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|  | Binaries | ||||||
|  | DerivedDataCache | ||||||
|  | Intermediate | ||||||
|  | Saved | ||||||
|  | .vscode | ||||||
|  | .vs | ||||||
|  | *.VC.db | ||||||
|  | *.opensdf | ||||||
|  | *.opendb | ||||||
|  | *.sdf | ||||||
|  | *.sln | ||||||
|  | *.suo | ||||||
|  | *.xcodeproj | ||||||
|  | *.xcworkspace | ||||||
							
								
								
									
										1
									
								
								Config/DefaultEditor.ini
									
									
									
									
									
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							| @ -0,0 +1 @@ | |||||||
|  | 
 | ||||||
							
								
								
									
										350
									
								
								Config/DefaultEngine.ini
									
									
									
									
									
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							| @ -0,0 +1,350 @@ | |||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | [/Script/Engine.RendererSettings] | ||||||
|  | r.Mobile.DisableVertexFog=True | ||||||
|  | r.Shadow.CSM.MaxMobileCascades=2 | ||||||
|  | r.MobileMSAA=4 | ||||||
|  | r.Mobile.AllowDitheredLODTransition=False | ||||||
|  | r.Mobile.AllowSoftwareOcclusion=False | ||||||
|  | r.Mobile.VirtualTextures=False | ||||||
|  | r.DiscardUnusedQuality=False | ||||||
|  | r.AllowOcclusionQueries=True | ||||||
|  | r.MinScreenRadiusForLights=0.030000 | ||||||
|  | r.MinScreenRadiusForDepthPrepass=0.030000 | ||||||
|  | r.MinScreenRadiusForCSMDepth=0.010000 | ||||||
|  | r.PrecomputedVisibilityWarning=False | ||||||
|  | r.TextureStreaming=True | ||||||
|  | Compat.UseDXT5NormalMaps=False | ||||||
|  | r.VirtualTextures=False | ||||||
|  | r.VirtualTexturedLightmaps=False | ||||||
|  | r.VT.TileSize=128 | ||||||
|  | r.VT.TileBorderSize=4 | ||||||
|  | r.vt.FeedbackFactor=16 | ||||||
|  | r.VT.EnableCompressZlib=True | ||||||
|  | r.VT.EnableCompressCrunch=False | ||||||
|  | r.ClearCoatNormal=False | ||||||
|  | r.ReflectionCaptureResolution=128 | ||||||
|  | r.Mobile.ReflectionCaptureCompression=False | ||||||
|  | r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True | ||||||
|  | r.ForwardShading=True | ||||||
|  | r.VertexFoggingForOpaque=True | ||||||
|  | r.AllowStaticLighting=True | ||||||
|  | r.NormalMapsForStaticLighting=False | ||||||
|  | r.GenerateMeshDistanceFields=False | ||||||
|  | r.DistanceFieldBuild.EightBit=False | ||||||
|  | r.GenerateLandscapeGIData=False | ||||||
|  | r.DistanceFieldBuild.Compress=False | ||||||
|  | r.TessellationAdaptivePixelsPerTriangle=48.000000 | ||||||
|  | r.SeparateTranslucency=False | ||||||
|  | r.TranslucentSortPolicy=0 | ||||||
|  | TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) | ||||||
|  | r.CustomDepth=1 | ||||||
|  | r.CustomDepthTemporalAAJitter=True | ||||||
|  | r.PostProcessing.PropagateAlpha=0 | ||||||
|  | r.DefaultFeature.Bloom=False | ||||||
|  | r.DefaultFeature.AmbientOcclusion=False | ||||||
|  | r.DefaultFeature.AmbientOcclusionStaticFraction=True | ||||||
|  | r.DefaultFeature.AutoExposure=False | ||||||
|  | r.DefaultFeature.AutoExposure.Method=0 | ||||||
|  | r.DefaultFeature.AutoExposure.Bias=1.000000 | ||||||
|  | r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True | ||||||
|  | r.UsePreExposure=True | ||||||
|  | r.EyeAdaptation.EditorOnly=False | ||||||
|  | r.DefaultFeature.MotionBlur=False | ||||||
|  | r.DefaultFeature.LensFlare=False | ||||||
|  | r.TemporalAA.Upsampling=False | ||||||
|  | r.SSGI.Enable=False | ||||||
|  | r.DefaultFeature.AntiAliasing=3 | ||||||
|  | r.DefaultFeature.LightUnits=1 | ||||||
|  | r.DefaultBackBufferPixelFormat=4 | ||||||
|  | r.Shadow.UnbuiltPreviewInGame=True | ||||||
|  | r.StencilForLODDither=False | ||||||
|  | r.EarlyZPass=3 | ||||||
|  | r.EarlyZPassOnlyMaterialMasking=False | ||||||
|  | r.DBuffer=True | ||||||
|  | r.ClearSceneMethod=1 | ||||||
|  | r.BasePassOutputsVelocity=False | ||||||
|  | r.VertexDeformationOutputsVelocity=False | ||||||
|  | r.SelectiveBasePassOutputs=False | ||||||
|  | bDefaultParticleCutouts=False | ||||||
|  | fx.GPUSimulationTextureSizeX=1024 | ||||||
|  | fx.GPUSimulationTextureSizeY=1024 | ||||||
|  | r.AllowGlobalClipPlane=False | ||||||
|  | r.GBufferFormat=1 | ||||||
|  | r.MorphTarget.Mode=True | ||||||
|  | r.GPUCrashDebugging=False | ||||||
|  | vr.InstancedStereo=True | ||||||
|  | r.MobileHDR=False | ||||||
|  | vr.MobileMultiView=True | ||||||
|  | r.Mobile.UseHWsRGBEncoding=True | ||||||
|  | vr.RoundRobinOcclusion=False | ||||||
|  | vr.ODSCapture=False | ||||||
|  | r.MeshStreaming=False | ||||||
|  | r.WireframeCullThreshold=5.000000 | ||||||
|  | r.RayTracing=False | ||||||
|  | r.RayTracing.UseTextureLod=False | ||||||
|  | r.SupportStationarySkylight=True | ||||||
|  | r.SupportLowQualityLightmaps=True | ||||||
|  | r.SupportPointLightWholeSceneShadows=True | ||||||
|  | r.SupportAtmosphericFog=True | ||||||
|  | r.SupportSkyAtmosphere=True | ||||||
|  | r.SupportSkyAtmosphereAffectsHeightFog=False | ||||||
|  | r.SkinCache.CompileShaders=False | ||||||
|  | r.SkinCache.DefaultBehavior=1 | ||||||
|  | r.SkinCache.SceneMemoryLimitInMB=128.000000 | ||||||
|  | r.Mobile.EnableStaticAndCSMShadowReceivers=True | ||||||
|  | r.Mobile.EnableMovableLightCSMShaderCulling=True | ||||||
|  | r.Mobile.AllowDistanceFieldShadows=True | ||||||
|  | r.Mobile.AllowMovableDirectionalLights=True | ||||||
|  | r.MobileNumDynamicPointLights=4 | ||||||
|  | r.MobileDynamicPointLightsUseStaticBranch=True | ||||||
|  | r.Mobile.EnableMovableSpotlights=False | ||||||
|  | r.Mobile.EnableMovableSpotlightsShadow=False | ||||||
|  | r.GPUSkin.Support16BitBoneIndex=False | ||||||
|  | r.GPUSkin.Limit2BoneInfluences=False | ||||||
|  | r.SupportDepthOnlyIndexBuffers=True | ||||||
|  | r.SupportReversedIndexBuffers=True | ||||||
|  | r.LightPropagationVolume=False | ||||||
|  | r.Mobile.AmbientOcclusion=False | ||||||
|  | r.GPUSkin.UnlimitedBoneInfluences=False | ||||||
|  | r.GPUSkin.UnlimitedBoneInfluencesThreshold=8 | ||||||
|  | r.Mobile.PlanarReflectionMode=0 | ||||||
|  | bStreamSkeletalMeshLODs=(Default=False,PerPlatform=()) | ||||||
|  | bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=()) | ||||||
|  | VisualizeCalibrationColorMaterialPath=None | ||||||
|  | VisualizeCalibrationCustomMaterialPath=None | ||||||
|  | VisualizeCalibrationGrayscaleMaterialPath=None | ||||||
|  | r.Mobile.SupportGPUScene=1 | ||||||
|  | 
 | ||||||
|  | [/Script/HardwareTargeting.HardwareTargetingSettings] | ||||||
|  | TargetedHardwareClass=Mobile | ||||||
|  | AppliedTargetedHardwareClass=Mobile | ||||||
|  | DefaultGraphicsPerformance=Scalable | ||||||
|  | AppliedDefaultGraphicsPerformance=Scalable | ||||||
|  | 
 | ||||||
|  | [/Script/EngineSettings.GameMapsSettings] | ||||||
|  | EditorStartupMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap | ||||||
|  | LocalMapOptions= | ||||||
|  | TransitionMap=None | ||||||
|  | bUseSplitscreen=False | ||||||
|  | TwoPlayerSplitscreenLayout=Horizontal | ||||||
|  | ThreePlayerSplitscreenLayout=FavorTop | ||||||
|  | FourPlayerSplitscreenLayout=Grid | ||||||
|  | bOffsetPlayerGamepadIds=False | ||||||
|  | GameInstanceClass=/Script/Engine.GameInstance | ||||||
|  | GameDefaultMap=/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap | ||||||
|  | ServerDefaultMap=/Engine/Maps/Entry.Entry | ||||||
|  | GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C | ||||||
|  | GlobalDefaultServerGameMode=None | ||||||
|  | 
 | ||||||
|  | [/Script/Slate.SlateSettings] | ||||||
|  | bExplicitCanvasChildZOrder=True | ||||||
|  | 
 | ||||||
|  | [/Script/WindowsTargetPlatform.WindowsTargetSettings] | ||||||
|  | Compiler=Default | ||||||
|  | MinimumOSVersion=MSOS_Vista | ||||||
|  | bTarget32Bit=False | ||||||
|  | AudioSampleRate=48000 | ||||||
|  | AudioCallbackBufferFrameSize=1024 | ||||||
|  | AudioNumBuffersToEnqueue=1 | ||||||
|  | AudioMaxChannels=0 | ||||||
|  | AudioNumSourceWorkers=4 | ||||||
|  | SpatializationPlugin=Resonance Audio | ||||||
|  | ReverbPlugin=Resonance Audio | ||||||
|  | OcclusionPlugin= | ||||||
|  | CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) | ||||||
|  | bUseAudioStreamCaching=False | ||||||
|  | CacheSizeKB=0 | ||||||
|  | MaxChunkSizeOverrideKB=0 | ||||||
|  | bResampleForDevice=False | ||||||
|  | MaxSampleRate=0.000000 | ||||||
|  | HighSampleRate=0.000000 | ||||||
|  | MedSampleRate=0.000000 | ||||||
|  | LowSampleRate=0.000000 | ||||||
|  | MinSampleRate=0.000000 | ||||||
|  | CompressionQualityModifier=0.000000 | ||||||
|  | AutoStreamingThreshold=0.000000 | ||||||
|  | SoundCueCookQualityIndex=-1 | ||||||
|  | 
 | ||||||
|  | [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] | ||||||
|  | PackageName=com.epicgames.[PROJECT] | ||||||
|  | StoreVersion=1 | ||||||
|  | StoreVersionOffsetArmV7=0 | ||||||
|  | StoreVersionOffsetArm64=0 | ||||||
|  | StoreVersionOffsetX8664=0 | ||||||
|  | ApplicationDisplayName= | ||||||
|  | VersionDisplayName=1.0 | ||||||
|  | MinSDKVersion=23 | ||||||
|  | TargetSDKVersion=25 | ||||||
|  | InstallLocation=InternalOnly | ||||||
|  | bEnableGradle=True | ||||||
|  | bEnableLint=False | ||||||
|  | bPackageDataInsideApk=True | ||||||
|  | bCreateAllPlatformsInstall=False | ||||||
|  | bDisableVerifyOBBOnStartUp=False | ||||||
|  | bForceSmallOBBFiles=False | ||||||
|  | bAllowLargeOBBFiles=False | ||||||
|  | bAllowPatchOBBFile=False | ||||||
|  | bAllowOverflowOBBFiles=False | ||||||
|  | bUseExternalFilesDir=False | ||||||
|  | bPublicLogFiles=True | ||||||
|  | Orientation=SensorLandscape | ||||||
|  | MaxAspectRatio=2.100000 | ||||||
|  | bUseDisplayCutout=False | ||||||
|  | bRestoreNotificationsOnReboot=False | ||||||
|  | bFullScreen=True | ||||||
|  | bEnableNewKeyboard=True | ||||||
|  | DepthBufferPreference=Default | ||||||
|  | bValidateTextureFormats=True | ||||||
|  | bEnableBundle=False | ||||||
|  | bEnableUniversalAPK=True | ||||||
|  | bBundleABISplit=True | ||||||
|  | bBundleLanguageSplit=True | ||||||
|  | bBundleDensitySplit=True | ||||||
|  | ExtraApplicationSettings= | ||||||
|  | ExtraActivitySettings= | ||||||
|  | bAndroidVoiceEnabled=False | ||||||
|  | +PackageForOculusMobile=Quest2 | ||||||
|  | +PackageForOculusMobile=Quest | ||||||
|  | bRemoveOSIG=False | ||||||
|  | +GoogleVRCaps=Daydream33 | ||||||
|  | bGoogleVRSustainedPerformance=False | ||||||
|  | KeyStore=UE.keystore | ||||||
|  | KeyAlias=DistroKey | ||||||
|  | KeyStorePassword=codesigner | ||||||
|  | KeyPassword= | ||||||
|  | bBuildForArmV7=True | ||||||
|  | bBuildForArm64=False | ||||||
|  | bBuildForX8664=False | ||||||
|  | bBuildForES31=True | ||||||
|  | bSupportsVulkan=True | ||||||
|  | bSupportsVulkanSM5=False | ||||||
|  | ClangSanitizer=None | ||||||
|  | bAndroidOpenGLSupportsBackbufferSampling=False | ||||||
|  | bDetectVulkanByDefault=True | ||||||
|  | bBuildWithHiddenSymbolVisibility=False | ||||||
|  | bSaveSymbols=False | ||||||
|  | bForceLDLinker=False | ||||||
|  | bEnableGooglePlaySupport=False | ||||||
|  | bUseGetAccounts=False | ||||||
|  | GamesAppID= | ||||||
|  | bEnableSnapshots=False | ||||||
|  | bSupportAdMob=True | ||||||
|  | AdMobAdUnitID= | ||||||
|  | GooglePlayLicenseKey= | ||||||
|  | GCMClientSenderID= | ||||||
|  | bShowLaunchImage=True | ||||||
|  | bAllowIMU=True | ||||||
|  | bAllowControllers=True | ||||||
|  | bBlockAndroidKeysOnControllers=False | ||||||
|  | bControllersBlockDeviceFeedback=False | ||||||
|  | AndroidAudio=Default | ||||||
|  | AudioSampleRate=44100 | ||||||
|  | AudioCallbackBufferFrameSize=1024 | ||||||
|  | AudioNumBuffersToEnqueue=4 | ||||||
|  | AudioMaxChannels=0 | ||||||
|  | AudioNumSourceWorkers=0 | ||||||
|  | SpatializationPlugin=Resonance Audio | ||||||
|  | ReverbPlugin=Resonance Audio | ||||||
|  | OcclusionPlugin= | ||||||
|  | CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0) | ||||||
|  | bUseAudioStreamCaching=False | ||||||
|  | CacheSizeKB=0 | ||||||
|  | MaxChunkSizeOverrideKB=0 | ||||||
|  | bResampleForDevice=False | ||||||
|  | SoundCueCookQualityIndex=-1 | ||||||
|  | MaxSampleRate=0.000000 | ||||||
|  | HighSampleRate=0.000000 | ||||||
|  | MedSampleRate=0.000000 | ||||||
|  | LowSampleRate=0.000000 | ||||||
|  | MinSampleRate=0.000000 | ||||||
|  | CompressionQualityModifier=0.000000 | ||||||
|  | AutoStreamingThreshold=0.000000 | ||||||
|  | AndroidGraphicsDebugger=None | ||||||
|  | MaliGraphicsDebuggerPath=(Path="") | ||||||
|  | bEnableMaliPerfCounters=False | ||||||
|  | bMultiTargetFormat_ETC2=True | ||||||
|  | bMultiTargetFormat_DXT=True | ||||||
|  | bMultiTargetFormat_ASTC=True | ||||||
|  | TextureFormatPriority_ETC2=0.200000 | ||||||
|  | TextureFormatPriority_DXT=0.600000 | ||||||
|  | TextureFormatPriority_ASTC=0.900000 | ||||||
|  | SDKAPILevelOverride= | ||||||
|  | NDKAPILevelOverride= | ||||||
|  | bStreamLandscapeMeshLODs=False | ||||||
|  | 
 | ||||||
|  | [/Script/IOSRuntimeSettings.IOSRuntimeSettings] | ||||||
|  | SpatializationPlugin=Resonance Audio | ||||||
|  | 
 | ||||||
|  | [/Script/LuminRuntimeSettings.LuminRuntimeSettings] | ||||||
|  | SpatializationPlugin=Built-in Spatialization | ||||||
|  | 
 | ||||||
|  | [/Script/MacTargetPlatform.MacTargetSettings] | ||||||
|  | SpatializationPlugin=Resonance Audio | ||||||
|  | ReverbPlugin=Resonance Audio | ||||||
|  | 
 | ||||||
|  | [/Script/OculusHMD.OculusHMDRuntimeSettings] | ||||||
|  | HandTrackingSupport=ControllersAndHands | ||||||
|  | FFRLevel=FFR_Medium | ||||||
|  | 
 | ||||||
|  | [/Script/Engine.CollisionProfile] | ||||||
|  | -Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) | ||||||
|  | -Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) | ||||||
|  | -Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) | ||||||
|  | -Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) | ||||||
|  | -Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) | ||||||
|  | -Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) | ||||||
|  | -Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) | ||||||
|  | -Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) | ||||||
|  | -Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) | ||||||
|  | -Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) | ||||||
|  | -Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) | ||||||
|  | -Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) | ||||||
|  | -Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) | ||||||
|  | -Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) | ||||||
|  | -Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) | ||||||
|  | -Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) | ||||||
|  | -Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) | ||||||
|  | -Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) | ||||||
|  | +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision") | ||||||
|  | +Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ") | ||||||
|  | +Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ") | ||||||
|  | +Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ") | ||||||
|  | +Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ") | ||||||
|  | +Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.") | ||||||
|  | +Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ") | ||||||
|  | +Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ") | ||||||
|  | +Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.") | ||||||
|  | +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.") | ||||||
|  | +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors") | ||||||
|  | +Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors") | ||||||
|  | +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.") | ||||||
|  | +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.") | ||||||
|  | +Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.") | ||||||
|  | +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.") | ||||||
|  | +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.") | ||||||
|  | +Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ") | ||||||
|  | +DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="3DWidget") | ||||||
|  | -ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") | ||||||
|  | -ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") | ||||||
|  | -ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") | ||||||
|  | -ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") | ||||||
|  | -ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") | ||||||
|  | +ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") | ||||||
|  | +ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") | ||||||
|  | +ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") | ||||||
|  | +ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") | ||||||
|  | +ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") | ||||||
|  | -CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") | ||||||
|  | -CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") | ||||||
|  | -CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") | ||||||
|  | -CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") | ||||||
|  | +CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") | ||||||
|  | +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") | ||||||
|  | +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") | ||||||
|  | +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | [/Script/Engine.Engine] | ||||||
|  | +ActiveGameNameRedirects=(OldGameName="TP_VirtualRealityBP",NewGameName="/Script/VersionedPrj") | ||||||
|  | +ActiveGameNameRedirects=(OldGameName="/Script/TP_VirtualRealityBP",NewGameName="/Script/VersionedPrj") | ||||||
							
								
								
									
										4
									
								
								Config/DefaultGame.ini
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								Config/DefaultGame.ini
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,4 @@ | |||||||
|  | [/Script/EngineSettings.GeneralProjectSettings] | ||||||
|  | ProjectID=A1DC3077465B39A62C6B4EA99ED0E7FD | ||||||
|  | bStartInVR=True | ||||||
|  | 
 | ||||||
							
								
								
									
										193
									
								
								Config/DefaultInput.ini
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										193
									
								
								Config/DefaultInput.ini
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,193 @@ | |||||||
|  | [/Script/Engine.InputSettings] | ||||||
|  | -AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||||||
|  | -AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||||||
|  | -AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||||||
|  | -AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) | ||||||
|  | -AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||||||
|  | -AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||||||
|  | -AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Left_Touch1_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="MagicLeap_Right_Touch1_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusHand_Left_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusHand_Left_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusHand_Left_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusHand_Left_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusHand_Left_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusHand_Right_ThumbPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusHand_Right_IndexPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusHand_Right_MiddlePinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusHand_Right_RingPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | +AxisConfig=(AxisKeyName="OculusHand_Right_PinkPinchStrength",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) | ||||||
|  | bAltEnterTogglesFullscreen=True | ||||||
|  | bF11TogglesFullscreen=True | ||||||
|  | bUseMouseForTouch=False | ||||||
|  | bEnableMouseSmoothing=True | ||||||
|  | bEnableFOVScaling=True | ||||||
|  | bCaptureMouseOnLaunch=True | ||||||
|  | bAlwaysShowTouchInterface=False | ||||||
|  | bShowConsoleOnFourFingerTap=True | ||||||
|  | bEnableGestureRecognizer=False | ||||||
|  | bUseAutocorrect=False | ||||||
|  | DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown | ||||||
|  | DefaultViewportMouseLockMode=LockOnCapture | ||||||
|  | FOVScale=0.011110 | ||||||
|  | DoubleClickTime=0.200000 | ||||||
|  | +ActionMappings=(ActionName="GrabLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Grip_Click) | ||||||
|  | +ActionMappings=(ActionName="GrabRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Grip_Click) | ||||||
|  | +ActionMappings=(ActionName="TriggerLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click) | ||||||
|  | +ActionMappings=(ActionName="TriggerRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click) | ||||||
|  | +ActionMappings=(ActionName="GrabLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Grip_Axis) | ||||||
|  | +ActionMappings=(ActionName="GrabLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Grip_Click) | ||||||
|  | +ActionMappings=(ActionName="GrabLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Grip_Click) | ||||||
|  | +ActionMappings=(ActionName="GrabRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Grip_Axis) | ||||||
|  | +ActionMappings=(ActionName="GrabRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Grip_Click) | ||||||
|  | +ActionMappings=(ActionName="GrabRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Grip_Click) | ||||||
|  | +ActionMappings=(ActionName="TriggerLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Trigger_Click) | ||||||
|  | +ActionMappings=(ActionName="TriggerLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Trigger_Click) | ||||||
|  | +ActionMappings=(ActionName="TriggerLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trigger_Click) | ||||||
|  | +ActionMappings=(ActionName="TriggerRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Trigger_Click) | ||||||
|  | +ActionMappings=(ActionName="TriggerRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Trigger_Click) | ||||||
|  | +ActionMappings=(ActionName="TriggerRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trigger_Click) | ||||||
|  | +ActionMappings=(ActionName="SpectatorResetFOV",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton) | ||||||
|  | +ActionMappings=(ActionName="SpectatorFadeToggle",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F) | ||||||
|  | +ActionMappings=(ActionName="SpectatorActiveToggle",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Tab) | ||||||
|  | +ActionMappings=(ActionName="SpectatorResetRotation",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R) | ||||||
|  | +ActionMappings=(ActionName="MenuToggleLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Menu_Click) | ||||||
|  | +ActionMappings=(ActionName="MenuToggleLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_System_Click) | ||||||
|  | +ActionMappings=(ActionName="MenuToggleLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Menu_Click) | ||||||
|  | +ActionMappings=(ActionName="MenuToggleLeft",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Menu_Click) | ||||||
|  | +ActionMappings=(ActionName="MenuToggleRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_System_Click) | ||||||
|  | +ActionMappings=(ActionName="MenuToggleRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Menu_Click) | ||||||
|  | +ActionMappings=(ActionName="MenuToggleRight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Menu_Click) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisLeft_X",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X) | ||||||
|  | +AxisMappings=(AxisName="GrabAxisLeft",Scale=1.000000,Key=OculusTouch_Left_Grip_Axis) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisLeft_Y",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_Y) | ||||||
|  | +AxisMappings=(AxisName="TriggerAxisLeft",Scale=1.000000,Key=OculusTouch_Left_Trigger_Axis) | ||||||
|  | +AxisMappings=(AxisName="TriggerAxisRight",Scale=1.000000,Key=OculusTouch_Right_Trigger_Axis) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisLeft_X",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_X) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisLeft_X",Scale=1.000000,Key=MixedReality_Left_Thumbstick_X) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisLeft_X",Scale=1.000000,Key=Vive_Left_Trackpad_X) | ||||||
|  | +AxisMappings=(AxisName="GrabAxisLeft",Scale=1.000000,Key=ValveIndex_Left_Grip_Axis) | ||||||
|  | +AxisMappings=(AxisName="GrabAxisLeft",Scale=1.000000,Key=MixedReality_Left_Grip_Click) | ||||||
|  | +AxisMappings=(AxisName="GrabAxisLeft",Scale=1.000000,Key=Vive_Left_Grip_Click) | ||||||
|  | +AxisMappings=(AxisName="GrabAxisRight",Scale=1.000000,Key=OculusTouch_Right_Grip_Axis) | ||||||
|  | +AxisMappings=(AxisName="GrabAxisRight",Scale=1.000000,Key=ValveIndex_Right_Grip_Axis) | ||||||
|  | +AxisMappings=(AxisName="GrabAxisRight",Scale=1.000000,Key=MixedReality_Right_Grip_Click) | ||||||
|  | +AxisMappings=(AxisName="GrabAxisRight",Scale=1.000000,Key=Vive_Right_Grip_Click) | ||||||
|  | +AxisMappings=(AxisName="TriggerAxisLeft",Scale=1.000000,Key=ValveIndex_Left_Trigger_Axis) | ||||||
|  | +AxisMappings=(AxisName="TriggerAxisLeft",Scale=1.000000,Key=MixedReality_Left_Trigger_Axis) | ||||||
|  | +AxisMappings=(AxisName="TriggerAxisLeft",Scale=1.000000,Key=Vive_Left_Trigger_Axis) | ||||||
|  | +AxisMappings=(AxisName="TriggerAxisRight",Scale=1.000000,Key=ValveIndex_Right_Trigger_Axis) | ||||||
|  | +AxisMappings=(AxisName="TriggerAxisRight",Scale=1.000000,Key=MixedReality_Right_Trigger_Axis) | ||||||
|  | +AxisMappings=(AxisName="TriggerAxisRight",Scale=1.000000,Key=Vive_Right_Trigger_Axis) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisLeft_Y",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_Y) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisLeft_Y",Scale=1.000000,Key=MixedReality_Left_Thumbstick_Y) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisLeft_Y",Scale=1.000000,Key=Vive_Left_Trackpad_Y) | ||||||
|  | +AxisMappings=(AxisName="SpectatorYaw",Scale=1.000000,Key=MouseX) | ||||||
|  | +AxisMappings=(AxisName="SpectatorPitch",Scale=1.000000,Key=MouseY) | ||||||
|  | +AxisMappings=(AxisName="SpectatorFOV",Scale=1.000000,Key=MouseWheelAxis) | ||||||
|  | +AxisMappings=(AxisName="SpectatorMoveForward",Scale=1.000000,Key=W) | ||||||
|  | +AxisMappings=(AxisName="SpectatorMoveRight",Scale=1.000000,Key=D) | ||||||
|  | +AxisMappings=(AxisName="SpectatorMoveForward",Scale=-1.000000,Key=S) | ||||||
|  | +AxisMappings=(AxisName="SpectatorMoveRight",Scale=-1.000000,Key=A) | ||||||
|  | +AxisMappings=(AxisName="SpectatorMoveUp",Scale=1.000000,Key=SpaceBar) | ||||||
|  | +AxisMappings=(AxisName="SpectatorMoveUp",Scale=1.000000,Key=E) | ||||||
|  | +AxisMappings=(AxisName="SpectatorMoveUp",Scale=-1.000000,Key=Q) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisRight_X",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_X) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisRight_X",Scale=1.000000,Key=ValveIndex_Right_Thumbstick_X) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisRight_X",Scale=1.000000,Key=MixedReality_Right_Thumbstick_X) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisRight_X",Scale=1.000000,Key=Vive_Right_Trackpad_X) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisRight_Y",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_Y) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisRight_Y",Scale=1.000000,Key=ValveIndex_Right_Thumbstick_Y) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisRight_Y",Scale=1.000000,Key=MixedReality_Right_Thumbstick_Y) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisRight_Y",Scale=1.000000,Key=Vive_Right_Trackpad_Y) | ||||||
|  | +AxisMappings=(AxisName="MovementAxisRight_Y",Scale=1.000000,Key=OculusTouch_Right_A_Click) | ||||||
|  | DefaultPlayerInputClass=/Script/Engine.PlayerInput | ||||||
|  | DefaultInputComponentClass=/Script/Engine.InputComponent | ||||||
|  | DefaultTouchInterface=None | ||||||
|  | -ConsoleKeys=Tilde | ||||||
|  | +ConsoleKeys=Tilde | ||||||
|  | 
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								Content/VRTemplate/Materials/MI_Projectile.uasset
									
									
									
									
									
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								Content/VRTemplate/Materials/M_GridRotation.uasset
									
									
									
									
									
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								Content/VRTemplate/Materials/M_Projectile.uasset
									
									
									
									
									
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								Content/VRTemplate/Materials/M_TeleportCylinder.uasset
									
									
									
									
									
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								Content/VRTemplate/Materials/M_TeleportNoise.uasset
									
									
									
									
									
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								Content/VRTemplate/Materials/M_VRCursor.uasset
									
									
									
									
									
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								Content/VRTemplate/Materials/M_VRCursor.uasset
									
									
									
									
									
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								Content/VRTemplate/Textures/T_Grid.uasset
									
									
									
									
									
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								Content/VRTemplate/VFX/NPC_VRTemplate.uasset
									
									
									
									
									
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								Content/VRTemplate/VFX/NS_MenuLaser.uasset
									
									
									
									
									
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								Content/VRTemplate/VFX/NS_MenuLaser.uasset
									
									
									
									
									
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										67
									
								
								VersionedPrj.uproject
									
									
									
									
									
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										67
									
								
								VersionedPrj.uproject
									
									
									
									
									
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							| @ -0,0 +1,67 @@ | |||||||
|  | { | ||||||
|  | 	"FileVersion": 3, | ||||||
|  | 	"EngineAssociation": "4.27", | ||||||
|  | 	"Category": "", | ||||||
|  | 	"Description": "", | ||||||
|  | 	"Plugins": [ | ||||||
|  | 		{ | ||||||
|  | 			"Name": "XRVisualization", | ||||||
|  | 			"Enabled": false | ||||||
|  | 		}, | ||||||
|  | 		{ | ||||||
|  | 			"Name": "ResonanceAudio", | ||||||
|  | 			"Enabled": true | ||||||
|  | 		}, | ||||||
|  | 		{ | ||||||
|  | 			"Name": "OculusVR", | ||||||
|  | 			"Enabled": false, | ||||||
|  | 			"SupportedTargetPlatforms": [ | ||||||
|  | 				"Win32", | ||||||
|  | 				"Win64", | ||||||
|  | 				"Android" | ||||||
|  | 			] | ||||||
|  | 		}, | ||||||
|  | 		{ | ||||||
|  | 			"Name": "OpenXR", | ||||||
|  | 			"Enabled": true, | ||||||
|  | 			"SupportedTargetPlatforms": [ | ||||||
|  | 				"Win32", | ||||||
|  | 				"Win64", | ||||||
|  | 				"Linux", | ||||||
|  | 				"Android", | ||||||
|  | 				"HoloLens" | ||||||
|  | 			] | ||||||
|  | 		}, | ||||||
|  | 		{ | ||||||
|  | 			"Name": "SteamVR", | ||||||
|  | 			"Enabled": false, | ||||||
|  | 			"SupportedTargetPlatforms": [ | ||||||
|  | 				"Win32", | ||||||
|  | 				"Win64", | ||||||
|  | 				"Linux" | ||||||
|  | 			] | ||||||
|  | 		}, | ||||||
|  | 		{ | ||||||
|  | 			"Name": "OculusOpenXR", | ||||||
|  | 			"Enabled": true, | ||||||
|  | 			"SupportedTargetPlatforms": [ | ||||||
|  | 				"Win32", | ||||||
|  | 				"Win64", | ||||||
|  | 				"Android" | ||||||
|  | 			] | ||||||
|  | 		} | ||||||
|  | 	], | ||||||
|  | 	"TargetPlatforms": [ | ||||||
|  | 		"Android", | ||||||
|  | 		"IOS", | ||||||
|  | 		"Linux", | ||||||
|  | 		"Mac", | ||||||
|  | 		"PS4", | ||||||
|  | 		"PS5", | ||||||
|  | 		"Windows", | ||||||
|  | 		"WindowsNoEditor", | ||||||
|  | 		"Switch", | ||||||
|  | 		"XboxOne", | ||||||
|  | 		"XSX" | ||||||
|  | 	] | ||||||
|  | } | ||||||
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