.29-11.02.38:798][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.29-11.02.38:798][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.29-11.02.38:798][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.05.29-11.02.38:805][ 0]LogD3D12RHI: Aftermath initialized
[2024.05.29-11.02.38:805][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2024.05.29-11.02.38:805][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.05.29-11.02.38:969][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2070 (VendorId: 10de, DeviceId: 1f02, SubSysId: 373a1462, Revision: 00a1
[2024.05.29-11.02.38:969][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2024.05.29-11.02.38:969][ 0]LogD3D12RHI: Adapter has 8019MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 1 output[s]
[2024.05.29-11.02.38:969][ 0]LogD3D12RHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
[2024.05.29-11.02.38:969][ 0]LogD3D12RHI: Driver Date: 8-14-2023
[2024.05.29-11.02.39:044][ 0]LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
[2024.05.29-11.02.39:058][ 0]LogD3D12RHI: Found D3D12 adapter 1: Intel(R) UHD Graphics 630 (VendorId: 8086, DeviceId: 3e98, SubSysId: 8591103c, Revision: 0002
[2024.05.29-11.02.39:058][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.5, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.29-11.02.39:058][ 0]LogD3D12RHI: Adapter has 128MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.29-11.02.39:058][ 0]LogD3D12RHI: Driver Version: 30.0.101.1340 (internal:30.0.101.1340, unified:101.1340)
[2024.05.29-11.02.39:058][ 0]LogD3D12RHI: Driver Date: 2-3-2022
[2024.05.29-11.02.39:062][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2024.05.29-11.02.39:062][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2024.05.29-11.02.39:062][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8079MB of shared system memory, 0 output[s]
[2024.05.29-11.02.39:062][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2024.05.29-11.02.39:062][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2024.05.29-11.02.39:063][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.05.29-11.02.39:063][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2024.05.29-11.02.39:063][ 0]LogHAL: Display: Platform has ~ 16 GB [16943194112 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.05.29-11.02.39:063][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2024.05.29-11.02.39:063][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.29-11.02.39:063][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.05.29-11.02.39:063][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2024.05.29-11.02.39:063][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.05.29-11.02.39:063][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.05.29-11.02.39:063][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2024.05.29-11.02.39:063][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Config/WindowsEditor/Editor.ini]
[2024.05.29-11.02.39:063][ 0]LogInit: Computer: LAB-N18-2006-22
[2024.05.29-11.02.39:063][ 0]LogInit: User: egonvm
[2024.05.29-11.02.39:063][ 0]LogInit: CPU Page size=4096, Cores=8
[2024.05.29-11.02.39:063][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.05.29-11.02.39:063][ 0]LogMemory: Memory total: Physical=15.8GB (16GB approx)
[2024.05.29-11.02.39:063][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2024.05.29-11.02.39:063][ 0]LogMemory: Process Physical Memory: 512.02 MB used, 516.88 MB peak
[2024.05.29-11.02.39:063][ 0]LogMemory: Process Virtual Memory: 496.30 MB used, 496.30 MB peak
[2024.05.29-11.02.39:063][ 0]LogMemory: Physical Memory: 10177.07 MB used, 5981.22 MB free, 16158.29 MB total
[2024.05.29-11.02.39:063][ 0]LogMemory: Virtual Memory: 16803.20 MB used, 2823.86 MB free, 19627.06 MB total
[2024.05.29-11.02.39:063][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.05.29-11.02.39:067][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.05.29-11.02.39:073][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.05.29-11.02.39:074][ 0]LogInit: Using OS detected language (en-US).
[2024.05.29-11.02.39:074][ 0]LogInit: Using OS detected locale (et-EE).
[2024.05.29-11.02.39:076][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2024.05.29-11.02.39:076][ 0]LogInit: Setting process to per monitor DPI aware
[2024.05.29-11.02.39:288][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2024.05.29-11.02.39:288][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - (Keyboard).
[2024.05.29-11.02.39:288][ 0]LogWindowsTextInputMethodSystem: - Estonian (Estonia) - Touch Input Correction (TSF IME).
[2024.05.29-11.02.39:288][ 0]LogWindowsTextInputMethodSystem: Activated input method: Estonian (Estonia) - (Keyboard).
[2024.05.29-11.02.39:299][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2024.05.29-11.02.39:300][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.05.29-11.02.39:410][ 0]LogRHI: Using Default RHI: D3D12
[2024.05.29-11.02.39:410][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2024.05.29-11.02.39:410][ 0]LogRHI: Loading RHI module D3D12RHI
[2024.05.29-11.02.39:410][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2024.05.29-11.02.39:410][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2024.05.29-11.02.39:410][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2024.05.29-11.02.39:412][ 0]LogWindows: Attached monitors:
[2024.05.29-11.02.39:412][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1400), device: '\\.\DISPLAY1' [PRIMARY]
[2024.05.29-11.02.39:412][ 0]LogWindows: Found 1 attached monitors.
[2024.05.29-11.02.39:412][ 0]LogWindows: Gathering driver information using Windows Setup API
[2024.05.29-11.02.39:412][ 0]LogRHI: RHI Adapter Info:
[2024.05.29-11.02.39:412][ 0]LogRHI: Name: NVIDIA GeForce RTX 2070
[2024.05.29-11.02.39:412][ 0]LogRHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
[2024.05.29-11.02.39:412][ 0]LogRHI: Driver Date: 8-14-2023
[2024.05.29-11.02.39:412][ 0]LogD3D12RHI: GPU DeviceId: 0x1f02 (for the marketing name, search the web for "GPU Device Id")
[2024.05.29-11.02.39:412][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2024.05.29-11.02.39:417][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2024.05.29-11.02.39:417][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
[2024.05.29-11.02.39:417][ 0]LogD3D12RHI: [DRED] Using lightweight DRED.
[2024.05.29-11.02.39:417][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device11 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: ID3D12Device12 is supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: Bindless resources are supported
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2024.05.29-11.02.39:526][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2024.05.29-11.02.39:568][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2024.05.29-11.02.39:569][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2024.05.29-11.02.39:569][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2024.05.29-11.02.39:596][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2024.05.29-11.02.39:596][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2024.05.29-11.02.39:597][ 0]LogRHI: Texture pool is 4568 MB (70% of 6525 MB)
[2024.05.29-11.02.39:597][ 0]LogD3D12RHI: Async texture creation enabled
[2024.05.29-11.02.39:597][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2024.05.29-11.02.39:647][ 0]LogVRS: Current RHI supports Variable Rate Shading
[2024.05.29-11.02.39:656][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all'
[2024.05.29-11.02.39:656][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_0.log" -log="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_0.log" -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -platform=all" ]
[2024.05.29-11.02.39:683][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.05.29-11.02.39:683][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.05.29-11.02.39:683][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.05.29-11.02.39:683][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.05.29-11.02.39:683][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.05.29-11.02.39:683][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.05.29-11.02.39:684][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.05.29-11.02.39:684][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.05.29-11.02.39:684][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.05.29-11.02.39:685][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.05.29-11.02.39:685][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.05.29-11.02.39:686][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.05.29-11.02.39:686][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.05.29-11.02.39:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.05.29-11.02.39:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.05.29-11.02.39:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.05.29-11.02.39:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.05.29-11.02.39:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.05.29-11.02.39:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.05.29-11.02.39:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.05.29-11.02.39:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.05.29-11.02.39:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.05.29-11.02.39:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.05.29-11.02.39:705][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.05.29-11.02.39:706][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.05.29-11.02.39:709][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.05.29-11.02.39:709][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.05.29-11.02.39:709][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.05.29-11.02.39:709][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.05.29-11.02.39:711][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.05.29-11.02.39:712][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.05.29-11.02.39:712][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.05.29-11.02.39:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.05.29-11.02.39:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2024.05.29-11.02.39:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.05.29-11.02.39:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.05.29-11.02.39:716][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.05.29-11.02.39:716][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.05.29-11.02.39:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.05.29-11.02.39:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.05.29-11.02.39:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.05.29-11.02.39:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.05.29-11.02.39:721][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2024.05.29-11.02.39:726][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.29-11.02.39:764][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_METAL
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: PCD3D_SM6
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: PCD3D_SM5
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: PCD3D_ES31
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: VVM_1_0
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.05.29-11.02.39:766][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.05.29-11.02.39:766][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.05.29-11.02.39:771][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.29-11.02.39:772][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../EgonVM/Another Project/TheProject/VRWizardProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.05.29-11.02.39:772][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.05.29-11.02.39:772][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../EgonVM/Another Project/TheProject/VRWizardProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.29-11.02.39:772][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.05.29-11.02.39:813][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.29-11.02.39:813][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.05.29-11.02.39:813][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.05.29-11.02.39:820][ 0]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
[2024.05.29-11.02.39:820][ 0]LogDerivedDataCache: Display: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1217.51MBs, RandomWriteSpeed=175.01MBs. Assigned SpeedClass 'Local'
[2024.05.29-11.02.39:821][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.05.29-11.02.39:821][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.05.29-11.02.39:821][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.05.29-11.02.39:822][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2024.05.29-11.02.39:822][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.05.29-11.02.39:822][ 0]LogShaderCompilers: Guid format shader working directory is -14 characters bigger than the processId version (../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/Shaders/WorkingDirectory/9684/).
[2024.05.29-11.02.39:822][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/egonvm/AppData/Local/Temp/UnrealShaderWorkingDir/4D609B5B4906E9FADF59009F90596FDE/'.
[2024.05.29-11.02.39:823][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.05.29-11.02.39:823][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 7 workers.
[2024.05.29-11.02.40:624][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2024.05.29-11.02.40:815][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.05.29-11.02.40:815][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.05.29-11.02.41:356][ 0]LogSlate: Using FreeType 2.10.0
[2024.05.29-11.02.41:357][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.05.29-11.02.41:378][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin.
[2024.05.29-11.02.41:378][ 0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up
[2024.05.29-11.02.41:384][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.05.29-11.02.41:582][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2024.05.29-11.02.41:582][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.05.29-11.02.41:582][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.05.29-11.02.41:583][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.05.29-11.02.41:583][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: Available device profiles:
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D58AEA00][00000919CCFFA000 66] GlobalDefaults,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D58AF200][00000919CCFF7800 66] Windows,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D58AF400][00000919CCFF2800 66] WindowsEditor,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D58AF600][00000919CCFF0000 66] WindowsServer,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D58AF800][00000919C1B4A000 66] WindowsClient,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D58AFA00][00000919CA2D2800 66] IOS,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D58AFC00][00000919CB12A000 66] iPadAir2,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D58AFE00][00000919AC915000 66] IPadPro,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D53BFE00][00000919D64F0000 66] iPadAir3,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919ACEE7000][00000919D64F2800 66] iPadAir4,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6500000][00000919D64F5000 66] iPadAir5,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6500200][00000919D64F7800 66] iPadMini4,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6500400][00000919D64FA000 66] iPadMini5,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6500600][00000919D64FC800 66] iPadMini6,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6500800][00000919D6510000 66] iPhone6S,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6500A00][00000919D6512800 66] iPhone7,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6500C00][00000919D6515000 66] iPodTouch7,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6500E00][00000919D6517800 66] iPhone6SPlus,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6501000][00000919D651A000 66] iPhone7Plus,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6501200][00000919D651C800 66] iPhoneSE,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6501400][00000919D6520000 66] iPhone8,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6501600][00000919D6522800 66] iPhone8Plus,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6501800][00000919D6525000 66] iPhoneX,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6501A00][00000919D6527800 66] iPhoneXS,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6501C00][00000919D652A000 66] iPhoneXSMax,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6501E00][00000919D652C800 66] iPhoneXR,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6502000][00000919D6530000 66] iPhone11,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6502200][00000919D6532800 66] iPhone11Pro,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6502400][00000919D6535000 66] iPhone11ProMax,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6502600][00000919D6537800 66] iPhoneSE2,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6502800][00000919D653A000 66] iPhone12Mini,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6502A00][00000919D653C800 66] iPhone12,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6502C00][00000919D6540000 66] iPhone12Pro,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6502E00][00000919D6542800 66] iPhone12ProMax,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6503000][00000919D6545000 66] iPhone13Mini,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6503200][00000919D6547800 66] iPhone13,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6503400][00000919D654A000 66] iPhone13Pro,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6503600][00000919D654C800 66] iPhone13ProMax,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6503800][00000919D6590000 66] iPhoneSE3,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6503A00][00000919D6592800 66] iPhone14,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6503C00][00000919D6595000 66] iPhone14Plus,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6503E00][00000919D6597800 66] iPhone14Pro,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6504000][00000919D659A000 66] iPhone14ProMax,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6504200][00000919D659C800 66] iPhone15,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6504400][00000919D65A0000 66] iPhone15Plus,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6504600][00000919D65A2800 66] iPhone15Pro,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6504800][00000919D65A5000 66] iPhone15ProMax,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6504A00][00000919D65A7800 66] iPadPro105,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6504C00][00000919D65AA000 66] iPadPro129,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6504E00][00000919D65AC800 66] iPadPro97,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6505000][00000919D64E0000 66] iPadPro2_129,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6505200][00000919D64E2800 66] iPad5,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6505400][00000919D64E5000 66] iPad6,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6505600][00000919D64E7800 66] iPad7,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6505800][00000919D64EA000 66] iPad8,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6505A00][00000919D64EC800 66] iPad9,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6505C00][00000919D65B0000 66] iPad10,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6505E00][00000919D65B2800 66] iPadPro11,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6506000][00000919D65B5000 66] iPadPro2_11,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6506200][00000919D65B7800 66] iPadPro3_11,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6506400][00000919D65BA000 66] iPadPro4_11,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6506600][00000919D65BC800 66] iPadPro3_129,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6506800][00000919D65C0000 66] iPadPro4_129,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6506A00][00000919D65C2800 66] iPadPro5_129,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6506C00][00000919D65C5000 66] iPadPro6_129,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6506E00][00000919D65C7800 66] AppleTV,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6507000][00000919D65CA000 66] AppleTV4K,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6507200][00000919D65CC800 66] AppleTV2_4K,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6507400][00000919D65D0000 66] TVOS,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6507600][00000919D65D2800 66] Mac,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6507800][00000919D65D5000 66] MacEditor,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6507A00][00000919D65D7800 66] MacClient,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6507C00][00000919D65DA000 66] MacServer,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6507E00][00000919D65DC800 66] Linux,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6508000][00000919D65E0000 66] LinuxEditor,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6508200][00000919D65E2800 66] LinuxArm64Editor,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6508400][00000919D65E5000 66] LinuxArm64,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6508600][00000919D65E7800 66] LinuxClient,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6508800][00000919D65EA000 66] LinuxArm64Client,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6508A00][00000919D65EC800 66] LinuxServer,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6508C00][00000919D65F0000 66] LinuxArm64Server,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6508E00][00000919D65F2800 66] Android,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6509000][00000919D65F5000 66] Android_Preview_OpenGL,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6509200][00000919D65F7800 66] Android_Preview_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6509400][00000919D65FA000 66] Android_Low,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6509600][00000919D65FC800 66] Android_Mid,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6509800][00000919D6600000 66] Android_High,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6509A00][00000919D6602800 66] Android_Default,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6509C00][00000919D6605000 66] Android_Adreno4xx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D6509E00][00000919D6607800 66] Android_Adreno5xx_Low,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650A000][00000919D660A000 66] Android_Adreno5xx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650A200][00000919D660C800 66] Android_Adreno6xx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650A400][00000919D6610000 66] Android_Adreno6xx_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650A600][00000919D6612800 66] Android_Adreno7xx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650A800][00000919D6615000 66] Android_Adreno7xx_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650AA00][00000919D6617800 66] Android_Mali_T6xx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650AC00][00000919D661A000 66] Android_Mali_T7xx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650AE00][00000919D661C800 66] Android_Mali_T8xx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650B000][00000919D6620000 66] Android_Mali_G71,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650B200][00000919D6622800 66] Android_Mali_G72,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650B400][00000919D6625000 66] Android_Mali_G72_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650B600][00000919D6627800 66] Android_Mali_G76,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650B800][00000919D662A000 66] Android_Mali_G76_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650BA00][00000919D662C800 66] Android_Mali_G77,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650BC00][00000919D6630000 66] Android_Mali_G77_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650BE00][00000919D6632800 66] Android_Mali_G78,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650C000][00000919D6635000 66] Android_Mali_G78_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650C200][00000919D6637800 66] Android_Mali_G710,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650C400][00000919D663A000 66] Android_Mali_G710_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650C800][00000919D663C800 66] Android_Mali_G7xx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650CA00][00000919D6640000 66] Android_Mali_G7xx_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650CC00][00000919D6642800 66] Android_Xclipse_920,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650CE00][00000919D6645000 66] Android_Xclipse_920_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650D200][00000919D6647800 66] Android_Vulkan_SM5,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650D400][00000919D664A000 66] Android_PowerVR_G6xxx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650D600][00000919D664C800 66] Android_PowerVR_GT7xxx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650D800][00000919D6660000 66] Android_PowerVR_GE8xxx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650DA00][00000919D6662800 66] Android_PowerVR_GM9xxx,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650DC00][00000919D6665000 66] Android_PowerVR_GM9xxx_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650DE00][00000919D6667800 66] Android_TegraK1,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650E000][00000919D666A000 66] Android_Unknown_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650E200][00000919D666C800 66] Oculus_Quest,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650E400][00000919D6670000 66] Oculus_Quest2,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650E600][00000919D6672800 66] Meta_Quest_Pro,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650E800][00000919D6675000 66] Meta_Quest_3,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650EA00][00000919D6677800 66] HoloLens,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: [00000919D650EC00][00000919D667A000 66] MagicLeap_Vulkan,
[2024.05.29-11.02.41:728][ 0]LogDeviceProfileManager: Active device profile: [00000919D58AF400][00000919CCFF2800 66] WindowsEditor
[2024.05.29-11.02.41:728][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2024.05.29-11.02.41:728][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.05.29-11.02.41:729][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.05.29-11.02.41:729][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion")
[2024.05.29-11.02.41:729][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.29-11.02.41:729][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.29-11.02.41:729][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2024.05.29-11.02.41:729][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2024.05.29-11.02.41:731][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@LAB-N18-2006-22'
[2024.05.29-11.02.41:731][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyReport_1.log" -log="D:/EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/TurnkeyLog_1.log" -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -Device=Win64@LAB-N18-2006-22" -nocompile -nocompileuat ]
[2024.05.29-11.02.41:894][ 0]LogMaterial: WorldGridMaterial-SM6-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM6_1677771108__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_VRIS_MVIEW_PreExp_DBuf_UnInt_DXC0_FS_VFO_SKYATM_gs1_sdct_VT-0-0-1-0_MIN_DF_MS_T0_MS_T1_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_4170038053_SLWDPDB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_FMicropolyRasterizeCS0_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS1_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS2_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS3_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS4_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS5_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS6_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS7_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS8_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS9_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS10_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS11_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS12_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS13_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS14_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS15_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS16_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS17_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS18_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS19_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS20_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS21_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS22_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS23_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS24_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS25_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS26_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS27_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS28_0_03B9C1BE423719415228E53F908B915C1AA266F771FCCFE9BA091B0367A8BB3DB521D79A7B4320482_FMicropolyRasterizeCS29_0_03B9C1BE423719415228E53
[2024.05.29-11.02.41:981][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.29-11.02.41:981][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.29-11.02.41:981][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.29-11.02.41:981][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.29-11.02.41:981][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.05.29-11.02.42:360][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.42:362][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.05.29-11.02.42:363][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.05.29-11.02.42:363][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.05.29-11.02.42:373][ 0]LogUObjectArray: 22625 objects as part of root set at end of initial load.
[2024.05.29-11.02.42:373][ 0]LogUObjectAllocator: 6380736 out of 0 bytes used by permanent object pool.
[2024.05.29-11.02.42:373][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.05.29-11.02.42:377][ 0]LogLiveCoding: Display: Starting LiveCoding
[2024.05.29-11.02.42:377][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2024.05.29-11.02.42:380][ 0]LogLiveCoding: Display: First instance in process group "UE_VRWizardProject_0x3d54bc71", spawning console
[2024.05.29-11.02.42:385][ 0]LogLiveCoding: Display: Waiting for server
[2024.05.29-11.02.42:397][ 0]LogSlate: Border
[2024.05.29-11.02.42:397][ 0]LogSlate: BreadcrumbButton
[2024.05.29-11.02.42:397][ 0]LogSlate: Brushes.Title
[2024.05.29-11.02.42:397][ 0]LogSlate: Default
[2024.05.29-11.02.42:397][ 0]LogSlate: Icons.Save
[2024.05.29-11.02.42:397][ 0]LogSlate: Icons.Toolbar.Settings
[2024.05.29-11.02.42:397][ 0]LogSlate: ListView
[2024.05.29-11.02.42:397][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.05.29-11.02.42:397][ 0]LogSlate: SoftwareCursor_Grab
[2024.05.29-11.02.42:397][ 0]LogSlate: TableView.DarkRow
[2024.05.29-11.02.42:397][ 0]LogSlate: TableView.Row
[2024.05.29-11.02.42:397][ 0]LogSlate: TreeView
[2024.05.29-11.02.42:497][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.05.29-11.02.42:498][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2 ms
[2024.05.29-11.02.42:513][ 0]LogInit: XR: Instanced Stereo Rendering is Enabled
[2024.05.29-11.02.42:514][ 0]LogInit: XR: MultiViewport is Enabled
[2024.05.29-11.02.42:514][ 0]LogInit: XR: Mobile Multiview is Disabled
[2024.05.29-11.02.42:548][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2024.05.29-11.02.42:761][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3E86586B495B352A8AB78FA5939C7D14 | Instance: 134279E14D6DE243478A6688FA8888F1 (LAB-N18-2006-22-9684).
[2024.05.29-11.02.42:933][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.05.29-11.02.42:937][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.05.29-11.02.42:941][ 0]LogUdpMessaging: Display: Added local interface '172.17.143.162' to multicast group '230.0.0.1:6666'
[2024.05.29-11.02.42:941][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666'
[2024.05.29-11.02.42:941][ 0]LogUdpMessaging: Display: Added local interface '192.168.50.1' to multicast group '230.0.0.1:6666'
[2024.05.29-11.02.42:941][ 0]LogUdpMessaging: Display: Added local interface '192.168.240.1' to multicast group '230.0.0.1:6666'
[2024.05.29-11.02.42:985][ 0]LogPython: Using Python 3.9.7
[2024.05.29-11.02.43:172][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2024.05.29-11.02.43:946][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.05.29-11.02.43:968][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.05.29-11.02.44:125][ 0]SourceControl: Revision control is disabled
[2024.05.29-11.02.44:127][ 0]LogUProjectInfo: Found projects:
[2024.05.29-11.02.44:136][ 0]SourceControl: Revision control is disabled
[2024.05.29-11.02.44:407][ 0]LogOpenImageDenoise: OIDN starting up
[2024.05.29-11.02.44:540][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.05.29-11.02.44:558][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.29-11.02.44:558][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.29-11.02.44:629][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.29-11.02.44:657][ 0]LogCollectionManager: Loaded 0 collections in 0.000741 seconds
[2024.05.29-11.02.44:658][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Collections/' took 0.00s
[2024.05.29-11.02.44:660][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Content/Developers/egonvm/Collections/' took 0.00s
[2024.05.29-11.02.44:663][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Content/Collections/' took 0.00s
[2024.05.29-11.02.44:710][ 0]LogOcInput: OculusXRInput pre-init called
[2024.05.29-11.02.44:732][ 0]LogAndroidRuntimeSettings: Display: Enabled Package for Meta Quest devices.
The following settings have been applied:
[2024.05.29-11.02.44:732][ 0]LogAndroidRuntimeSettings: Display: Support arm64: 1.
[2024.05.29-11.02.44:732][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan: 1.
[2024.05.29-11.02.44:732][ 0]LogAndroidRuntimeSettings: Display: Support x86_64: 0.
[2024.05.29-11.02.44:732][ 0]LogAndroidRuntimeSettings: Display: Support Vulkan Desktop: 0.
[2024.05.29-11.02.44:732][ 0]LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.29-11.02.44:739][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:739][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:739][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:740][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:744][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:745][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:745][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:745][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:746][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:751][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:751][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:752][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:752][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:756][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:757][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:758][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:762][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:762][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:763][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.02.44:810][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden.
[2024.05.29-11.02.44:810][ 0]LogTemp: MetaXR ignores max viewport resolution in editor to support full HMD resolutions.
[2024.05.29-11.02.45:066][ 0]LogClass: Error: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.29-11.02.45:066][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2024.05.29-11.02.45:103][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged
[2024.05.29-11.02.45:103][ 0]LogAutomationTest: Error: LogClass: EnumProperty FOculusXRFaceState::DataSource is not initialized properly even though its struct probably has a custom default constructor. Module:OculusXRMovement File:Public/OculusXRMovementTypes.h
[2024.05.29-11.02.45:103][ 0]LogEngine: Initializing Engine...
[2024.05.29-11.02.45:109][ 0]LogHMD: HMD configured for shader platform PCD3D_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
[2024.05.29-11.02.45:111][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.05.29-11.02.45:222][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.05.29-11.02.45:227][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-11.02.45:227][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.29-11.02.45:232][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.05.29-11.02.45:233][ 0]LogNetVersion: Set ProjectVersion to 0.0.0.1. Version Checksum will be recalculated on next use.
[2024.05.29-11.02.45:233][ 0]LogInit: Texture streaming: Enabled
[2024.05.29-11.02.45:246][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
[2024.05.29-11.02.45:258][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.05.29-11.02.45:266][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.05.29-11.02.45:266][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.05.29-11.02.45:266][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2024.05.29-11.02.45:267][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2024.05.29-11.02.45:267][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2024.05.29-11.02.45:267][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2024.05.29-11.02.45:267][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2024.05.29-11.02.45:268][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.05.29-11.02.45:268][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.05.29-11.02.45:268][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.29-11.02.45:268][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.29-11.02.45:268][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.29-11.02.45:268][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.29-11.02.45:268][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.29-11.02.45:268][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.29-11.02.45:268][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.29-11.02.45:268][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.29-11.02.45:268][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.29-11.02.45:268][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.29-11.02.45:268][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.29-11.02.45:274][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.29-11.02.45:319][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.29-11.02.45:320][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.29-11.02.45:322][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.29-11.02.45:322][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.29-11.02.45:323][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2024.05.29-11.02.45:323][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2024.05.29-11.02.45:324][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2024.05.29-11.02.45:324][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2024.05.29-11.02.45:324][ 0]LogInit: FAudioDevice initialized with ID 1.
[2024.05.29-11.02.45:324][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.05.29-11.02.45:324][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2024.05.29-11.02.45:335][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.05.29-11.02.45:346][ 0]LogInit: Undo buffer set to 32 MB
[2024.05.29-11.02.45:346][ 0]LogInit: Transaction tracking system initialized
[2024.05.29-11.02.45:367][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Saved/SourceControl/UncontrolledChangelists.json
[2024.05.29-11.02.45:367][ 0]LogSourceControl: Uncontrolled asset enumeration started...
[2024.05.29-11.02.45:370][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003362 seconds (Found 177 uncontrolled assets)
[2024.05.29-11.02.45:375][ 0]BlueprintLog: New page: Editor Load
[2024.05.29-11.02.45:448][ 0]LocalizationService: Localization service is disabled
[2024.05.29-11.02.45:466][ 0]TimingProfiler: Initialize
[2024.05.29-11.02.45:466][ 0]TimingProfiler: OnSessionChanged
[2024.05.29-11.02.45:466][ 0]LoadingProfiler: Initialize
[2024.05.29-11.02.45:466][ 0]LoadingProfiler: OnSessionChanged
[2024.05.29-11.02.45:466][ 0]NetworkingProfiler: Initialize
[2024.05.29-11.02.45:466][ 0]NetworkingProfiler: OnSessionChanged
[2024.05.29-11.02.45:466][ 0]MemoryProfiler: Initialize
[2024.05.29-11.02.45:466][ 0]MemoryProfiler: OnSessionChanged
[2024.05.29-11.02.45:654][ 0]LogFileCache: Scanning file cache for directory 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Content/' took 0.01s
[2024.05.29-11.02.45:800][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.05.29-11.02.45:834][ 0]LogOculusXRAnchors: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.29-11.02.45:842][ 0]LogOculusXRScene: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.29-11.02.45:852][ 0]LogProjectSetupTool: Display: StartupModule: OculusXRProjectSetupTool
[2024.05.29-11.02.45:852][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.29-11.02.45:852][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.29-11.02.45:852][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Buffer error in compressed datastream in iCCP chunk
[2024.05.29-11.02.45:852][ 0]LogImageWrapper: Warning: PNG Warning(../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Resources/MetaQuestBackground.png) Profile size field missing from iCCP chunk
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseVulkan>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseHalfPrecisionFloat>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableInstancedStereo>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableForwardShading>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMSAA>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableOcclusionCulling>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableDynamicFoveation>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableLensFlare>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisablePostProcessing>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableAmbientOcclusion>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMultiView>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableStaticLighting>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderStaticAndCSMShadowReceivers>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowDistanceFieldShadows>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowMovableDirectionalLights>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_UseRecommendedXRAPI>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableOculusVR>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableSteamVR>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKMinimum>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKTarget>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseArm64CPU>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForMetaQuest>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest2>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuestPro>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest3>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableFullscreen>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableStartInVR>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_DisableTouchInterface>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnablePassthrough>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_AllowAlphaToneMapperPassthrough>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableBodyTracking>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableFaceTracking>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableEyeTracking>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableAnchorSupport>
[2024.05.29-11.02.45:858][ 0]LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableSceneSupport>
[2024.05.29-11.02.45:877][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.05.29-11.02.45:879][ 0]SourceControl: Revision control is disabled
[2024.05.29-11.02.45:879][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 7.929
[2024.05.29-11.02.45:879][ 0]Cmd: MAP LOAD FILE="../../../../EgonVM/Another Project/TheProject/VRWizardProject/Content/ProjectAssets/Maps/TheMainWorld.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2024.05.29-11.02.45:880][ 0]LightingResults: New page: Lighting Build
[2024.05.29-11.02.45:882][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.05.29-11.02.45:882][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.29-11.02.45:882][ 0]MapCheck: New page: Map Check
[2024.05.29-11.02.45:882][ 0]LightingResults: New page: Lighting Build
[2024.05.29-11.02.45:885][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.29-11.02.45:888][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
[2024.05.29-11.02.45:937][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.05.29-11.02.46:506][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\ProjectAssets\Maps\TheMainWorld.umap: Failed to load '/Engine/BasicShapes/M_Plane_M_Water_Ocean_CAC41F4B4913319C8D175AAC895A8462': Can't find file.
[2024.05.29-11.02.46:507][ 0]LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\ProjectAssets\Maps\TheMainWorld.umap: VerifyImport: Failed to load package for import object 'Package /Engine/BasicShapes/M_Plane_M_Water_Ocean_CAC41F4B4913319C8D175AAC895A8462'
[2024.05.29-11.02.46:534][ 0]LogAssetRegistry: Display: Asset registry cache written as 18.5 MiB to ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.29-11.02.46:844][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2024.05.29-11.02.47:117][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TheMainWorld'.
[2024.05.29-11.02.47:117][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-11.02.47:118][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.29-11.02.47:118][ 0]LogTurnkeySupport: Turnkey Device: Win64@LAB-N18-2006-22: (Name=LAB-N18-2006-22, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
[2024.05.29-11.02.47:120][ 0]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.29-11.02.47:171][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.05.29-11.02.47:190][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2024.05.29-11.02.47:190][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.05.29-11.02.47:191][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,132ms to complete.
[2024.05.29-11.02.47:199][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.249
[2024.05.29-11.02.47:199][ 0]LogShaderCompilers: Display: ================================================
[2024.05.29-11.02.47:199][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.02.47:199][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.05.29-11.02.47:199][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.05.29-11.02.47:199][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 819,20 MiB budget. Usage: 0.00%
[2024.05.29-11.02.47:199][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.02.47:199][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2024.05.29-11.02.47:199][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
[2024.05.29-11.02.47:199][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2024.05.29-11.02.47:199][ 0]LogShaderCompilers: Display: ================================================
[2024.05.29-11.02.47:316][ 0]LogSlate: The tab "GPULightmassSettings" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2024.05.29-11.02.47:360][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-11.02.47:371][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-11.02.47:381][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-11.02.47:391][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-11.02.47:488][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-11.02.47:488][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2024.05.29-11.02.47:489][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-11.02.47:489][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2024.05.29-11.02.47:489][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-11.02.47:489][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2024.05.29-11.02.47:489][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-11.02.47:490][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2024.05.29-11.02.47:490][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-11.02.47:490][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2024.05.29-11.02.47:490][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-11.02.47:490][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2024.05.29-11.02.47:491][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-11.02.47:491][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2024.05.29-11.02.47:491][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-11.02.47:492][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2024.05.29-11.02.47:492][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-11.02.47:492][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2024.05.29-11.02.47:492][ 0]LogPakFile: Initializing PakPlatformFile
[2024.05.29-11.02.47:492][ 0]LogPakFile: Display: Mounted Pak file 'D:/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2024.05.29-11.02.48:000][ 0]LogSlate: External Image Picker: DecompressImage failed
[2024.05.29-11.02.48:179][ 0]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.29-11.02.48:183][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.05.29-11.02.48:184][ 0]LogSlate: Took 0.000110 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.05.29-11.02.48:185][ 0]LogSlate: Took 0.000079 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.05.29-11.02.48:251][ 0]LogViewport: Scene viewport resized to 1518x989, mode Windowed.
[2024.05.29-11.02.48:289][ 0]LogSlate: Took 0.000163 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.05.29-11.02.48:400][ 0]LogStall: Startup...
[2024.05.29-11.02.48:401][ 0]LogStall: Startup complete.
[2024.05.29-11.02.48:433][ 0]LogLoad: (Engine Initialization) Total time: 10.48 seconds
[2024.05.29-11.02.48:433][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.05.29-11.02.48:447][ 0]LogHMD: Failed loading OVRPlugin 1.96.0
[2024.05.29-11.02.48:493][ 0]LogAssetRegistry: AssetRegistryGather time 0.0891s: AssetDataDiscovery 0.0205s, AssetDataGather 0.0216s, StoreResults 0.0470s.
[2024.05.29-11.02.48:518][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
[2024.05.29-11.02.48:934][ 0]LogSlate: External Image Picker: DecompressImage failed
[2024.05.29-11.02.49:058][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.05.29-11.02.49:093][ 0]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-11.02.49:254][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
[2024.05.29-11.02.49:259][ 1]Running Python start-up script 'D:/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.028216 secs
[2024.05.29-11.02.49:276][ 1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-11.02.49:293][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2024.05.29-11.02.50:144][ 9]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-11.02.50:829][ 36]LogDebuggerCommands: Repeating last play command: VR Preview
[2024.05.29-11.02.50:842][ 36]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.05.29-11.02.50:842][ 36]PIE: New page: PIE session: TheMainWorld (29. mai 2024 17:02:50)
[2024.05.29-11.02.50:848][ 36]LogOnline: OSS: Created online subsystem instance for: NULL
[2024.05.29-11.02.50:848][ 36]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
[2024.05.29-11.02.50:848][ 36]LogPlayLevel: Creating play world package: /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.29-11.02.50:862][ 36]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014364s)
[2024.05.29-11.02.50:862][ 36]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld to /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld (0.014421s)
[2024.05.29-11.02.50:868][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
[2024.05.29-11.02.50:870][ 36]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-11.02.50:870][ 36]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.05.29-11.02.50:871][ 36]LogAIModule: Creating AISystem for world TheMainWorld
[2024.05.29-11.02.50:871][ 36]LogPlayLevel: PIE: World Init took: (0.001356s)
[2024.05.29-11.02.50:871][ 36]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.05.29-11.02.50:871][ 36]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.05.29-11.02.50:871][ 36]LogAudioMixer: Display: Sample Rate: 48000
[2024.05.29-11.02.50:871][ 36]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.05.29-11.02.50:871][ 36]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.05.29-11.02.50:871][ 36]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.05.29-11.02.50:871][ 36]LogAudioMixer: Display: Max Channels (voices): 32
[2024.05.29-11.02.50:871][ 36]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.05.29-11.02.50:871][ 36]LogAudio: Display: AudioDevice MaxSources: 32
[2024.05.29-11.02.50:873][ 36]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.05.29-11.02.50:873][ 36]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.05.29-11.02.50:873][ 36]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.05.29-11.02.50:876][ 36]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2024.05.29-11.02.50:907][ 36]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Synaptics HD Audio)
[2024.05.29-11.02.50:907][ 36]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.05.29-11.02.50:907][ 36]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.05.29-11.02.50:907][ 36]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.05.29-11.02.50:908][ 36]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2024.05.29-11.02.50:908][ 36]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2024.05.29-11.02.50:911][ 36]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2024.05.29-11.02.50:911][ 36]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2024.05.29-11.02.50:911][ 36]LogInit: FAudioDevice initialized with ID 2.
[2024.05.29-11.02.50:911][ 36]LogAudio: Display: Audio Device (ID: 2) registered with world 'TheMainWorld'.
[2024.05.29-11.02.50:912][ 36]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
[2024.05.29-11.02.50:922][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-11.02.51:315][ 36]LogLoad: Game class is 'BP_WizardGameMode_C'
[2024.05.29-11.02.51:317][ 36]LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-11.02.51:320][ 36]LogWorld: Bringing World /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld.TheMainWorld up for play (max tick rate 0) at 2024.05.29-14.02.51
[2024.05.29-11.02.51:320][ 36]LogWorld: Bringing up level for play took: 0.004860
[2024.05.29-11.02.51:324][ 36]LogOnline: OSS: Created online subsystem instance for: :Context_3
[2024.05.29-11.02.51:331][ 36]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
[2024.05.29-11.02.51:335][ 36]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1
[2024.05.29-11.02.51:336][ 36]LogBlueprintUserMessages: [BP_Rune_C_0] Color set!
[2024.05.29-11.02.51:336][ 36]LogBlueprintUserMessages: [BP_Rune_C_1] Color set!
[2024.05.29-11.02.51:336][ 36]LogBlueprintUserMessages: [BP_Rune_C_2] Color set!
[2024.05.29-11.02.51:336][ 36]LogBlueprintUserMessages: [BP_Rune_C_3] Color set!
[2024.05.29-11.02.51:337][ 36]vr.PixelDensity = "1"
[2024.05.29-11.02.51:343][ 36]PIE: Server logged in
[2024.05.29-11.02.51:348][ 36]PIE: Play in editor total start time 0,505 seconds.
[2024.05.29-11.02.51:379][ 36]LogViewport: Scene viewport resized to 3648x1872, mode Windowed.
[2024.05.29-11.02.51:384][ 36]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
[2024.05.29-11.02.51:393][ 36]LogRenderer: Warning: Resizing VR buffer to 3648 by 1872
[2024.05.29-11.02.51:492][ 36]LogSlate: Took 0.005275 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.05.29-11.02.51:565][ 37]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
[2024.05.29-11.03.01:827][683]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-11.03.02:189][704]LogBlueprintUserMessages: [Wand_C_1] Blending!
[2024.05.29-11.03.06:780][978]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Wind
[2024.05.29-11.03.06:780][978]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Water
[2024.05.29-11.03.06:780][978]LogBlueprintUserMessages: [BP_DummyEnemy_C_1] BP_Rune_Fire
[2024.05.29-11.03.13:755][326]Cmd: quit
[2024.05.29-11.03.13:758][326]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.05.29-11.03.13:758][326]LogWorld: BeginTearingDown for /Game/ProjectAssets/Maps/UEDPIE_0_TheMainWorld
[2024.05.29-11.03.13:758][326]LogSlate: Window 'VRWizardProject Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6) OpenXR Oculus (1.97.0)' being destroyed
[2024.05.29-11.03.13:760][326]LogWorld: UWorld::CleanupWorld for TheMainWorld, bSessionEnded=true, bCleanupResources=true
[2024.05.29-11.03.13:761][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.29-11.03.13:763][326]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.05.29-11.03.13:766][326]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.05.29-11.03.13:774][326]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.05.29-11.03.13:774][326]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
[2024.05.29-11.03.13:774][326]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.05.29-11.03.13:776][326]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2024.05.29-11.03.13:782][326]LogSlate: Slate User Unregistered. User Index 8
[2024.05.29-11.03.13:782][326]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1
[2024.05.29-11.03.13:783][326]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms
[2024.05.29-11.03.13:894][328]LogPlayLevel: Display: Destroying online subsystem :Context_3
[2024.05.29-11.03.20:674][839]LogSlate: Window 'Project Settings' being destroyed
[2024.05.29-11.03.20:679][839]LogSlate: Window 'Project Settings' being destroyed
[2024.05.29-11.03.27:167][518]LogLauncherProfile: Project requires temp target (OpenXR plugin is enabled)
[2024.05.29-11.03.27:167][518]LogLauncherProfile: Unable to use promoted target - ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Binaries/Win64/UnrealGame.target does not exist.
[2024.05.29-11.03.27:168][518]LogLauncherProfile: Project requires temp target (OpenXR plugin is enabled)
[2024.05.29-11.03.27:168][518]LogLauncherProfile: Unable to use promoted target - ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Binaries/Win64/UnrealGame.target does not exist.
[2024.05.29-11.04.44:018][263]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.195 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2763 files in 4314 folders with total size 253 MiB.
[2024.05.29-11.17.10:343][167]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.05.29-11.17.23:631][167]LogTurnkeySupport: Project requires temp target (OpenXR plugin is enabled)
[2024.05.29-11.17.23:631][167]LogLauncherProfile: Unable to use promoted target - ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Binaries/Win64/UnrealGame.target does not exist.
[2024.05.29-11.17.23:709][167]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52992 -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -unrealexe="D:\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="D:/EgonVM/Another Project/TheProject/VRWizardProject/Build/Windows" -clientconfig=Development" -nocompile -nocompileuat ]
[2024.05.29-11.17.23:731][167]LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave CompileSuccess...
[2024.05.29-11.17.23:732][167]LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/EditorSounds/Notifications/CompileSuccess.CompileSuccess will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.17.23:738][167]LogAudio: Display: Chunk sizes for SoundWave /Engine/EditorSounds/Notifications/CompileSuccess.CompileSuccess: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.17.23:740][167]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacySTREAMEDAUDIO/6b/7a/b545433f8a27871f6601ed61f16d803d8452.udd from '/Engine/EditorSounds/Notifications/CompileSuccess.CompileSuccess'.
[2024.05.29-11.17.23:741][167]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacySTREAMEDAUDIO/4a/34/4d2271db41e1d9ce9269d1508332c42680a0.udd from 'Unknown Audio'.
[2024.05.29-11.17.23:769][167]UATHelper: Packaging (Windows): Running AutomationTool...
[2024.05.29-11.17.23:875][175]UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302
[2024.05.29-11.17.24:035][186]UATHelper: Packaging (Windows): Starting AutomationTool...
[2024.05.29-11.17.24:055][188]UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=52992 -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="D:/EgonVM/Another Project/TheProject/VRWizardProject/VRWizardProject.uproject" -unrealexe=D:\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="D:/EgonVM/Another Project/TheProject/VRWizardProject/Build/Windows" -clientconfig=Development -nocompile -nocompileuat
[2024.05.29-11.17.24:119][193]UATHelper: Packaging (Windows): Initializing script modules...
[2024.05.29-11.17.24:342][211]UATHelper: Packaging (Windows): Total script module initialization time: 0.22 s.
[2024.05.29-11.17.24:713][246]UATHelper: Packaging (Windows): Executing commands...
[2024.05.29-11.17.25:145][289]UATHelper: Packaging (Windows): Installed Sdk validity:
[2024.05.29-11.17.25:145][289]UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
[2024.05.29-11.17.25:155][290]UATHelper: Packaging (Windows): Scanning for envvar changes...
[2024.05.29-11.17.25:155][290]UATHelper: Packaging (Windows): ... done!
[2024.05.29-11.17.25:155][290]UATHelper: Packaging (Windows): Cleaning Temp Paths...
[2024.05.29-11.17.25:155][290]UATHelper: Packaging (Windows): BUILD SUCCESSFUL
[2024.05.29-11.17.25:155][290]UATHelper: Packaging (Windows): Setting up ProjectParams for D:\EgonVM\Another Project\TheProject\VRWizardProject\VRWizardProject.uproject
[2024.05.29-11.17.27:064][455]UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
[2024.05.29-11.17.27:107][459]UATHelper: Packaging (Windows): Running: D:\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "D:\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" VRWizardProject Win64 Development -Project="D:\EgonVM\Another Project\TheProject\VRWizardProject\VRWizardProject.uproject" -Manifest="D:\EgonVM\Another Project\TheProject\VRWizardProject\Intermediate\Build\Manifest.xml" -remoteini="D:\EgonVM\Another Project\TheProject\VRWizardProject" -skipdeploy -log="C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\UBT-VRWizardProject-Win64-Development.txt"
[2024.05.29-11.17.27:439][488]UATHelper: Packaging (Windows): Log file: C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\UBT-VRWizardProject-Win64-Development.txt
[2024.05.29-11.17.27:537][497]LogSlate: Window 'Project Launcher' being destroyed
[2024.05.29-11.17.27:550][497]LogSlate: Window 'Project Launcher' being destroyed
[2024.05.29-11.17.27:782][497]UATHelper: Packaging (Windows): Creating makefile for VRWizardProject (manifest 'D:\EgonVM\Another Project\TheProject\VRWizardProject\Intermediate\Build\Manifest.xml' not found)
[2024.05.29-11.17.28:889][585]UATHelper: Packaging (Windows): Warning: Plugin 'OculusXR' does not list plugin 'OpenXR' as a dependency, but module 'OculusXROpenXRHMD' depends on 'OpenXRHMD'.
[2024.05.29-11.17.28:889][585]UATHelper: Packaging (Windows): Writing manifest to D:\EgonVM\Another Project\TheProject\VRWizardProject\Intermediate\Build\Manifest.xml
[2024.05.29-11.17.28:891][586]PackagingResults: Warning: Plugin 'OculusXR' does not list plugin 'OpenXR' as a dependency, but module 'OculusXROpenXRHMD' depends on 'OpenXRHMD'.
[2024.05.29-11.17.29:048][602]UATHelper: Packaging (Windows): Target is up to date
[2024.05.29-11.17.29:059][603]UATHelper: Packaging (Windows): Total execution time: 1.84 seconds
[2024.05.29-11.17.29:081][605]UATHelper: Packaging (Windows): Took 2,00s to run dotnet.exe, ExitCode=0
[2024.05.29-11.17.29:091][606]UATHelper: Packaging (Windows): Build command time: 2.02 s
[2024.05.29-11.17.29:091][606]UATHelper: Packaging (Windows): ********** BUILD COMMAND COMPLETED **********
[2024.05.29-11.17.29:091][606]UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********
[2024.05.29-11.17.29:102][607]UATHelper: Packaging (Windows): Running UnrealEditor Cook for project D:\EgonVM\Another Project\TheProject\VRWizardProject\VRWizardProject.uproject
[2024.05.29-11.17.29:102][607]UATHelper: Packaging (Windows): Commandlet log file is D:\UE_5.3\Engine\Programs\AutomationTool\Saved\Cook-2024.05.29-14.17.29.txt
[2024.05.29-11.17.29:102][607]UATHelper: Packaging (Windows): Running: D:\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe "D:\EgonVM\Another Project\TheProject\VRWizardProject\VRWizardProject.uproject" -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog="D:\UE_5.3\Engine\Programs\AutomationTool\Saved\Cook-2024.05.29-14.17.29.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
[2024.05.29-11.17.29:738][664]UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: VRWizardProject
[2024.05.29-11.17.29:738][664]UATHelper: Packaging (Windows): LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
[2024.05.29-11.17.29:738][664]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : platform="Windows"
[2024.05.29-11.17.29:738][664]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : config="Development"
[2024.05.29-11.17.29:738][664]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
[2024.05.29-11.17.29:738][664]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
[2024.05.29-11.17.29:738][664]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4412] "
[2024.05.29-11.17.29:738][664]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz"
[2024.05.29-11.17.29:738][664]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : pgoenabled="0"
[2024.05.29-11.17.29:749][665]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
[2024.05.29-11.17.29:749][665]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : ltoenabled="0"
[2024.05.29-11.17.29:749][665]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : asan="0"
[2024.05.29-11.17.29:749][665]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : commandline="" "D:\EgonVM\Another Project\TheProject\VRWizardProject\VRWizardProject.uproject" -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog=D:\UE_5.3\Engine\Programs\AutomationTool\Saved\Cook-2024.05.29-14.17.29.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
[2024.05.29-11.17.29:749][665]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : loginid="206d3dcf477f38cb3b5fbda5fa19dccf"
[2024.05.29-11.17.29:908][677]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : llm="0"
[2024.05.29-11.17.29:908][677]UATHelper: Packaging (Windows): LogConfig: Display: Loading Mac ini files took 0.02 seconds
[2024.05.29-11.17.29:908][677]UATHelper: Packaging (Windows): LogConfig: Display: Loading IOS ini files took 0.04 seconds
[2024.05.29-11.17.29:908][677]UATHelper: Packaging (Windows): LogConfig: Display: Loading Android ini files took 0.04 seconds
[2024.05.29-11.17.29:908][677]UATHelper: Packaging (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
[2024.05.29-11.17.29:908][677]UATHelper: Packaging (Windows): LogConfig: Display: Loading Linux ini files took 0.05 seconds
[2024.05.29-11.17.29:908][677]UATHelper: Packaging (Windows): LogAssetRegistry: Display: Asset registry cache read as 18.5 MiB from ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_0.bin
[2024.05.29-11.17.29:908][677]UATHelper: Packaging (Windows): LogConfig: Display: Loading TVOS ini files took 0.03 seconds
[2024.05.29-11.17.29:908][677]UATHelper: Packaging (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
[2024.05.29-11.17.29:908][677]UATHelper: Packaging (Windows): LogConfig: Display: Loading Unix ini files took 0.02 seconds
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogConfig: Display: Loading Windows ini files took 0.02 seconds
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
[2024.05.29-11.17.29:982][684]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
[2024.05.29-11.17.29:993][685]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
[2024.05.29-11.17.30:003][687]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
[2024.05.29-11.17.30:003][687]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
[2024.05.29-11.17.30:003][687]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
[2024.05.29-11.17.30:192][707]UATHelper: Packaging (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Plugins/MetaXR/Content/' mounted to '/OculusXR/'
[2024.05.29-11.17.30:382][717]UATHelper: Packaging (Windows): RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
[2024.05.29-11.17.30:382][717]UATHelper: Packaging (Windows): LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available
[2024.05.29-11.17.30:407][718]PackagingResults: Warning: Required extension XR_EXT_hand_tracking is not available
[2024.05.29-11.17.30:446][721]UATHelper: Packaging (Windows): LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
[2024.05.29-11.17.30:446][721]UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 16 GB [16943194112 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.05.29-11.17.30:450][722]PackagingResults: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
[2024.05.29-11.17.30:489][725]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2024.05.29-11.17.30:489][725]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.05.29-11.17.30:489][725]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.05.29-11.17.30:489][725]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.05.29-11.17.30:489][725]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.05.29-11.17.30:489][725]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.05.29-11.17.30:489][725]UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.05.29-11.17.30:489][725]UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2024.05.29-11.17.30:489][725]UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2024.05.29-11.17.30:489][725]UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2024.05.29-11.17.30:500][726]UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2024.05.29-11.17.30:500][726]UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2024.05.29-11.17.30:500][726]UATHelper: Packaging (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2024.05.29-11.17.30:511][727]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.05.29-11.17.30:522][728]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.05.29-11.17.30:522][728]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2024.05.29-11.17.30:522][728]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2024.05.29-11.17.30:522][728]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2024.05.29-11.17.30:522][728]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.05.29-11.17.30:522][728]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
[2024.05.29-11.17.30:522][728]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.05.29-11.17.30:522][728]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.05.29-11.17.30:522][728]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.05.29-11.17.30:532][729]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.05.29-11.17.30:532][729]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.05.29-11.17.30:532][729]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2024.05.29-11.17.30:532][729]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.05.29-11.17.30:532][729]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.05.29-11.17.30:543][730]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
[2024.05.29-11.17.31:071][784]UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.05.29-11.17.31:124][789]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.05.29-11.17.31:135][790]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2024.05.29-11.17.31:135][790]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=553.35MBs, RandomWriteSpeed=112.90MBs. Assigned SpeedClass 'Local'
[2024.05.29-11.17.32:610][931]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using Local Shader Compiler with 7 workers.
[2024.05.29-11.17.32:610][931]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2024.05.29-11.17.32:610][931]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.05.29-11.17.32:620][931]UATHelper: Packaging (Windows): LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin.
[2024.05.29-11.17.32:845][955]UATHelper: Packaging (Windows): LogEditorDomain: Display: EditorDomain is Disabled
[2024.05.29-11.17.32:845][955]UATHelper: Packaging (Windows): LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.05.29-11.17.33:013][975]UATHelper: Packaging (Windows): LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.05.29-11.17.33:013][975]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2024.05.29-11.17.33:013][975]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2024.05.29-11.17.33:045][978]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.05.29-11.17.33:045][978]UATHelper: Packaging (Windows): LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
[2024.05.29-11.17.33:045][978]UATHelper: Packaging (Windows): LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.05.29-11.17.33:087][982]UATHelper: Packaging (Windows): LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.05.29-11.17.33:087][982]UATHelper: Packaging (Windows): LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.05.29-11.17.33:087][982]UATHelper: Packaging (Windows): LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.05.29-11.17.33:087][982]UATHelper: Packaging (Windows): LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2024.05.29-11.17.33:257][ 0]UATHelper: Packaging (Windows): LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.05.29-11.17.33:267][ 1]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.33:267][ 1]UATHelper: Packaging (Windows): LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.05.29-11.17.33:274][ 2]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.33:416][ 15]UATHelper: Packaging (Windows): LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.05.29-11.17.33:416][ 15]UATHelper: Packaging (Windows): LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
[2024.05.29-11.17.33:638][ 37]UATHelper: Packaging (Windows): LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 3 ms
[2024.05.29-11.17.35:338][218]UATHelper: Packaging (Windows): LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2024.05.29-11.17.35:338][218]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.29-11.17.36:112][293]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.05.29-11.17.36:112][293]UATHelper: Packaging (Windows): LogAndroidRuntimeSettings: Display: Enabled Package for Meta Quest devices.
[2024.05.29-11.17.36:112][293]UATHelper: Packaging (Windows): The following settings have been applied:
[2024.05.29-11.17.36:112][293]UATHelper: Packaging (Windows): LogAndroidRuntimeSettings: Display: Support arm64: 1.
[2024.05.29-11.17.36:112][293]UATHelper: Packaging (Windows): LogAndroidRuntimeSettings: Display: Support Vulkan: 1.
[2024.05.29-11.17.36:112][293]UATHelper: Packaging (Windows): LogAndroidRuntimeSettings: Display: Support x86_64: 0.
[2024.05.29-11.17.36:112][293]UATHelper: Packaging (Windows): LogAndroidRuntimeSettings: Display: Support Vulkan Desktop: 0.
[2024.05.29-11.17.36:122][294]UATHelper: Packaging (Windows): LogAndroidRuntimeSettings: Display: Support OpenGL ES3.2: 0.
[2024.05.29-11.17.36:122][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:122][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:122][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:122][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:133][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:133][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:133][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:133][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:133][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:133][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:133][294]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:140][295]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:143][295]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:143][295]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:143][295]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:143][295]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:143][295]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:143][295]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:143][295]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:157][296]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:157][296]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:157][296]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:157][296]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:157][296]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:157][296]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:157][296]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:337][313]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:341][314]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.17.36:518][330]UATHelper: Packaging (Windows): LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2024.05.29-11.17.36:529][332]UATHelper: Packaging (Windows): LogOculusXRAnchors: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.29-11.17.36:530][332]PackagingResults: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogOculusXRScene: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: StartupModule: OculusXRProjectSetupTool
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseVulkan>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_UseHalfPrecisionFloat>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableInstancedStereo>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableForwardShading>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMSAA>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableOcclusionCulling>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableDynamicFoveation>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableLensFlare>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisablePostProcessing>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_DisableAmbientOcclusion>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableMultiView>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_EnableStaticLighting>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderStaticAndCSMShadowReceivers>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowDistanceFieldShadows>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Rendering_MobileShaderAllowMovableDirectionalLights>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_UseRecommendedXRAPI>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableOculusVR>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Plugin_DisableSteamVR>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKMinimum>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseAndroidSDKTarget>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UseArm64CPU>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForMetaQuest>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest2>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuestPro>
[2024.05.29-11.17.36:540][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_UsePackageForQuest3>
[2024.05.29-11.17.36:540][333]PackagingResults: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableFullscreen>
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_EnableStartInVR>
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Compatibility_DisableTouchInterface>
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnablePassthrough>
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_AllowAlphaToneMapperPassthrough>
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableBodyTracking>
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableFaceTracking>
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableEyeTracking>
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableAnchorSupport>
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogProjectSetupTool: Display: RegisterRule: added rule with id <Feature_EnableSceneSupport>
[2024.05.29-11.17.36:551][333]UATHelper: Packaging (Windows): LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process.
[2024.05.29-11.17.36:572][335]UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory:
[2024.05.29-11.17.36:572][335]UATHelper: Packaging (Windows): MemoryMaxUsedVirtual 0MiB
[2024.05.29-11.17.36:572][335]UATHelper: Packaging (Windows): MemoryMaxUsedPhysical 0MiB
[2024.05.29-11.17.36:572][335]UATHelper: Packaging (Windows): MemoryMinFreeVirtual 2048MiB
[2024.05.29-11.17.36:572][335]UATHelper: Packaging (Windows): MemoryMinFreePhysical 2048MiB
[2024.05.29-11.17.36:572][335]UATHelper: Packaging (Windows): MemoryTriggerGCAtPressureLevel None
[2024.05.29-11.17.36:572][335]UATHelper: Packaging (Windows): UseSoftGC true (5/10)
[2024.05.29-11.17.36:614][340]UATHelper: Packaging (Windows): LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.05.29-11.17.37:070][392]UATHelper: Packaging (Windows): LogCook: Display: Waiting for Asset Registry
[2024.05.29-11.17.37:091][394]UATHelper: Packaging (Windows): LogAssetRegistry: Display: Asset registry cache written as 0.0 MiB to ../../../../EgonVM/Another Project/TheProject/VRWizardProject/Intermediate/CachedAssetRegistry_*.bin
[2024.05.29-11.17.37:207][406]UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows
[2024.05.29-11.17.37:207][406]UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.068 seconds for platforms Windows
[2024.05.29-11.19.32:508][ 26]UATHelper: Packaging (Windows): LogCook: Display: Compiling global changed shaders for platform 'Windows'
[2024.05.29-11.21.06:090][343]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (0.378 seconds, threshold is 0.300 s), will parallelize next time.
[2024.05.29-11.21.27:378][752]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Worker (6/7) finished batch of 10 jobs in 155.801s, FClusteredShadingPS [WorkerTime=150.351s], FDistanceFieldShadowingCS [WorkerTime=1.372s], FDistanceFieldShadowingCS [WorkerTime=1.371s], FDeferredLightPS [WorkerTime=1.059s], FAmbientOcclusionCS [WorkerTime=0.927s], FAmbientOcclusionPS [WorkerTime=0.293s], FNiagaraRibbonCreateIndexBufferParamsCS [WorkerTime=0.111s], FBuildTileConesCS [WorkerTime=0.089s], FDistanceFieldAOUpsamplePS [WorkerTime=0.072s], FCapsuleShadowingUpsampleVS [WorkerTime=0.048s]
[2024.05.29-11.27.18:554][812]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Worker (2/7) finished batch of 10 jobs in 89.764s, FVisualizeHDRPS [WorkerTime=56.559s], FGSConvolutionWithTextureCS [WorkerTime=21.422s], FGSConvolutionWithTextureCS [WorkerTime=9.872s], FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs [WorkerTime=0.855s], FGSComplexTransformCS [WorkerTime=0.498s], FCompositeObjectsIntoPagesCS [WorkerTime=0.251s], FNiagaraRibbonVertexReductionPropagateCS [WorkerTime=0.047s], FCompositeObjectsIntoPagesCS [WorkerTime=0.043s], FCompositeObjectsIntoPagesCS [WorkerTime=0.036s], FFilterCS [WorkerTime=0.036s]
[2024.05.29-11.28.20:870][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Worker (1/7) finished batch of 10 jobs in 61.863s, FSSDTemporalAccumulationCS [WorkerTime=56.583s], FRenderSkyAtmospherePS [WorkerTime=3.872s], FScreenSpaceReflectionsPS [WorkerTime=0.331s], FScreenSpaceReflectionsPS [WorkerTime=0.258s], FRenderSkyAtmospherePS [WorkerTime=0.172s], FOnePassPointShadowProjectionPS1falsetrue [WorkerTime=0.124s], FScreenSpaceReflectionsPS [WorkerTime=0.087s], FScreenSpaceReflectionsStencilPS [WorkerTime=0.079s], FScreenSpaceReflectionsTileVS [WorkerTime=0.076s], FWideCustomResolve4_2x_falsePS [WorkerTime=0.055s]
[2024.05.29-11.28.20:870][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.28.20:870][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.28.20:870][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 4 258, among them cache hits 0 (0.00%)
[2024.05.29-11.28.20:870][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 4 258 distinct input hashes that result in 2 727 distinct outputs (64.04%)
[2024.05.29-11.28.20:870][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 8,84 MiB of 819,20 MiB budget. Usage: 1.08%
[2024.05.29-11.28.20:870][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.28.20:870][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 4 258
[2024.05.29-11.28.20:870][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 4 258, completed 4 258 (100%)
[2024.05.29-11.28.20:870][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.00 s
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 338.67 s, longest 635.00 s
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 10.42 s, max 155.80 s
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 349.08 s, max 640.07
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 9,406 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 640.07 s
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 437 batches (only local compilation was used), average 9.74 jobs/batch
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 6.65 jobs/sec
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 4 408,928 s
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 110,177 s
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.50%
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 6.89 (times faster than compiling all shaders on one thread). Compare with number of workers: 7
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 18.62% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FReflectionEnvironmentSkyLightingPS - 11.48% of total time (compiled 96 times, average 5.27 sec, max 10.76 sec, min 0.78 sec)
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FDeferredLightPS - 10.56% of total time (compiled 90 times, average 5.17 sec, max 12.71 sec, min 0.49 sec)
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FRenderSkyAtmospherePS - 9.70% of total time (compiled 448 times, average 0.95 sec, max 6.73 sec, min 0.08 sec)
[2024.05.29-11.28.20:871][761]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 6.53% of total time (compiled 128 times, average 2.25 sec, max 4.20 sec, min 1.19 sec)
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display:
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM6-PCD3D_SM6) Stats:
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 289 (28900.00%)
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3418, Unique Shaders: 3418 (100.00%)
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 54.37mb, Unique Shaders Size: 54.37mb (100.00%)
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 300
[2024.05.29-11.28.21:171][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
[2024.05.29-11.28.21:182][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
[2024.05.29-11.28.21:182][783]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-Global-PCD3D_SM6-PCD3D_SM6/Dump.txt'
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display:
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5-PCD3D_SM5) Stats:
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 0, Unique Shadermaps: 257 (0.00%)
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 2735, Unique Shaders: 2727 (99.71%)
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 6.59mb, Unique Shaders Size: 6.58mb (99.96%)
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 300
[2024.05.29-11.28.21:226][786]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
[2024.05.29-11.28.21:237][787]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 3, 2, 2, 2, 2, 2, 2, 1, 1, 1
[2024.05.29-11.28.21:237][787]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5-PCD3D_SM5/Dump.txt'
[2024.05.29-11.28.21:433][803]UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
[2024.05.29-11.28.21:433][803]UATHelper: Packaging (Windows): LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:433][803]UATHelper: Packaging (Windows): LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:436][804]PackagingResults: Warning: Engine.ini:[Core.System]:Paths entry 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:436][804]PackagingResults: Warning: Engine.ini:[Core.System]:Paths entry '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:744][837]UATHelper: Packaging (Windows): LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:744][837]UATHelper: Packaging (Windows): LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:744][837]UATHelper: Packaging (Windows): LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:752][838]PackagingResults: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:752][838]PackagingResults: Warning: Engine.ini:[Core.System]:Paths entry 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:752][838]PackagingResults: Warning: Engine.ini:[Core.System]:Paths entry '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:787][842]UATHelper: Packaging (Windows): LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:787][842]UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en
[2024.05.29-11.28.21:787][842]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 0 Packages Remain 1234 Total 1234
[2024.05.29-11.28.21:794][843]PackagingResults: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-11.28.21:840][847]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=255, VirtualMemory=1449MiB
[2024.05.29-11.28.21:840][847]UATHelper: Packaging (Windows): LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions:
[2024.05.29-11.28.21:840][847]UATHelper: Packaging (Windows): CookSettings.bUseSoftGC: Available physical memory 4737MiB is less than the current target for SoftGC 8079MiB.
[2024.05.29-11.28.21:872][849]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GarbageCollection... (Soft GC)
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): LogCook: Display: GarbageCollection Results:
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): Type: Soft
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): NumObjects:
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): Capacity: 25231360
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): Before GC: 39200
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): After GC: 39140
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): Freed by GC: 60
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): Virtual Memory:
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): Before GC: 1520 MB
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): After GC: 1520 MB
[2024.05.29-11.28.22:118][875]UATHelper: Packaging (Windows): Freed by GC: 0 MB
[2024.05.29-11.28.22:266][890]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DebugEditorMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 650d31fe107fc726cdd6c1f1af654aa8fdd3bd8c), compiling.
[2024.05.29-11.28.22:276][891]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PhAT_NoCollisionMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 742dca42434ae1cc5117eb3f06726407346116a7), compiling.
[2024.05.29-11.28.22:416][902]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PhAT_UnselectedMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 288d3b2a9217344dc42097bb362d06b364c7bcec), compiling.
[2024.05.29-11.28.22:416][902]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:437][904]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:437][904]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:448][904]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:448][905]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:459][905]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:459][905]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:469][906]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:469][906]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:480][907]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:480][907]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:523][910]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available.
[2024.05.29-11.28.22:534][911]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for GizmoMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 535b31514b1c3c1b8341c2c116549c51e401fdc8), compiling.
[2024.05.29-11.28.22:545][912]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DebugMeshMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: cc6339af02a78f6f934af4eb8a79fabbec6c31dd), compiling.
[2024.05.29-11.28.22:651][921]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RemoveSurfaceMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6f33c1901a3e9ffc25b4340a792342c3ce35b8e4), compiling.
[2024.05.29-11.28.22:715][926]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for NaniteHiddenSectionMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: cdbc51657c086a310da1a378477ca05acf7e132e), compiling.
[2024.05.29-11.28.22:942][942]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for OculusMR_OpaqueColoredMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: b191f88c0c2480889222fc9cc3d502d035e8698f), compiling.
[2024.05.29-11.28.22:986][945]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PokeAHoleMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: c03a01e9f4b86363db64278724cddf648741f689), compiling.
[2024.05.29-11.28.23:160][958]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SplineEditorMeshMat in PCD3D_SM6, Default, SM6, Game (DDC key hash: 076845f98612a2603e2b7b94735571f8724e3c2e), compiling.
[2024.05.29-11.28.23:171][959]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_SimpleUnlitTranslucent in PCD3D_SM6, Default, SM6, Game (DDC key hash: 223546d6cd00c142e15bb41366a9b3455996a957), compiling.
[2024.05.29-11.28.23:225][962]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for CineMat in PCD3D_SM6, Default, SM6, Game (DDC key hash: b57fb8b8b3d68a3c5f7bb016d7e0c187bcfb9de9), compiling.
[2024.05.29-11.28.23:236][963]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Xray in PCD3D_SM6, Default, SM6, Game (DDC key hash: 89660b3624c372a7eae7c56e51d6f5d9073172bd), compiling.
[2024.05.29-11.28.23:498][982]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Main in PCD3D_SM6, Default, SM6, Game (DDC key hash: 29d10a01162dc62bd1a88109d792453ea31d0e7c), compiling.
[2024.05.29-11.28.23:640][993]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TranslucentTransformGizmoMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 1b3ab804ee4633a89c2af99a230b5b7d10412947), compiling.
[2024.05.29-11.28.23:880][ 11]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 0805ed143ceedc9ab68e9950cd075c97794a5a0c), compiling.
[2024.05.29-11.28.23:945][ 16]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 139 Packages Remain 4360 Total 4499
[2024.05.29-11.28.23:945][ 16]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchProBatteryIndicator.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:956][ 16]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\MetaQuestTouchProBatteryIndicator.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:956][ 16]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchProBatteryIndicator.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:956][ 16]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to load '/OculusXR/Textures/touchController_albedo': Can't find file.
[2024.05.29-11.28.23:956][ 16]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: VerifyImport: Failed to load package for import object 'Package /OculusXR/Textures/touchController_albedo'
[2024.05.29-11.28.23:956][ 16]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to load '/OculusXR/Textures/touchController_controlmap': Can't find file.
[2024.05.29-11.28.23:956][ 16]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: VerifyImport: Failed to load package for import object 'Package /OculusXR/Textures/touchController_controlmap'
[2024.05.29-11.28.23:957][ 17]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchProBatteryIndicator.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:957][ 17]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\MetaQuestTouchProBatteryIndicator.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:957][ 17]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchProBatteryIndicator.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:957][ 17]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to load '/OculusXR/Textures/touchController_albedo': Can't find file.
[2024.05.29-11.28.23:957][ 17]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: VerifyImport: Failed to load package for import object 'Package /OculusXR/Textures/touchController_albedo'
[2024.05.29-11.28.23:957][ 17]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to load '/OculusXR/Textures/touchController_controlmap': Can't find file.
[2024.05.29-11.28.23:957][ 17]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: VerifyImport: Failed to load package for import object 'Package /OculusXR/Textures/touchController_controlmap'
[2024.05.29-11.28.23:978][ 18]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:978][ 18]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to load '/Game/JLu/controller_r_lo_BaseColor': Can't find file.
[2024.05.29-11.28.23:978][ 18]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: VerifyImport: Failed to load package for import object 'Package /Game/JLu/controller_r_lo_BaseColor'
[2024.05.29-11.28.23:978][ 18]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to load '/Game/JLu/controller_r_lo_Normal': Can't find file.
[2024.05.29-11.28.23:978][ 18]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: VerifyImport: Failed to load package for import object 'Package /Game/JLu/controller_r_lo_Normal'
[2024.05.29-11.28.23:978][ 18]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:978][ 18]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:978][ 18]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Failed to load '/Game/Textures/MetaQuestTouchProBatteryIndicator': Can't find file.
[2024.05.29-11.28.23:987][ 19]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:987][ 19]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to load '/Game/JLu/controller_r_lo_BaseColor': Can't find file.
[2024.05.29-11.28.23:987][ 19]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: VerifyImport: Failed to load package for import object 'Package /Game/JLu/controller_r_lo_BaseColor'
[2024.05.29-11.28.23:987][ 19]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to load '/Game/JLu/controller_r_lo_Normal': Can't find file.
[2024.05.29-11.28.23:987][ 19]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: VerifyImport: Failed to load package for import object 'Package /Game/JLu/controller_r_lo_Normal'
[2024.05.29-11.28.23:987][ 19]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:987][ 19]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.23:987][ 19]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Failed to load '/Game/Textures/MetaQuestTouchProBatteryIndicator': Can't find file.
[2024.05.29-11.28.24:021][ 21]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Textures/MetaQuestTouchProBatteryIndicator'
[2024.05.29-11.28.24:021][ 21]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /OculusXR/Textures/RightMetaQuestTouchProBatteryIndicator.RightMetaQuestTouchProBatteryIndicator (TFO_AutoDXT, 256x64 x1x1x1) (Required Memory Estimate: 2.645795 MB), EncodeSpeed: Final
[2024.05.29-11.28.24:021][ 21]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /OculusXR/Textures/MetaQuestTouchProBatteryIndicator.MetaQuestTouchProBatteryIndicator (TFO_AutoDXT, 256x64 x1x1x1) (Required Memory Estimate: 2.645795 MB), EncodeSpeed: Final
[2024.05.29-11.28.24:021][ 21]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /OculusXR/Textures/LeftMetaQuestTouchProBatteryIndicator.LeftMetaQuestTouchProBatteryIndicator (TFO_AutoDXT, 256x64 x1x1x1) (Required Memory Estimate: 2.645795 MB), EncodeSpeed: Final
[2024.05.29-11.28.24:029][ 22]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Textures/MetaQuestTouchProBatteryIndicator'
[2024.05.29-11.28.24:043][ 22]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for touchController_mat in PCD3D_SM6, Default, SM6, Game (DDC key hash: 03a3187c8ea517d70ae7cd625dd05f0d9582f4ac), compiling.
[2024.05.29-11.28.24:043][ 22]UATHelper: Packaging (Windows): LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
[2024.05.29-11.28.24:043][ 22]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:043][ 22]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:043][ 22]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for touchController_mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: 803641bca3c5b012768becfc2ccdd4a31e23dba0), compiling.
[2024.05.29-11.28.24:044][ 23]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
[2024.05.29-11.28.24:054][ 23]UATHelper: Packaging (Windows): LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.05.29-11.28.24:054][ 23]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:054][ 23]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:054][ 23]UATHelper: Packaging (Windows): LogMaterial: Warning: Cooking a material resource (in touchController_mat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:054][ 23]UATHelper: Packaging (Windows): LogMaterial: Warning: Cooking a material resource (in touchController_mat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:054][ 23]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MetaQuestTouchProMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: c490649efa7566f16936114cbe787d85480416c5), compiling.
[2024.05.29-11.28.24:060][ 24]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.05.29-11.28.24:060][ 24]PackagingResults: Warning: Cooking a material resource (in touchController_mat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:060][ 24]PackagingResults: Warning: Cooking a material resource (in touchController_mat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:065][ 24]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MetaQuestTouchProBatteryIndicatorMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 842619c781fcd3a97ae26196ac3297a50c33cb43), compiling.
[2024.05.29-11.28.24:076][ 24]UATHelper: Packaging (Windows): LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
[2024.05.29-11.28.24:076][ 24]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:076][ 24]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:076][ 24]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MetaQuestTouchProBatteryIndicatorMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 6c9ac07969dab1b9d27885ab69198c403b61f460), compiling.
[2024.05.29-11.28.24:080][ 25]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
[2024.05.29-11.28.24:087][ 25]UATHelper: Packaging (Windows): LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.05.29-11.28.24:087][ 25]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:087][ 25]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:087][ 25]UATHelper: Packaging (Windows): LogMaterial: Warning: Cooking a material resource (in MetaQuestTouchProBatteryIndicatorMaterial hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:097][ 26]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.05.29-11.28.24:097][ 26]PackagingResults: Warning: Cooking a material resource (in MetaQuestTouchProBatteryIndicatorMaterial hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:120][ 27]UATHelper: Packaging (Windows): LogMaterial: Warning: Cooking a material resource (in MetaQuestTouchProBatteryIndicatorMaterial hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:126][ 28]PackagingResults: Warning: Cooking a material resource (in MetaQuestTouchProBatteryIndicatorMaterial hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:131][ 28]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for OculusMR_WhiteMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: c1f6b7bdcc1822ff61e8ff72468396c6d262a858), compiling.
[2024.05.29-11.28.24:131][ 28]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for model_pieces_controllerMATphongRT in PCD3D_SM6, Default, SM6, Game (DDC key hash: ba44751f08f3759b9eca42084ef5e619808a8d5e), compiling.
[2024.05.29-11.28.24:131][ 28]UATHelper: Packaging (Windows): LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
[2024.05.29-11.28.24:131][ 28]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:131][ 28]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:131][ 28]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for model_pieces_controllerMATphongRT in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2f866943ce067bec9f67d0316f7c5427e0caa0e9), compiling.
[2024.05.29-11.28.24:140][ 29]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
[2024.05.29-11.28.24:196][ 33]UATHelper: Packaging (Windows): LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.05.29-11.28.24:196][ 33]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:196][ 33]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-11.28.24:196][ 33]UATHelper: Packaging (Windows): LogMaterial: Warning: Cooking a material resource (in model_pieces_controllerMATphongRT hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:208][ 34]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.05.29-11.28.24:208][ 34]PackagingResults: Warning: Cooking a material resource (in model_pieces_controllerMATphongRT hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:628][ 62]UATHelper: Packaging (Windows): LogMaterial: Warning: Cooking a material resource (in model_pieces_controllerMATphongRT hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:639][ 63]PackagingResults: Warning: Cooking a material resource (in model_pieces_controllerMATphongRT hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-11.28.24:694][ 66]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for m_flare_01 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 1e70d241ea160117b26a181b09c3a6b4aacfa634), compiling.
[2024.05.29-11.28.24:747][ 70]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Glass in PCD3D_SM6, Default, SM6, Game (DDC key hash: 77502b4bfb6e6765b2d74b777928f1516ba66f91), compiling.
[2024.05.29-11.28.24:779][ 72]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Basic_Floor in PCD3D_SM6, Default, SM6, Game (DDC key hash: 2985dbb40e1baa3d7c9bcc254913430e8e952092), compiling.
[2024.05.29-11.28.24:811][ 73]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Basic_Wall in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3f8e3a21f37c8e930041859dc8935fcf3d6363a3), compiling.
[2024.05.29-11.28.24:811][ 73]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Steam01...
[2024.05.29-11.28.24:822][ 74]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Steam01.Steam01 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.24:832][ 75]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Starter_Wind06...
[2024.05.29-11.28.24:908][ 81]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Starter_Wind06.Starter_Wind06 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.24:929][ 82]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_AssetPlatform in PCD3D_SM6, Default, SM6, Game (DDC key hash: c7c46366fe80f4db27d0eb246408c679348c87db), compiling.
[2024.05.29-11.28.24:950][ 83]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_LightStage_Arrows in PCD3D_SM6, Default, SM6, Game (DDC key hash: ae72df9a7027e75b9420829771e43afd39e7d804), compiling.
[2024.05.29-11.28.24:950][ 83]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Starter_Wind05...
[2024.05.29-11.28.24:950][ 83]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Starter_Birds01...
[2024.05.29-11.28.24:950][ 83]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Smoke01...
[2024.05.29-11.28.24:950][ 83]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Smoke01.Smoke01 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.25:005][ 86]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Starter_Music01...
[2024.05.29-11.28.25:005][ 86]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Starter_Birds01.Starter_Birds01 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.25:005][ 86]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Starter_Wind05.Starter_Wind05 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.25:456][119]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Starter_Music01.Starter_Music01 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.25:585][128]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for BaseMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 638c2fa25d29aeb9f912d47a36177623867a163a), compiling.
[2024.05.29-11.28.25:908][150]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DebugEditorMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 0e2c3a1d1247f72b676f75b62d3080bc7ff9f1cf), compiling.
[2024.05.29-11.28.30:923][501]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 231 Packages Remain 4268 Total 4499
[2024.05.29-11.28.31:973][574]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 231 Packages Remain 4268 Total 4499
[2024.05.29-11.28.31:984][575]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Light02...
[2024.05.29-11.28.34:860][773]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Light02.Light02 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.34:860][773]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Fire_Sparks01...
[2024.05.29-11.28.34:871][773]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Fire_Sparks01.Fire_Sparks01 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.34:871][773]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_SimpleSkyDome in PCD3D_SM6, Default, SM6, Game (DDC key hash: 68e606b51fa21a08cfb4ea81ee78a484a7310938), compiling.
[2024.05.29-11.28.34:958][780]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 232 Packages Remain 4267 Total 4499
[2024.05.29-11.28.34:958][780]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 5ceb9a363ece2c952298f7b3f26c6657674af05f), compiling.
[2024.05.29-11.28.34:958][780]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Light01...
[2024.05.29-11.28.35:251][800]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Light01.Light01 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.35:251][800]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Explosion02...
[2024.05.29-11.28.35:251][800]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Explosion02.Explosion02 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.35:502][817]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultSpriteMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: b00d30b3176fa70c5d4fb8f702d87c1562c227a6), compiling.
[2024.05.29-11.28.35:568][821]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_GreyBall in PCD3D_SM6, Default, SM6, Game (DDC key hash: 31e48a3b801faf44a797d6d19b003a6ef6cb0fea), compiling.
[2024.05.29-11.28.35:611][823]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ClearCoat in PCD3D_SM6, Default, SM6, Game (DDC key hash: eb1588f8221f603aeaa85079b6508efccd6950d9), compiling.
[2024.05.29-11.28.35:677][828]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ChromeBall in PCD3D_SM6, Default, SM6, Game (DDC key hash: 2063e8982bac32ec0293788d4298f72c75b2e6f2), compiling.
[2024.05.29-11.28.35:785][835]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ClearCoatBlack in PCD3D_SM6, Default, SM6, Game (DDC key hash: 24b54bdda5c5ec9b621244bdab995e5826256cdf), compiling.
[2024.05.29-11.28.35:785][835]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Explosion01...
[2024.05.29-11.28.35:785][835]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Explosion01.Explosion01 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.35:796][836]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Collapse02...
[2024.05.29-11.28.35:796][836]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Collapse02.Collapse02 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.35:796][836]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave Collapse01...
[2024.05.29-11.28.35:817][837]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/StarterContent/Audio/Collapse01.Collapse01 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.35:839][839]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for GenericHMDMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 1b95b2cf0bf6527b89cce30ac53ac65b5869a2c6), compiling.
[2024.05.29-11.28.35:916][845]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for FlattenMaterial_WS_Normal_VT in PCD3D_SM6, Default, SM6, Game (DDC key hash: bd50e1fd035d1a9f8401573eac4ec08277877707), compiling.
[2024.05.29-11.28.35:991][850]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for FlattenMaterial_VT in PCD3D_SM6, Default, SM6, Game (DDC key hash: 53dff06df79042b59ebfb54aae185060c79d2545), compiling.
[2024.05.29-11.28.36:034][852]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_InvalidLightmapSettings in PCD3D_SM6, Default, SM6, Game (DDC key hash: cf1b9aa9c3033213f5fb466b16272cb66dd7df3a), compiling.
[2024.05.29-11.28.36:045][853]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for EmissiveMeshMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 9ac41b846a96a9eec1aae5453c648b8ab7f85565), compiling.
[2024.05.29-11.28.36:078][855]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RightMetaQuestTouchPlusMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: f89bed6b73c1a07255a7089b39ee8bd63a621b10), compiling.
[2024.05.29-11.28.36:100][857]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LeftMetaQuestTouchPlusMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: bcab808bc9474e06cf0efc12733c6e37f488455e), compiling.
[2024.05.29-11.28.36:132][859]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RightMetaQuestTouchProMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 16f7b6fb87a3e62778fbb7a5696e47fd9937a937), compiling.
[2024.05.29-11.28.36:154][860]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LeftMetaQuestTouchProMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6d56513330e72c8b0345e3a313d492b5b072d60b), compiling.
[2024.05.29-11.28.36:176][862]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TouchForQuest2Material in PCD3D_SM6, Default, SM6, Game (DDC key hash: c7510e86535d28ba8bcbf991e65ce7e600cb7890), compiling.
[2024.05.29-11.28.36:209][864]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TouchForQuestRiftSControllerMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: ac68c7f9109f0a04214e6a2a679992f262f95f5c), compiling.
[2024.05.29-11.28.36:285][868]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for FlattenMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 74b8b8f126918e9c65a660f6a6065d2c5531cba1), compiling.
[2024.05.29-11.28.36:427][878]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PhAT_JointLimitMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 2a8412200a61e7de9625e129425828491956f9f3), compiling.
[2024.05.29-11.28.36:503][883]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_VolumeRenderSphereTracePP in PCD3D_SM6, Default, SM6, Game (DDC key hash: 93308db07b00b88d99f856c7380be422893e7523), compiling.
[2024.05.29-11.28.36:612][891]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TransformGizmoMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: e5f4d38aba5a16f390c6f6a76aed97cb92c26641), compiling.
[2024.05.29-11.28.36:667][894]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough in PCD3D_SM6, Default, SM6, Game (DDC key hash: 99652401ff81886d63516a2b6953c63a8544cbfd), compiling.
[2024.05.29-11.28.36:678][895]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProBatteryIndicatorMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.36:684][896]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProBatteryIndicatorMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.36:721][898]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProBatteryIndicatorMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.36:723][899]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProBatteryIndicatorMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.36:831][906]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: b7f3cf4f691ab40bf7896485a7c2e67104b248f2), compiling.
[2024.05.29-11.28.36:885][909]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6d24ad7864e5dff270ad1381f06f2e83f12c66a7), compiling.
[2024.05.29-11.28.37:060][921]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 0497cd2b22c7a8899c9449a92544c90df9eaeef4), compiling.
[2024.05.29-11.28.37:071][922]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format BINKA hash BINKA_SCVER_5028_R4DV_false_SR0_0.000000_SR1_0.000000_SR2_0.000000_SR3_0.000000_SR4_0.000000_QMOD_0.000000_CQLT_-1_ASTH_0.000000_INLC_false_CSZE_65536_LCF_false_ZCS_0_MCSO_0_END wave FirstPersonTemplateWeaponFire02...
[2024.05.29-11.28.37:103][923]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/FPWeapon/Audio/FirstPersonTemplateWeaponFire02.FirstPersonTemplateWeaponFire02 will be modified from 80 to 1, with modifier [0.00]
[2024.05.29-11.28.37:310][938]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 2edba540cfe503d3c0d3de5ca898bbf638649c76), compiling. Is special engine material.
[2024.05.29-11.28.37:310][938]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Steam01.Steam01: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:310][938]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Starter_Wind06.Starter_Wind06: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:321][939]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Starter_Wind05.Starter_Wind05: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:321][939]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Starter_Music01.Starter_Music01: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:342][940]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Starter_Birds01.Starter_Birds01: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:342][940]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Smoke01.Smoke01: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:353][941]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Light02.Light02: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:364][942]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Light01.Light01: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:364][942]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Fire_Sparks01.Fire_Sparks01: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:364][942]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Explosion02.Explosion02: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:829][966]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Explosion01.Explosion01: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:829][966]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Collapse02.Collapse02: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:851][968]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/StarterContent/Audio/Collapse01.Collapse01: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.37:938][974]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 346 Packages Remain 4153 Total 4499
[2024.05.29-11.28.37:982][977]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultTextMaterialOpaque in PCD3D_SM6, Default, SM6, Game (DDC key hash: 0689deb4a1d4235b9c45477ea81952520d1bff41), compiling.
[2024.05.29-11.28.38:004][978]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RightMetaQuestTouchProBatteryIndicatorMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 1ed2bcc425f48ecf6050f269186a05bbeff9241e), compiling.
[2024.05.29-11.28.38:037][980]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LeftMetaQuestTouchProBatteryIndicatorMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 5185569cbcd51d55a3856febe59b142ea9ed0975), compiling.
[2024.05.29-11.28.38:070][983]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Heat_Distortion in PCD3D_SM6, Default, SM6, Game (DDC key hash: a7e36c8dbb5ef02ed885c08953991d1b9086d7c2), compiling.
[2024.05.29-11.28.38:102][985]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_TableRound in PCD3D_SM6, Default, SM6, Game (DDC key hash: c740d8294860275fce11c326f84fab45a221cd3f), compiling.
[2024.05.29-11.28.38:197][991]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Water_Lake in PCD3D_SM6, Default, SM6, Game (DDC key hash: a82474d077232cb9fb62c575274277213e791a37), compiling.
[2024.05.29-11.28.38:229][993]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_StatueGlass in PCD3D_SM6, Default, SM6, Game (DDC key hash: 0b3ae0aeb492f43fc826701c1ca9111a1f5bd052), compiling.
[2024.05.29-11.28.38:261][995]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Statue in PCD3D_SM6, Default, SM6, Game (DDC key hash: 2aeceae06203fb2b09ec36e57dd6bc3853eb3c14), compiling.
[2024.05.29-11.28.38:282][996]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Spark in PCD3D_SM6, Default, SM6, Game (DDC key hash: bd7c791966f53f97d532e6288affc3cfd9a09cc3), compiling.
[2024.05.29-11.28.38:336][999]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_smoke_subUV in PCD3D_SM6, Default, SM6, Game (DDC key hash: 9c9e23e0c42e68e1af0d77873c30a48f99606876), compiling.
[2024.05.29-11.28.38:369][ 2]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Shelf in PCD3D_SM6, Default, SM6, Game (DDC key hash: bfb77cc681f6668ab99d1f75f211a57375cd3a9c), compiling.
[2024.05.29-11.28.38:401][ 4]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wood_Floor_Walnut_Polished in PCD3D_SM6, Default, SM6, Game (DDC key hash: 49a60b100ea2d88ce09a82d4c8c1f5efb49b7034), compiling.
[2024.05.29-11.28.38:433][ 5]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Rock_Marble_Polished in PCD3D_SM6, Default, SM6, Game (DDC key hash: c740a7497b97e04cc0babd205d554b42c478148e), compiling.
[2024.05.29-11.28.38:466][ 7]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wood_Walnut in PCD3D_SM6, Default, SM6, Game (DDC key hash: 18dda5a03151240d32474ccae38d5249b8d683a0), compiling.
[2024.05.29-11.28.38:520][ 11]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wood_Pine in PCD3D_SM6, Default, SM6, Game (DDC key hash: 8539c3c2daba9b9fb208e8e7e264239e7cdd0c23), compiling.
[2024.05.29-11.28.38:562][ 13]UATHelper: Packaging (Windows): LogAudio: Display: Chunk sizes for SoundWave /Game/FPWeapon/Audio/FirstPersonTemplateWeaponFire02.FirstPersonTemplateWeaponFire02: Chunk0=28 bytes, Chunk1-N=256k
[2024.05.29-11.28.38:606][ 16]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Gold in PCD3D_SM6, Default, SM6, Game (DDC key hash: 5cde055775ad065009da841546bb68bad8d6d0bb), compiling.
[2024.05.29-11.28.38:649][ 19]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wood_Oak in PCD3D_SM6, Default, SM6, Game (DDC key hash: de3cd014d3f31d833abfa5183872833eced32df7), compiling.
[2024.05.29-11.28.38:680][ 20]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Tech_Panel in PCD3D_SM6, Default, SM6, Game (DDC key hash: 13cf356a0120dc69d5b20da9df39f039594ff142), compiling.
[2024.05.29-11.28.38:734][ 24]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Tech_Hex_Tile_Pulse in PCD3D_SM6, Default, SM6, Game (DDC key hash: 27d506f09b1112ccb93ac7515ab614a5c3e9f463), compiling.
[2024.05.29-11.28.38:766][ 26]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Rock_Slate in PCD3D_SM6, Default, SM6, Game (DDC key hash: 97dfe13d00478e0b10f6cbc4786713644e171722), compiling.
[2024.05.29-11.28.38:810][ 29]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Rock_Sandstone in PCD3D_SM6, Default, SM6, Game (DDC key hash: 290fda540e7834d1aae3649c5d0d7f9c551db7f6), compiling.
[2024.05.29-11.28.38:863][ 32]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Rock_Basalt in PCD3D_SM6, Default, SM6, Game (DDC key hash: 7a36b20d545b96734c28a8e940b31070b3ab2efd), compiling.
[2024.05.29-11.28.38:992][ 40]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Steel in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3eca169fe975f4e9223bdbad73e225cbc31344b4), compiling.
[2024.05.29-11.28.39:036][ 43]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Concrete_Poured in PCD3D_SM6, Default, SM6, Game (DDC key hash: 02fdd504fb4074e72a97bd9b425ddf0a0eccadd0), compiling.
[2024.05.29-11.28.39:068][ 45]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Chrome in PCD3D_SM6, Default, SM6, Game (DDC key hash: 287463ef226c0a33050e39ca5da8b438c623bdde), compiling.
[2024.05.29-11.28.39:090][ 46]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Burnished_Steel in PCD3D_SM6, Default, SM6, Game (DDC key hash: 5c1e16c9220237b8067e99da6f2513ff193ef0e7), compiling.
[2024.05.29-11.28.39:121][ 48]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Brushed_Nickel in PCD3D_SM6, Default, SM6, Game (DDC key hash: 5a0b2ad2cf803008f2af6dafdde9cd682c4c1bb5), compiling.
[2024.05.29-11.28.39:154][ 50]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Lamp in PCD3D_SM6, Default, SM6, Game (DDC key hash: 80c9fa2fb345c2127e0686b128c42694199924a9), compiling.
[2024.05.29-11.28.39:186][ 52]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Ground_Moss in PCD3D_SM6, Default, SM6, Game (DDC key hash: c729d4872af9b07e66d07afd76b7f2d9ffd83161), compiling.
[2024.05.29-11.28.39:219][ 54]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Ground_Gravel in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6d215e0cdb712fa44345d0ecfd546df80f1fab90), compiling.
[2024.05.29-11.28.39:240][ 55]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Ground_Grass in PCD3D_SM6, Default, SM6, Game (DDC key hash: 2f1a221027891be758e14e843e29227f13e08279), compiling.
[2024.05.29-11.28.39:283][ 57]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Frame in PCD3D_SM6, Default, SM6, Game (DDC key hash: 914a31013e239e22fdb988d6c5a168af94296a80), compiling.
[2024.05.29-11.28.39:294][ 58]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Fire_SubUV in PCD3D_SM6, Default, SM6, Game (DDC key hash: 36dbe9f236e7cf5729d6555dcc4990ffa9ae634b), compiling.
[2024.05.29-11.28.39:316][ 59]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_explosion_subUV in PCD3D_SM6, Default, SM6, Game (DDC key hash: 21a6ee832aa4edb5a0a39b7f816f97064db0ad38), compiling.
[2024.05.29-11.28.39:412][ 65]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Dust_Particle in PCD3D_SM6, Default, SM6, Game (DDC key hash: b6a1b95c209291da5197a26385386cd025c63d95), compiling.
[2024.05.29-11.28.39:433][ 66]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Door in PCD3D_SM6, Default, SM6, Game (DDC key hash: 01e005a7f5926447bf7fd719b54ee6ed9ba56f67), compiling.
[2024.05.29-11.28.39:475][ 69]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Concrete_Tiles in PCD3D_SM6, Default, SM6, Game (DDC key hash: ade3886657ee7176dd0c6613498c0121ea60cd8c), compiling.
[2024.05.29-11.28.39:659][ 81]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Copper in PCD3D_SM6, Default, SM6, Game (DDC key hash: a2ca6653727e991610929484320eb03f923ea4b1), compiling.
[2024.05.29-11.28.39:702][ 85]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Rune_Display_Air in PCD3D_SM6, Default, SM6, Game (DDC key hash: d39c031229e827fb586d5fc6f4c63f2f06ddadc5), compiling.
[2024.05.29-11.28.39:811][ 91]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Concrete_Panels in PCD3D_SM6, Default, SM6, Game (DDC key hash: 4a039c7f1f8dcf7a03b5322292feed34f1f0b204), compiling.
[2024.05.29-11.28.39:855][ 93]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Concrete_Grime in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3348b3faab3ffd50926d87b4fc9ea9d5fdda8b7e), compiling.
[2024.05.29-11.28.39:910][ 97]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_CobbleStone_Smooth in PCD3D_SM6, Default, SM6, Game (DDC key hash: 595bdcc7d4570225aadf08ceba4c56b82cc750d4), compiling.
[2024.05.29-11.28.39:953][ 99]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_CobbleStone_Rough in PCD3D_SM6, Default, SM6, Game (DDC key hash: e6823a076a79b7aae743ad99144befdcd1e2f9f0), compiling.
[2024.05.29-11.28.40:008][102]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_CobbleStone_Pebble in PCD3D_SM6, Default, SM6, Game (DDC key hash: aa634a8f940e66ca0f1ca66fbe5fb8fc84339384), compiling.
[2024.05.29-11.28.40:051][105]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Tech_Checker_Dot in PCD3D_SM6, Default, SM6, Game (DDC key hash: 74157679d58d0a5bd0d58fec5b90aa474f72b616), compiling.
[2024.05.29-11.28.40:117][109]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Chair in PCD3D_SM6, Default, SM6, Game (DDC key hash: 048a1c74478c923e364dfbf8e46dbe34e8e80427), compiling.
[2024.05.29-11.28.40:150][111]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Ceramic_Tile_Checker in PCD3D_SM6, Default, SM6, Game (DDC key hash: 29caaba3f88b4e6c105bf70516192f92039b0842), compiling.
[2024.05.29-11.28.40:226][116]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Bush in PCD3D_SM6, Default, SM6, Game (DDC key hash: 4fbdc489e3734aec0a4649c2fdc27ac38cf85f99), compiling.
[2024.05.29-11.28.40:259][118]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Burst in PCD3D_SM6, Default, SM6, Game (DDC key hash: 25a2f1102098a547b78c8827d84310a8b46eea01), compiling.
[2024.05.29-11.28.40:302][120]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Brick_Hewn_Stone in PCD3D_SM6, Default, SM6, Game (DDC key hash: 83d7bfe979966cc2798fd640dc0ab893e7f59b01), compiling.
[2024.05.29-11.28.40:357][124]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Brick_Cut_Stone in PCD3D_SM6, Default, SM6, Game (DDC key hash: a560b0e065267b88c605d207bb12b054a3e0dc30), compiling.
[2024.05.29-11.28.40:368][125]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_Old in PCD3D_SM6, Default, SM6, Game (DDC key hash: bbd5958ec7b56f55f52f1138befbd09bf6ef882b), compiling.
[2024.05.29-11.28.40:368][125]UATHelper: Packaging (Windows): LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/ProjectAssets/Props/Dummy/Dummy_3_Extra/Anim_Dummy_3_Damaged_Small.Anim_Dummy_3_Damaged_Small
[2024.05.29-11.28.40:390][126]UATHelper: Packaging (Windows): LogAnimationCompression: Display: Building compressed animation data for AnimSequence /Game/ProjectAssets/Props/Dummy/Dummy_3_Extra/Anim_Dummy_3_Damaged_Big.Anim_Dummy_3_Damaged_Big
[2024.05.29-11.28.40:401][126]UATHelper: Packaging (Windows): LogAnimationCompression: Display: Storing compressed animation data for /Game/ProjectAssets/Props/Dummy/Dummy_3_Extra/Anim_Dummy_3_Damaged_Small.Anim_Dummy_3_Damaged_Small, at AnimationSequence/8703fc77ae6532a09e0ab6f736110e63fd4ddd6f
[2024.05.29-11.28.40:422][128]UATHelper: Packaging (Windows): LogAnimationCompression: Display: Storing compressed animation data for /Game/ProjectAssets/Props/Dummy/Dummy_3_Extra/Anim_Dummy_3_Damaged_Big.Anim_Dummy_3_Damaged_Big, at AnimationSequence/4b8eafaf2ff7ed76da725fbd3984fdd4609a68e9
[2024.05.29-11.28.40:444][130]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_New in PCD3D_SM6, Default, SM6, Game (DDC key hash: b7e115f0e1e64e4e5b4a207ecb66fc188585b93a), compiling.
[2024.05.29-11.28.40:488][132]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_Beveled in PCD3D_SM6, Default, SM6, Game (DDC key hash: 7cf6122ed646b5d0dfafaa1990c81e76f4d7230b), compiling.
[2024.05.29-11.28.40:488][132]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Element_Wind in PCD3D_SM6, Default, SM6, Game (DDC key hash: c46c0f72a6997b35f15f07744860ab2c86e49665), compiling.
[2024.05.29-11.28.40:530][135]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Floor_400x400...
[2024.05.29-11.28.40:563][137]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Rune_Display_Water in PCD3D_SM6, Default, SM6, Game (DDC key hash: 304b608439acec6c6f838400c9d9e2481d54d843), compiling.
[2024.05.29-11.28.40:617][139]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Element_Water in PCD3D_SM6, Default, SM6, Game (DDC key hash: 785e24bc44ba57fefc306c4da422000e1f34a5e8), compiling.
[2024.05.29-11.28.40:649][141]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Rune_Display_Fire in PCD3D_SM6, Default, SM6, Game (DDC key hash: a77c6738f4ab9bb00725955d00743bdc237a8f23), compiling.
[2024.05.29-11.28.40:693][144]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Element_Fire in PCD3D_SM6, Default, SM6, Game (DDC key hash: 792dff0f1ea980621d6c2db13197e470182300f6), compiling.
[2024.05.29-11.28.40:715][144]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Rune_Display_Earth in PCD3D_SM6, Default, SM6, Game (DDC key hash: 46ebb3761d76a8434ac1968b3d675926c1888cd3), compiling.
[2024.05.29-11.28.40:800][150]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Element_Earth in PCD3D_SM6, Default, SM6, Game (DDC key hash: 46a07aff73dd7d3849cb72821d9eb8608486f6b0), compiling.
[2024.05.29-11.28.41:847][231]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 389 Packages Remain 4110 Total 4499
[2024.05.29-11.28.41:889][233]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PreviewShadowIndicatorMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3a6ba8f7596283de119490a948718a7023b118f2), compiling.
[2024.05.29-11.28.41:900][234]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for OculusMR_ChromaKey in PCD3D_SM6, Default, SM6, Game (DDC key hash: b09b0a3ce4d9578fb2afd652061c1c5e8eaa269e), compiling.
[2024.05.29-11.28.41:921][235]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for OculusMR_GreenKey in PCD3D_SM6, Default, SM6, Game (DDC key hash: 058390dea55c71704f9c47fbff4dbaca2d0184cf), compiling.
[2024.05.29-11.28.41:965][237]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Water_Ocean in PCD3D_SM6, Default, SM6, Game (DDC key hash: 34132b9f4fb005af04e78b53f086a55c32027ea3), compiling.
[2024.05.29-11.28.42:150][251]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Rock in PCD3D_SM6, Default, SM6, Game (DDC key hash: ef2b925c307d9891cd087dc612a6c9a9da2036f1), compiling.
[2024.05.29-11.28.42:204][255]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Tech_Hex_Tile in PCD3D_SM6, Default, SM6, Game (DDC key hash: 936b3ad07fa8dc55122f3970721167234bd11a6a), compiling.
[2024.05.29-11.28.42:237][256]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Rust in PCD3D_SM6, Default, SM6, Game (DDC key hash: 46a6be4941704ac886c397bdf58751b7f9fbbb8c), compiling.
[2024.05.29-11.28.42:259][258]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_radial_ramp in PCD3D_SM6, Default, SM6, Game (DDC key hash: e9231936c4614e96fe96b2c8b374b2a4e97af7a0), compiling.
[2024.05.29-11.28.42:281][259]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Radial_Gradient in PCD3D_SM6, Default, SM6, Game (DDC key hash: e20b28fd74851660d6bdb9b9ccdb2bb923e188be), compiling.
[2024.05.29-11.28.42:335][263]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wood_Floor_Walnut_Worn in PCD3D_SM6, Default, SM6, Game (DDC key hash: 0b1f36522c7dccccc3a9dbce4e466c4a59292f47), compiling.
[2024.05.29-11.28.42:368][265]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ColorGrid_LowSpec in PCD3D_SM6, Default, SM6, Game (DDC key hash: 2f6829cd04f5ed2888b463eba6e8a4d63746cdd0), compiling.
[2024.05.29-11.28.42:422][269]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_LightStage_Skybox_Master in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6238e1f0e9bfdc379ac07ce31ef986ce1fdac63e), compiling.
[2024.05.29-11.28.42:476][272]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for AntiAliasedTextMaterialTranslucent in PCD3D_SM6, Default, SM6, Game (DDC key hash: 659ca5ba1635311c0cc4e5896e640c0ec27b1c12), compiling.
[2024.05.29-11.28.42:583][278]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Sky_Panning_Clouds2 in PCD3D_SM6, Default, SM6, Game (DDC key hash: da9b05479e23db466b71a34849448fa2b046ad22), compiling.
[2024.05.29-11.28.42:626][281]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Groups_Visibility_Mat in PCD3D_SM6, Default, SM6, Game (DDC key hash: 7c60b8343798d875a08546e392f4a4b64db3d0f0), compiling.
[2024.05.29-11.28.42:839][294]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ColorGrid in PCD3D_SM6, Default, SM6, Game (DDC key hash: cfaf4f759ec3a0e30498de1e49cd3a331f4d1600), compiling.
[2024.05.29-11.28.42:861][295]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 529 Packages Remain 3970 Total 4499
[2024.05.29-11.28.42:893][297]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchProNub.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:893][297]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:893][297]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:893][297]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:893][298]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchProNub.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:894][298]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:894][298]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:894][298]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:915][299]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchProNub.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:915][299]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:915][299]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:922][300]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchProNub.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:922][300]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:923][300]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:937][300]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.42:938][301]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.43:034][307]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MatineeCam_mat in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6226607c60ff3d10d2997495ac4e6d4fd55be79b), compiling.
[2024.05.29-11.28.43:804][363]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Floor_01 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 8f608097a4a3850d0cccbcfc7c3d8585df131b06), compiling.
[2024.05.29-11.28.43:869][367]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SnapGridMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 95c513ef98adef68bb089c0dc12d20c43d3a47c3), compiling.
[2024.05.29-11.28.43:913][370]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Masked in PCD3D_SM6, Default, SM6, Game (DDC key hash: ed809b4b3910e1e289584837246fbed96a400817), compiling.
[2024.05.29-11.28.43:955][373]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Opaque in PCD3D_SM6, Default, SM6, Game (DDC key hash: bd23815033363fe79dc9ad9e86247c5f49f58e2a), compiling.
[2024.05.29-11.28.43:986][375]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Translucent in PCD3D_SM6, Default, SM6, Game (DDC key hash: c7af50571b9122a55e4ce53c3eed8632df884c91), compiling.
[2024.05.29-11.28.44:235][393]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for m_SimpleVolumetricCloud in PCD3D_SM6, Default, SM6, Game (DDC key hash: c03ea1c2b9b965b349a1208dc9e07916b29bb5a3), compiling.
[2024.05.29-11.28.44:235][393]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh RightMetaQuestTouchProNub...
[2024.05.29-11.28.44:268][395]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh LeftMetaQuestTouchProNub...
[2024.05.29-11.28.44:470][409]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 1/16 (/OculusXR/Meshes/LeftMetaQuestTouchProNub) ...
[2024.05.29-11.28.44:470][409]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchProBatteryIndicatorQuad.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.44:480][410]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchProBatteryIndicatorQuad.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.44:535][414]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlusBatteryIndicatorQuad.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.44:535][414]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchProBatteryIndicatorQuad.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.44:548][415]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlusBatteryIndicatorQuad.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.44:548][415]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchProBatteryIndicatorQuad.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.44:655][422]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlusBatteryIndicatorQuad.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.44:665][423]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlusBatteryIndicatorQuad.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-11.28.44:666][423]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh RightMetaQuestTouchProBatteryIndicatorQuad...
[2024.05.29-11.28.44:666][423]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh RightMetaQuestTouchPlusBatteryIndicatorQuad...
[2024.05.29-11.28.44:666][423]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh LeftMetaQuestTouchProBatteryIndicatorQuad...
[2024.05.29-11.28.45:001][446]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh LeftMetaQuestTouchPlusBatteryIndicatorQuad...
[2024.05.29-11.28.45:223][461]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 689 Packages Remain 3810 Total 4499
[2024.05.29-11.28.45:532][483]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_LightStage_Skybox_HDRI in PCD3D_SM6, Default, SM6, Game (DDC key hash: 632163d5e2d3d94781137db3500fd29a655abcf1), compiling.
[2024.05.29-11.28.45:585][487]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Masked_OneSided in PCD3D_SM6, Default, SM6, Game (DDC key hash: bf4c05dbaef25daaaffe6aff6096036a7d0d0bef), compiling.
[2024.05.29-11.28.45:607][488]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Opaque_OneSided in PCD3D_SM6, Default, SM6, Game (DDC key hash: 83a1ceb6706c3ca8de9f94241c7c90c51bfe344a), compiling.
[2024.05.29-11.28.46:518][555]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SkySphereMaterial in PCD3D_SM6, Default, SM6, Game (DDC key hash: 861df4ab6f70cf942fb0e2ca1aa863ed54b55c88), compiling.
[2024.05.29-11.28.46:518][555]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Maps/Minimal_Default_BuiltData': Can't find file.
[2024.05.29-11.28.46:524][556]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Game/StarterContent/Maps/Minimal_Default_BuiltData': Can't find file.
[2024.05.29-11.28.47:206][604]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\Minimal_Default.umap: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Maps/Minimal_Default_BuiltData'
[2024.05.29-11.28.47:210][605]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\Minimal_Default.umap: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Maps/Minimal_Default_BuiltData'
[2024.05.29-11.28.47:413][619]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 757 Packages Remain 3742 Total 4499
[2024.05.29-11.28.47:413][619]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Maps/StarterMap_BuiltData': Can't find file.
[2024.05.29-11.28.47:419][620]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\StarterMap.umap: Failed to load '/Game/StarterContent/Maps/StarterMap_BuiltData': Can't find file.
[2024.05.29-11.28.47:926][650]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\StarterMap.umap: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Maps/StarterMap_BuiltData'
[2024.05.29-11.28.47:951][651]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\StarterMap.umap: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Maps/StarterMap_BuiltData'
[2024.05.29-11.28.47:980][651]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/TEX_Dummy_4_Metallic.TEX_Dummy_4_Metallic (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Final
[2024.05.29-11.28.48:328][665]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/TEX_Dummy_4_Normal.TEX_Dummy_4_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Final
[2024.05.29-11.28.48:524][676]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/TEX_Dummy_4_Color.TEX_Dummy_4_Color (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Final
[2024.05.29-11.28.49:806][777]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MI_PrototypeGrid_TopDark in PCD3D_SM6, Default, SM6, Game (DDC key hash: 4ce0154c72bef072bbb1d2fb76f5a34c8f7f7637), compiling.
[2024.05.29-11.28.49:839][778]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/TEX_Dummy_1_2.TEX_Dummy_1_2 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Final
[2024.05.29-11.28.49:948][785]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/TEX_Dummy_1_1.TEX_Dummy_1_1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.49:992][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/TEX_Dummy_1_0.TEX_Dummy_1_0 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.49:992][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/TEX_Dummy_2.TEX_Dummy_2 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Final
[2024.05.29-11.28.50:152][796]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_9.magic_runestones_texture_9 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.50:163][796]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_8.magic_runestones_texture_8 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Final
[2024.05.29-11.28.50:326][805]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_7.magic_runestones_texture_7 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.50:745][842]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_6.magic_runestones_texture_6 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.50:778][844]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_5.magic_runestones_texture_5 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Final
[2024.05.29-11.28.50:909][854]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_4.magic_runestones_texture_4 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.50:920][854]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_3.magic_runestones_texture_3 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.50:952][856]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_29.magic_runestones_texture_29 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:051][863]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_28.magic_runestones_texture_28 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:051][863]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_27.magic_runestones_texture_27 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:083][865]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_26.magic_runestones_texture_26 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:203][875]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_25.magic_runestones_texture_25 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:225][876]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_24.magic_runestones_texture_24 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:225][876]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_22.magic_runestones_texture_22 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:291][880]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_23.magic_runestones_texture_23 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:323][883]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_21.magic_runestones_texture_21 (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 62.104147 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:585][902]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_2.magic_runestones_texture_2 (TFO_BC5, 1024x512 x1x1x1) (Required Memory Estimate: 106.812475 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:607][903]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_17.magic_runestones_texture_17 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:607][903]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_16.magic_runestones_texture_16 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:771][916]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_15.magic_runestones_texture_15 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:781][916]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_14.magic_runestones_texture_14 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:814][918]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_13.magic_runestones_texture_13 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:955][930]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_12.magic_runestones_texture_12 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:955][930]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_11.magic_runestones_texture_11 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Final
[2024.05.29-11.28.51:998][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_1.magic_runestones_texture_1 (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 62.104147 MB), EncodeSpeed: Final
[2024.05.29-11.28.52:160][944]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_10.magic_runestones_texture_10 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.52:343][958]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/magic_runestones_texture_0.magic_runestones_texture_0 (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 62.104147 MB), EncodeSpeed: Final
[2024.05.29-11.28.52:354][958]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/crescent_moon_staff_texture_2.crescent_moon_staff_texture_2 (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 134.812488 MB), EncodeSpeed: Final
[2024.05.29-11.28.52:451][966]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/crescent_moon_staff_texture_1.crescent_moon_staff_texture_1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.52:709][983]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/ProjectAssets/Textures/crescent_moon_staff_texture_0.crescent_moon_staff_texture_0 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 84.770823 MB), EncodeSpeed: Final
[2024.05.29-11.28.56:835][302]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: /Game/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.T_ML_FineRubber (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Final
[2024.05.29-11.28.56:846][303]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 814 Packages Remain 3687 Total 4501
[2024.05.29-11.28.56:909][308]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4183, VirtualMemory=2238MiB
[2024.05.29-11.28.57:926][383]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PhAT_NoCollisionMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 8fb3cdf1495883a3caf24a103e48326773d9a675), compiling.
[2024.05.29-11.28.59:252][480]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough in PCD3D_SM5, Default, SM5, Game (DDC key hash: 539a02c38914cd1c8081c56d198f39d7d5edc3d8), compiling.
[2024.05.29-11.28.59:525][500]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4000 Packages Remain 502 Total 4502
[2024.05.29-11.28.59:643][508]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Dummy_3 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 277d27e613f8bc48dcaa0b8adb4c31f9f9840837), compiling.
[2024.05.29-11.28.59:676][510]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TextStone_Texture1 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 7acd4217f0952675f3d7bc2778d39b920719be1f), compiling.
[2024.05.29-11.28.59:719][514]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SmallStone_Texture1 in PCD3D_SM6, Default, SM6, Game (DDC key hash: a83f84e587983c06ad4325dc1e125344f20f0e8c), compiling.
[2024.05.29-11.28.59:752][515]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PortalBase_Texture1 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 6d97afbf98732f50efa51c05256896baaac784d8), compiling.
[2024.05.29-11.28.59:796][518]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LeafTexture2 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 510659a915c70d59da2a87f6273e219c4fda3371), compiling.
[2024.05.29-11.28.59:894][525]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert17 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 24c4c3a60ed74cc1ae3c3de18ed838e98624c605), compiling.
[2024.05.29-11.28.59:948][529]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert9 in PCD3D_SM6, Default, SM6, Game (DDC key hash: b9d21f2469fd5e4ac87bcd945d79a2a05055fcb1), compiling.
[2024.05.29-11.28.59:959][530]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert7 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3cd62361320fff8b8e798189e222058d9f1915e9), compiling.
[2024.05.29-11.28.59:992][532]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert16 in PCD3D_SM6, Default, SM6, Game (DDC key hash: d852bce93b35f3d551d6fc1c2b0202bc9c86c3c4), compiling.
[2024.05.29-11.29.00:025][534]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert15 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 0ec311ab426044e37848bd99b970782df01fd499), compiling.
[2024.05.29-11.29.00:057][535]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert14 in PCD3D_SM6, Default, SM6, Game (DDC key hash: c4e3269ab206f5a9ef87dd68c1e2b889ed6044e1), compiling.
[2024.05.29-11.29.00:090][537]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert13 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 07320b2c61b00e57f5b66b0e4c6066660aabbd09), compiling.
[2024.05.29-11.29.00:133][540]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert12 in PCD3D_SM6, Default, SM6, Game (DDC key hash: ff965e1542dba1a43601e03cd05798f5dfb58bea), compiling.
[2024.05.29-11.29.00:155][542]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert11 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 5e26ce68fad41628366385fdd9ab4153bb3faf38), compiling.
[2024.05.29-11.29.00:187][544]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert10 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 844e9794bf9d09206bf32251a7e253e92630dfe5), compiling.
[2024.05.29-11.29.00:220][547]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for gROUND_oUTcAST_04Ground_outcast_04_Texture in PCD3D_SM6, Default, SM6, Game (DDC key hash: 167bfaab48dbb7f367c2c8e7eebcad75dfc953ba), compiling.
[2024.05.29-11.29.00:252][549]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for EmissiveTexture1 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 692bdc2e472840da74c2e3a799ddba4937e24aa6), compiling.
[2024.05.29-11.29.00:274][550]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for EdgeStone_Texture1 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 22f45984367d336ccb29e57a40317e474ae1ae6d), compiling.
[2024.05.29-11.29.00:317][553]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for BaseColor_03 in PCD3D_SM6, Default, SM6, Game (DDC key hash: d95795a8713740011021a7ca83f55154fe929246), compiling.
[2024.05.29-11.29.00:350][555]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Stormfist_Small_Idle in PCD3D_SM6, Default, SM6, Game (DDC key hash: 5b5e498a2615aa71978fc39ec5b7744d96f3175f), compiling.
[2024.05.29-11.29.00:382][557]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Rune_Default in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3596cf725541440003bf823487aafb1b78daef87), compiling.
[2024.05.29-11.29.00:414][559]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand4_gemIguess in PCD3D_SM6, Default, SM6, Game (DDC key hash: 13074fb74f0c01b504e3938b4f7f45097abcc279), compiling.
[2024.05.29-11.29.00:447][562]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Stormfist_Small_Activated in PCD3D_SM6, Default, SM6, Game (DDC key hash: 58189e68364f26eb45a891df16d94fb3f709c121), compiling.
[2024.05.29-11.29.00:498][565]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Stormfist_Big_Idle in PCD3D_SM6, Default, SM6, Game (DDC key hash: 3011036f45ab8f07e1b7f55aaedebf986971ddb6), compiling.
[2024.05.29-11.29.00:509][566]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Stormfist_Big_Activated in PCD3D_SM6, Default, SM6, Game (DDC key hash: 067538b70ceabcbc5f435efe02a29fd7eac71bcc), compiling.
[2024.05.29-11.29.00:551][569]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand4_wand in PCD3D_SM6, Default, SM6, Game (DDC key hash: b586dfc8c7e27b00e842915a75ea7420c5d76082), compiling.
[2024.05.29-11.29.00:594][571]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand4_orbIguess in PCD3D_SM6, Default, SM6, Game (DDC key hash: 212ad2d778de845ed13804ae4579685981bbec69), compiling.
[2024.05.29-11.29.00:626][574]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand1 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 9e96943eba83e045195781ff20749a07ce0fa7b6), compiling.
[2024.05.29-11.29.00:670][576]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Dummy_4 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 57126d3bdd264b47cf47e038b3b5d3e4f428f198), compiling.
[2024.05.29-11.29.00:691][577]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Dummy_1 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 99ac5a9cf956bd8cb29a5b9e4d6b7a3d534cfd78), compiling.
[2024.05.29-11.29.00:723][580]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand2 in PCD3D_SM6, Default, SM6, Game (DDC key hash: e104ab0a816e12d4100b9e1d1b21db26c51506da), compiling.
[2024.05.29-11.29.00:928][595]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Dummy_2 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 649412b699a53bac5bf4c53e388f86db88f67746), compiling.
[2024.05.29-11.29.00:960][598]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand3 in PCD3D_SM6, Default, SM6, Game (DDC key hash: 2228cf693b8a2912a20f363f6233c8c5acbb0ac5), compiling.
[2024.05.29-11.29.00:992][600]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Icewave_Small_Idle in PCD3D_SM6, Default, SM6, Game (DDC key hash: 297165ae68107318a0759635456e70c0a694ebb6), compiling.
[2024.05.29-11.29.01:014][601]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Icewave_Small_Activated in PCD3D_SM6, Default, SM6, Game (DDC key hash: 5cd51b45d81de735c760357e62f3e97e08b192ed), compiling.
[2024.05.29-11.29.01:057][604]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Icewave_Big_Idle in PCD3D_SM6, Default, SM6, Game (DDC key hash: 90622fd1aa34c73503231f116f5f31e149dbae45), compiling.
[2024.05.29-11.29.01:088][606]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Icewave_Big_Activated in PCD3D_SM6, Default, SM6, Game (DDC key hash: 61cae80ae546a8265aef07dc81fc79d09f9f4d10), compiling.
[2024.05.29-11.29.23:456][381]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Firebolt_Big_Activated in PCD3D_SM6, Default, SM6, Game (DDC key hash: 5e4510d87ec6d881844d32b4cd157bcc079e5190), compiling.
[2024.05.29-11.29.23:477][383]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Firebolt_Small_Idle in PCD3D_SM6, Default, SM6, Game (DDC key hash: 8c60a6ca16a28c45faaba4359a19c5e5e39a0df9), compiling.
[2024.05.29-11.29.23:498][384]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Firebolt_Small_Activated in PCD3D_SM6, Default, SM6, Game (DDC key hash: 97ffcdb0a8d682e7068aa69ff41c9c1981288925), compiling.
[2024.05.29-11.29.23:531][386]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Firebolt_Big_Idle in PCD3D_SM6, Default, SM6, Game (DDC key hash: 7e66a0e3d04f673055a271bcc99fb155027dfd08), compiling.
[2024.05.29-11.29.32:691][184]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4037 Packages Remain 465 Total 4502
[2024.05.29-11.29.32:691][184]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4051 Packages Remain 451 Total 4502
[2024.05.29-11.29.33:393][235]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4263, VirtualMemory=2338MiB
[2024.05.29-11.29.33:393][235]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\Advanced_Lighting.umap: Failed to load '/Game/StarterContent/Maps/Advanced_Lighting_BuiltData': Can't find file.
[2024.05.29-11.29.33:399][236]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\Advanced_Lighting.umap: Failed to load '/Game/StarterContent/Maps/Advanced_Lighting_BuiltData': Can't find file.
[2024.05.29-11.29.33:601][250]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\Advanced_Lighting.umap: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Maps/Advanced_Lighting_BuiltData'
[2024.05.29-11.29.33:605][251]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\StarterContent\Maps\Advanced_Lighting.umap: VerifyImport: Failed to load package for import object 'Package /Game/StarterContent/Maps/Advanced_Lighting_BuiltData'
[2024.05.29-11.29.33:655][254]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 0/191 (/Game/ProjectAssets/Props/Environment/Bricks_In_Stacks5_lambert7_0) ...
[2024.05.29-11.29.33:666][254]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 5/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground9_lambert7_0) ...
[2024.05.29-11.29.33:710][258]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 6/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground8_lambert7_0) ...
[2024.05.29-11.29.33:786][263]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 9/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground5_lambert7_0) ...
[2024.05.29-11.29.33:851][267]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 14/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground4_lambert7_0) ...
[2024.05.29-11.29.33:906][271]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 19/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground45_lambert7_0) ...
[2024.05.29-11.29.33:982][276]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 24/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground40_lambert7_0) ...
[2024.05.29-11.29.34:048][281]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 29/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground36_lambert7_0) ...
[2024.05.29-11.29.34:113][285]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 34/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground31_lambert7_0) ...
[2024.05.29-11.29.34:179][289]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 39/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground27_lambert7_0) ...
[2024.05.29-11.29.34:222][292]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 44/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground22_lambert7_0) ...
[2024.05.29-11.29.34:255][294]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 47/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground1_lambert7_0) ...
[2024.05.29-11.29.34:287][297]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 49/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground18_lambert7_0) ...
[2024.05.29-11.29.34:320][299]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 52/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground15_lambert7_0) ...
[2024.05.29-11.29.34:353][301]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 53/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground14_lambert7_0) ...
[2024.05.29-11.29.34:406][305]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 57/191 (/Game/ProjectAssets/Props/Environment/Bricks_for_Ground10_lambert7_0) ...
[2024.05.29-11.29.34:417][306]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 62/191 (/Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_0123456) ...
[2024.05.29-11.29.34:461][309]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 63/191 (/Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_012345) ...
[2024.05.29-11.29.34:505][312]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 68/191 (/Game/ProjectAssets/Props/Environment/LP_Cylinder_Base_lambert16_0) ...
[2024.05.29-11.29.34:548][315]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 73/191 (/Game/ProjectAssets/Props/Environment/LP_Cylinder_Base4_lambert16_0123456) ...
[2024.05.29-11.29.34:603][318]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 78/191 (/Game/ProjectAssets/Props/Environment/LP_Cylinder_Base4_lambert16_01) ...
[2024.05.29-11.29.34:646][321]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 83/191 (/Game/ProjectAssets/Props/Environment/LP_Cylinder_Base3_lambert16_0123) ...
[2024.05.29-11.29.34:690][324]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 88/191 (/Game/ProjectAssets/Props/Environment/LP_Cylinder_Base2_lambert16_0123456) ...
[2024.05.29-11.29.34:745][328]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 93/191 (/Game/ProjectAssets/Props/Environment/LP_Cylinder_Base2_lambert16_01) ...
[2024.05.29-11.29.34:788][331]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 98/191 (/Game/ProjectAssets/Props/Environment/LP_Cylinder_Base1_lambert16_01234) ...
[2024.05.29-11.29.34:832][334]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 103/191 (/Game/ProjectAssets/Props/Environment/LP_Broken_Part_lambert15_0) ...
[2024.05.29-11.29.34:908][339]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 108/191 (/Game/ProjectAssets/Props/Environment/Outer_cylinder_lambert14_01234567) ...
[2024.05.29-11.29.34:941][342]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 116/191 (/Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_01234567891011) ...
[2024.05.29-11.29.35:006][346]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 119/191 (/Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_012345678) ...
[2024.05.29-11.29.35:050][350]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 126/191 (/Game/ProjectAssets/Props/Environment/Middle_cylinder_lambert14_01) ...
[2024.05.29-11.29.35:094][353]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 131/191 (/Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_012345678) ...
[2024.05.29-11.29.35:148][356]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 136/191 (/Game/ProjectAssets/Props/Environment/inner_cylinder_lambert14_0123) ...
[2024.05.29-11.29.35:192][359]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 141/191 (/Game/ProjectAssets/Props/Environment/Stone_Gardians_04_lambert13_012) ...
[2024.05.29-11.29.35:257][363]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 146/191 (/Game/ProjectAssets/Props/Environment/Wall_upper1_lambert12_0) ...
[2024.05.29-11.29.35:257][363]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 152/191 (/Game/ProjectAssets/Props/Environment/EdgeStone_04_EdgeStone_Texture1_0) ...
[2024.05.29-11.29.35:257][363]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_4...
[2024.05.29-11.29.35:268][364]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_18...
[2024.05.29-11.29.35:268][364]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_14...
[2024.05.29-11.29.35:279][365]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_28...
[2024.05.29-11.29.35:279][365]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh sm_wand4_wand...
[2024.05.29-11.29.35:279][365]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh sm_wand4_orb...
[2024.05.29-11.29.35:290][365]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh sm_wand4_gem...
[2024.05.29-11.29.35:290][365]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh sm_wand3_more...
[2024.05.29-11.29.35:301][366]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh sm_wand3_less...
[2024.05.29-11.29.35:301][366]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh sm_wand2...
[2024.05.29-11.29.35:333][369]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 161/191 (/Game/ProjectAssets/Props/Runes/Object_16) ...
[2024.05.29-11.29.35:344][369]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_4...
[2024.05.29-11.29.35:385][372]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 162/191 (/Game/ProjectAssets/Props/Wands/sm_wand4_wand) ...
[2024.05.29-11.29.35:385][372]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_StuckArrow...
[2024.05.29-11.29.35:396][373]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_Stand...
[2024.05.29-11.29.35:396][373]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_HipArmor_Right...
[2024.05.29-11.29.35:407][374]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_HipArmor_Left...
[2024.05.29-11.29.35:407][374]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_HelmetBrushes...
[2024.05.29-11.29.35:418][375]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_Helmet...
[2024.05.29-11.29.35:418][375]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_HeadBelt...
[2024.05.29-11.29.35:428][376]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_Head...
[2024.05.29-11.29.35:428][376]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_Body...
[2024.05.29-11.29.35:439][377]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_Armsockets...
[2024.05.29-11.29.35:439][377]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_ArmorBelt...
[2024.05.29-11.29.35:439][377]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_1...
[2024.05.29-11.29.35:439][377]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Dummy_2_Armor...
[2024.05.29-11.29.35:450][378]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_8...
[2024.05.29-11.29.35:460][378]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_22...
[2024.05.29-11.29.35:471][379]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_12...
[2024.05.29-11.29.35:471][379]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_26...
[2024.05.29-11.29.35:481][380]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_6...
[2024.05.29-11.29.35:481][380]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_20...
[2024.05.29-11.29.35:481][380]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_10...
[2024.05.29-11.29.35:492][381]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Object_24...
[2024.05.29-11.29.35:980][420]UATHelper: Packaging (Windows): LogStaticMesh: Display: Waiting for static meshes to be ready 165/191 (/Game/ProjectAssets/Props/Wands/sm_wand3_more) ...
[2024.05.29-11.29.36:338][457]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PhAT_UnselectedMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 83e5fe969403a40fde857de997ec7db8aa09425c), compiling.
[2024.05.29-11.29.50:361][832]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4114 Packages Remain 388 Total 4502
[2024.05.29-11.29.51:745][942]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4303 Packages Remain 200 Total 4503
[2024.05.29-11.29.51:745][942]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\ProjectAssets\Maps\TheMainWorld.umap: Failed to load '/Engine/BasicShapes/M_Plane_M_Water_Ocean_CAC41F4B4913319C8D175AAC895A8462': Can't find file.
[2024.05.29-11.29.51:754][943]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\ProjectAssets\Maps\TheMainWorld.umap: Failed to load '/Engine/BasicShapes/M_Plane_M_Water_Ocean_CAC41F4B4913319C8D175AAC895A8462': Can't find file.
[2024.05.29-11.29.51:778][945]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\ProjectAssets\Maps\TheMainWorld.umap: VerifyImport: Failed to load package for import object 'Package /Engine/BasicShapes/M_Plane_M_Water_Ocean_CAC41F4B4913319C8D175AAC895A8462'
[2024.05.29-11.29.51:778][945]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\VRTemplate\Maps\VRTemplateMap.umap: Failed to load '/Game/VRTemplate/Maps/VRTemplateMap_BuiltData': Can't find file.
[2024.05.29-11.29.51:788][946]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\ProjectAssets\Maps\TheMainWorld.umap: VerifyImport: Failed to load package for import object 'Package /Engine/BasicShapes/M_Plane_M_Water_Ocean_CAC41F4B4913319C8D175AAC895A8462'
[2024.05.29-11.29.51:789][946]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\VRTemplate\Maps\VRTemplateMap.umap: Failed to load '/Game/VRTemplate/Maps/VRTemplateMap_BuiltData': Can't find file.
[2024.05.29-11.29.51:927][957]UATHelper: Packaging (Windows): LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\VRTemplate\Maps\VRTemplateMap.umap: VerifyImport: Failed to load package for import object 'Package /Game/VRTemplate/Maps/VRTemplateMap_BuiltData'
[2024.05.29-11.29.51:930][958]PackagingResults: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Content\VRTemplate\Maps\VRTemplateMap.umap: VerifyImport: Failed to load package for import object 'Package /Game/VRTemplate/Maps/VRTemplateMap_BuiltData'
[2024.05.29-11.29.51:938][958]UATHelper: Packaging (Windows): LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-11.29.51:946][959]PackagingResults: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-11.29.51:949][959]UATHelper: Packaging (Windows): LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-11.29.51:949][959]UATHelper: Packaging (Windows): LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-11.29.51:959][960]PackagingResults: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-11.29.51:959][960]PackagingResults: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-11.29.52:373][994]UATHelper: Packaging (Windows): LogPhysics: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-11.29.52:382][995]PackagingResults: Warning: Scale for /Game/ProjectAssets/Maps/TheMainWorld.TheMainWorld:PersistentLevel.BP_RuneArea_C_1.DetectionCube has a component set to zero, which will result in a bad body instance. Scale:X=2.002 Y=0.000 Z=1.197
[2024.05.29-11.29.53:153][ 65]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4322 Packages Remain 181 Total 4503
[2024.05.29-11.29.57:370][436]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for GizmoMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7adcc17478526a74603a629c6dab8d6a412fd087), compiling.
[2024.05.29-11.30.02:375][866]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4322 Packages Remain 181 Total 4503
[2024.05.29-11.30.03:981][ 7]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4322 Packages Remain 181 Total 4503
[2024.05.29-11.30.04:388][ 42]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand3 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 4c7a14116d94d101d05788567811a3e8b5c76759), compiling.
[2024.05.29-11.30.07:380][277]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2659MiB
[2024.05.29-11.30.09:389][446]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4322 Packages Remain 181 Total 4503
[2024.05.29-11.30.09:516][457]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4323 Packages Remain 180 Total 4503
[2024.05.29-11.30.11:156][591]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DebugMeshMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 89190dc0a218cda1b58ea418701820b4cabe4864), compiling.
[2024.05.29-11.30.11:398][610]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RemoveSurfaceMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: f1de5143f93a9564cbffc8276f6db29e7cecf42e), compiling.
[2024.05.29-11.30.16:397][ 6]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4324 Packages Remain 179 Total 4503
[2024.05.29-11.30.21:411][380]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4324 Packages Remain 179 Total 4503
[2024.05.29-11.30.26:409][726]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4324 Packages Remain 179 Total 4503
[2024.05.29-11.30.31:410][ 86]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4324 Packages Remain 179 Total 4503
[2024.05.29-11.30.34:391][322]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4324 Packages Remain 179 Total 4503
[2024.05.29-11.30.35:189][379]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2659MiB
[2024.05.29-11.30.35:712][422]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Dummy_2 in PCD3D_SM5, Default, SM5, Game (DDC key hash: cdbe566e63e9daff263ee523907fc219dab77d5b), compiling.
[2024.05.29-11.30.40:714][835]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4326 Packages Remain 177 Total 4503
[2024.05.29-11.30.43:254][ 50]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4326 Packages Remain 177 Total 4503
[2024.05.29-11.30.48:263][459]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4327 Packages Remain 176 Total 4503
[2024.05.29-11.30.49:899][596]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4327 Packages Remain 176 Total 4503
[2024.05.29-11.30.53:274][868]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand2 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 8f65b21242d46366c73529b155f82f3b77034764), compiling.
[2024.05.29-11.30.53:274][868]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4327 Packages Remain 176 Total 4503
[2024.05.29-11.30.58:280][219]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_LightStage_Skybox_Master in PCD3D_SM5, Default, SM5, Game (DDC key hash: d015d6fa19157d77bffadf9cadd459771d2428a3), compiling.
[2024.05.29-11.31.03:275][567]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4327 Packages Remain 176 Total 4503
[2024.05.29-11.31.05:277][705]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4327 Packages Remain 176 Total 4503
[2024.05.29-11.31.08:288][919]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2656MiB
[2024.05.29-11.31.13:291][282]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4327 Packages Remain 176 Total 4503
[2024.05.29-11.31.18:286][701]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4327 Packages Remain 176 Total 4503
[2024.05.29-11.31.21:001][917]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4327 Packages Remain 176 Total 4503
[2024.05.29-11.31.21:023][918]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand1 in PCD3D_SM5, Default, SM5, Game (DDC key hash: fa03c3dd0cfbf440ccdf44011e620c0a881f0deb), compiling.
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4328 Packages Remain 175 Total 4503
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 8 643, among them cache hits 0 (0.00%)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 4 591 distinct input hashes that result in 2 958 distinct outputs (64.43%)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 16,48 MiB of 819,20 MiB budget. Usage: 2.01%
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 4 591
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 4 631, completed 4 591 (99.14%)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.03 s
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 315.77 s, longest 635.00 s
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 11.17 s, max 155.80 s
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 328.71 s, max 640.07
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 12,854 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 823.36 s
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 492 batches (only local compilation was used), average 9.41 jobs/batch
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 5.58 jobs/sec
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 5 104,469 s
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 138,809 s
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.72%
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 6.20 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_OnePassPointLight (compiled 1 times, average 12.03 sec, max 12.03 sec, min 12.03 sec)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 16.08% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FReflectionEnvironmentSkyLightingPS - 9.92% of total time (compiled 96 times, average 5.27 sec, max 10.76 sec, min 0.78 sec)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FDeferredLightPS - 9.12% of total time (compiled 90 times, average 5.17 sec, max 12.71 sec, min 0.49 sec)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FRenderSkyAtmospherePS - 8.38% of total time (compiled 448 times, average 0.95 sec, max 6.73 sec, min 0.08 sec)
[2024.05.29-11.31.25:502][267]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.64% of total time (compiled 128 times, average 2.25 sec, max 4.20 sec, min 1.19 sec)
[2024.05.29-11.31.26:033][311]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.31.31:025][708]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4328 Packages Remain 175 Total 4503
[2024.05.29-11.31.35:283][ 26]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4328 Packages Remain 175 Total 4503
[2024.05.29-11.31.36:036][ 84]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2656MiB
[2024.05.29-11.31.39:086][297]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4328 Packages Remain 175 Total 4503
[2024.05.29-11.31.43:898][670]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4329 Packages Remain 174 Total 4503
[2024.05.29-11.31.48:899][ 42]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4330 Packages Remain 173 Total 4503
[2024.05.29-11.31.53:898][424]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4330 Packages Remain 173 Total 4503
[2024.05.29-11.31.58:911][863]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4330 Packages Remain 173 Total 4503
[2024.05.29-11.31.59:103][879]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4330 Packages Remain 173 Total 4503
[2024.05.29-11.32.03:908][273]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for NaniteHiddenSectionMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: eb1d062aa1050dd42067c00fb2ad7345cfc6f5c6), compiling.
[2024.05.29-11.32.05:915][444]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4330 Packages Remain 173 Total 4503
[2024.05.29-11.32.08:915][717]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2657MiB
[2024.05.29-11.32.09:021][726]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4330 Packages Remain 173 Total 4503
[2024.05.29-11.32.13:918][157]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for OculusMR_OpaqueColoredMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: d809837fe8b3ae4679f9c83b70f86a62a06dcd0b), compiling.
[2024.05.29-11.32.18:932][534]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4330 Packages Remain 173 Total 4503
[2024.05.29-11.32.20:675][677]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4330 Packages Remain 173 Total 4503
[2024.05.29-11.32.21:294][730]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PokeAHoleMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 16c11e5bcdaaa16b55245e89fa432322ceeb6361), compiling.
[2024.05.29-11.32.21:495][747]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand4_orbIguess in PCD3D_SM5, Default, SM5, Game (DDC key hash: 99dd5781514e1873c72f6d2ee7bad537213da91d), compiling.
[2024.05.29-11.32.26:502][157]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4331 Packages Remain 172 Total 4503
[2024.05.29-11.32.31:504][511]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4331 Packages Remain 172 Total 4503
[2024.05.29-11.32.35:925][837]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4331 Packages Remain 172 Total 4503
[2024.05.29-11.32.36:510][877]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2658MiB
[2024.05.29-11.32.38:510][ 46]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4331 Packages Remain 172 Total 4503
[2024.05.29-11.32.38:657][ 61]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.32.43:512][483]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SplineEditorMeshMat in PCD3D_SM5, Default, SM5, Game (DDC key hash: bb5f9f6b09f1bc154d8543402d64f57d3b505521), compiling.
[2024.05.29-11.32.48:516][835]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.32.53:523][166]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.32.58:531][504]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.33.00:160][609]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.33.03:538][838]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_SimpleUnlitTranslucent in PCD3D_SM5, Default, SM5, Game (DDC key hash: 6f1a8a2552fecc3f4edaaf2009e5b7aa1258d9d3), compiling.
[2024.05.29-11.33.05:936][ 4]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.33.08:538][176]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2656MiB
[2024.05.29-11.33.13:546][540]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.33.18:553][991]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.33.23:561][431]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.33.28:570][817]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.33.33:571][200]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.33.35:932][381]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4332 Packages Remain 171 Total 4503
[2024.05.29-11.33.38:195][548]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2656MiB
[2024.05.29-11.33.40:202][701]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4333 Packages Remain 170 Total 4503
[2024.05.29-11.33.44:315][ 53]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4335 Packages Remain 168 Total 4503
[2024.05.29-11.33.49:314][503]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4336 Packages Remain 167 Total 4503
[2024.05.29-11.33.54:325][957]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4336 Packages Remain 167 Total 4503
[2024.05.29-11.33.59:329][407]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4336 Packages Remain 167 Total 4503
[2024.05.29-11.34.04:334][848]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4336 Packages Remain 167 Total 4503
[2024.05.29-11.34.06:332][ 35]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4336 Packages Remain 167 Total 4503
[2024.05.29-11.34.09:332][317]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2650MiB
[2024.05.29-11.34.12:439][596]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4336 Packages Remain 167 Total 4503
[2024.05.29-11.34.12:461][598]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Stormfist_Small_Activated in PCD3D_SM5, Default, SM5, Game (DDC key hash: 1e8171aa2bcf482f3c9d99e80858dd4f1bb16ad8), compiling.
[2024.05.29-11.34.12:750][620]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Stormfist_Big_Activated in PCD3D_SM5, Default, SM5, Game (DDC key hash: 695d9217fe8af6fbbc28c66203b7d7f1fc4852a5), compiling.
[2024.05.29-11.34.12:952][636]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Icewave_Small_Activated in PCD3D_SM5, Default, SM5, Game (DDC key hash: b0d6fc4603407a9b1e2d9ed0f52d6ccd8d765054), compiling.
[2024.05.29-11.34.12:974][638]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Icewave_Big_Activated in PCD3D_SM5, Default, SM5, Game (DDC key hash: de1e04b622bbabbf3386f8c166bee8dbf12d66c2), compiling.
[2024.05.29-11.34.12:995][640]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Firebolt_Small_Activated in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2358d2582276708eb83e3a58d1eb148727535322), compiling.
[2024.05.29-11.34.13:164][654]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Firebolt_Big_Activated in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7f7fe2ba690ddcc2579d4a3e58c2747fc4668660), compiling.
[2024.05.29-11.34.18:174][108]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.34.18:983][183]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.34.20:392][317]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand4_wand in PCD3D_SM5, Default, SM5, Game (DDC key hash: fa18c611a3dbc821cb75acda58221eb9ed3f8994), compiling.
[2024.05.29-11.34.21:837][446]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for EmissiveTexture1 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 3eb2ff700874677a7fe52a41b19df9ae916090d9), compiling.
[2024.05.29-11.34.23:188][551]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for CineMat in PCD3D_SM5, Default, SM5, Game (DDC key hash: e255c92b644b5c98bb1075187ae2cd70265340d4), compiling.
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 8 868, among them cache hits 0 (0.00%)
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 4 991 distinct input hashes that result in 3 201 distinct outputs (64.14%)
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 24,88 MiB of 819,20 MiB budget. Usage: 3.04%
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 4 991
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 5 031, completed 4 991 (99.20%)
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.03 s
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 306.46 s, longest 635.00 s
[2024.05.29-11.34.27:580][906]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 11.74 s, max 155.80 s
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 319.40 s, max 640.07
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 16,876 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1005.44 s
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 532 batches (only local compilation was used), average 9.46 jobs/batch
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 4.96 jobs/sec
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 5 832,524 s
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 153,044 s
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.62%
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 5.80 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 14.08% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FReflectionEnvironmentSkyLightingPS - 8.68% of total time (compiled 96 times, average 5.27 sec, max 10.76 sec, min 0.78 sec)
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FDeferredLightPS - 7.98% of total time (compiled 90 times, average 5.17 sec, max 12.71 sec, min 0.49 sec)
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FRenderSkyAtmospherePS - 7.34% of total time (compiled 448 times, average 0.95 sec, max 6.73 sec, min 0.08 sec)
[2024.05.29-11.34.27:590][907]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.94% of total time (compiled 128 times, average 2.25 sec, max 4.20 sec, min 1.19 sec)
[2024.05.29-11.34.28:185][949]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.34.28:596][981]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.34.28:618][982]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert7 in PCD3D_SM5, Default, SM5, Game (DDC key hash: ce863908c1c4903081267d92a210a629cb37c910), compiling.
[2024.05.29-11.34.28:639][983]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert17 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 14934b7a4318ebed2ee6195113dc621973a1d9a2), compiling.
[2024.05.29-11.34.28:660][984]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert12 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2514aa05bc6e33606820c3ce2f76400278adb359), compiling.
[2024.05.29-11.34.28:682][986]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert11 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 4732f967936abadbb72e62a634ee621881ba66ae), compiling.
[2024.05.29-11.34.28:703][987]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert10 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 28266cdb29938d62598ce98cf4daca7ddbcfac0a), compiling.
[2024.05.29-11.34.28:725][989]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for gROUND_oUTcAST_04Ground_outcast_04_Texture in PCD3D_SM5, Default, SM5, Game (DDC key hash: 4aaa0c3d931558988b21922c17ac75fd354a0d5c), compiling.
[2024.05.29-11.34.28:852][998]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for BaseColor_03 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 58e8900c3f8b4a8839315d909c1011282b21c11f), compiling.
[2024.05.29-11.34.29:054][ 12]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for mat_wand4_gemIguess in PCD3D_SM5, Default, SM5, Game (DDC key hash: 93466f920152c83b80ded2781d1e2e946cc315ba), compiling.
[2024.05.29-11.34.29:075][ 14]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Dummy_4 in PCD3D_SM5, Default, SM5, Game (DDC key hash: f6efd423130f7380f0bf23c67ba999e7da37791a), compiling.
[2024.05.29-11.34.33:187][316]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Dummy_1 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 633866720b622b637e5a37c0b515e980cf044094), compiling.
[2024.05.29-11.34.36:345][532]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.34.38:197][655]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2637MiB
[2024.05.29-11.34.43:203][987]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.34.48:211][333]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.34.53:213][683]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.34.55:315][835]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.34.55:421][842]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Icewave_Small_Idle in PCD3D_SM5, Default, SM5, Game (DDC key hash: 60a1f7515d4d5cd9ed7b1d903e0c75a766e8b7a1), compiling.
[2024.05.29-11.34.55:518][850]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Icewave_Big_Idle in PCD3D_SM5, Default, SM5, Game (DDC key hash: a03322d98da84db1c5ac263be4dc9ae9b08d4fad), compiling.
[2024.05.29-11.34.55:550][852]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Firebolt_Small_Idle in PCD3D_SM5, Default, SM5, Game (DDC key hash: 1dd289661cdc6eee4101ee3beb3cf9b4d99b8c31), compiling.
[2024.05.29-11.34.56:340][911]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Firebolt_Big_Idle in PCD3D_SM5, Default, SM5, Game (DDC key hash: 9f17c7f47cec6a117deb00b73afff097ec7bd4e7), compiling.
[2024.05.29-11.34.56:448][919]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PortalBase_Texture1 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 61c3ada6fa7cf6719165581fd22954365cff6057), compiling.
[2024.05.29-11.34.56:469][921]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert16 in PCD3D_SM5, Default, SM5, Game (DDC key hash: e776d6585e778417ac39a51b216593794ed81507), compiling.
[2024.05.29-11.34.56:661][936]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert15 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 27da9f7b4fb001683c5c5ddc774b5b34f35bc813), compiling.
[2024.05.29-11.34.56:682][937]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Stormfist_Small_Idle in PCD3D_SM5, Default, SM5, Game (DDC key hash: 6072af61c28e02179b1fdccb4788196bffec408e), compiling.
[2024.05.29-11.34.56:704][938]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Stormfist_Big_Idle in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7644807fffef1090e091954f10e905cfe40e7470), compiling.
[2024.05.29-11.34.58:225][ 56]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Rune_Default in PCD3D_SM5, Default, SM5, Game (DDC key hash: c5a3842b1f2f4581b7aeb707dc0b4c97da5f7c9c), compiling.
[2024.05.29-11.35.03:220][445]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.06:352][668]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.08:230][797]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2637MiB
[2024.05.29-11.35.13:230][128]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.18:236][478]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.23:236][818]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.28:246][154]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.33:246][527]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.36:349][765]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.38:257][904]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2630MiB
[2024.05.29-11.35.43:259][261]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.46:930][519]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.47:745][584]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Xray in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5cacf11cdf45ff72d9570127c1a798e2241c8693), compiling.
[2024.05.29-11.35.48:264][619]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MetaQuestTouchProMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 58248c44e85e2c319f914e0804913479d6054657), compiling.
[2024.05.29-11.35.53:264][988]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.56:081][181]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4337 Packages Remain 166 Total 4503
[2024.05.29-11.35.58:086][319]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4339 Packages Remain 164 Total 4503
[2024.05.29-11.35.58:501][350]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.03:082][659]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Main in PCD3D_SM5, Default, SM5, Game (DDC key hash: aa2df49808d84e533f33c687804c9c079b1428b2), compiling.
[2024.05.29-11.36.06:356][873]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.08:085][988]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2629MiB
[2024.05.29-11.36.13:088][328]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.18:097][692]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.18:309][710]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.23:103][ 50]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TranslucentTransformGizmoMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: b9e76efff8eb37b693e2b6c6b1132695c13f683b), compiling.
[2024.05.29-11.36.28:103][398]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.33:107][752]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.36:350][975]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.38:117][103]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2629MiB
[2024.05.29-11.36.43:125][460]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.48:129][805]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.50:138][946]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4347 Packages Remain 156 Total 4503
[2024.05.29-11.36.55:135][308]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4350 Packages Remain 153 Total 4503
[2024.05.29-11.37.00:139][677]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4350 Packages Remain 153 Total 4503
[2024.05.29-11.37.02:549][852]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4350 Packages Remain 153 Total 4503
[2024.05.29-11.37.04:559][ 3]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4352 Packages Remain 151 Total 4503
[2024.05.29-11.37.06:566][154]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4356 Packages Remain 147 Total 4503
[2024.05.29-11.37.08:956][332]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2629MiB
[2024.05.29-11.37.09:064][338]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4363 Packages Remain 140 Total 4503
[2024.05.29-11.37.10:958][478]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5be0b17706c90645199e3340fe91982da839713f), compiling.
[2024.05.29-11.37.15:195][786]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4367 Packages Remain 136 Total 4503
[2024.05.29-11.37.16:002][857]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4368 Packages Remain 135 Total 4503
[2024.05.29-11.37.20:194][199]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for OculusMR_WhiteMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 189f34ee17da776450646626176b1b4fa6b08cc7), compiling.
[2024.05.29-11.37.25:210][604]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4368 Packages Remain 135 Total 4503
[2024.05.29-11.37.27:412][778]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4368 Packages Remain 135 Total 4503
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4369 Packages Remain 134 Total 4503
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 9 226, among them cache hits 0 (0.00%)
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 5 271 distinct input hashes that result in 3 357 distinct outputs (63.69%)
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 28,97 MiB of 819,20 MiB budget. Usage: 3.54%
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 5 271
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 5 311, completed 5 271 (99.25%)
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 304.85 s, longest 635.00 s
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 12.50 s, max 155.80 s
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 316.69 s, max 640.07
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 18,386 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1188.00 s
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 560 batches (only local compilation was used), average 9.48 jobs/batch
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 4.44 jobs/sec
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 6 557,559 s
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 163,647 s
[2024.05.29-11.37.30:155][ 7]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.50%
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 5.52 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 12.52% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FReflectionEnvironmentSkyLightingPS - 7.72% of total time (compiled 96 times, average 5.27 sec, max 10.76 sec, min 0.78 sec)
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FDeferredLightPS - 7.10% of total time (compiled 90 times, average 5.17 sec, max 12.71 sec, min 0.49 sec)
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FRenderSkyAtmospherePS - 6.52% of total time (compiled 448 times, average 0.95 sec, max 6.73 sec, min 0.08 sec)
[2024.05.29-11.37.30:165][ 8]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 4.39% of total time (compiled 128 times, average 2.25 sec, max 4.20 sec, min 1.19 sec)
[2024.05.29-11.37.31:689][154]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.37.32:413][220]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LeafTexture2 in PCD3D_SM5, Default, SM5, Game (DDC key hash: a87a5b1d48dc4024b754bac1d7824cd8f714db81), compiling.
[2024.05.29-11.37.36:566][573]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4369 Packages Remain 134 Total 4503
[2024.05.29-11.37.37:428][641]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2630MiB
[2024.05.29-11.37.42:428][ 9]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4369 Packages Remain 134 Total 4503
[2024.05.29-11.37.47:435][386]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4369 Packages Remain 134 Total 4503
[2024.05.29-11.37.51:052][656]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4369 Packages Remain 134 Total 4503
[2024.05.29-11.37.51:073][657]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TextStone_Texture1 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7d918abdc2d96c516ec80b7e4f796240f4c8ab16), compiling.
[2024.05.29-11.37.51:256][670]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SmallStone_Texture1 in PCD3D_SM5, Default, SM5, Game (DDC key hash: fc5e5fb6cb54715d5abed5c9e1f22ab69ebaf859), compiling.
[2024.05.29-11.37.51:287][671]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert9 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 4ea08415eaa34203b3c1a4062792848224e6012e), compiling.
[2024.05.29-11.37.51:309][673]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert14 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 729cf15cdf45f575dc3d02aec3324414bd56fc73), compiling.
[2024.05.29-11.37.51:320][673]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for lambert13 in PCD3D_SM5, Default, SM5, Game (DDC key hash: c76deecd56a5d5ce113ebc2db1fee3cf22dc3c54), compiling.
[2024.05.29-11.37.51:363][675]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for EdgeStone_Texture1 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 95858406a7e73bc85a2e3d67a9831702b3499dcb), compiling.
[2024.05.29-11.37.53:373][821]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4370 Packages Remain 133 Total 4503
[2024.05.29-11.37.58:380][191]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4371 Packages Remain 132 Total 4503
[2024.05.29-11.38.03:378][540]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4371 Packages Remain 132 Total 4503
[2024.05.29-11.38.06:575][749]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4371 Packages Remain 132 Total 4503
[2024.05.29-11.38.08:382][872]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2631MiB
[2024.05.29-11.38.13:398][215]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4371 Packages Remain 132 Total 4503
[2024.05.29-11.38.18:400][579]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4371 Packages Remain 132 Total 4503
[2024.05.29-11.38.20:118][713]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4371 Packages Remain 132 Total 4503
[2024.05.29-11.38.20:393][734]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for m_flare_01 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 9a2674217a736bcd18164de94b862740dbdd888d), compiling.
[2024.05.29-11.38.25:399][141]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4372 Packages Remain 131 Total 4503
[2024.05.29-11.38.30:397][516]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4372 Packages Remain 131 Total 4503
[2024.05.29-11.38.35:395][884]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4372 Packages Remain 131 Total 4503
[2024.05.29-11.38.37:404][ 27]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4372 Packages Remain 131 Total 4503
[2024.05.29-11.38.40:398][237]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2632MiB
[2024.05.29-11.38.45:404][608]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4372 Packages Remain 131 Total 4503
[2024.05.29-11.38.49:765][969]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4372 Packages Remain 131 Total 4503
[2024.05.29-11.38.51:767][148]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4374 Packages Remain 129 Total 4503
[2024.05.29-11.38.53:509][310]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4378 Packages Remain 125 Total 4503
[2024.05.29-11.38.53:774][335]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Opaque_OneSided in PCD3D_SM5, Default, SM5, Game (DDC key hash: 9b517ae5188a59e17a1d0b6e0018b4d841a53943), compiling.
[2024.05.29-11.38.54:738][411]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4379 Packages Remain 124 Total 4503
[2024.05.29-11.38.54:940][425]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_LightStage_Skybox_HDRI in PCD3D_SM5, Default, SM5, Game (DDC key hash: 44983a12b6f9a7033f379f0b01bd5aa0d52bef26), compiling.
[2024.05.29-11.38.55:771][496]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MI_PrototypeGrid_TopDark in PCD3D_SM5, Default, SM5, Game (DDC key hash: 03ce95226ffc58f386179d37c96b8ed3d70c25a3), compiling.
[2024.05.29-11.39.00:780][907]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4380 Packages Remain 123 Total 4503
[2024.05.29-11.39.01:145][938]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4380 Packages Remain 123 Total 4503
[2024.05.29-11.39.02:773][ 82]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Dummy_3 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 4a484f0a5b66a2d399fa3b7c8d7c5e40449b262e), compiling.
[2024.05.29-11.39.04:909][291]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.39.06:447][420]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SkySphereMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: d4c2efc7753f891cc46f50d3f9d6ee25049fa875), compiling.
[2024.05.29-11.39.07:405][510]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Masked_OneSided in PCD3D_SM5, Default, SM5, Game (DDC key hash: f6997d85ee5de83fd75c37cea4a29e3de46f5b09), compiling.
[2024.05.29-11.39.07:787][546]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2637MiB
[2024.05.29-11.39.12:790][941]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.39.17:788][279]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.39.22:798][615]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.39.27:791][994]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.39.32:802][367]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.39.37:415][710]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.39.37:817][738]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2638MiB
[2024.05.29-11.39.42:828][121]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.39.47:835][505]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.39.52:831][860]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.39.57:833][281]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.40.02:843][696]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.40.07:417][ 19]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.40.07:843][ 48]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2638MiB
[2024.05.29-11.40.12:854][395]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.40.14:859][546]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4381 Packages Remain 122 Total 4503
[2024.05.29-11.40.19:870][950]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4382 Packages Remain 121 Total 4503
[2024.05.29-11.40.24:869][321]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4382 Packages Remain 121 Total 4503
[2024.05.29-11.40.27:254][486]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4382 Packages Remain 121 Total 4503
[2024.05.29-11.40.29:874][671]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Glass in PCD3D_SM5, Default, SM5, Game (DDC key hash: c560f9da48b7cb7f6667b86b184672fd69cbb685), compiling.
[2024.05.29-11.40.34:881][ 15]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4382 Packages Remain 121 Total 4503
[2024.05.29-11.40.37:419][189]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4382 Packages Remain 121 Total 4503
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4489, VirtualMemory=2638MiB
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 9 468, among them cache hits 0 (0.00%)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 5 621 distinct input hashes that result in 3 572 distinct outputs (63.55%)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 35,09 MiB of 819,20 MiB budget. Usage: 4.28%
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 5 621
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 5 661, completed 5 621 (99.29%)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 310.37 s, longest 732.64 s
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 12.99 s, max 155.80 s
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 322.85 s, max 732.64
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 20,556 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1375.32 s
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 595 batches (only local compilation was used), average 9.51 jobs/batch
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 4.09 jobs/sec
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 7 271,735 s
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 175,283 s
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.41%
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 5.29 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 11.29% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FReflectionEnvironmentSkyLightingPS - 6.96% of total time (compiled 96 times, average 5.27 sec, max 10.76 sec, min 0.78 sec)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FDeferredLightPS - 6.40% of total time (compiled 90 times, average 5.17 sec, max 12.71 sec, min 0.49 sec)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FRenderSkyAtmospherePS - 5.88% of total time (compiled 448 times, average 0.95 sec, max 6.73 sec, min 0.08 sec)
[2024.05.29-11.40.37:545][199]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 3.96% of total time (compiled 128 times, average 2.25 sec, max 4.20 sec, min 1.19 sec)
[2024.05.29-11.40.39:882][375]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.40.44:884][752]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4382 Packages Remain 121 Total 4503
[2024.05.29-11.40.49:882][109]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4382 Packages Remain 121 Total 4503
[2024.05.29-11.40.54:882][459]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4382 Packages Remain 121 Total 4503
[2024.05.29-11.40.59:884][801]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4382 Packages Remain 121 Total 4503
[2024.05.29-11.41.03:830][ 78]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4382 Packages Remain 121 Total 4503
[2024.05.29-11.41.07:429][346]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4383 Packages Remain 120 Total 4503
[2024.05.29-11.41.08:828][450]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2638MiB
[2024.05.29-11.41.13:831][825]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4383 Packages Remain 120 Total 4503
[2024.05.29-11.41.18:837][205]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4383 Packages Remain 120 Total 4503
[2024.05.29-11.41.23:837][583]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4383 Packages Remain 120 Total 4503
[2024.05.29-11.41.28:851][921]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4383 Packages Remain 120 Total 4503
[2024.05.29-11.41.33:853][268]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4383 Packages Remain 120 Total 4503
[2024.05.29-11.41.37:420][520]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4383 Packages Remain 120 Total 4503
[2024.05.29-11.41.38:863][624]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2638MiB
[2024.05.29-11.41.43:863][ 25]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4383 Packages Remain 120 Total 4503
[2024.05.29-11.41.47:288][286]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4383 Packages Remain 120 Total 4503
[2024.05.29-11.41.47:997][344]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4384 Packages Remain 119 Total 4503
[2024.05.29-11.41.49:285][453]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Translucent in PCD3D_SM5, Default, SM5, Game (DDC key hash: 145c9413e6f588f9056e675d909782e7a78784f2), compiling.
[2024.05.29-11.41.54:296][855]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4385 Packages Remain 118 Total 4503
[2024.05.29-11.41.59:306][239]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4385 Packages Remain 118 Total 4503
[2024.05.29-11.42.00:889][362]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4385 Packages Remain 118 Total 4503
[2024.05.29-11.42.01:305][395]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Opaque in PCD3D_SM5, Default, SM5, Game (DDC key hash: f703d6eae3a271a66552b5df18f2032cccad0dd5), compiling.
[2024.05.29-11.42.06:312][798]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4386 Packages Remain 117 Total 4503
[2024.05.29-11.42.08:310][956]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4386 Packages Remain 117 Total 4503
[2024.05.29-11.42.09:148][ 27]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2637MiB
[2024.05.29-11.42.09:860][ 93]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for m_SimpleVolumetricCloud in PCD3D_SM5, Default, SM5, Game (DDC key hash: 4a0ed5b509bd04c60ebdb358ebbab9f1a9f91d21), compiling.
[2024.05.29-11.42.11:868][273]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4387 Packages Remain 116 Total 4503
[2024.05.29-11.42.13:918][455]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4388 Packages Remain 115 Total 4503
[2024.05.29-11.42.13:928][456]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SnapGridMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 67d515797c119499bab39c99b0fdbe7ad7f1c6b1), compiling.
[2024.05.29-11.42.14:034][463]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Masked in PCD3D_SM5, Default, SM5, Game (DDC key hash: 8e7f2053f6fae73ab6bffc1b4bfaa32c22ad81d8), compiling.
[2024.05.29-11.42.16:037][636]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4389 Packages Remain 114 Total 4503
[2024.05.29-11.42.16:356][666]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.42.21:042][116]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Basic_Floor in PCD3D_SM5, Default, SM5, Game (DDC key hash: e2279916e27df8207359aedb21f72ef5847c9f0c), compiling.
[2024.05.29-11.42.26:051][515]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.42.31:002][955]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.42.31:066][961]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Floor_01 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 994cae36d3e0fcf1e8d0966594ab6b7b9845fffb), compiling.
[2024.05.29-11.42.36:063][385]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.42.38:324][588]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.42.41:070][821]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2638MiB
[2024.05.29-11.42.46:081][239]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.42.51:080][685]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.42.56:089][112]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.01:084][499]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.06:087][858]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.08:330][ 16]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.11:091][211]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2637MiB
[2024.05.29-11.43.16:104][581]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.21:107][974]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.26:110][386]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.31:120][772]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.36:122][128]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 9 613, among them cache hits 0 (0.00%)
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 5 921 distinct input hashes that result in 3 752 distinct outputs (63.37%)
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 40,61 MiB of 819,20 MiB budget. Usage: 4.96%
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 5 921
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 5 961, completed 5 921 (99.33%)
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 319.93 s, longest 913.26 s
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 13.56 s, max 155.80 s
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 331.88 s, max 913.26
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 22,185 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1555.97 s
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 625 batches (only local compilation was used), average 9.54 jobs/batch
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 3.81 jobs/sec
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 7 994,284 s
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 185,631 s
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.32%
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 5.14 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.43.38:166][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.43.38:167][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.43.38:167][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.43.38:167][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-11.43.38:167][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.43.38:167][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 10.27% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.43.38:167][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FReflectionEnvironmentSkyLightingPS - 6.33% of total time (compiled 96 times, average 5.27 sec, max 10.76 sec, min 0.78 sec)
[2024.05.29-11.43.38:167][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FDeferredLightPS - 5.82% of total time (compiled 90 times, average 5.17 sec, max 12.71 sec, min 0.49 sec)
[2024.05.29-11.43.38:167][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FRenderSkyAtmospherePS - 5.35% of total time (compiled 448 times, average 0.95 sec, max 6.73 sec, min 0.08 sec)
[2024.05.29-11.43.38:167][276]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.03% of total time (compiled 130 times, average 2.48 sec, max 25.47 sec, min 0.25 sec)
[2024.05.29-11.43.38:324][287]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.43.41:128][488]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2637MiB
[2024.05.29-11.43.46:135][867]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.51:130][205]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.53:135][355]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4390 Packages Remain 113 Total 4503
[2024.05.29-11.43.58:140][643]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4391 Packages Remain 112 Total 4503
[2024.05.29-11.44.03:136][658]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4391 Packages Remain 112 Total 4503
[2024.05.29-11.44.08:147][673]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4391 Packages Remain 112 Total 4503
[2024.05.29-11.44.10:144][679]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4391 Packages Remain 112 Total 4503
[2024.05.29-11.44.10:144][679]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4392 Packages Remain 111 Total 4503
[2024.05.29-11.44.12:153][685]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2637MiB
[2024.05.29-11.44.17:158][700]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4393 Packages Remain 110 Total 4503
[2024.05.29-11.44.22:172][715]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4393 Packages Remain 110 Total 4503
[2024.05.29-11.44.27:166][730]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4393 Packages Remain 110 Total 4503
[2024.05.29-11.44.32:060][745]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4393 Packages Remain 110 Total 4503
[2024.05.29-11.44.32:859][747]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.44.37:064][760]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Basic_Wall in PCD3D_SM5, Default, SM5, Game (DDC key hash: c5967e52b5e60f03ed6a7e9e36d78a73a6e8205a), compiling.
[2024.05.29-11.44.40:146][769]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.44.42:063][775]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2645MiB
[2024.05.29-11.44.47:064][790]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.44.48:570][795]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.44.52:062][805]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Sky_Panning_Clouds2 in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5cf0744876ba8ffa2cc15a5a16ef0b650b7a4d22), compiling.
[2024.05.29-11.44.57:066][820]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.45.02:072][835]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.45.07:077][850]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.45.10:146][859]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.45.12:084][865]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2644MiB
[2024.05.29-11.45.17:082][880]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.45.22:086][895]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.45.24:249][902]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4394 Packages Remain 109 Total 4503
[2024.05.29-11.45.29:256][917]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4395 Packages Remain 108 Total 4503
[2024.05.29-11.45.32:159][925]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4395 Packages Remain 108 Total 4503
[2024.05.29-11.45.32:474][926]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4396 Packages Remain 107 Total 4503
[2024.05.29-11.45.32:863][927]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Groups_Visibility_Mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: 09b241af492b4d1274568f7fd16d053828fc2c45), compiling.
[2024.05.29-11.45.34:164][931]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MatineeCam_mat in PCD3D_SM5, Default, SM5, Game (DDC key hash: e6b1b16a17339f941a99321d65215ccf75c66efc), compiling.
[2024.05.29-11.45.39:163][946]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.45.41:168][952]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.45.44:174][961]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2644MiB
[2024.05.29-11.45.45:089][964]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.45.45:299][965]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ColorGrid_LowSpec in PCD3D_SM5, Default, SM5, Game (DDC key hash: a07ee044c781bfc522eeec14c2ceac52deab28e5), compiling.
[2024.05.29-11.45.45:406][965]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for AntiAliasedTextMaterialTranslucent in PCD3D_SM5, Default, SM5, Game (DDC key hash: 6d11970fde7381eff0b5314eef9ca1013aab73f2), compiling.
[2024.05.29-11.45.45:920][967]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ColorGrid in PCD3D_SM5, Default, SM5, Game (DDC key hash: 99cb32dd7354c55dfdd18da859334e3ff04f95f7), compiling.
[2024.05.29-11.45.45:942][967]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_AssetPlatform in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2923c5cb32c8b42fafb4296e1ae919fdfb822d4e), compiling.
[2024.05.29-11.45.49:167][976]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_LightStage_Arrows in PCD3D_SM5, Default, SM5, Game (DDC key hash: 010f0e3344d08bf24cd65ccbcee14d3112582c5a), compiling.
[2024.05.29-11.45.54:180][991]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.45.59:185][ 6]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.46.04:192][ 21]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.46.09:198][ 36]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.46.11:209][ 42]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.46.14:198][ 51]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2652MiB
[2024.05.29-11.46.19:212][ 67]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.46.24:218][ 82]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.46.29:221][ 97]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.46.31:361][103]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4397 Packages Remain 106 Total 4503
[2024.05.29-11.46.36:357][118]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4398 Packages Remain 105 Total 4503
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4398 Packages Remain 105 Total 4503
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 9 772, among them cache hits 0 (0.00%)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 6 311 distinct input hashes that result in 4 013 distinct outputs (63.59%)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 48,38 MiB of 819,20 MiB budget. Usage: 5.91%
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 6 311
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 6 351, completed 6 311 (99.37%)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 339.29 s, longest 1094.35 s
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 13.88 s, max 155.80 s
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 352.28 s, max 1094.35
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 24,28 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1737.77 s
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 664 batches (only local compilation was used), average 9.56 jobs/batch
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 3.63 jobs/sec
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 8 722,3 s
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 197,112 s
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.26%
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 5.02 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 9.41% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FReflectionEnvironmentSkyLightingPS - 5.81% of total time (compiled 96 times, average 5.27 sec, max 10.76 sec, min 0.78 sec)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FDeferredLightPS - 5.34% of total time (compiled 90 times, average 5.17 sec, max 12.71 sec, min 0.49 sec)
[2024.05.29-11.46.39:862][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FRenderSkyAtmospherePS - 4.90% of total time (compiled 448 times, average 0.95 sec, max 6.73 sec, min 0.08 sec)
[2024.05.29-11.46.39:873][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.29% of total time (compiled 153 times, average 2.45 sec, max 25.47 sec, min 0.25 sec)
[2024.05.29-11.46.41:210][132]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.46.41:359][133]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2652MiB
[2024.05.29-11.46.46:365][148]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4398 Packages Remain 105 Total 4503
[2024.05.29-11.46.49:198][156]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4398 Packages Remain 105 Total 4503
[2024.05.29-11.46.54:204][171]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4399 Packages Remain 104 Total 4503
[2024.05.29-11.46.59:211][186]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4399 Packages Remain 104 Total 4503
[2024.05.29-11.47.04:222][202]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4399 Packages Remain 104 Total 4503
[2024.05.29-11.47.09:219][216]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4399 Packages Remain 104 Total 4503
[2024.05.29-11.47.11:231][223]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4399 Packages Remain 104 Total 4503
[2024.05.29-11.47.12:715][227]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2652MiB
[2024.05.29-11.47.12:726][227]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_radial_ramp in PCD3D_SM5, Default, SM5, Game (DDC key hash: 0d6cc08483d3403d4688c00b46ca53d6d9a52589), compiling.
[2024.05.29-11.47.13:439][229]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Radial_Gradient in PCD3D_SM5, Default, SM5, Game (DDC key hash: 97233e51a183b15b5cd12f0b6114fcb2d37bb1c2), compiling.
[2024.05.29-11.47.18:453][244]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4400 Packages Remain 103 Total 4503
[2024.05.29-11.47.23:458][259]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4400 Packages Remain 103 Total 4503
[2024.05.29-11.47.25:902][267]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4400 Packages Remain 103 Total 4503
[2024.05.29-11.47.30:917][282]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4401 Packages Remain 102 Total 4503
[2024.05.29-11.47.35:912][297]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4401 Packages Remain 102 Total 4503
[2024.05.29-11.47.40:914][312]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4401 Packages Remain 102 Total 4503
[2024.05.29-11.47.42:925][318]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4401 Packages Remain 102 Total 4503
[2024.05.29-11.47.45:923][327]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2653MiB
[2024.05.29-11.47.48:381][334]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4401 Packages Remain 102 Total 4503
[2024.05.29-11.47.48:413][334]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Rust in PCD3D_SM5, Default, SM5, Game (DDC key hash: 37ff399fa52c8127aa6e1c7e9f7eda82e7d4d147), compiling.
[2024.05.29-11.47.50:412][340]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4402 Packages Remain 101 Total 4503
[2024.05.29-11.47.52:415][346]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4403 Packages Remain 100 Total 4503
[2024.05.29-11.47.54:414][352]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4405 Packages Remain 98 Total 4503
[2024.05.29-11.47.54:647][353]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4406 Packages Remain 97 Total 4503
[2024.05.29-11.47.54:858][353]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for OculusMR_GreenKey in PCD3D_SM5, Default, SM5, Game (DDC key hash: eaa1d5ff08e49e77149e1ef634dca6ba26d994fb), compiling.
[2024.05.29-11.47.57:799][362]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wood_Floor_Walnut_Worn in PCD3D_SM5, Default, SM5, Game (DDC key hash: 49db13d3c4bf4ba55ec872628598bd573c51c158), compiling.
[2024.05.29-11.47.57:916][363]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for BaseMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 82750bcc3ce93c53c458f9dfd2da38a713145f68), compiling.
[2024.05.29-11.47.58:002][363]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for OculusMR_ChromaKey in PCD3D_SM5, Default, SM5, Game (DDC key hash: 286f26a95a93763f234e71c57de4aedf1d5c1e07), compiling.
[2024.05.29-11.47.58:023][363]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Rock in PCD3D_SM5, Default, SM5, Game (DDC key hash: 06d434cef3db7e9017d7ad09b566ec82798a7b4b), compiling.
[2024.05.29-11.47.59:417][367]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Water_Ocean in PCD3D_SM5, Default, SM5, Game (DDC key hash: 8b713f635466eabe2b4d4ade3daf4ddfa1d29a3d), compiling.
[2024.05.29-11.48.04:423][382]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4406 Packages Remain 97 Total 4503
[2024.05.29-11.48.09:427][397]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4406 Packages Remain 97 Total 4503
[2024.05.29-11.48.12:935][408]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4406 Packages Remain 97 Total 4503
[2024.05.29-11.48.14:427][412]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2655MiB
[2024.05.29-11.48.19:175][426]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4406 Packages Remain 97 Total 4503
[2024.05.29-11.48.19:207][426]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Tech_Hex_Tile in PCD3D_SM5, Default, SM5, Game (DDC key hash: 738e0f2b54a917f9ab1341bfbd5b5f7c13507624), compiling.
[2024.05.29-11.48.24:206][441]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4407 Packages Remain 96 Total 4503
[2024.05.29-11.48.29:216][456]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4407 Packages Remain 96 Total 4503
[2024.05.29-11.48.34:217][471]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4407 Packages Remain 96 Total 4503
[2024.05.29-11.48.35:483][475]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4407 Packages Remain 96 Total 4503
[2024.05.29-11.48.39:224][486]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_SimpleSkyDome in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2b27990789d2654592c768255b368998e29f8df0), compiling.
[2024.05.29-11.48.42:938][498]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4407 Packages Remain 96 Total 4503
[2024.05.29-11.48.44:217][501]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2655MiB
[2024.05.29-11.48.49:222][516]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4407 Packages Remain 96 Total 4503
[2024.05.29-11.48.54:230][531]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4407 Packages Remain 96 Total 4503
[2024.05.29-11.48.58:216][543]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4407 Packages Remain 96 Total 4503
[2024.05.29-11.49.03:223][558]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4408 Packages Remain 95 Total 4503
[2024.05.29-11.49.08:219][573]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4408 Packages Remain 95 Total 4503
[2024.05.29-11.49.12:944][588]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4408 Packages Remain 95 Total 4503
[2024.05.29-11.49.13:223][588]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2656MiB
[2024.05.29-11.49.18:229][603]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4408 Packages Remain 95 Total 4503
[2024.05.29-11.49.23:227][618]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4408 Packages Remain 95 Total 4503
[2024.05.29-11.49.25:233][625]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4408 Packages Remain 95 Total 4503
[2024.05.29-11.49.27:241][631]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4409 Packages Remain 94 Total 4503
[2024.05.29-11.49.32:244][646]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4410 Packages Remain 93 Total 4503
[2024.05.29-11.49.37:242][661]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4410 Packages Remain 93 Total 4503
[2024.05.29-11.49.42:251][676]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4410 Packages Remain 93 Total 4503
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4410 Packages Remain 93 Total 4503
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 9 942, among them cache hits 0 (0.00%)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 6 691 distinct input hashes that result in 4 221 distinct outputs (63.08%)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 53,37 MiB of 819,20 MiB budget. Usage: 6.52%
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 6 691
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 6 731, completed 6 691 (99.41%)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 355.54 s, longest 1267.82 s
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 14.19 s, max 155.80 s
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 368.53 s, max 1267.82
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 25,591 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1920.82 s
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 702 batches (only local compilation was used), average 9.59 jobs/batch
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 3.48 jobs/sec
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 9 456,178 s
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 210,264 s
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.22%
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.92 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 8.68% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FReflectionEnvironmentSkyLightingPS - 5.35% of total time (compiled 96 times, average 5.27 sec, max 10.76 sec, min 0.78 sec)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FDeferredLightPS - 4.92% of total time (compiled 90 times, average 5.17 sec, max 12.71 sec, min 0.49 sec)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FRenderSkyAtmospherePS - 4.52% of total time (compiled 448 times, average 0.95 sec, max 6.73 sec, min 0.08 sec)
[2024.05.29-11.49.43:099][678]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.47% of total time (compiled 178 times, average 2.38 sec, max 25.47 sec, min 0.25 sec)
[2024.05.29-11.49.44:256][682]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.49.44:256][682]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4411 Packages Remain 92 Total 4503
[2024.05.29-11.49.49:267][697]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2656MiB
[2024.05.29-11.49.51:270][703]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4411 Packages Remain 92 Total 4503
[2024.05.29-11.49.56:280][718]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4412 Packages Remain 91 Total 4503
[2024.05.29-11.50.01:281][733]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4412 Packages Remain 91 Total 4503
[2024.05.29-11.50.06:277][748]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4412 Packages Remain 91 Total 4503
[2024.05.29-11.50.11:284][763]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4412 Packages Remain 91 Total 4503
[2024.05.29-11.50.14:259][772]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4412 Packages Remain 91 Total 4503
[2024.05.29-11.50.16:281][778]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2656MiB
[2024.05.29-11.50.18:866][785]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4412 Packages Remain 91 Total 4503
[2024.05.29-11.50.23:866][800]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4413 Packages Remain 90 Total 4503
[2024.05.29-11.50.27:048][810]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4413 Packages Remain 90 Total 4503
[2024.05.29-11.50.32:054][825]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4414 Packages Remain 89 Total 4503
[2024.05.29-11.50.37:059][840]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4414 Packages Remain 89 Total 4503
[2024.05.29-11.50.39:983][849]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4414 Packages Remain 89 Total 4503
[2024.05.29-11.50.42:058][855]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PreviewShadowIndicatorMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 327a6986ac3aae3b8ba264d13b3ea4f34b6062d7), compiling.
[2024.05.29-11.50.44:263][862]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4414 Packages Remain 89 Total 4503
[2024.05.29-11.50.46:692][869]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2662MiB
[2024.05.29-11.50.47:596][872]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4415 Packages Remain 88 Total 4503
[2024.05.29-11.50.47:618][872]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Element_Wind in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5f6926ac9863ee6a2d65a5dce9341ef62d34aaec), compiling.
[2024.05.29-11.50.47:639][872]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Element_Water in PCD3D_SM5, Default, SM5, Game (DDC key hash: a5fe6362ef8b261961cdf88e1291ed8b7a784d14), compiling.
[2024.05.29-11.50.47:671][872]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Element_Fire in PCD3D_SM5, Default, SM5, Game (DDC key hash: fa9fecc9ad34c39ba9a0de69dd32bf62df5f47c4), compiling.
[2024.05.29-11.50.51:697][884]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Element_Earth in PCD3D_SM5, Default, SM5, Game (DDC key hash: 40f36da953fc15dfa947fd0e01f162e7d7e96993), compiling.
[2024.05.29-11.50.56:694][899]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4415 Packages Remain 88 Total 4503
[2024.05.29-11.50.57:111][900]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4415 Packages Remain 88 Total 4503
[2024.05.29-11.51.01:698][914]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Brick_Hewn_Stone in PCD3D_SM5, Default, SM5, Game (DDC key hash: f1a3450a66d2f1f2b9b645987bbde579d2d808e0), compiling.
[2024.05.29-11.51.06:708][929]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4415 Packages Remain 88 Total 4503
[2024.05.29-11.51.11:710][944]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4415 Packages Remain 88 Total 4503
[2024.05.29-11.51.14:270][952]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4415 Packages Remain 88 Total 4503
[2024.05.29-11.51.15:865][956]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2679MiB
[2024.05.29-11.51.20:872][971]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4416 Packages Remain 87 Total 4503
[2024.05.29-11.51.25:879][986]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4416 Packages Remain 87 Total 4503
[2024.05.29-11.51.30:884][ 1]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4416 Packages Remain 87 Total 4503
[2024.05.29-11.51.35:889][ 16]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4416 Packages Remain 87 Total 4503
[2024.05.29-11.51.40:893][ 31]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4416 Packages Remain 87 Total 4503
[2024.05.29-11.51.44:274][ 42]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4416 Packages Remain 87 Total 4503
[2024.05.29-11.51.45:901][ 46]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2678MiB
[2024.05.29-11.51.47:899][ 52]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4416 Packages Remain 87 Total 4503
[2024.05.29-11.51.48:975][ 56]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4417 Packages Remain 86 Total 4503
[2024.05.29-11.51.50:855][ 61]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_New in PCD3D_SM5, Default, SM5, Game (DDC key hash: ea8f2ee7f0264ca58f96384efff9fdd9a38dbe91), compiling.
[2024.05.29-11.51.52:219][ 65]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4421 Packages Remain 82 Total 4503
[2024.05.29-11.51.52:861][ 67]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_Old in PCD3D_SM5, Default, SM5, Game (DDC key hash: 274587bf871f0f89e376704029a375c3025ec0ba), compiling.
[2024.05.29-11.51.57:865][ 82]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.02:867][ 97]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.06:771][109]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.06:781][109]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Brick_Cut_Stone in PCD3D_SM5, Default, SM5, Game (DDC key hash: d50e27935066139756285a9a2ddb9e29375a5770), compiling.
[2024.05.29-11.52.07:863][112]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_Beveled in PCD3D_SM5, Default, SM5, Game (DDC key hash: aa7d6ce7d210a816269dc4ece9024c3f81166f18), compiling.
[2024.05.29-11.52.12:868][127]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.14:867][133]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.17:874][142]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2689MiB
[2024.05.29-11.52.19:212][146]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.22:875][157]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: dab70a0d5d1100dfd0026cb83de72cb75bda933d), compiling.
[2024.05.29-11.52.27:875][172]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.32:875][187]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.37:887][202]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.42:883][217]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.44:889][223]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2689MiB
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 10 234, among them cache hits 21 (0.21%)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 7 101 distinct input hashes that result in 4 481 distinct outputs (63.10%)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 62,21 MiB of 819,20 MiB budget. Usage: 7.59%
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 7 101
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 7 141, completed 7 101 (99.44%)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 384.90 s, longest 1450.53 s
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 14.42 s, max 155.80 s
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 398.18 s, max 1450.53
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 27,406 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2103.74 s
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 743 batches (only local compilation was used), average 9.61 jobs/batch
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 3.38 jobs/sec
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 10 197,414 s
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 222,263 s
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.18%
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.85 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 8.05% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FReflectionEnvironmentSkyLightingPS - 4.97% of total time (compiled 96 times, average 5.27 sec, max 10.76 sec, min 0.78 sec)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.71% of total time (compiled 206 times, average 2.33 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-11.52.45:842][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.59% of total time (compiled 165 times, average 2.84 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-11.52.45:853][226]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FDeferredLightPS - 4.56% of total time (compiled 90 times, average 5.17 sec, max 12.71 sec, min 0.49 sec)
[2024.05.29-11.52.47:882][232]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.52.52:889][247]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.52.57:897][262]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.02:896][277]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.07:900][292]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.12:915][307]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.14:913][313]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.17:915][322]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2689MiB
[2024.05.29-11.53.22:916][337]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.27:918][352]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.32:927][367]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.37:928][382]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.42:933][397]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.44:939][403]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.47:935][412]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2688MiB
[2024.05.29-11.53.48:787][415]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.53.52:261][425]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Burst in PCD3D_SM5, Default, SM5, Game (DDC key hash: 11a643a1538b50e74736381ad1c5b864f3019398), compiling.
[2024.05.29-11.53.52:261][425]UATHelper: Packaging (Windows): LogCook: Display: Cooker has been blocked from saving the current packages for 120 seconds.
[2024.05.29-11.53.52:261][425]UATHelper: Packaging (Windows): LogCook: Display: 81 packages in the savequeue:
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineDebugMaterials/M_VolumeRenderSphereTracePP
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: /Engine/VREditor/TransformGizmo/TransformGizmoMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultPostProcessMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/WorldGridMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultTextMaterialOpaque
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: /OculusXR/Materials/RightMetaQuestTouchProBatteryIndicatorMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: /OculusXR/Materials/LeftMetaQuestTouchProBatteryIndicatorMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: /Game/StarterContent/Particles/Materials/M_Heat_Distortion
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: ...
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: 81 objects that have not yet returned true from IsCachedCookedPlatformDataLoaded:
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineDebugMaterials/M_VolumeRenderSphereTracePP.M_VolumeRenderSphereTracePP
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/VREditor/TransformGizmo/TransformGizmoMaterial.TransformGizmoMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultMaterial.DefaultMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultTextMaterialOpaque.DefaultTextMaterialOpaque
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: Material /OculusXR/Materials/RightMetaQuestTouchProBatteryIndicatorMaterial.RightMetaQuestTouchProBatteryIndicatorMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: Material /OculusXR/Materials/LeftMetaQuestTouchProBatteryIndicatorMaterial.LeftMetaQuestTouchProBatteryIndicatorMaterial
[2024.05.29-11.53.52:271][425]UATHelper: Packaging (Windows): LogCook: Display: Material /Game/StarterContent/Particles/Materials/M_Heat_Distortion.M_Heat_Distortion
[2024.05.29-11.53.52:943][427]UATHelper: Packaging (Windows): LogCook: Display: ...
[2024.05.29-11.53.57:946][442]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.54.02:948][457]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.54.06:118][467]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4422 Packages Remain 81 Total 4503
[2024.05.29-11.54.08:118][473]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4423 Packages Remain 80 Total 4503
[2024.05.29-11.54.13:125][488]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4424 Packages Remain 79 Total 4503
[2024.05.29-11.54.15:130][494]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4424 Packages Remain 79 Total 4503
[2024.05.29-11.54.18:124][503]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2689MiB
[2024.05.29-11.54.23:134][518]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4424 Packages Remain 79 Total 4503
[2024.05.29-11.54.26:047][527]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4424 Packages Remain 79 Total 4503
[2024.05.29-11.54.31:046][542]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4425 Packages Remain 78 Total 4503
[2024.05.29-11.54.35:442][555]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4425 Packages Remain 78 Total 4503
[2024.05.29-11.54.36:054][557]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultSpriteMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 82cbb299d94ab848356bd0a33dfe787cf8a9abef), compiling.
[2024.05.29-11.54.37:370][561]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4425 Packages Remain 78 Total 4503
[2024.05.29-11.54.38:057][563]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Bush in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7b67e092f24bfd4fe304adcc2b9c44a89fa93670), compiling.
[2024.05.29-11.54.40:626][570]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4427 Packages Remain 76 Total 4503
[2024.05.29-11.54.45:130][584]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.54.45:626][585]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2689MiB
[2024.05.29-11.54.47:075][590]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.54.50:623][600]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Ceramic_Tile_Checker in PCD3D_SM5, Default, SM5, Game (DDC key hash: cb2fcae7e08ee81ba4dca4fba1eb03bb0f6d22b1), compiling.
[2024.05.29-11.54.51:930][604]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.54.55:624][615]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Chair in PCD3D_SM5, Default, SM5, Game (DDC key hash: 887b1d2eb0303ce52d2f7efdfda3c3e30693722c), compiling.
[2024.05.29-11.55.00:632][630]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.05:647][646]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.10:658][661]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.15:142][674]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.15:654][676]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2695MiB
[2024.05.29-11.55.20:654][691]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.25:664][706]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.30:668][721]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.35:667][736]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.40:683][751]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.45:146][764]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.45:679][766]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2695MiB
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 10 361, among them cache hits 21 (0.20%)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 7 471 distinct input hashes that result in 4 701 distinct outputs (62.92%)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 67,91 MiB of 819,20 MiB budget. Usage: 8.29%
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 7 471
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 7 511, completed 7 471 (99.47%)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 409.55 s, longest 1631.30 s
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 14.65 s, max 155.80 s
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 421.51 s, max 1631.30
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 28,501 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2284.77 s
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 780 batches (only local compilation was used), average 9.63 jobs/batch
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 3.27 jobs/sec
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 10 898,854 s
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 233,514 s
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.14%
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 7.53% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.88% of total time (compiled 230 times, average 2.31 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.74% of total time (compiled 190 times, average 2.72 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FReflectionEnvironmentSkyLightingPS - 4.65% of total time (compiled 96 times, average 5.27 sec, max 10.76 sec, min 0.78 sec)
[2024.05.29-11.55.46:958][769]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.36% of total time (compiled 125 times, average 3.80 sec, max 20.45 sec, min 0.64 sec)
[2024.05.29-11.55.50:678][781]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.55.55:681][796]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.55.58:305][803]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4428 Packages Remain 75 Total 4503
[2024.05.29-11.56.03:312][818]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4429 Packages Remain 74 Total 4503
[2024.05.29-11.56.08:318][833]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4429 Packages Remain 74 Total 4503
[2024.05.29-11.56.11:250][842]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4429 Packages Remain 74 Total 4503
[2024.05.29-11.56.13:250][848]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4430 Packages Remain 73 Total 4503
[2024.05.29-11.56.15:261][854]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4431 Packages Remain 72 Total 4503
[2024.05.29-11.56.18:255][863]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2695MiB
[2024.05.29-11.56.20:960][871]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4431 Packages Remain 72 Total 4503
[2024.05.29-11.56.22:277][875]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_CobbleStone_Pebble in PCD3D_SM5, Default, SM5, Game (DDC key hash: 04f361b4977a65ce8b7d0ef865ed3a0ca9bf1f12), compiling.
[2024.05.29-11.56.22:572][876]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.56.27:286][890]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Tech_Checker_Dot in PCD3D_SM5, Default, SM5, Game (DDC key hash: f7d792560f70cae0b1438a3fd5133251af5a7cac), compiling.
[2024.05.29-11.56.28:844][895]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.56.29:055][896]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_GreyBall in PCD3D_SM5, Default, SM5, Game (DDC key hash: 89779ea196f7e82a9b5ce3327c20dc4321936de0), compiling.
[2024.05.29-11.56.29:077][896]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_CobbleStone_Smooth in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2c88b65eb5760fa6e4fe5beb5449af5fbece23f1), compiling.
[2024.05.29-11.56.32:293][905]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_CobbleStone_Rough in PCD3D_SM5, Default, SM5, Game (DDC key hash: 0b558901f4ef78d4c5f0b599566c56d3c5f00ab0), compiling.
[2024.05.29-11.56.37:291][920]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.56.42:300][935]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.56.45:260][944]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.56.47:308][950]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2696MiB
[2024.05.29-11.56.52:311][965]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.56.57:321][980]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.01:319][992]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.02:331][996]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Concrete_Panels in PCD3D_SM5, Default, SM5, Game (DDC key hash: 3f3cd8149f3f594fb2b373d04ce1e53546cb4896), compiling.
[2024.05.29-11.57.07:336][ 11]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.12:338][ 26]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.15:262][ 34]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.17:340][ 41]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2704MiB
[2024.05.29-11.57.22:341][ 56]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.27:347][ 71]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.32:348][ 86]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.37:346][101]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.42:349][116]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.45:274][124]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.47:358][131]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2703MiB
[2024.05.29-11.57.52:366][146]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.57.57:372][161]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.58.02:376][176]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.58.07:387][191]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.58.10:871][201]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4432 Packages Remain 71 Total 4503
[2024.05.29-11.58.15:273][214]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4433 Packages Remain 70 Total 4503
[2024.05.29-11.58.15:884][216]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2703MiB
[2024.05.29-11.58.19:077][226]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4433 Packages Remain 70 Total 4503
[2024.05.29-11.58.24:080][241]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4434 Packages Remain 69 Total 4503
[2024.05.29-11.58.29:086][256]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4434 Packages Remain 69 Total 4503
[2024.05.29-11.58.34:087][271]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4434 Packages Remain 69 Total 4503
[2024.05.29-11.58.36:542][278]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4434 Packages Remain 69 Total 4503
[2024.05.29-11.58.39:096][286]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Copper in PCD3D_SM5, Default, SM5, Game (DDC key hash: d2ce43a8bcf624bcee619d85e543637bd59fd95c), compiling.
[2024.05.29-11.58.39:878][288]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4434 Packages Remain 69 Total 4503
[2024.05.29-11.58.41:100][292]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ClearCoat in PCD3D_SM5, Default, SM5, Game (DDC key hash: dd6902e43ee0edf319da30a4e1d4818e9f7ea5c4), compiling.
[2024.05.29-11.58.45:276][304]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.58.46:112][307]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2704MiB
[2024.05.29-11.58.51:109][322]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 10 541, among them cache hits 21 (0.20%)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 7 841 distinct input hashes that result in 4 930 distinct outputs (62.87%)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 73,92 MiB of 819,20 MiB budget. Usage: 9.02%
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 7 841
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 7 881, completed 7 841 (99.49%)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 434.13 s, longest 1816.33 s
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 14.92 s, max 155.80 s
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 445.90 s, max 1816.33
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 29,519 KiB, min 140 B, max 147,953 KiB
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2469.91 s
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 817 batches (only local compilation was used), average 9.65 jobs/batch
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 3.17 jobs/sec
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 11 647,171 s
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 244,972 s
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.10%
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.72 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 7.05% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 4.92% of total time (compiled 250 times, average 2.29 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 4.90% of total time (compiled 212 times, average 2.69 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.57% of total time (compiled 143 times, average 3.72 sec, max 20.45 sec, min 0.64 sec)
[2024.05.29-11.58.52:013][325]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 4.50% of total time (compiled 148 times, average 3.54 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-11.58.56:112][337]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-11.59.01:120][352]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.59.06:127][367]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.59.11:127][382]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.59.15:282][394]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.59.16:135][397]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2704MiB
[2024.05.29-11.59.21:143][412]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.59.26:148][427]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.59.31:146][442]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.59.36:156][457]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.59.36:700][459]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4435 Packages Remain 68 Total 4503
[2024.05.29-11.59.39:762][468]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Concrete_Grime in PCD3D_SM5, Default, SM5, Game (DDC key hash: 33387fd44cdaba3ba1e2fdfefbebd3cdbe1ff919), compiling.
[2024.05.29-11.59.41:758][474]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4436 Packages Remain 67 Total 4503
[2024.05.29-11.59.45:281][484]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4437 Packages Remain 66 Total 4503
[2024.05.29-11.59.46:755][489]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2712MiB
[2024.05.29-11.59.51:261][502]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4437 Packages Remain 66 Total 4503
[2024.05.29-11.59.56:267][517]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4438 Packages Remain 65 Total 4503
[2024.05.29-12.00.01:273][532]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4438 Packages Remain 65 Total 4503
[2024.05.29-12.00.03:991][540]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4438 Packages Remain 65 Total 4503
[2024.05.29-12.00.06:275][547]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Door in PCD3D_SM5, Default, SM5, Game (DDC key hash: fda3d71454983401c67c09bf2fa04eb02a24b2dd), compiling.
[2024.05.29-12.00.11:272][562]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4438 Packages Remain 65 Total 4503
[2024.05.29-12.00.15:291][574]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4438 Packages Remain 65 Total 4503
[2024.05.29-12.00.16:278][577]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2712MiB
[2024.05.29-12.00.16:927][579]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4438 Packages Remain 65 Total 4503
[2024.05.29-12.00.21:274][592]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_explosion_subUV in PCD3D_SM5, Default, SM5, Game (DDC key hash: 52eedb3dda6975a8c3824a0504de472af91d5bb7), compiling.
[2024.05.29-12.00.26:288][607]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4438 Packages Remain 65 Total 4503
[2024.05.29-12.00.31:285][622]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4438 Packages Remain 65 Total 4503
[2024.05.29-12.00.33:291][628]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4438 Packages Remain 65 Total 4503
[2024.05.29-12.00.38:300][643]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4439 Packages Remain 64 Total 4503
[2024.05.29-12.00.43:293][658]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4439 Packages Remain 64 Total 4503
[2024.05.29-12.00.45:307][664]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4439 Packages Remain 64 Total 4503
[2024.05.29-12.00.48:304][673]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2711MiB
[2024.05.29-12.00.49:264][676]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4439 Packages Remain 64 Total 4503
[2024.05.29-12.00.50:305][679]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ChromeBall in PCD3D_SM5, Default, SM5, Game (DDC key hash: adbfcf33f0f6a96efb2014f700e297d9c9701906), compiling.
[2024.05.29-12.00.55:314][694]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4441 Packages Remain 62 Total 4503
[2024.05.29-12.00.57:540][701]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4441 Packages Remain 62 Total 4503
[2024.05.29-12.00.58:942][705]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4442 Packages Remain 61 Total 4503
[2024.05.29-12.00.59:549][707]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Concrete_Tiles in PCD3D_SM5, Default, SM5, Game (DDC key hash: 39db96c7cecc08f8f73f9e6561efbc37f7e17373), compiling.
[2024.05.29-12.01.04:551][722]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.09:560][737]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.14:558][752]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.16:564][758]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.19:570][767]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2712MiB
[2024.05.29-12.01.24:569][782]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.29:568][797]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.34:582][812]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.39:576][827]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.44:586][842]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.46:599][848]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.49:592][857]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2709MiB
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4443 Packages Remain 60 Total 4503
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 10 646, among them cache hits 21 (0.20%)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 8 201 distinct input hashes that result in 5 144 distinct outputs (62.72%)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 80,08 MiB of 819,20 MiB budget. Usage: 9.78%
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 8 201
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 8 241, completed 8 201 (99.51%)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 466.37 s, longest 1997.86 s
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 15.17 s, max 155.80 s
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 475.76 s, max 1997.86
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 30,558 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2651.47 s
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 853 batches (only local compilation was used), average 9.66 jobs/batch
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 3.09 jobs/sec
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 12 390,028 s
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 255,931 s
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.07%
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.67 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 6.63% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.05% of total time (compiled 234 times, average 2.67 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.01% of total time (compiled 269 times, average 2.31 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.76% of total time (compiled 164 times, average 3.60 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.01.53:718][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.57% of total time (compiled 162 times, average 3.50 sec, max 14.05 sec, min 0.50 sec)
[2024.05.29-12.01.53:920][870]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.01.58:923][885]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4444 Packages Remain 59 Total 4503
[2024.05.29-12.02.03:929][900]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4444 Packages Remain 59 Total 4503
[2024.05.29-12.02.08:453][914]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4444 Packages Remain 59 Total 4503
[2024.05.29-12.02.08:475][914]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Chrome in PCD3D_SM5, Default, SM5, Game (DDC key hash: 29b461f07d7eef01dd3451823d61050a7985e58e), compiling.
[2024.05.29-12.02.08:932][915]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Ground_Gravel in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7a3f8c0bcef76bd0454872bcf16735e68bf11ec2), compiling.
[2024.05.29-12.02.11:667][923]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4444 Packages Remain 59 Total 4503
[2024.05.29-12.02.11:688][923]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Ground_Grass in PCD3D_SM5, Default, SM5, Game (DDC key hash: 9705d85713c2e6b4fbd9358e0f06f480395d2025), compiling.
[2024.05.29-12.02.13:292][928]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Fire_SubUV in PCD3D_SM5, Default, SM5, Game (DDC key hash: 2473838e5a5cad7d71eb938d9de242b3bc856e78), compiling.
[2024.05.29-12.02.13:313][928]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ClearCoatBlack in PCD3D_SM5, Default, SM5, Game (DDC key hash: 52cb43497cf88592ababd3b11389a344c52479e4), compiling.
[2024.05.29-12.02.13:335][928]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Lamp in PCD3D_SM5, Default, SM5, Game (DDC key hash: 99cfc6e7b7820c20fa28518e53c584505c8cf5e0), compiling.
[2024.05.29-12.02.13:357][928]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Frame in PCD3D_SM5, Default, SM5, Game (DDC key hash: 0900d291a4a05ac206724c0585a07b4345c695cf), compiling.
[2024.05.29-12.02.13:431][929]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Dust_Particle in PCD3D_SM5, Default, SM5, Game (DDC key hash: 6e72c36b1df648cf9350c53ea4ca04c7c4c26dc8), compiling.
[2024.05.29-12.02.16:603][938]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.02.18:438][944]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2712MiB
[2024.05.29-12.02.23:057][129]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.02.23:079][130]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Burnished_Steel in PCD3D_SM5, Default, SM5, Game (DDC key hash: 8ffe4a21732fdf104a4cc63d9c6ab64f56fa83b1), compiling.
[2024.05.29-12.02.23:100][132]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Brushed_Nickel in PCD3D_SM5, Default, SM5, Game (DDC key hash: 78fdd2eb893ab0c80d489d2fdca88dfd5e3a78d2), compiling.
[2024.05.29-12.02.23:439][158]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Ground_Moss in PCD3D_SM5, Default, SM5, Game (DDC key hash: 3412174c38e2647c15fc680713eb5f3539b8c609), compiling.
[2024.05.29-12.02.28:445][543]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.02.33:451][904]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.02.38:456][253]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.02.43:457][615]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.02.46:610][837]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.02.48:459][962]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2708MiB
[2024.05.29-12.02.53:468][307]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.02.58:469][623]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.03:479][945]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.08:485][273]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.13:491][605]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.16:618][831]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.18:496][971]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2710MiB
[2024.05.29-12.03.23:502][359]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.28:504][711]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.33:502][ 43]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.38:507][369]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.43:513][674]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.46:057][846]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.46:620][884]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for GenericHMDMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 70bc4a7bb696e84b8b7039f02dc6c883607203b7), compiling.
[2024.05.29-12.03.48:522][ 15]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2711MiB
[2024.05.29-12.03.53:525][378]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.03.58:525][712]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.04.03:528][ 37]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.04.08:538][364]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.04.10:538][500]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4445 Packages Remain 58 Total 4503
[2024.05.29-12.04.15:536][823]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.04.17:541][955]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.04.20:533][156]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2710MiB
[2024.05.29-12.04.25:539][497]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.04.30:534][848]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.04.35:543][199]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.04.40:539][538]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.04.45:535][854]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.04.47:541][988]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.04.50:537][189]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2709MiB
[2024.05.29-12.04.53:992][421]LogDerivedDataCache: C:/Users/egonvm/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:14.168 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 7344 files in 9374 folders with total size 430 MiB.
[2024.05.29-12.04.55:545][523]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 10 928, among them cache hits 21 (0.19%)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 8 461 distinct input hashes that result in 5 301 distinct outputs (62.65%)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 83,99 MiB of 819,20 MiB budget. Usage: 10.25%
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 8 461
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 8 501, completed 8 461 (99.53%)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 477.02 s, longest 2180.65 s
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 15.52 s, max 155.80 s
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 492.69 s, max 2180.65
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 31,07 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2834.47 s
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 879 batches (only local compilation was used), average 9.67 jobs/batch
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.99 jobs/sec
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 13 075,631 s
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 267,889 s
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.05%
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.61 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 6.28% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.09% of total time (compiled 248 times, average 2.69 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.08% of total time (compiled 283 times, average 2.35 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.84% of total time (compiled 175 times, average 3.62 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.04.56:628][590]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.83% of total time (compiled 180 times, average 3.51 sec, max 14.05 sec, min 0.49 sec)
[2024.05.29-12.05.00:538][868]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.05.02:554][ 19]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4446 Packages Remain 57 Total 4503
[2024.05.29-12.05.07:560][342]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4449 Packages Remain 54 Total 4503
[2024.05.29-12.05.12:559][680]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4449 Packages Remain 54 Total 4503
[2024.05.29-12.05.17:547][996]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4449 Packages Remain 54 Total 4503
[2024.05.29-12.05.17:569][997]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2709MiB
[2024.05.29-12.05.22:578][326]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4449 Packages Remain 54 Total 4503
[2024.05.29-12.05.27:576][687]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4449 Packages Remain 54 Total 4503
[2024.05.29-12.05.32:593][ 23]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4449 Packages Remain 54 Total 4503
[2024.05.29-12.05.37:593][342]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4449 Packages Remain 54 Total 4503
[2024.05.29-12.05.42:603][657]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4449 Packages Remain 54 Total 4503
[2024.05.29-12.05.47:561][965]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4449 Packages Remain 54 Total 4503
[2024.05.29-12.05.47:605][968]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2710MiB
[2024.05.29-12.05.49:379][ 80]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4449 Packages Remain 54 Total 4503
[2024.05.29-12.05.49:610][ 95]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Steel in PCD3D_SM5, Default, SM5, Game (DDC key hash: 6cf005c2ad5aa6e94e1d425f32a3a95dae458572), compiling.
[2024.05.29-12.05.54:613][416]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.05.59:608][731]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.04:613][ 50]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.09:615][376]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.14:618][687]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.17:566][864]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.19:616][993]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2711MiB
[2024.05.29-12.06.24:623][307]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.29:625][623]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.34:628][929]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.39:637][960]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.44:630][975]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.47:567][984]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.49:640][990]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2710MiB
[2024.05.29-12.06.54:647][ 5]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.06.59:645][ 20]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.07.04:661][291]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.07.06:338][395]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4450 Packages Remain 53 Total 4503
[2024.05.29-12.07.07:464][478]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_VolumeRenderSphereTracePP in PCD3D_SM5, Default, SM5, Game (DDC key hash: 0b232999f2968e77d7fc672b7607cb6cb12a462f), compiling.
[2024.05.29-12.07.12:472][801]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4451 Packages Remain 52 Total 4503
[2024.05.29-12.07.17:005][110]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4451 Packages Remain 52 Total 4503
[2024.05.29-12.07.19:010][249]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4452 Packages Remain 51 Total 4503
[2024.05.29-12.07.19:010][249]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4453 Packages Remain 50 Total 4503
[2024.05.29-12.07.24:016][582]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2712MiB
[2024.05.29-12.07.28:599][878]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4453 Packages Remain 50 Total 4503
[2024.05.29-12.07.33:602][229]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4454 Packages Remain 49 Total 4503
[2024.05.29-12.07.38:610][590]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4454 Packages Remain 49 Total 4503
[2024.05.29-12.07.43:617][947]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4454 Packages Remain 49 Total 4503
[2024.05.29-12.07.48:623][296]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4454 Packages Remain 49 Total 4503
[2024.05.29-12.07.50:619][437]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4454 Packages Remain 49 Total 4503
[2024.05.29-12.07.53:621][663]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2713MiB
[2024.05.29-12.07.54:476][739]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4454 Packages Remain 49 Total 4503
[2024.05.29-12.07.55:627][836]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Concrete_Poured in PCD3D_SM5, Default, SM5, Game (DDC key hash: cf861ca15821eb75cdc56a1be9b9d4fe09f62e3b), compiling.
[2024.05.29-12.08.00:636][219]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4456 Packages Remain 47 Total 4503
[2024.05.29-12.08.05:631][540]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4456 Packages Remain 47 Total 4503
[2024.05.29-12.08.10:495][836]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4456 Packages Remain 47 Total 4503
[2024.05.29-12.08.10:495][836]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 10 974, among them cache hits 21 (0.19%)
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 8 721 distinct input hashes that result in 5 448 distinct outputs (62.47%)
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 86,92 MiB of 819,20 MiB budget. Usage: 10.61%
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 8 721
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 8 761, completed 8 721 (99.54%)
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.02 s
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 495.66 s, longest 2374.29 s
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 15.95 s, max 155.80 s
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 507.92 s, max 2374.29
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 31,327 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3028.19 s
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 905 batches (only local compilation was used), average 9.68 jobs/batch
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.88 jobs/sec
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 13 851,883 s
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 280,414 s
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 2.02%
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.57 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.08.10:495][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.08.10:506][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.08.10:506][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.08.10:506][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.08.10:506][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 5.93% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-12.08.10:506][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.20% of total time (compiled 298 times, average 2.42 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.08.10:506][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.08% of total time (compiled 192 times, average 3.67 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.08.10:506][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.07% of total time (compiled 256 times, average 2.74 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.08.10:506][837]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 4.96% of total time (compiled 188 times, average 3.65 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.08.10:637][845]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.08.15:648][171]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4456 Packages Remain 47 Total 4503
[2024.05.29-12.08.18:626][379]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4456 Packages Remain 47 Total 4503
[2024.05.29-12.08.18:856][395]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Rock_Basalt in PCD3D_SM5, Default, SM5, Game (DDC key hash: d1713ec54491a74aa9488f6bc04aae57efe9d24a), compiling.
[2024.05.29-12.08.19:043][408]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4457 Packages Remain 46 Total 4503
[2024.05.29-12.08.20:860][538]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for FlattenMaterial_WS_Normal_VT in PCD3D_SM5, Default, SM5, Game (DDC key hash: 47237fec2cbcf0e2ed8d77cbdaf449422703e0ac), compiling.
[2024.05.29-12.08.23:853][741]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2717MiB
[2024.05.29-12.08.28:861][ 79]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4457 Packages Remain 46 Total 4503
[2024.05.29-12.08.33:869][400]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4457 Packages Remain 46 Total 4503
[2024.05.29-12.08.38:871][710]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4457 Packages Remain 46 Total 4503
[2024.05.29-12.08.43:876][ 25]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4457 Packages Remain 46 Total 4503
[2024.05.29-12.08.46:450][187]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4457 Packages Remain 46 Total 4503
[2024.05.29-12.08.50:867][488]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.08.51:448][525]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2717MiB
[2024.05.29-12.08.56:462][831]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.01:459][132]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.06:462][439]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.11:466][759]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.16:472][ 64]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.20:864][325]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.21:478][361]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2717MiB
[2024.05.29-12.09.26:477][671]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.31:485][977]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.36:488][305]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.41:497][656]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.46:507][ 21]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.48:511][170]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4458 Packages Remain 45 Total 4503
[2024.05.29-12.09.50:866][330]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.09.53:507][497]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2717MiB
[2024.05.29-12.09.58:512][827]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.10.03:520][179]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.10.08:527][505]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.10.13:530][832]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.10.17:069][ 70]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.10.18:534][174]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wood_Oak in PCD3D_SM5, Default, SM5, Game (DDC key hash: ac30e0ae52eb1ff03a426b3e7c34e78259c25716), compiling.
[2024.05.29-12.10.20:879][354]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.10.23:529][561]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2718MiB
[2024.05.29-12.10.28:538][939]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.10.33:534][284]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.10.38:541][639]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.10.40:545][790]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4459 Packages Remain 44 Total 4503
[2024.05.29-12.10.45:542][168]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4460 Packages Remain 43 Total 4503
[2024.05.29-12.10.46:233][217]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4460 Packages Remain 43 Total 4503
[2024.05.29-12.10.46:266][219]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Rock_Slate in PCD3D_SM5, Default, SM5, Game (DDC key hash: cea3840375e99c2652c63dfe68f63e20755be8e1), compiling.
[2024.05.29-12.10.50:547][537]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Rock_Sandstone in PCD3D_SM5, Default, SM5, Game (DDC key hash: 5638a808cbe186db6e028f068f656ea7274d1913), compiling.
[2024.05.29-12.10.52:552][683]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4460 Packages Remain 43 Total 4503
[2024.05.29-12.10.55:553][880]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2720MiB
[2024.05.29-12.11.00:555][202]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4460 Packages Remain 43 Total 4503
[2024.05.29-12.11.04:062][432]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4460 Packages Remain 43 Total 4503
[2024.05.29-12.11.05:549][536]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Tech_Hex_Tile_Pulse in PCD3D_SM5, Default, SM5, Game (DDC key hash: 89c555ac9e71b5050c2bc210df2fcccfe3cc6667), compiling.
[2024.05.29-12.11.10:556][859]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4460 Packages Remain 43 Total 4503
[2024.05.29-12.11.15:555][167]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4460 Packages Remain 43 Total 4503
[2024.05.29-12.11.20:555][452]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4460 Packages Remain 43 Total 4503
[2024.05.29-12.11.22:561][571]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4460 Packages Remain 43 Total 4503
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2720MiB
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 11 112, among them cache hits 21 (0.19%)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 8 941 distinct input hashes that result in 5 584 distinct outputs (62.45%)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 90,30 MiB of 819,20 MiB budget. Usage: 11.02%
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 8 941
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 8 981, completed 8 941 (99.55%)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.01 s
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 513.91 s, longest 2567.54 s
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 16.39 s, max 155.80 s
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 528.28 s, max 2567.54
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 31,757 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3221.44 s
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 927 batches (only local compilation was used), average 9.69 jobs/batch
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.78 jobs/sec
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 14 597,558 s
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 290,473 s
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 1.99%
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.53 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 5.62% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.40% of total time (compiled 313 times, average 2.52 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.28% of total time (compiled 271 times, average 2.84 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.22% of total time (compiled 203 times, average 3.75 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 4.97% of total time (compiled 196 times, average 3.70 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.11.23:582][631]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.11.23:615][633]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Tech_Panel in PCD3D_SM5, Default, SM5, Game (DDC key hash: f8e9c9b1fb6ba305b69a1faf5f6ecc40edf5e44a), compiling.
[2024.05.29-12.11.25:556][762]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Metal_Gold in PCD3D_SM5, Default, SM5, Game (DDC key hash: e123aec9c7fe714dcd1d67916d23b60676f6fe71), compiling.
[2024.05.29-12.11.27:558][892]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4460 Packages Remain 43 Total 4503
[2024.05.29-12.11.32:562][246]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.11.37:567][554]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.11.42:564][868]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.11.47:573][221]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.11.52:563][532]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.11.52:574][533]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2720MiB
[2024.05.29-12.11.57:576][879]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.12.02:575][215]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.12.07:574][522]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.12.12:583][825]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.12.17:590][135]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.12.22:566][460]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.12.22:588][461]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2719MiB
[2024.05.29-12.12.27:596][772]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.12.32:606][121]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.12.37:602][457]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.12.39:767][598]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4461 Packages Remain 42 Total 4503
[2024.05.29-12.12.44:774][932]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4462 Packages Remain 41 Total 4503
[2024.05.29-12.12.49:782][262]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4462 Packages Remain 41 Total 4503
[2024.05.29-12.12.52:575][440]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4462 Packages Remain 41 Total 4503
[2024.05.29-12.12.54:787][578]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2721MiB
[2024.05.29-12.12.59:798][915]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4462 Packages Remain 41 Total 4503
[2024.05.29-12.13.04:795][262]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4462 Packages Remain 41 Total 4503
[2024.05.29-12.13.09:803][592]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4462 Packages Remain 41 Total 4503
[2024.05.29-12.13.14:808][901]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4462 Packages Remain 41 Total 4503
[2024.05.29-12.13.19:816][215]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4462 Packages Remain 41 Total 4503
[2024.05.29-12.13.21:818][353]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4462 Packages Remain 41 Total 4503
[2024.05.29-12.13.23:811][493]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4463 Packages Remain 40 Total 4503
[2024.05.29-12.13.26:815][698]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2721MiB
[2024.05.29-12.13.31:820][ 23]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4463 Packages Remain 40 Total 4503
[2024.05.29-12.13.36:829][348]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4463 Packages Remain 40 Total 4503
[2024.05.29-12.13.41:836][700]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4463 Packages Remain 40 Total 4503
[2024.05.29-12.13.46:834][ 32]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4463 Packages Remain 40 Total 4503
[2024.05.29-12.13.51:848][338]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4463 Packages Remain 40 Total 4503
[2024.05.29-12.13.53:842][463]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4463 Packages Remain 40 Total 4503
[2024.05.29-12.13.54:325][494]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2722MiB
[2024.05.29-12.13.54:731][521]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4464 Packages Remain 39 Total 4503
[2024.05.29-12.13.54:774][522]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for FlattenMaterial_VT in PCD3D_SM5, Default, SM5, Game (DDC key hash: f8ea7ff05729013b1e89e7f0f9803b0c80be1249), compiling.
[2024.05.29-12.13.59:342][843]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for FlattenMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: db56839a59db7e97dda2b77272c11ba2e64b172c), compiling.
[2024.05.29-12.14.04:268][200]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4464 Packages Remain 39 Total 4503
[2024.05.29-12.14.06:274][371]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4465 Packages Remain 38 Total 4503
[2024.05.29-12.14.11:280][764]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.14.11:971][812]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.14.11:992][813]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wood_Floor_Walnut_Polished in PCD3D_SM5, Default, SM5, Game (DDC key hash: 693916b742d968ddcd3b49dd7b57f8084f6fd395), compiling.
[2024.05.29-12.14.12:025][815]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Rock_Marble_Polished in PCD3D_SM5, Default, SM5, Game (DDC key hash: d910b560108ef55c17b6f5b224c0726e1f37dce0), compiling.
[2024.05.29-12.14.12:047][816]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wood_Walnut in PCD3D_SM5, Default, SM5, Game (DDC key hash: ba1c440085d17899b6f08f9e5f9dda5699e5d0de), compiling.
[2024.05.29-12.14.15:226][ 44]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wood_Pine in PCD3D_SM5, Default, SM5, Game (DDC key hash: 86970e64149d1469f209eafd3d54a55390c59127), compiling.
[2024.05.29-12.14.16:289][123]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Shelf in PCD3D_SM5, Default, SM5, Game (DDC key hash: c3e73a203daed03c79e60cbabd5822cc4b233047), compiling.
[2024.05.29-12.14.21:296][462]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.14.23:845][611]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.14.24:938][682]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2725MiB
[2024.05.29-12.14.24:938][682]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.14.24:938][682]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 11 325, among them cache hits 21 (0.19%)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 9 161 distinct input hashes that result in 5 718 distinct outputs (62.42%)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 93,27 MiB of 819,20 MiB budget. Usage: 11.39%
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 9 161
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 9 201, completed 9 161 (99.57%)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.01 s
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 533.29 s, longest 2748.79 s
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 16.84 s, max 155.80 s
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 547.36 s, max 2748.79
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 32,141 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3402.73 s
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 949 batches (only local compilation was used), average 9.70 jobs/batch
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.69 jobs/sec
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 15 365,403 s
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 300,844 s
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 1.96%
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.52 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.42% of total time (compiled 321 times, average 2.60 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs - 5.34% of total time (compiled 384 times, average 2.14 sec, max 13.12 sec, min 0.16 sec)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.33% of total time (compiled 281 times, average 2.92 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.19% of total time (compiled 209 times, average 3.81 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.14.24:938][683]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.10% of total time (compiled 207 times, average 3.79 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.14.26:296][773]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.14.31:294][100]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.14.36:301][415]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.14.41:314][737]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.14.46:315][ 52]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.14.51:313][358]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.14.53:852][513]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.14.56:315][667]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2724MiB
[2024.05.29-12.15.01:322][ 3]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.06:320][321]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.11:325][631]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.16:319][944]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.21:323][260]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.23:861][422]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.26:334][579]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2726MiB
[2024.05.29-12.15.31:341][884]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.36:336][190]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.41:339][503]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.46:348][825]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.49:273][ 26]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4468 Packages Remain 35 Total 4503
[2024.05.29-12.15.53:865][328]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4469 Packages Remain 34 Total 4503
[2024.05.29-12.15.54:271][351]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2726MiB
[2024.05.29-12.15.59:281][651]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4469 Packages Remain 34 Total 4503
[2024.05.29-12.16.02:249][860]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4469 Packages Remain 34 Total 4503
[2024.05.29-12.16.07:263][206]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4470 Packages Remain 33 Total 4503
[2024.05.29-12.16.12:260][532]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4470 Packages Remain 33 Total 4503
[2024.05.29-12.16.17:266][840]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4470 Packages Remain 33 Total 4503
[2024.05.29-12.16.22:277][153]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4470 Packages Remain 33 Total 4503
[2024.05.29-12.16.24:280][281]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4470 Packages Remain 33 Total 4503
[2024.05.29-12.16.24:969][329]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2726MiB
[2024.05.29-12.16.29:977][656]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4471 Packages Remain 32 Total 4503
[2024.05.29-12.16.33:669][926]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4471 Packages Remain 32 Total 4503
[2024.05.29-12.16.34:982][ 13]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_InvalidLightmapSettings in PCD3D_SM5, Default, SM5, Game (DDC key hash: 0160b48a8926a8613a781d7d14942e255e3eb023), compiling.
[2024.05.29-12.16.39:980][324]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4471 Packages Remain 32 Total 4503
[2024.05.29-12.16.44:993][634]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4471 Packages Remain 32 Total 4503
[2024.05.29-12.16.49:990][951]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4471 Packages Remain 32 Total 4503
[2024.05.29-12.16.52:531][126]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4471 Packages Remain 32 Total 4503
[2024.05.29-12.16.54:537][267]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.16.57:538][460]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2723MiB
[2024.05.29-12.17.02:543][793]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.07:549][141]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.07:725][156]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.12:544][504]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for EmissiveMeshMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: e6cf987d198e1482f1788febc4a4ad13e7c0e3e4), compiling.
[2024.05.29-12.17.17:561][847]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.22:553][170]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.24:568][307]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2722MiB
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 11 354, among them cache hits 21 (0.18%)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 9 381 distinct input hashes that result in 5 846 distinct outputs (62.32%)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 95,75 MiB of 819,20 MiB budget. Usage: 11.69%
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 9 381
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 9 421, completed 9 381 (99.58%)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.01 s
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 550.01 s, longest 2930.76 s
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 17.22 s, max 155.80 s
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 564.10 s, max 2930.76
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 32,288 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3584.75 s
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 971 batches (only local compilation was used), average 9.70 jobs/batch
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.62 jobs/sec
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 16 090,108 s
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 311,194 s
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 1.93%
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.49 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.52% of total time (compiled 332 times, average 2.68 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.38% of total time (compiled 292 times, average 2.97 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.21% of total time (compiled 216 times, average 3.88 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.19% of total time (compiled 222 times, average 3.76 sec, max 14.05 sec, min 0.49 sec)
[2024.05.29-12.17.27:177][485]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.13% of total time (compiled 214 times, average 3.86 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.17.27:560][511]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.17.32:562][831]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.37:558][150]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.42:562][473]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.47:573][795]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.52:578][116]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.54:583][251]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.17.57:592][453]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2723MiB
[2024.05.29-12.17.59:590][590]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4472 Packages Remain 31 Total 4503
[2024.05.29-12.18.04:593][946]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4473 Packages Remain 30 Total 4503
[2024.05.29-12.18.09:602][300]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4473 Packages Remain 30 Total 4503
[2024.05.29-12.18.14:601][645]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4473 Packages Remain 30 Total 4503
[2024.05.29-12.18.18:391][909]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4473 Packages Remain 30 Total 4503
[2024.05.29-12.18.20:024][ 42]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4474 Packages Remain 29 Total 4503
[2024.05.29-12.18.20:035][ 43]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Spark in PCD3D_SM5, Default, SM5, Game (DDC key hash: afd1c2fc80c20274f137f181d37683d938a37d90), compiling.
[2024.05.29-12.18.20:626][ 96]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_smoke_subUV in PCD3D_SM5, Default, SM5, Game (DDC key hash: 26bd7deb1c4cf8e45b4778eb4f72953bb79fe1da), compiling.
[2024.05.29-12.18.20:637][ 97]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RightMetaQuestTouchPlusMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 816fa214f94a94b3cd395c92a3568767b0ee1435), compiling.
[2024.05.29-12.18.20:703][101]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LeftMetaQuestTouchPlusMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 511bafaf6c203d816f57ed8bbc3905003ad455ec), compiling.
[2024.05.29-12.18.24:583][434]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.18.25:702][525]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2724MiB
[2024.05.29-12.18.26:381][589]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.18.26:490][598]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_TableRound in PCD3D_SM5, Default, SM5, Game (DDC key hash: e5bdbae19824f4c46c9a378ca64227259754531e), compiling.
[2024.05.29-12.18.26:523][600]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_StatueGlass in PCD3D_SM5, Default, SM5, Game (DDC key hash: d3a284ef78aa4ac08398831251750ee3c46ba979), compiling.
[2024.05.29-12.18.26:556][602]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Statue in PCD3D_SM5, Default, SM5, Game (DDC key hash: 328a87b2ec92fc9d4397a45f3c6b45ddd355c363), compiling.
[2024.05.29-12.18.27:915][715]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Water_Lake in PCD3D_SM5, Default, SM5, Game (DDC key hash: 68c9f228d58848d628d663cd46738ef6896cccaf), compiling.
[2024.05.29-12.18.27:936][716]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RightMetaQuestTouchProBatteryIndicatorMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 49741cc2e202abfd5e9bb6353cf655c8124c8459), compiling.
[2024.05.29-12.18.28:024][723]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LeftMetaQuestTouchProBatteryIndicatorMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 215b8727b36063084c27ca00202d5c82fc0fbacb), compiling.
[2024.05.29-12.18.30:709][919]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Heat_Distortion in PCD3D_SM5, Default, SM5, Game (DDC key hash: 350fb36fa24583643c77934d182e9f3d1ee6385b), compiling.
[2024.05.29-12.18.31:158][947]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.18.35:706][235]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultTextMaterialOpaque in PCD3D_SM5, Default, SM5, Game (DDC key hash: d88244cbb99c07f95cb703709db591dbb8269d10), compiling.
[2024.05.29-12.18.40:713][540]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.18.45:705][853]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.18.50:708][164]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.18.54:593][358]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.18.55:707][421]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2730MiB
[2024.05.29-12.19.00:715][698]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.05:714][992]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.09:327][221]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.09:349][223]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RightMetaQuestTouchProMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: dc34487d269e145f7aea87ea14a4d0575d599c83), compiling.
[2024.05.29-12.19.10:708][306]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LeftMetaQuestTouchProMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 483f26868ce5c9046b707969b259064d80231590), compiling.
[2024.05.29-12.19.15:705][591]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.20:715][883]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.24:602][111]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.25:715][187]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2727MiB
[2024.05.29-12.19.30:720][495]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.35:553][700]LogShaderCompilers: Display: ================================================
[2024.05.29-12.19.35:553][700]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Total job queries 249, among them cache hits 162 (65.06%)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Tracking 86 distinct input hashes that result in 54 distinct outputs (62.79%)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: RAM used: 2,88 MiB of 819,20 MiB budget. Usage: 0.35%
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Shaders Compiled: 10
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Jobs assigned 11, completed 10 (90.91%)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Average time worker was idle: 1963.21 s
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Time job spent in pending queue: average 0.87 s, longest 2.48 s
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Job execution time: average 1.76 s, max 3.35 s
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Job life time (pending + execution): average 2.72 s, max 3.37
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Shader code size: average 39,107 KiB, min 5,562 KiB, max 75,117 KiB
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.47 s
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Jobs were issued in 11 batches (only local compilation was used), average 1.00 jobs/batch
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Average processing rate: 1.55 jobs/sec
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Total thread time: 7,774 s
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Total thread preprocess time: 3,202 s
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Percentage time preprocessing: 41.19%
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Effective parallelization: 1.20 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.86 sec, max 0.86 sec, min 0.86 sec)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.86 sec, max 1.15 sec, min 0.58 sec)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: FDepthOnlyPS (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.67 sec, max 0.67 sec, min 0.67 sec)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: FHitProxyPS (compiled 1 times, average 0.67 sec, max 0.67 sec, min 0.67 sec)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 22.20% of total time (compiled 2 times, average 0.86 sec, max 1.15 sec, min 0.58 sec)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: FVelocityVS - 15.06% of total time (compiled 2 times, average 0.59 sec, max 0.79 sec, min 0.38 sec)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: FVelocityPS - 13.64% of total time (compiled 2 times, average 0.53 sec, max 0.69 sec, min 0.37 sec)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: FHitProxyVS - 11.12% of total time (compiled 1 times, average 0.86 sec, max 0.86 sec, min 0.86 sec)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: FDepthOnlyPS - 8.69% of total time (compiled 1 times, average 0.68 sec, max 0.68 sec, min 0.68 sec)
[2024.05.29-12.19.35:554][700]LogShaderCompilers: Display: ================================================
[2024.05.29-12.19.35:710][702]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.38:828][812]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2024.05.29-12.19.40:716][902]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.45:714][168]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.50:712][434]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.54:605][641]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.19.55:712][696]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2725MiB
[2024.05.29-12.20.00:716][ 14]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.20.05:723][342]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.20.10:719][682]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.20.15:021][976]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4477 Packages Remain 26 Total 4503
[2024.05.29-12.20.15:820][ 34]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4478 Packages Remain 25 Total 4503
[2024.05.29-12.20.17:024][116]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TouchForQuest2Material in PCD3D_SM5, Default, SM5, Game (DDC key hash: 891e758e5fc3ee3b31c38758846cba1a0c8c9e25), compiling.
[2024.05.29-12.20.21:603][434]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4480 Packages Remain 23 Total 4503
[2024.05.29-12.20.24:601][639]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4481 Packages Remain 22 Total 4503
[2024.05.29-12.20.26:619][770]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2726MiB
[2024.05.29-12.20.31:616][102]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4481 Packages Remain 22 Total 4503
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4481 Packages Remain 22 Total 4503
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 11 653, among them cache hits 21 (0.18%)
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 9 651 distinct input hashes that result in 6 001 distinct outputs (62.18%)
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 98,69 MiB of 819,20 MiB budget. Usage: 12.05%
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 9 651
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 9 691, completed 9 651 (99.59%)
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.01 s
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 568.79 s, longest 3115.20 s
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 17.50 s, max 155.80 s
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 586.06 s, max 3115.20
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 32,438 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3769.32 s
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 998 batches (only local compilation was used), average 9.71 jobs/batch
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.56 jobs/sec
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 16 821,639 s
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 325,312 s
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 1.93%
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.46 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.20.32:000][127]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.20.32:011][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.20.32:011][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.20.32:011][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.67% of total time (compiled 352 times, average 2.71 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.20.32:011][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.54% of total time (compiled 311 times, average 3.00 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.20.32:011][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.45% of total time (compiled 230 times, average 3.99 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.20.32:011][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.35% of total time (compiled 227 times, average 3.96 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.20.32:011][128]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.31% of total time (compiled 233 times, average 3.84 sec, max 14.05 sec, min 0.49 sec)
[2024.05.29-12.20.36:625][443]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.20.41:631][767]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4481 Packages Remain 22 Total 4503
[2024.05.29-12.20.46:634][ 98]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4481 Packages Remain 22 Total 4503
[2024.05.29-12.20.51:640][443]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4481 Packages Remain 22 Total 4503
[2024.05.29-12.20.54:611][655]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4481 Packages Remain 22 Total 4503
[2024.05.29-12.20.56:638][791]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2724MiB
[2024.05.29-12.21.01:645][122]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4481 Packages Remain 22 Total 4503
[2024.05.29-12.21.05:170][350]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4481 Packages Remain 22 Total 4503
[2024.05.29-12.21.07:175][495]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4483 Packages Remain 20 Total 4503
[2024.05.29-12.21.12:177][847]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.21.17:185][164]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.21.22:189][461]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.21.24:611][615]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.21.27:197][773]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2722MiB
[2024.05.29-12.21.32:071][ 64]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.21.32:092][ 65]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Rune_Display_Water in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7246da9adedb9630ac2e0418035e869054ae907e), compiling.
[2024.05.29-12.21.32:114][ 67]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Rune_Display_Fire in PCD3D_SM5, Default, SM5, Game (DDC key hash: fd8911f4b1eb8ef716738bdef1cf2fc6bd520725), compiling.
[2024.05.29-12.21.32:202][ 72]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Rune_Display_Earth in PCD3D_SM5, Default, SM5, Game (DDC key hash: a71d0bfe233fd6843adb9ba453e7af16de5f0bbe), compiling.
[2024.05.29-12.21.33:450][154]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.21.33:560][161]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TouchForQuestRiftSControllerMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 381874138efeb672e20d16e3695a881cd69fdfbd), compiling.
[2024.05.29-12.21.37:199][378]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MAT_Rune_Display_Air in PCD3D_SM5, Default, SM5, Game (DDC key hash: d57a63a5c9fb6d3275ec8473be3b954cf8f47ecc), compiling.
[2024.05.29-12.21.42:212][681]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.21.47:209][982]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.21.52:213][296]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.21.54:614][447]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.21.57:212][605]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2722MiB
[2024.05.29-12.22.02:219][905]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.22.07:227][208]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.22.12:231][510]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.22.17:116][806]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4484 Packages Remain 19 Total 4503
[2024.05.29-12.22.22:123][115]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4485 Packages Remain 18 Total 4503
[2024.05.29-12.22.24:611][270]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4485 Packages Remain 18 Total 4503
[2024.05.29-12.22.26:222][373]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2722MiB
[2024.05.29-12.22.27:026][434]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4486 Packages Remain 17 Total 4503
[2024.05.29-12.22.31:233][706]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PhAT_JointLimitMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 91b81a678e1216a35e21eb516a6c96feed4069e4), compiling.
[2024.05.29-12.22.36:240][ 25]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4486 Packages Remain 17 Total 4503
[2024.05.29-12.22.41:237][342]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4486 Packages Remain 17 Total 4503
[2024.05.29-12.22.46:243][650]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4486 Packages Remain 17 Total 4503
[2024.05.29-12.22.51:248][957]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4486 Packages Remain 17 Total 4503
[2024.05.29-12.22.54:612][161]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4486 Packages Remain 17 Total 4503
[2024.05.29-12.22.56:266][263]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2724MiB
[2024.05.29-12.22.57:855][370]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4486 Packages Remain 17 Total 4503
[2024.05.29-12.22.58:270][400]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TransformGizmoMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 7ea21bc26e96d487a381441b9b6357e354a0616f), compiling.
[2024.05.29-12.23.00:266][542]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4491 Packages Remain 12 Total 4503
[2024.05.29-12.23.02:271][679]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4492 Packages Remain 11 Total 4503
[2024.05.29-12.23.07:280][ 8]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4493 Packages Remain 10 Total 4503
[2024.05.29-12.23.12:282][312]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4493 Packages Remain 10 Total 4503
[2024.05.29-12.23.17:287][628]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4493 Packages Remain 10 Total 4503
[2024.05.29-12.23.19:293][761]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4493 Packages Remain 10 Total 4503
[2024.05.29-12.23.22:007][949]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4495 Packages Remain 8 Total 4503
[2024.05.29-12.23.24:623][133]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4496 Packages Remain 7 Total 4503
[2024.05.29-12.23.27:043][303]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2722MiB
[2024.05.29-12.23.31:799][642]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4496 Packages Remain 7 Total 4503
[2024.05.29-12.23.36:804][978]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4497 Packages Remain 6 Total 4503
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4497 Packages Remain 6 Total 4503
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 11 723, among them cache hits 21 (0.18%)
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 9 851 distinct input hashes that result in 6 109 distinct outputs (62.01%)
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 100,09 MiB of 819,20 MiB budget. Usage: 12.22%
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 9 851
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 9 891, completed 9 851 (99.60%)
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.01 s
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 582.88 s, longest 3299.86 s
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 17.89 s, max 155.80 s
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 594.65 s, max 3299.86
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 32,411 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3954.60 s
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 1 018 batches (only local compilation was used), average 9.72 jobs/batch
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.49 jobs/sec
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 17 553,371 s
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 335,796 s
[2024.05.29-12.23.36:826][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 1.91%
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.44 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.77% of total time (compiled 367 times, average 2.76 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.58% of total time (compiled 321 times, average 3.05 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.54% of total time (compiled 239 times, average 4.07 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.41% of total time (compiled 242 times, average 3.92 sec, max 14.05 sec, min 0.49 sec)
[2024.05.29-12.23.36:837][980]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.39% of total time (compiled 235 times, average 4.03 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.23.41:808][341]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.23.45:429][609]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4497 Packages Remain 6 Total 4503
[2024.05.29-12.23.50:279][982]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4498 Packages Remain 5 Total 4503
[2024.05.29-12.23.54:630][354]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.23.55:277][415]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2723MiB
[2024.05.29-12.24.00:285][747]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.05:292][111]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.10:288][552]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.15:292][993]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.20:299][401]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.24:627][733]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.25:306][787]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2726MiB
[2024.05.29-12.24.30:313][191]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.35:311][599]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.40:318][ 17]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.45:325][440]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.50:335][868]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.54:629][236]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.24.55:331][296]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2727MiB
[2024.05.29-12.25.00:337][727]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.05:345][149]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.10:354][590]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.15:371][ 18]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.20:374][445]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.24:637][822]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.25:382][883]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2734MiB
[2024.05.29-12.25.30:388][310]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.35:385][734]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.39:746][117]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.40:392][156]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 1092f11c54a5542fd4b26088acd22930b01b18b9), compiling. Is special engine material.
[2024.05.29-12.25.45:401][542]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: Cooker has been blocked from saving the current packages for 120 seconds.
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: 4 packages in the savequeue:
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultPostProcessMaterial
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultMaterial
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/WorldGridMaterial
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: 4 objects that have not yet returned true from IsCachedCookedPlatformDataLoaded:
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
[2024.05.29-12.25.50:287][881]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultMaterial.DefaultMaterial
[2024.05.29-12.25.50:407][890]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
[2024.05.29-12.25.54:599][205]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.25.54:676][209]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 6961e8d7a4bd1418c8c2761abdf80a481169f0af), compiling.
[2024.05.29-12.25.55:410][264]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2732MiB
[2024.05.29-12.26.00:422][563]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.02:677][709]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.05:429][889]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: f25d5e1d5c1ff1dea7c7264cefd097d0f82c1068), compiling.
[2024.05.29-12.26.10:426][219]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.15:433][531]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.20:447][858]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.24:676][154]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.25:443][208]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2729MiB
[2024.05.29-12.26.30:456][520]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.35:448][834]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.40:452][146]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.45:455][454]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 12 466, among them cache hits 21 (0.17%)
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 10 401 distinct input hashes that result in 6 344 distinct outputs (60.99%)
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 106,40 MiB of 819,20 MiB budget. Usage: 12.99%
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 10 401
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 10 441, completed 10 401 (99.62%)
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.01 s
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 691.40 s, longest 3465.13 s
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 17.65 s, max 155.80 s
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 710.57 s, max 3491.94
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 33,54 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4146.89 s
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 1 074 batches (only local compilation was used), average 9.72 jobs/batch
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.51 jobs/sec
[2024.05.29-12.26.49:467][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 18 288,658 s
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 352,064 s
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 1.93%
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.41 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.82% of total time (compiled 387 times, average 2.75 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.71% of total time (compiled 345 times, average 3.03 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.59% of total time (compiled 257 times, average 3.98 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.48% of total time (compiled 256 times, average 3.92 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.26.49:478][710]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.47% of total time (compiled 257 times, average 3.89 sec, max 14.05 sec, min 0.49 sec)
[2024.05.29-12.26.50:465][770]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.26.54:326][ 17]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4499 Packages Remain 4 Total 4503
[2024.05.29-12.26.56:330][142]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.26.59:243][320]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2729MiB
[2024.05.29-12.26.59:385][328]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultMaterial in PCD3D_SM5, Default, SM5, Game (DDC key hash: 05beecc575a76a66cf7538ce0448f400771f1762), compiling.
[2024.05.29-12.27.04:389][632]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.09:393][946]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.14:396][265]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.19:402][570]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.24:400][880]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.26:406][ 3]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.29:404][187]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2729MiB
[2024.05.29-12.27.34:407][492]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.39:413][798]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.44:417][108]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.49:420][407]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.54:425][711]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.56:431][832]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.27.59:424][ 16]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2729MiB
[2024.05.29-12.28.04:432][315]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.09:433][621]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.14:439][926]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.19:435][235]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.24:438][538]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.26:445][667]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.29:439][859]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2729MiB
[2024.05.29-12.28.34:455][164]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.39:464][471]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.44:460][774]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.49:467][ 78]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.54:333][375]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.54:333][375]UATHelper: Packaging (Windows): LogCook: Display: Cooker has been blocked from saving the current packages for 120 seconds.
[2024.05.29-12.28.54:333][375]UATHelper: Packaging (Windows): LogCook: Display: 3 packages in the savequeue:
[2024.05.29-12.28.54:333][375]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2024.05.29-12.28.54:333][375]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultMaterial
[2024.05.29-12.28.54:333][375]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/WorldGridMaterial
[2024.05.29-12.28.54:333][375]UATHelper: Packaging (Windows): LogCook: Display: 3 objects that have not yet returned true from IsCachedCookedPlatformDataLoaded:
[2024.05.29-12.28.54:333][375]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
[2024.05.29-12.28.54:333][375]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultMaterial.DefaultMaterial
[2024.05.29-12.28.54:464][383]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
[2024.05.29-12.28.56:468][505]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.28.59:467][688]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2728MiB
[2024.05.29-12.29.04:472][978]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.09:471][272]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.14:478][551]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.16:195][654]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.19:489][859]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Worker (2/7) finished batch of 10 jobs in 66.685s, TBasePassPSTLightMapPolicyHQ [WorkerTime=7.937s], TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy [WorkerTime=7.863s], TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight [WorkerTime=7.422s], TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight [WorkerTime=7.340s], TBasePassPSTLightMapPolicyHQSkylight [WorkerTime=7.221s], TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight [WorkerTime=7.093s], TBasePassPSFCachedVolumeIndirectLightingPolicySkylight [WorkerTime=7.035s], TBasePassPSTLightMapPolicyLQSkylight [WorkerTime=6.924s], TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy [WorkerTime=6.813s], TBasePassVSFCachedVolumeIndirectLightingPolicy [WorkerTime=0.979s]
[2024.05.29-12.29.24:490][158]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.26:492][274]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.29:498][445]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2728MiB
[2024.05.29-12.29.34:067][720]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.34:495][745]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Worker (1/7) finished batch of 10 jobs in 60.316s, TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ [WorkerTime=8.069s], TBasePassPSFCachedVolumeIndirectLightingPolicy [WorkerTime=7.803s], TBasePassPSFCachedPointIndirectLightingPolicy [WorkerTime=7.683s], TBasePassPSFCachedVolumeIndirectLightingPolicy [WorkerTime=7.369s], TBasePassPSFCachedPointIndirectLightingPolicy [WorkerTime=7.181s], TBasePassPSFNoLightMapPolicy [WorkerTime=6.962s], TBasePassPSFCachedPointIndirectLightingPolicySkylight [WorkerTime=6.899s], TBasePassPSFCachedPointIndirectLightingPolicy [WorkerTime=6.692s], TBasePassVSFNoLightMapPolicy [WorkerTime=1.458s], TShadowDepthPSPixelShadowDepth_PerspectiveCorrect [WorkerTime=0.145s]
[2024.05.29-12.29.39:497][ 44]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.44:503][352]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.49:498][658]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 12 589, among them cache hits 21 (0.17%)
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 10 581 distinct input hashes that result in 6 424 distinct outputs (60.71%)
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 106,88 MiB of 819,20 MiB budget. Usage: 13.05%
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 10 581
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 10 621, completed 10 581 (99.62%)
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.01 s
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 681.46 s, longest 3465.13 s
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 18.05 s, max 155.80 s
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 701.40 s, max 3500.85
[2024.05.29-12.29.50:342][715]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 33,331 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4327.51 s
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 1 092 batches (only local compilation was used), average 9.73 jobs/batch
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.45 jobs/sec
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 19 029,852 s
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 362,192 s
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 1.90%
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.40 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.87% of total time (compiled 396 times, average 2.82 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.68% of total time (compiled 266 times, average 4.07 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.68% of total time (compiled 351 times, average 3.08 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.62% of total time (compiled 266 times, average 4.02 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.29.50:353][716]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 5.60% of total time (compiled 267 times, average 3.99 sec, max 8.30 sec, min 0.59 sec)
[2024.05.29-12.29.54:501][962]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.29.56:515][ 89]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.29.59:506][278]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2728MiB
[2024.05.29-12.30.04:514][579]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.09:523][887]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.14:529][200]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.19:544][506]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.24:539][806]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.26:555][933]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.29:545][116]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2723MiB
[2024.05.29-12.30.34:563][420]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.39:557][726]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.44:573][ 40]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.49:567][356]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.54:344][642]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.54:344][642]UATHelper: Packaging (Windows): LogCook: Display: Cooker has been blocked from saving the current packages for 240 seconds.
[2024.05.29-12.30.54:344][642]UATHelper: Packaging (Windows): LogCook: Display: 3 packages in the savequeue:
[2024.05.29-12.30.54:344][642]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultDeferredDecalMaterial
[2024.05.29-12.30.54:344][642]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/DefaultMaterial
[2024.05.29-12.30.54:344][642]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/WorldGridMaterial
[2024.05.29-12.30.54:344][642]UATHelper: Packaging (Windows): LogCook: Display: 3 objects that have not yet returned true from IsCachedCookedPlatformDataLoaded:
[2024.05.29-12.30.54:344][642]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
[2024.05.29-12.30.54:344][642]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/DefaultMaterial.DefaultMaterial
[2024.05.29-12.30.54:574][656]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
[2024.05.29-12.30.56:580][780]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.30.59:581][965]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2722MiB
[2024.05.29-12.31.04:589][266]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.31.09:592][595]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.31.14:589][902]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.31.19:600][218]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.31.24:603][529]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.31.26:607][649]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.31.29:605][831]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2723MiB
[2024.05.29-12.31.34:606][148]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.31.36:619][273]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4500 Packages Remain 3 Total 4503
[2024.05.29-12.31.38:612][392]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4501 Packages Remain 2 Total 4503
[2024.05.29-12.31.43:625][705]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.31.48:626][ 9]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.31.53:636][331]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.31.56:614][515]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.31.58:639][643]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2722MiB
[2024.05.29-12.32.03:647][943]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.08:654][265]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.13:659][576]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.18:654][887]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.23:669][193]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.26:618][377]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.28:669][497]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2722MiB
[2024.05.29-12.32.33:669][813]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.38:677][116]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.43:676][430]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.48:682][735]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.53:692][ 38]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 12 589, among them cache hits 21 (0.17%)
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 10 821 distinct input hashes that result in 6 552 distinct outputs (60.55%)
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 107,55 MiB of 819,20 MiB budget. Usage: 13.13%
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 10 821
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 10 861, completed 10 821 (99.63%)
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.01 s
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 673.83 s, longest 3465.13 s
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 18.34 s, max 155.80 s
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 693.11 s, max 3500.85
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 32,948 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4511.69 s
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 1 116 batches (only local compilation was used), average 9.73 jobs/batch
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.40 jobs/sec
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 19 777,322 s
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 373,488 s
[2024.05.29-12.32.54:445][ 87]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 1.89%
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.38 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 6.00% of total time (compiled 407 times, average 2.92 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.80% of total time (compiled 361 times, average 3.18 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.78% of total time (compiled 275 times, average 4.16 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.72% of total time (compiled 275 times, average 4.11 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.32.54:445][ 88]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 5.70% of total time (compiled 276 times, average 4.09 sec, max 8.30 sec, min 0.59 sec)
[2024.05.29-12.32.56:632][219]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.32.58:697][348]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2723MiB
[2024.05.29-12.33.03:702][654]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.08:700][976]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.13:709][307]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.18:713][609]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.23:712][914]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.26:638][ 97]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.28:709][226]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2724MiB
[2024.05.29-12.33.33:718][529]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.36:849][732]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.36:849][732]UATHelper: Packaging (Windows): LogCook: Display: Cooker has been blocked from saving the current packages for 120 seconds.
[2024.05.29-12.33.36:849][732]UATHelper: Packaging (Windows): LogCook: Display: 1 packages in the savequeue:
[2024.05.29-12.33.36:849][732]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/WorldGridMaterial
[2024.05.29-12.33.36:849][732]UATHelper: Packaging (Windows): LogCook: Display: 1 objects that have not yet returned true from IsCachedCookedPlatformDataLoaded:
[2024.05.29-12.33.38:715][845]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
[2024.05.29-12.33.43:722][149]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.48:731][455]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.53:733][774]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.56:635][961]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.33.58:729][ 85]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2724MiB
[2024.05.29-12.34.03:735][395]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.08:746][698]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.13:757][ 4]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.18:761][310]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.23:767][622]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.26:647][799]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.28:773][929]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2724MiB
[2024.05.29-12.34.33:782][240]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.38:787][545]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.43:779][861]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.48:788][169]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.53:796][477]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.56:647][657]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.34.58:793][795]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2725MiB
[2024.05.29-12.35.03:801][110]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.08:798][424]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.13:809][743]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.18:813][ 51]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.23:820][374]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.26:658][545]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.28:829][683]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2726MiB
[2024.05.29-12.35.33:831][999]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.36:865][183]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.36:865][183]UATHelper: Packaging (Windows): LogCook: Display: Cooker has been blocked from saving the current packages for 240 seconds.
[2024.05.29-12.35.36:865][183]UATHelper: Packaging (Windows): LogCook: Display: 1 packages in the savequeue:
[2024.05.29-12.35.36:865][183]UATHelper: Packaging (Windows): LogCook: Display: /Engine/EngineMaterials/WorldGridMaterial
[2024.05.29-12.35.36:865][183]UATHelper: Packaging (Windows): LogCook: Display: 1 objects that have not yet returned true from IsCachedCookedPlatformDataLoaded:
[2024.05.29-12.35.38:828][309]UATHelper: Packaging (Windows): LogCook: Display: Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
[2024.05.29-12.35.43:843][635]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.48:844][963]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.53:862][264]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.55:055][343]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 12 589, among them cache hits 21 (0.17%)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 11 081 distinct input hashes that result in 6 642 distinct outputs (59.94%)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 108,15 MiB of 819,20 MiB budget. Usage: 13.20%
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 11 081
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 11 121, completed 11 081 (99.64%)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.01 s
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 670.43 s, longest 3465.13 s
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 18.58 s, max 155.80 s
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 689.24 s, max 3500.85
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 32,511 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4692.91 s
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 1 142 batches (only local compilation was used), average 9.74 jobs/batch
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.36 jobs/sec
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 20 512,068 s
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 387,466 s
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 1.89%
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 6.00% of total time (compiled 414 times, average 2.97 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.99% of total time (compiled 373 times, average 3.29 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.85% of total time (compiled 283 times, average 4.24 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.78% of total time (compiled 283 times, average 4.19 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.35.55:066][344]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.71% of total time (compiled 283 times, average 4.14 sec, max 14.05 sec, min 0.49 sec)
[2024.05.29-12.35.56:665][445]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.35.58:857][572]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2721MiB
[2024.05.29-12.36.03:864][894]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.08:867][212]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.13:879][520]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.18:886][831]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.23:886][139]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.26:668][318]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.28:881][446]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2721MiB
[2024.05.29-12.36.33:890][750]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.38:899][ 51]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.43:903][356]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.48:911][664]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.53:909][969]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.56:669][138]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.36.58:915][340]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2721MiB
[2024.05.29-12.37.01:203][579]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4502 Packages Remain 1 Total 4503
[2024.05.29-12.37.01:203][579]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 4503 Packages Remain 0 Total 4503
[2024.05.29-12.37.01:203][579]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=4488, VirtualMemory=2721MiB
[2024.05.29-12.37.01:357][597]UATHelper: Packaging (Windows): LogCook: Display: Finishing up...
[2024.05.29-12.37.01:500][614]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v17.
[2024.05.29-12.37.01:587][625]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated development asset registry D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Cooked/Windows/VRWizardProject/Metadata/DevelopmentAssetRegistry.bin num assets 4543, size is 3727.78kb, XxHash64 = llu, waited on hash -0.00 seconds
[2024.05.29-12.37.01:587][625]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 4450, size is 1170.88kb
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.2 seconds.
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogShaderLibrary: Display:
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'VRWizardProject' (PCD3D_SM6-PCD3D_SM6) Stats:
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 249, Unique Shadermaps: 202 (81.12%)
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3471, Unique Shaders: 2690 (77.50%)
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 132.78mb, Unique Shaders Size: 108.96mb (82.06%)
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 17
[2024.05.29-12.37.01:872][656]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 494
[2024.05.29-12.37.01:883][657]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
[2024.05.29-12.37.01:883][657]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 73, 53, 53, 30, 29, 27, 23, 21, 19, 15
[2024.05.29-12.37.01:883][657]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-VRWizardProject-PCD3D_SM6-PCD3D_SM6/Dump.txt'
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display:
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'VRWizardProject' (PCD3D_SM5-PCD3D_SM5) Stats:
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 249, Unique Shadermaps: 201 (80.72%)
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3171, Unique Shaders: 2436 (76.82%)
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 16.59mb, Unique Shaders Size: 14.33mb (86.39%)
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info:
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 16
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 358
[2024.05.29-12.37.01:937][662]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
[2024.05.29-12.37.01:948][663]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 73, 53, 53, 29, 29, 26, 26, 25, 22, 18
[2024.05.29-12.37.01:948][663]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../EgonVM/Another Project/TheProject/VRWizardProject/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-VRWizardProject-PCD3D_SM5-PCD3D_SM5/Dump.txt'
[2024.05.29-12.37.01:948][663]UATHelper: Packaging (Windows): LogShaderLibrary: Display: =================
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: Finalize package store(s)...
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: Done finalizing package store(s)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: Cook by the book total time in tick 4119.380001s total time 4765.349609
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: Peak Used virtual 3472 MiB Peak Used physical 3405 MiB
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: Packages Cooked: 4413, Packages Iteratively Skipped: 0, Packages Skipped by Platform: 90, Total Packages: 4503
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: Hierarchy Timer Information:
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: Root: 0.000s (0)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: CleanSandbox: 0.068s (1)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: CollectFilesToCook: 0.477s (1)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: CookModificationDelegate: 0.001s (1)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: GenerateLongPackageName: 0.003s (1)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: TickMainCookLoop: 4119.380s (2)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: PumpPollables: 0.861s (3391)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: PumpRequests: 0.037s (144)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: WaitForAsync: 3851.123s (121898139)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: LoadPackageForCooking: 10.485s (4503)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: SavingPackages: 127.410s (396977)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: PollPendingCookedPlatformDatas: 21.637s (27284163)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: PrepareSave: 22.515s (27280037)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: PrecachePlatformDataForNextPackage: 22.526s (4502)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: PrepareSave: 22.524s (5151)
[2024.05.29-12.37.01:959][664]UATHelper: Packaging (Windows): LogCook: Display: SaveCookedPackage: 24.144s (4503)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: GEditorSavePackage: 21.580s (4503)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: VerifyCanCookPackage: 0.031s (4413)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: TargetDomainDependencies: 0.004s (4503)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: ClearAllCachedCookedPlatformData: 0.235s (4503)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: PostLoadPackageFixup: 0.000s (6)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: SavingCurrentIniSettings: 0.058s (1)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: ProcessingAccessedStrings: 0.004s (1)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: SavingAssetRegistry: 0.677s (1)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: BuildChunkManifest: 0.071s (1)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: SaveManifests: 0.000s (1)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: SaveRealAssetRegistry: 0.232s (1)
[2024.05.29-12.37.01:970][665]UATHelper: Packaging (Windows): LogCook: Display: WriteCookerOpenOrder: 0.091s (1)
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: FinalizePackageStore: 0.014s (1)
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: Misc Cook Stats
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: ===============
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: NiagaraShader.Misc
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: ShadersCompiled=10
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: ShaderCompiler
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: BlockingTimeSec=679.058824
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: AsyncCompileTimeSec=20928.608580
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: GlobalBeginCompileShaderTimeSec=2.634009
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: GlobalBeginCompileShaderCalls=12773
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: ProcessAsyncResultsTimeSec=648.629680
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: GlobalShader.Misc
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: ShadersCompiled=4258
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: Material
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: MeshMaterialShadersCompiled=8307
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: FinishCacheShadersSec=12.021142
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: MaterialShadersCompiled=198
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: MaterialShaderMapSubmitCompileJobsTime=10.618379
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: MaterialShaderMapSubmitCompileCalls=366
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: MaterialInstanceUpdateCachedExpressionDataSec=0.005108
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: MaterialInstancePostLoadSec=0.007067
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: MaterialUpdateCachedExpressionDataSec=0.041688
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: MaterialTranslateCalls=370
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: MaterialTranslateTimeSec=0.561915
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: Package.Load
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: NumInlineLoads=27
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: NumPackagesLoaded=4583
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: LoadPackageTimeSec=11.024794
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: Package.Save
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: NumPackagesIterativelySkipped=0
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: NumPackagesSaved=4503
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: SavePackageTimeSec=21.277024
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsTimeSec=0.000000
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: FullyLoadLoadersTimeSec=0.000000
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: ResetLoadersTimeSec=0.000000
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: SerializeImportsTimeSec=0.000000
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: SerializeExportsTimeSec=0.000000
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: SerializeBulkDataTimeSec=0.030514
[2024.05.29-12.37.01:981][666]UATHelper: Packaging (Windows): LogCook: Display: AsyncWriteTimeSec=0.000000
[2024.05.29-12.37.01:981][667]UATHelper: Packaging (Windows): LogCook: Display: MBWritten=0.000000
[2024.05.29-12.37.01:981][667]UATHelper: Packaging (Windows): LogCook: Display: CookOnTheFlyServer
[2024.05.29-12.37.01:981][667]UATHelper: Packaging (Windows): LogCook: Display: PeakRequestQueueSize=4499
[2024.05.29-12.37.01:981][667]UATHelper: Packaging (Windows): LogCook: Display: PeakLoadQueueSize=4499
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: PeakSaveQueueSize=3479
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: Package.DifferentPackagesSizeMBPerAsset
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: Package.PackageDifferencesSizeMBPerAsset
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: Package.DiffTotal
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: NumberOfDifferentPackages=0
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: DifferentPackagesSizeMB=0.000000
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: NumberOfDifferencesInPackages=0
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: PackageDifferencesSizeMB=0.000000
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: UnversionedProperties
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: SavedStructs=0
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: SavedMB=0
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: EquivalentTaggedMB=0
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: CompressionRatio=-nan(ind)
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: BitfieldWasteKB=0
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display:
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: Cook Profile
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: ============
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0.CookWallTimeSec=4772.578509
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 0.StartupWallTimeSec=7.156201
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1.CookByTheBookTimeSec=0.000000
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=645.175920
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.455318
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.000563
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=0.054480
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=10.493951
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=24.144535
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=46.156179
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=0.035316
[2024.05.29-12.37.01:982][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.465774
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.005025
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000862
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.213311
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 8.TargetPlatforms=Windows
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 9.CookProject=VRWizardProject
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 10.CookCultures=
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 11.IsCookAll=false
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 12.IsCookOnTheFly=false
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 13.IsIterativeCook=false
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 14.IsUnversioned=true
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 15.CookLabel=
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 16.IsFastCook=false
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display:
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: DDC Summary Stats
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: =================
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: HasLocalCache = true
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: HasSharedCache = false
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: HasCloudCache = false
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: HasZenCache = false
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: TotalGetHits = 10277
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: TotalGetMisses = 4261
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: TotalGets = 14538
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: TotalGetHitPct = 0.706906
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: GetMissPct = 0.293094
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: TotalPutHits = 4382
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: TotalPutMisses = 0
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: TotalPuts = 4382
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: TotalPutHitPct = 1.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: PutMissPct = 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: LocalGetHits = 1963
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: LocalGetTotal = 6224
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: LocalGetHitPct = 0.315392
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: SharedGetHits = 0
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: SharedGetTotal = 0
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: SharedGetHitPct = 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetHits = 0
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetTotal= 0
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetHitPct= 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetHits= 0
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetTotal= 0
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetHitPct= 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: CloudGetHits = 0
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: CloudGetTotal = 0
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: CloudGetHitPct = 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: LocalLatency = 0.042003
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: LocalReadSpeed = 12.319800
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: LocalWriteSpeed =257.294361
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: SharedLatency = 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: SharedReadSpeed = 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: SharedWriteSpeed= 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: CloudLatency = 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: CloudReadSpeed = 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: CloudWriteSpeed = 0.000000
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display:
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: DDC Resource Stats
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: =======================================================================================================
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: BulkDataList 71.25 0.00 3258 0.08
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: Texture 21.18 0.01 249 416.14
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: DistanceField 4.27 0.07 39 107.11
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: Audio 3.79 0.00 60 0.40
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: StaticMesh 3.64 0.01 39 12.14
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: CardRepresentation 3.25 0.02 39 0.11
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: NavCollision 2.69 0.00 39 0.25
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: MaterialShader 2.52 1.10 364 31.93
[2024.05.29-12.37.01:992][667]UATHelper: Packaging (Windows): LogCook: Display: GlobalShader 0.81 0.40 257 41.56
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: BodySetup 0.77 0.10 3 10.73
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: NiagaraScript 0.29 0.00 0 0.27
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: BulkDataPayloadId 0.20 0.00 23 0.01
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: NiagaraShader 0.04 0.01 10 0.00
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: AnimationSequence 0.04 0.00 2 0.01
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: SkeletalMesh 0.03 0.00 0 3.75
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (798 referencing packages with a total of 7642 unique accesses)
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: Done!
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogSavePackage: Display: Took 0.003569s to verify the EDL loading graph.
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: Misc Cook Stats
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: ===============
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: NiagaraShader.Misc
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: ShadersCompiled=10
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: ShaderCompiler
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: BlockingTimeSec=679.058824
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: AsyncCompileTimeSec=20928.608580
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: GlobalBeginCompileShaderTimeSec=2.634009
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: GlobalBeginCompileShaderCalls=12773
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: ProcessAsyncResultsTimeSec=648.629680
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: GlobalShader.Misc
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: ShadersCompiled=4258
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: Material
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: MeshMaterialShadersCompiled=8307
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: FinishCacheShadersSec=12.021142
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: MaterialShadersCompiled=198
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: MaterialShaderMapSubmitCompileJobsTime=10.618379
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: MaterialShaderMapSubmitCompileCalls=366
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: MaterialInstanceUpdateCachedExpressionDataSec=0.005108
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: MaterialInstancePostLoadSec=0.007067
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: MaterialUpdateCachedExpressionDataSec=0.041688
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: MaterialTranslateCalls=370
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: MaterialTranslateTimeSec=0.561915
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: Package.Load
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: NumInlineLoads=27
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: NumPackagesLoaded=4583
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: LoadPackageTimeSec=11.024794
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: Package.Save
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: NumPackagesIterativelySkipped=0
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: NumPackagesSaved=4503
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: SavePackageTimeSec=21.277024
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsTimeSec=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: FullyLoadLoadersTimeSec=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: ResetLoadersTimeSec=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: SerializeImportsTimeSec=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: SerializeExportsTimeSec=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: SerializeBulkDataTimeSec=0.030514
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: AsyncWriteTimeSec=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: MBWritten=0.000000
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: CookOnTheFlyServer
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: PeakRequestQueueSize=4499
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: PeakLoadQueueSize=4499
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: PeakSaveQueueSize=3479
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: Package.DifferentPackagesSizeMBPerAsset
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset
[2024.05.29-12.37.02:003][668]UATHelper: Packaging (Windows): LogCook: Display: Package.PackageDifferencesSizeMBPerAsset
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: Package.DiffTotal
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: NumberOfDifferentPackages=0
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: DifferentPackagesSizeMB=0.000000
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: NumberOfDifferencesInPackages=0
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: PackageDifferencesSizeMB=0.000000
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: UnversionedProperties
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: SavedStructs=0
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: SavedMB=0
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: EquivalentTaggedMB=0
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: CompressionRatio=-nan(ind)
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: BitfieldWasteKB=0
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display:
[2024.05.29-12.37.02:004][668]UATHelper: Packaging (Windows): LogCook: Display: Cook Profile
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: ============
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0.CookWallTimeSec=4772.598845
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 0.StartupWallTimeSec=7.156201
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1.CookByTheBookTimeSec=4765.434910
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=645.175920
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.455318
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.000563
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=4120.156138
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=10.493951
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=24.144535
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=46.156179
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=0.035316
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.465774
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.005025
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000862
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.213311
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 8.TargetPlatforms=Windows
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 9.CookProject=VRWizardProject
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 10.CookCultures=
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 11.IsCookAll=false
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 12.IsCookOnTheFly=false
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 13.IsIterativeCook=false
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 14.IsUnversioned=true
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 15.CookLabel=
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: 0. 1. 16.IsFastCook=false
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display:
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: DDC Summary Stats
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: =================
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: HasLocalCache = true
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: HasSharedCache = false
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: HasCloudCache = false
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: HasZenCache = false
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: TotalGetHits = 10277
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: TotalGetMisses = 4261
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: TotalGets = 14538
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: TotalGetHitPct = 0.706906
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: GetMissPct = 0.293094
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: TotalPutHits = 4382
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: TotalPutMisses = 0
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: TotalPuts = 4382
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: TotalPutHitPct = 1.000000
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: PutMissPct = 0.000000
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: LocalGetHits = 1963
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: LocalGetTotal = 6224
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: LocalGetHitPct = 0.315392
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: SharedGetHits = 0
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: SharedGetTotal = 0
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: SharedGetHitPct = 0.000000
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetHits = 0
[2024.05.29-12.37.02:014][669]UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetTotal= 0
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: ZenLocalGetHitPct= 0.000000
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetHits= 0
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetTotal= 0
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: ZenRemoteGetHitPct= 0.000000
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: CloudGetHits = 0
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: CloudGetTotal = 0
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: CloudGetHitPct = 0.000000
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: LocalLatency = 0.042003
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: LocalReadSpeed = 12.319800
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: LocalWriteSpeed =257.294361
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: SharedLatency = 0.000000
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: SharedReadSpeed = 0.000000
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: SharedWriteSpeed= 0.000000
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: CloudLatency = 0.000000
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: CloudReadSpeed = 0.000000
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: CloudWriteSpeed = 0.000000
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display:
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: DDC Resource Stats
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: =======================================================================================================
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
[2024.05.29-12.37.02:015][669]UATHelper: Packaging (Windows): LogCook: Display: BulkDataList 71.25 0.00 3258 0.08
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: Texture 21.18 0.01 249 416.14
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: DistanceField 4.27 0.07 39 107.11
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: Audio 3.79 0.00 60 0.40
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: StaticMesh 3.64 0.01 39 12.14
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: CardRepresentation 3.25 0.02 39 0.11
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: NavCollision 2.69 0.00 39 0.25
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: MaterialShader 2.52 1.10 364 31.93
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: GlobalShader 0.81 0.40 257 41.56
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: BodySetup 0.77 0.10 3 10.73
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: NiagaraScript 0.29 0.00 0 0.27
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: BulkDataPayloadId 0.20 0.00 23 0.01
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: NiagaraShader 0.04 0.01 10 0.00
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: AnimationSequence 0.04 0.00 2 0.01
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogCook: Display: SkeletalMesh 0.03 0.00 0 3.75
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (798 referencing packages with a total of 7642 unique accesses)
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display:
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: Warning/Error Summary (Unique only)
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: -----------------------------------
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: LogHMD: Warning: Required extension XR_EXT_hand_tracking is not available
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\PokeAHoleMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\TouchForQuest2Material.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\TouchForQuest2Material_Roughness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightTouchForQuest2.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:025][670]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPro.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPro_Normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\LeftMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\LeftMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Meshes\RightMetaQuestTouchPlus.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\RightMetaQuestTouchPlusMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchPlus_Color.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogOculusXRAnchors: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogOculusXRScene: Warning: Unable to retrieve OculusXRHMD, cannot add event polling delegates.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'E:/Unreal Projects/vr_VRWizardProject/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../../EgonVM/The Project/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-12.37.02:036][671]UATHelper: Packaging (Windows): LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/ukuvarbl/Documents/Unreal Projects/VR2024_WizardVR/TheProject/VRWizardProject/Plugins/MetaXR/Content' is not mounted. Skipping it.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\RightMetaQuestTouchProBatteryIndicator.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\MetaQuestTouchProBatteryIndicator.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Textures\LeftMetaQuestTouchProBatteryIndicator.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to load '/OculusXR/Textures/touchController_albedo': Can't find file.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: VerifyImport: Failed to load package for import object 'Package /OculusXR/Textures/touchController_albedo'
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to load '/OculusXR/Textures/touchController_controlmap': Can't find file.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: VerifyImport: Failed to load package for import object 'Package /OculusXR/Textures/touchController_controlmap'
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to load '/Game/JLu/controller_r_lo_BaseColor': Can't find file.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: VerifyImport: Failed to load package for import object 'Package /Game/JLu/controller_r_lo_BaseColor'
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to load '/Game/JLu/controller_r_lo_Normal': Can't find file.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: VerifyImport: Failed to load package for import object 'Package /Game/JLu/controller_r_lo_Normal'
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2024.05.29-12.37.02:047][672]UATHelper: Packaging (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Failed to load '/Game/Textures/MetaQuestTouchProBatteryIndicator': Can't find file.
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display: LogLinker: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Textures/MetaQuestTouchProBatteryIndicator'
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\touchController_mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: Cooking a material resource (in touchController_mat hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\MetaQuestTouchProBatteryIndicatorMaterial.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: Cooking a material resource (in MetaQuestTouchProBatteryIndicatorMaterial hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null.
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display: LogMaterial: Warning: [AssetLog] D:\EgonVM\Another Project\TheProject\VRWizardProject\Plugins\MetaXR\Content\Materials\model_pieces_controllerMATphongRT.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): (Node TextureSample) Texture Sample> Missing input texture
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display: NOTE: Only first 50 warnings displayed.
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display:
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display: Success - 0 error(s), 86 warning(s)
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): LogInit: Display:
[2024.05.29-12.37.02:058][673]UATHelper: Packaging (Windows): Execution of commandlet took: 1h 19m 25s (4765.44 seconds)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 12 589, among them cache hits 21 (0.17%)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 11 189 distinct input hashes that result in 6 686 distinct outputs (59.76%)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 108,33 MiB of 819,20 MiB budget. Usage: 13.22%
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shaders Compiled: 11 189
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs assigned 11 189, completed 11 189 (100%)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average time worker was idle: 0.01 s
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time job spent in pending queue: average 670.24 s, longest 3465.13 s
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job execution time: average 18.62 s, max 155.80 s
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Job life time (pending + execution): average 688.86 s, max 3500.85
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Shader code size: average 32,331 KiB, min 140 B, max 147,953 KiB
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 4759.04 s
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Jobs were issued in 1 155 batches (only local compilation was used), average 9.69 jobs/batch
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Average processing rate: 2.35 jobs/sec
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread time: 20 805,442 s
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total thread preprocess time: 392,066 s
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Percentage time preprocessing: 1.88%
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Effective parallelization: 4.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 4
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 56.56 sec, max 56.56 sec, min 56.56 sec)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 41.52 sec, max 150.35 sec, min 3.96 sec)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 8 times, average 20.03 sec, max 56.58 sec, min 2.52 sec)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FTSRRejectShadingCS (compiled 6 times, average 11.05 sec, max 14.88 sec, min 3.42 sec)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 10.47 sec, max 10.47 sec, min 10.47 sec)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Top 5 shader types by total compile time:
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 6.06% of total time (compiled 419 times, average 3.01 sec, max 25.47 sec, min 0.20 sec)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.99% of total time (compiled 376 times, average 3.31 sec, max 19.28 sec, min 0.22 sec)
[2024.05.29-12.37.02:913][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.94% of total time (compiled 288 times, average 4.29 sec, max 20.45 sec, min 0.59 sec)
[2024.05.29-12.37.02:924][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.86% of total time (compiled 288 times, average 4.23 sec, max 10.46 sec, min 0.52 sec)
[2024.05.29-12.37.02:924][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 5.83% of total time (compiled 288 times, average 4.21 sec, max 8.68 sec, min 0.59 sec)
[2024.05.29-12.37.02:924][772]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================
[2024.05.29-12.37.05:593][ 83]UATHelper: Packaging (Windows): Took 4 776,49s to run UnrealEditor-Cmd.exe, ExitCode=0
[2024.05.29-12.37.05:604][ 84]UATHelper: Packaging (Windows): Cook command time: 4776.52 s
[2024.05.29-12.37.05:604][ 84]UATHelper: Packaging (Windows): ********** COOK COMMAND COMPLETED **********
[2024.05.29-12.37.05:615][ 85]UATHelper: Packaging (Windows): ********** STAGE COMMAND STARTED **********
[2024.05.29-12.37.05:670][ 92]UATHelper: Packaging (Windows): Creating Staging Manifest...
[2024.05.29-12.37.05:681][ 93]UATHelper: Packaging (Windows): Patching bootstrap executable; D:\EgonVM\Another Project\TheProject\VRWizardProject\Intermediate\Staging\VRWizardProject.exe
[2024.05.29-12.37.05:966][127]UATHelper: Packaging (Windows): Begin update resource 'D:\EgonVM\Another Project\TheProject\VRWizardProject\Intermediate\Staging\VRWizardProject.exe' (0)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): Add resource 101, length 104 (True)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): Add resource 1, length 1996 (True)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): Add resource 2, length 2447 (True)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): Add resource 3, length 2535 (True)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): Add resource 4, length 3037 (True)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): Add resource 5, length 3244 (True)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): Add resource 6, length 3531 (True)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): Add resource 7, length 6931 (True)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): Add resource 201, length 102 (True)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): Add resource 202, length 32 (True)
[2024.05.29-12.37.05:977][128]UATHelper: Packaging (Windows): End update resource (True/0)
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\Base.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\BaseCompat.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\BaseDeviceProfiles.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\BaseEditor.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\BaseEditorKeyBindings.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\BaseEditorPerProjectUserSettings.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\BaseEditorSettings.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\BaseEngine.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\BaseGame.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\BaseGameUserSettings.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\BaseHardware.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\BaseInput.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\BaseInstallBundle.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\BaseLightmass.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\BasePakFileRules.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\BaseRuntimeOptions.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\BaseScalability.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\ConfigRedirects.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\ConsoleVariables.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\Layouts\DefaultLayout.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\Layouts\UE4ClassicLayout.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\Category.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\Editor.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\EditorTutorials.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\Engine.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\Keywords.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\PortableObjectExport.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\PortableObjectImport.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\PropertyNames.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\RepairData.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\ToolTips.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Localization\WordCount.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\VulkanPC\DataDrivenPlatformInfo.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\Windows\BaseWindowsEngine.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\Windows\DataDrivenPlatformInfo.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\Engine\Config\Windows\WindowsEditorPerProjectUserSettings.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\Windows\WindowsEngine.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\Windows\WindowsGame.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\UE_5.3\Engine\Config\Windows\WindowsInput.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Excluding config file D:\EgonVM\Another Project\TheProject\VRWizardProject\Config\DefaultEditor.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\EgonVM\Another Project\TheProject\VRWizardProject\Config\DefaultEngine.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\EgonVM\Another Project\TheProject\VRWizardProject\Config\DefaultGame.ini
[2024.05.29-12.37.05:988][129]UATHelper: Packaging (Windows): Including config file D:\EgonVM\Another Project\TheProject\VRWizardProject\Config\DefaultInput.ini
[2024.05.29-12.37.07:030][254]UATHelper: Packaging (Windows): Cleaning Stage Directory: D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\StagedBuilds\Windows
[2024.05.29-12.37.07:052][257]UATHelper: Packaging (Windows): Creating pak using staging manifest.
[2024.05.29-12.37.07:052][257]UATHelper: Packaging (Windows): DumpManifest: C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\PrePak_Windows_NonUFSFiles.txt, NumItems: 20
[2024.05.29-12.37.07:063][258]UATHelper: Packaging (Windows): DumpManifest: C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\PrePak_Windows_NonUFSFilesDebug.txt, NumItems: 8
[2024.05.29-12.37.07:063][258]UATHelper: Packaging (Windows): DumpManifest: C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\PrePak_Windows_UFSFiles.txt, NumItems: 11072
[2024.05.29-12.37.07:611][320]UATHelper: Packaging (Windows): No matching platform for PakFileRules for Section ExcludeContentForMobile : Windows
[2024.05.29-12.37.07:644][324]UATHelper: Packaging (Windows): Using 0 pak order files:
[2024.05.29-12.37.07:677][328]UATHelper: Packaging (Windows): Running: D:\UE_5.3\Engine\Binaries\Win64\UnrealPak.exe "D:\EgonVM\Another Project\TheProject\VRWizardProject\VRWizardProject.uproject" -cryptokeys="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows\VRWizardProject\Metadata\Crypto.json" -patchpaddingalign=2048 -compressionformats=Oodle -compresslevel=4 -compressmethod=Kraken -platform=Windows -CreateMultiple="C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\PakCommands.txt"
[2024.05.29-12.37.09:178][472]UATHelper: Packaging (Windows): LogPakFile: Display: Parsing crypto keys from a crypto key cache file
[2024.05.29-12.37.09:178][472]UATHelper: Packaging (Windows): LogPakFile: Display: CompressionFormats in priority order: Oodle, Zlib
[2024.05.29-12.37.09:178][472]UATHelper: Packaging (Windows): LogPakFile: Display: Oodle enabled on 'NoPluginCompression' files
[2024.05.29-12.37.09:189][473]UATHelper: Packaging (Windows): LogPakFile: Display: Loading response file D:\UE_5.3\Engine\Programs\AutomationTool\Saved\ResponseFiles\PakList_VRWizardProject-Windows.txt
[2024.05.29-12.37.09:189][473]UATHelper: Packaging (Windows): LogPakFile: Display: Added 1537 entries to add to pak file.
[2024.05.29-12.37.09:189][473]UATHelper: Packaging (Windows): LogPakFile: Display: Collecting files to add to pak file...
[2024.05.29-12.37.09:189][473]UATHelper: Packaging (Windows): LogPakFile: Display: Collected 1537 files in 0.01s.
[2024.05.29-12.37.09:200][474]UATHelper: Packaging (Windows): LogPakFile: Display: Creating pak D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\StagedBuilds\Windows\VRWizardProject\Content\Paks\VRWizardProject-Windows.pak.
[2024.05.29-12.37.10:579][584]UATHelper: Packaging (Windows): OodleDataCompression: Display: Oodle v2.9.10 format for pak/iostore with method=Kraken, level=4=Normal
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display: Created pak file: D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\StagedBuilds\Windows\VRWizardProject\Content\Paks\VRWizardProject-Windows.pak
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display: CompressionFormat 0 [Oodle] : 335 files, 23293989 -> 8424445 bytes
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display: CompressionFormat 2 [None] : 1202 files, 710711 -> 710711 bytes
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display: Added 1537 files, 9728784 bytes total
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display: PrimaryIndex size: 21238 bytes
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display: PathHashIndex size: 45795 bytes
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display: FullDirectoryIndex size: 48697 bytes
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display: Compression summary: 36.17% of original size. Compressed Size 8424445 bytes, Original Size 23293989 bytes.
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display: Encryption - DISABLED
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display:
[2024.05.29-12.37.10:590][585]UATHelper: Packaging (Windows): LogPakFile: Display: Writer and Compression Threads exited.
[2024.05.29-12.37.10:634][590]UATHelper: Packaging (Windows): LogPakFile: Display: UnrealPak executed in 1.407107 seconds
[2024.05.29-12.37.10:634][590]UATHelper: Packaging (Windows): Took 2,96s to run UnrealPak.exe, ExitCode=0
[2024.05.29-12.37.10:634][590]UATHelper: Packaging (Windows): Running UnrealPak with arguments: -CreateGlobalContainer="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\StagedBuilds\Windows\VRWizardProject\Content\Paks\global.utoc" -CookedDirectory="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows" -PackageStoreManifest="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows\VRWizardProject\Metadata\packagestore.manifest" -Commands="C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\IoStoreCommands.txt" -ScriptObjects="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows\VRWizardProject\Metadata\scriptobjects.bin" -patchpaddingalign=2048 -compressionformats=Oodle -compresslevel=4 -compressmethod=Kraken -cryptokeys="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows\VRWizardProject\Metadata\Crypto.json" -compressionMinBytesSaved=1024 -compressionMinPercentSaved=5 -WriteBackMetadataToAssetRegistry=Disabled
[2024.05.29-12.37.10:645][591]UATHelper: Packaging (Windows): Running: D:\UE_5.3\Engine\Binaries\Win64\UnrealPak.exe -CreateGlobalContainer="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\StagedBuilds\Windows\VRWizardProject\Content\Paks\global.utoc" -CookedDirectory="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows" -PackageStoreManifest="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows\VRWizardProject\Metadata\packagestore.manifest" -Commands="C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\IoStoreCommands.txt" -ScriptObjects="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows\VRWizardProject\Metadata\scriptobjects.bin" -patchpaddingalign=2048 -compressionformats=Oodle -compresslevel=4 -compressmethod=Kraken -cryptokeys="D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows\VRWizardProject\Metadata\Crypto.json" -compressionMinBytesSaved=1024 -compressionMinPercentSaved=5 -WriteBackMetadataToAssetRegistry=Disabled
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: ==================== IoStore Utils ====================
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Parsing crypto keys from a crypto key cache file 'D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows\VRWizardProject\Metadata\Crypto.json'
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Container signing - DISABLED
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Directory index - ENABLED
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Using compression format 'Oodle'
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Using memory mapping alignment '16384'
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Using compression block size '65536'
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Using compression block alignment '2048'
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Using compression min bytes saved '1024'
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Using compression min percent saved '5'
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Using max partition size '0'
[2024.05.29-12.37.10:799][607]UATHelper: Packaging (Windows): LogIoStore: Display: Not using DDC for compression
[2024.05.29-12.37.10:821][610]UATHelper: Packaging (Windows): LogIoStore: Display: Using command list file: 'C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\IoStoreCommands.txt'
[2024.05.29-12.37.10:843][612]UATHelper: Packaging (Windows): LogIoStore: Display: Selected Oodle level 4 (Normal) from command line for shaders
[2024.05.29-12.37.10:876][616]UATHelper: Packaging (Windows): LogIoStore: Display: Searching for cooked assets in folder 'D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows'
[2024.05.29-12.37.10:876][616]UATHelper: Packaging (Windows): LogIoStore: Display: Found '9539' files
[2024.05.29-12.37.10:898][619]UATHelper: Packaging (Windows): LogIoStore: Display: Using input asset registry: D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\Cooked\Windows/VRWizardProject/Metadata/DevelopmentAssetRegistry.bin
[2024.05.29-12.37.10:908][620]UATHelper: Packaging (Windows): LogIoStore: Display: Added 705 hashes to the hash database, init took 0.000194 seconds
[2024.05.29-12.37.10:919][621]UATHelper: Packaging (Windows): LogIoStore: Display: Creating container targets...
[2024.05.29-12.37.10:963][627]UATHelper: Packaging (Windows): OodleDataCompression: Display: Oodle v2.9.10 format for pak/iostore with method=Kraken, level=4=Normal
[2024.05.29-12.37.10:963][627]UATHelper: Packaging (Windows): LogIoStore: Display: Parsing packages...
[2024.05.29-12.37.12:321][730]UATHelper: Packaging (Windows): LogIoStore: Display: Reading package assets...
[2024.05.29-12.37.13:630][828]UATHelper: Packaging (Windows): LogIoStore: Display: Reading 1000/4413: 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Cooked/Windows/Engine/Content/EngineMaterials/Substrate/Glints2/dict_0001_0018.uasset'
[2024.05.29-12.37.14:953][929]UATHelper: Packaging (Windows): LogIoStore: Display: Reading 2000/4413: 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Cooked/Windows/Engine/Content/EngineMaterials/Substrate/GLints/dict_16_192_64_0p5_0p02_0008_0010.uasset'
[2024.05.29-12.37.16:251][ 27]UATHelper: Packaging (Windows): LogIoStore: Display: Reading 3000/4413: 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Cooked/Windows/Engine/Content/EngineMaterials/Substrate/GLints/dict_16_192_64_0p5_0p02_0008_0001.uasset'
[2024.05.29-12.37.16:796][ 70]UATHelper: Packaging (Windows): LogIoStore: Display: Reading 4000/4413: 'D:/EgonVM/Another Project/TheProject/VRWizardProject/Saved/Cooked/Windows/Engine/Content/EngineMaterials/Substrate/Glints2/dict_0003_0115.uasset'
[2024.05.29-12.37.16:807][ 71]UATHelper: Packaging (Windows): LogIoStore: Display: Packages read 4,413 files in 5.83 seconds, 5,777,780 total bytes, 991,430 bytes per second
[2024.05.29-12.37.16:818][ 73]UATHelper: Packaging (Windows): LogIoStore: Display: Processing shader libraries, compressing with Oodle Mermaid, level 4 (Normal)
[2024.05.29-12.37.16:884][ 77]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 274 groups (110 of them didn't need new indices), average uncompressed size 104691 bytes, min 224 bytes, max 1026946 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576)
[2024.05.29-12.37.16:906][ 79]UATHelper: Packaging (Windows): LogIoStore: Display: Global-PCD3D_SM5(PCD3D_SM5): Recompressed 2727 shaders as 274 groups. Library size changed from 6742 KB (4.15 : 1 ratio) to 2418 KB (11.58 : 1 ratio), 35.87% of previous.
[2024.05.29-12.37.18:101][123]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 346 groups (122 of them didn't need new indices), average uncompressed size 262065 bytes, min 2166 bytes, max 1034696 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576)
[2024.05.29-12.37.18:101][123]UATHelper: Packaging (Windows): LogIoStore: Display: Global-PCD3D_SM6(PCD3D_SM6): Recompressed 3418 shaders as 346 groups. Library size changed from 55679 KB (1.59 : 1 ratio) to 29448 KB (3.01 : 1 ratio), 52.89% of previous.
[2024.05.29-12.37.18:233][131]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 269 groups (79 of them didn't need new indices), average uncompressed size 222045 bytes, min 436 bytes, max 956116 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576)
[2024.05.29-12.37.18:244][131]UATHelper: Packaging (Windows): LogIoStore: Display: VRWizardProject-PCD3D_SM5(PCD3D_SM5): Recompressed 2436 shaders as 269 groups. Library size changed from 14672 KB (3.98 : 1 ratio) to 4883 KB (11.94 : 1 ratio), 33.28% of previous.
[2024.05.29-12.37.21:239][219]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 388 groups (84 of them didn't need new indices), average uncompressed size 527843 bytes, min 4086 bytes, max 1018450 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576)
[2024.05.29-12.37.21:239][219]UATHelper: Packaging (Windows): LogIoStore: Display: VRWizardProject-PCD3D_SM6(PCD3D_SM6): Recompressed 2690 shaders as 388 groups. Library size changed from 111577 KB (1.79 : 1 ratio) to 78544 KB (2.55 : 1 ratio), 70.39% of previous.
[2024.05.29-12.37.21:250][220]UATHelper: Packaging (Windows): LogIoStore: Display: Shaders processed in 4.44 seconds
[2024.05.29-12.37.21:250][220]UATHelper: Packaging (Windows): LogIoStore: Display: Processing redirects...
[2024.05.29-12.37.21:261][220]UATHelper: Packaging (Windows): LogIoStore: Display: Creating disk layout...
[2024.05.29-12.37.21:283][222]UATHelper: Packaging (Windows): LogIoStore: Display: Ordered 4413 packages using fallback bundle order
[2024.05.29-12.37.23:278][418]UATHelper: Packaging (Windows): LogIoStore: Display: Serializing container(s)...
[2024.05.29-12.37.25:284][621]UATHelper: Packaging (Windows): LogIoStore: Display: Hashing chunks (2987/6399)...
[2024.05.29-12.37.27:279][826]UATHelper: Packaging (Windows): LogIoStore: Display: Hashing chunks (4047/6399)...
[2024.05.29-12.37.29:285][ 34]UATHelper: Packaging (Windows): LogIoStore: Display: Hashing chunks (5118/6399)...
[2024.05.29-12.37.31:302][188]UATHelper: Packaging (Windows): LogIoStore: Display: Hashing chunks (6137/6399)...
[2024.05.29-12.37.33:305][354]UATHelper: Packaging (Windows): LogIoStore: Display: Writing chunks (4494/6399)... [4432 compressed] [5878 compression tasks scheduled]
[2024.05.29-12.37.34:844][514]UATHelper: Packaging (Windows): LogIoStore: Display: Writing chunks (5850/6399)... [4717 compressed] [8131 compression tasks scheduled]
[2024.05.29-12.37.34:844][514]UATHelper: Packaging (Windows): LogIoStore: Display: Writing and compressing took 5.04 seconds, writes to disk took 0.68 seconds for 732,105,248 bytes @ 1,083,983,219 bytes per second.
[2024.05.29-12.37.34:844][514]UATHelper: Packaging (Windows): LogIoStore: Display: global: Found perfect hashmap for 1 items.
[2024.05.29-12.37.34:855][515]UATHelper: Packaging (Windows): LogIoStore: Display: VRWizardProject-Windows: Found perfect hashmap for 6398 items.
[2024.05.29-12.37.34:855][515]UATHelper: Packaging (Windows): LogIoStore: Display: Finalize took 0.0 seconds for 2 writers to write 953,572 bytes, 59,463,713 bytes per second
[2024.05.29-12.37.34:855][515]UATHelper: Packaging (Windows): LogIoStore: Display: 705 / 6,399 hashes were loaded from the hash database, by type:
[2024.05.29-12.37.34:855][515]UATHelper: Packaging (Windows): LogIoStore: Display: BulkData 705
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: 5,118 / 6,399 chunks attempted to compress, by type:
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: ExportBundleData 4,413 / 4,413
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: BulkData 705 / 705
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: ScriptObjects 0 / 1
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: ContainerHeader 0 / 1
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: ShaderCodeLibrary 0 / 4
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: ShaderCode 0 / 1,275
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: Source bytes read:
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: Zen: 0
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: Loose File: 1,673,412,839
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: ExportBundleData 419,993,978 bytes over 8,826 reads
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: BulkData 1,253,418,861 bytes over 705 reads
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: Memory: 237,036,214
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: ShaderCodeLibrary 944,720 bytes over 8 reads
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: ShaderCode 236,091,494 bytes over 2,550 reads
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: Calculating stats...
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: --------------------------------------------------- IoDispatcher --------------------------------------------------------
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: Container Flags TOC Size (KB) TOC Entries Size (MB) Compressed (MB)
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: -------------------------------------------------------------------------------------------------------------------------
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: global -/-/-/-/- 0.58 1 2.01 -
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: VRWizardProject-Windows C/-/-/I/- 930.64 6398 1515.69 696.18 (54.07% Oodle)
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: TOTAL 931.22 6399 1517.70 -
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: ** Flags: (C)ompressed / (E)ncrypted / (S)igned) / (I)ndexed) / (O)nDemand **
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: Compression block padding: 3.70 MB
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: -------------------------------------------- Container Directory Index --------------------------------------------------
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: Container Size (KB)
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: global 0.00
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: VRWizardProject-Windows 228.07
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: ---------------------------------------------- Container Patch Report ---------------------------------------------------
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: Container Total (count) Modified (count) Added (count) Modified (MB) Added (MB)
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: global 1 0 0 0.00 0.00
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: VRWizardProject-Windows 6398 0 6398 0.00 692.48
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: --------------------------------------------------- PackageStore (KB) ---------------------------------------------------
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: Container Store Size Packages Localized
[2024.05.29-12.37.34:866][516]UATHelper: Packaging (Windows): LogIoStore: Display: -------------------------------------------------------------------------------------------------------------------------
[2024.05.29-12.37.34:867][516]UATHelper: Packaging (Windows): LogIoStore: Display: VRWizardProject-Windows 98 4413 0
[2024.05.29-12.37.34:867][516]UATHelper: Packaging (Windows): LogIoStore: Display: TOTAL 98 4413 0
[2024.05.29-12.37.34:867][516]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:867][516]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:867][516]UATHelper: Packaging (Windows): LogIoStore: Display: Input: 4413 Packages
[2024.05.29-12.37.34:867][516]UATHelper: Packaging (Windows): LogIoStore: Display: Input: 0.20 GB UExp
[2024.05.29-12.37.34:867][516]UATHelper: Packaging (Windows): LogIoStore: Display: Input: 0.01 GB UAsset
[2024.05.29-12.37.34:867][516]UATHelper: Packaging (Windows): LogIoStore: Display: Input: 1.17 GB UBulk
[2024.05.29-12.37.34:867][516]UATHelper: Packaging (Windows): LogIoStore: Display: Input: 31.12 MB for 620 Global shaders
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display: Input: 11.04 MB for 191 Shared shaders
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display: Input: 0.00 MB for 0 Unique shaders
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display: Input: 70.42 MB for 464 Inline shaders
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display: Output: 25281 Name map entries
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display: Output: 2422 Imported package entries
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display: Output: 3712 Packages without imports
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display: Output: 0 Public runtime script objects
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display: Output: 0.00 GB HeaderData
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display: Output: 2.01 MB InitialLoadData
[2024.05.29-12.37.34:877][517]UATHelper: Packaging (Windows): LogIoStore: Display:
[2024.05.29-12.37.34:910][521]UATHelper: Packaging (Windows): LogPakFile: Display: UnrealPak executed in 24.070110 seconds
[2024.05.29-12.37.34:910][521]UATHelper: Packaging (Windows): Took 24,28s to run UnrealPak.exe, ExitCode=0
[2024.05.29-12.37.34:921][522]UATHelper: Packaging (Windows): DumpManifest: C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\FinalCopyWin64_UFSFiles.txt, NumItems: 11073
[2024.05.29-12.37.34:943][524]UATHelper: Packaging (Windows): DumpManifest: C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\FinalCopyWin64_NonUFSFiles.txt, NumItems: 20
[2024.05.29-12.37.34:943][524]UATHelper: Packaging (Windows): DumpManifest: C:\Users\egonvm\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3\FinalCopyWin64_NonUFSFilesDebug.txt, NumItems: 8
[2024.05.29-12.37.34:954][525]UATHelper: Packaging (Windows): Copying NonUFSFiles to staging directory: D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\StagedBuilds\Windows
[2024.05.29-12.37.35:567][586]UATHelper: Packaging (Windows): Copying DebugFiles to staging directory: D:\EgonVM\Another Project\TheProject\VRWizardProject\Saved\StagedBuilds\Windows
[2024.05.29-12.37.36:290][664]UATHelper: Packaging (Windows): Stage command time: 30.68 s
[2024.05.29-12.37.36:290][664]UATHelper: Packaging (Windows): ********** STAGE COMMAND COMPLETED **********
[2024.05.29-12.37.36:301][665]UATHelper: Packaging (Windows): ********** PACKAGE COMMAND STARTED **********
[2024.05.29-12.37.36:312][666]UATHelper: Packaging (Windows): Package command time: 0.00 s
[2024.05.29-12.37.36:312][666]UATHelper: Packaging (Windows): ********** PACKAGE COMMAND COMPLETED **********
[2024.05.29-12.37.36:312][666]UATHelper: Packaging (Windows): ********** ARCHIVE COMMAND STARTED **********
[2024.05.29-12.37.36:312][666]UATHelper: Packaging (Windows): Archiving to D:/EgonVM/Another Project/TheProject/VRWizardProject/Build/Windows
[2024.05.29-12.37.37:231][732]UATHelper: Packaging (Windows): Archive command time: 0.93 s
[2024.05.29-12.37.37:231][732]UATHelper: Packaging (Windows): ********** ARCHIVE COMMAND COMPLETED **********
[2024.05.29-12.37.37:242][733]UATHelper: Packaging (Windows): BuildCookRun time: 4812.09 s
[2024.05.29-12.37.37:242][733]UATHelper: Packaging (Windows): BUILD SUCCESSFUL
[2024.05.29-12.37.37:242][733]UATHelper: Packaging (Windows): AutomationTool executed for 1h 20m 13s
[2024.05.29-12.37.37:242][733]UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=0 (Success)